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Robin MebKohu

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About Robin MebKohu

Year 12
  • Rank
    Lightning Voyager
  • Birthday 01/09/2001

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  • Gender
    Female

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  • LEGO.com Account
    MebKohu

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  1. Well... It's a lovely mountain range XD But, speaking as a fan of your old stuff, I'm sure it will be great ^w^
  2. I knew it was too good to last. AVENGE ME MY SKRALL BRETHREN!
  3. Yeah, please have clues this time, MT. They are kind of necessary for me.
  4. Why aren't there clueish descriptiony things next to the suspect names this time?
  5. Chro, how, pray tell, am I a Glatorian? If I was a Glatorian would I vote for Burnmad, would I vote for you?
  6. I would like to point that I was the only one to vote for Burnmad in round 1. I vote Phweffie.
  7. Chro would probably have killed Jag, not Pulse. Unit couldn't have done it because his thornax launcher was confiscated. Who's to say Pulse didn't hire an investigator from Star? And even if he didn't Star still wouldn't have much reason to kill him. So I think it was Flaredrick, it might have been Star or Chro, but I think it was Flaredrick. Also, YES! I WAS RIGHT ABOUT BURNMAD! YES!
  8. You are probably going to regret hanging Zakaro who is almost definitely a normal Skrall or at the very least is probably not a Glatorian.
  9. I vote Burnmad, for one thing, why would Zakaro go near Cupcake if he was out of allergy medicine? Also, Phwef is too obvious to be anything but a red herring and there are way too many votes for Kaiser.
  10. Sorry, but you're a spot late. Or, you know, right on time.
  11. I am so glad with the one I got, even though it's only level one: Neutral Good Human Cleric (1st Level) Ability Scores: Strength- 12 Dexterity- 12 Constitution- 11 Intelligence- 14 Wisdom- 13 Charisma- 12Alignment: Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable. Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like. Class: Clerics- Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn. A cleric's Wisdom score should be high, since this determines the maximum spell level that he can cast.
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