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About Peri

Year 13
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    Descending into Protodermis

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    somewhere where there are legos
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  1. Your grasshopper profile picture is so adorable!

    1. Peri


      Thank you!

  2. cute site! reminds me of some sites folks would make back in the day. yours is very expansive!
  3. Hey folks, just a heads up, bmp already has a working archive of these going. they keep adding more for sale so ive been maintaining it, this whole thing goes back several years at this point. bmp's download isnt very up-to-date atm, but i'll upload all the most recent boards soon since there's some active interest.
  4. minor but important distinction; greg said those are kraata, not rahkshi. which didnt make much sense to me either, until just recently when these mask of light storyboards came up (https://www.ebay.com/itm/LEGO-Bionicle-Storyboard-Copies-by-MIKE-VOSBURG-133-Pages-2002-Domes-of-Doom/114279737078) that establish the kraata were envisioned as being formed from protodermis after all. that doesnt totally address your concerns with the time jump, but i think the bionicle team wasn't envisioning such a gap between the nuva and mask of light, considering the kal were such a last-minute addition.
  5. to clarify on the end of there being a planned makuta fight for Rebuilt: thats something that the Litestone folks are planning to add into it, since Rebuilt is their mod. Its less obvious and more difficult to get to but there are also releases that are pure bugfixes of the two leaked lomn builds, and those'll naturally never have a makuta fight.
  6. For what it's worth, I believe this had nothing to do with the actual lomn script - instead, it would've been a faux 'script' describing a scene related to that pic, created just for this purpose.
  7. Ah, I knew I forgot something! I wasn't 100% where those scans came from. I'll edit in some credit for ya tomorrow.
  8. MNOG II Built In Save VNOG Built In Save these might be what you're looking for!
  9. The download versions of all the flash games will still work regardless of this! the future of playing the games in-browser is less certain, but I know JrMasterModelBuilder has a couple potential options in mind.
  10. done and done! by all means, reach out to them if you want - I'll be interested to hear if they have anything to say!
  11. my understanding is that it was to detail Mata Nui's journey north to get the power cube for the robot - so basically, an expanded version of Glatoran issue 5.
  12. oh im pretty sure i figured out the spider! we lucked out because the fikou nui is built very similarly: Here's my take on the brakas ive been working on based on your rips... im not totally satisfied with it, but its the closest ive been able to get to what the proportions seem to be. your take with the toa foot looks about right too.
  13. Nice! I got this added to bmp, and I updated our copy of the one you recorded in 2006 to what you linked too (before now ours was sourced from a youtube reupload). Not sure yet if anyone on the staff is planning to try to contact Tridev or not. This on its own is quite neat though.
  14. it kinda looks like the bird's got a diving animation going on in those unused sprites... makes sense for its mode of attack, but i could definitely see it being hard to get the sense of depth to read right for an animation like that in-game, given the perspective everything is at.
  15. excited about this! its very nice to have a full spritesheet for the brakas like this... and the toa stone inventory sprites are quite neat too. looking forward to whatever's next!
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