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About Peri

Year 13
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    Descending into Protodermis

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    somewhere where there are legos
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  1. to clarify on the end of there being a planned makuta fight for Rebuilt: thats something that the Litestone folks are planning to add into it, since Rebuilt is their mod. Its less obvious and more difficult to get to but there are also releases that are pure bugfixes of the two leaked lomn builds, and those'll naturally never have a makuta fight.
  2. For what it's worth, I believe this had nothing to do with the actual lomn script - instead, it would've been a faux 'script' describing a scene related to that pic, created just for this purpose.
  3. Ah, I knew I forgot something! I wasn't 100% where those scans came from. I'll edit in some credit for ya tomorrow.
  4. MNOG II Built In Save VNOG Built In Save these might be what you're looking for!
  5. The download versions of all the flash games will still work regardless of this! the future of playing the games in-browser is less certain, but I know JrMasterModelBuilder has a couple potential options in mind.
  6. done and done! by all means, reach out to them if you want - I'll be interested to hear if they have anything to say!
  7. my understanding is that it was to detail Mata Nui's journey north to get the power cube for the robot - so basically, an expanded version of Glatoran issue 5.
  8. oh im pretty sure i figured out the spider! we lucked out because the fikou nui is built very similarly: Here's my take on the brakas ive been working on based on your rips... im not totally satisfied with it, but its the closest ive been able to get to what the proportions seem to be. your take with the toa foot looks about right too.
  9. Nice! I got this added to bmp, and I updated our copy of the one you recorded in 2006 to what you linked too (before now ours was sourced from a youtube reupload). Not sure yet if anyone on the staff is planning to try to contact Tridev or not. This on its own is quite neat though.
  10. it kinda looks like the bird's got a diving animation going on in those unused sprites... makes sense for its mode of attack, but i could definitely see it being hard to get the sense of depth to read right for an animation like that in-game, given the perspective everything is at.
  11. excited about this! its very nice to have a full spritesheet for the brakas like this... and the toa stone inventory sprites are quite neat too. looking forward to whatever's next!
  12. I've never heard anything to this effect myself. The early Boneheads protos are kind of all over the place and its hard to get a grasp of how many of them they were thinking of producing, but once things were focused down we only see evidence of six. The RoboRiders set a precedent for a collection of six as well.
  13. I dont wanna derail the thread too much but to answer briefly - definitely possible, and something I would like to get to someday. There's already a mnog mod out there by Nuparu77 if youre interested!
  14. Yeah! My copy has that page as well so I think it must have been standard. I guess they took out that page and the ad pages to fit in the four new pages.
  15. the extended version was given out during some early screenings of tlr.
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