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ooDUDE00

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Year 11

About ooDUDE00

  • Birthday 12/31/1997

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    u.s (the states)

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  1. thanks ghostface and onewa :) that is nice to hear :)

    ( yes i know gostface posted that over 3 months ago, i'm not on much )

  2. Your Toa Hagah team is awesome! That's pretty much how I imagined them.

  3. So I don't revive your topics, I'd just like to say that your MOCs are good and so is your 3D art. :)

  4. ooDUDE00

    A Question.

    i'd love to help if i can ( pm me if you need me cause i'm not on this site much )
  5. nui jaga ! ( wip ) : http://www.brickshelf.com/gallery/816136s/.../nuijagapic.jpg matau ! ( sorry about glare ): http://www.brickshelf.com/gallery/816136s/...eects/matau.jpg we are starting to get some work done all turaga 3 toa and 95% of a rahi after alot of work finishing these ( toa, turaga, matoran, and rahi) then we can start land scape ( this should be easier ) edit: and finished jaga !: http://www.brickshelf.com/gallery/816136s/...cts/nuijaga.jpg
  6. me bragging: im an amazing voice actor so i might be able to do somthing but i still dont want to degrade from my modeling and hopefully game making ( i decided i might be able to help w/ unity after myjob doing modeling is done. ) well its not nessisarily ever going to be done but i can switch back and forth ( as in making gameplay then making models )
  7. sure ill do whatever you want but do you mean ball joints or something else?? only one more left (what should i work on next ?) whenua onewa btw you should really try to get some people working on other parts of the game so when the models are ready you can just stick them in ( such as game play and such mabye try using the toa models from next gen i just really think that part should get started ) please reply to this^ oh and mosm is this what you meant with the eyes: http://www.brickshelf.com/gallery/816136s/...jeects/eyes.jpg No double commenting! -Sumi
  8. i noticed what i was showing you was just the overall shape of the charectors this is how they might look in the game: nokama nuju vakama
  9. got it i was just having fun with the pieces i had already made oh and should i send the files to sombody somehow ( turaga )
  10. ok two pics and 1/2 turaga done let me know if they need adjustments ^you want this?^
  11. annoying question: are you gonna add me ??? anyways only 2 3d artists wow i have a lot of work to do ...
  12. one more out of porportion midget done: i know his mask is weird i fixed it but im being lazy and not changing the pics also what should i do with these models??? im sure they arent helping sitting on my server doing nothing oh and im almost done with nokama
  13. i can't make those desiscions but i'd love having those models for the game
  14. i think all charectors should have melee attacks and also please just consider the following i know alot of it would be very difficult but none the less i think they are worth it. lewa: he can jump once then fly for certain amount of time ( a bar showing how much ) while flying he can navigate using arrow keys and constantly going forward and can use a "tackle" when landing on an enemy by pressing the melee attack button for elemental attack use mouse to control "wind" an be able to knock enemies over and lift them to throw and such for his super attack lift all enemies then smash them to ground secondary attack you should be able to draw a bubble with mouse around whatever you want creating vacuum ( then wichever part you vaccumed is temporarily immobile( can't move like if you do a hand it's stuck at that height and lat/longitude for a period of time ) melee: 3 different types type 1: uses weapon (axe) type 2: kicks type 3: punches and all 3 can be done after each other for 3 hit combos ex:weapon,punch,weapon or punch,kick, weapon i think ill only comment fully on lewa but please use this melee type and allow wall jumps for all charectors. and also by pressing a directional key twice user should roll in direction pressed also the pakari shouldn't be only accessable for 30 sec but have a bar limit that can be regained by defeating enemies and the same with the rest other than gali and with kakama you can press the button that allows mask power to run faster jump further and melee quicker along with being able to run on water for short periods ( think about using this on levels near water to allow for mabye reaching unlockables and such.) use akaku for searching finding weak spots on bosses and showing the direction to go as well as useful objects
  15. i finished nuju !!!!! i think ill start vakama next i'll post a pic once i can ( of nuju ) but im having some rendering problems i'm not sure how to save it to my windows pictures and thus show it here. also i just found a ______ crab ( i forgot what they are called it is jaller mahri's pet) i made last year you can use it, although i dought you want it because this is a year 1 game voila!!!: welcome. oh and also i was wondering what models are already done ( charectors and landscape) and if you have landscape could i mabye see some pics?
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