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  1. Welcome to the discussion topic for the fanon Bionicle Expanded Multiverse. This is where you can ask questions or comment about the EM, post general suggestions, and discuss ideas. Enjoy!See also:Official EM Reference Topic100-page Multiverse GuideStory Submission Topic, where you can link to your own Multiverse-related fan fiction. :)And here's the original EM Discussion Topic (archive auto-logout warning); you can find many answers to previous questions in there. Edit: Thanks to alpha123 for links to downloadable copies of each Cipher Chronicles episode: http://www.bzpower.com/board/topic/2468-expanded-multiverse-discussion-topic/?p=570203
  2. Welcome to the review topic for Current Events, the fifth episode in the Cipher Chronicles.While I wrote most of the episode, the last chapter, conclusion, and much editing were done by Takuta-Nui when he was one of the leaders of the Multiverse Project. Huge thanks to him for helping to get this episode finished!Support BannerMini-GuideTo help readers recall information from past episodes and to summarize any new info in this one, here is a quick guide. General information relevant to this story is included first, and then as new chapters are posted, chapter-specific information will be added. Aethion Expanded Multiverse, Olmak Totems, & Olmak EffectA unique Bionicle realm of eight unique planets, separated by blue unstable spacetime called the Bluespace Ceilings. It was spawned when a Kanohi Olmak, a Mask of Dimensional Gates, left by Takanuva floating in the empty space between dimensions, came into contact with a mysterious energy source and split apart. The fragments of the mask were placed in wooden Totems, which now allow teleportation between seven of the planets.But all of Aethion is being slowly destroyed by the Olmak Effect. Random Bluespace anomalies appear throughout the eight worlds, some causing teleportation, others shredding matter, all crackling with a strange kind of electricity called Blue Energy. Throughout Aethion's 500 years of history, it has slowly gotten worse and worse.Team CipherThe group tasked with solving the major mysteries of Aethion in order to save the Multiverse from the Olmak Effect. Formed in Cipher Chronicles Episode 1. Consists of people who received the Mindtouch, a light telepathic idea sent by the mysterious Presence. The plan formed as a result is to merge the pieces of the Kanohi Olmak back into its original mask in the hopes of stopping the Olmak Effect.PlanetsThese are the eight planets featured or mentioned in this epic:Alarist -- AH-lah-RHIST (Central planet where Team Cipher is based, with BZ-Koro and Wiki-Nui)Promathus -- Proh-mah-thus (polluted Industrial planet) Clysmax -- CLIZ-macks (Shattered planet; six Fragments; Ko-Clysmax opposes the Merging)Izumal -- IH-zoo-MAHL (mysterious, super-advanced Enlightened planet, seen as evil, opposes Merging)Atohune -- AH-toh-HOON-eh (jungle Tribal planet) Barrawahi -- BAR-ruh-WAH-hee (barren Warzone planet)Tanuuk -- Tah-NOO-uhk (volcanic Tyrant planet, ruled by evil titans)Enigma (the Eighth Planet; everything about it is unknown, but Toa Zuruk of Team Cipher claims to have gone there and come back) Olmak Merging PlanThe plan to reforge the original Kanohi Olmak that spawned Aethion, from the shards now stored in Olmak Totems, now stands like this in terms of what Totem owners are for, unsure, or against it:MERGING PLAN SUPPORTERS -- # TOTEMSAlarist -- 6 (1 or more to be stolen in this episode)Clysmax -- 4 (Ta, Ga, Le, Po)Barrawahi -- 3 (Hand of Faith, Red Skull, Shadow Honor)MERGING PLAN UNDECIDEDS -- # TOTEMSAtohune -- 6Promathus -- 6 (in talks)MERGING PLAN OPPONENTS -- # TOTEMSIzumal -- 6Tyrant -- 6 (but willing to talk)Barrawahi -- 3 (Rockfoot, Brethren, Iron Hawk)Clysmax -- 2 (Ko, stolen Onu) Team Cipher Characters: Zuruk -- ZOO-rook (as in place with animals, and the chess piece)Toa of Ice, Promathus employee of Miscellaneous Enterprises, primary mask Elda, has many other masks. An anomaly apparently teleported him to Promathus and wiped his memories of his past life. Claims to have recently visited Enigma, the Eighth Planet, and returned -- then created the Enigma Line of products. White mask and armor, sand blue secondary color, blue eyes. 2-mask Suva pack, Element Key of Sonics, and two swords. Has now been voted second-in-command of Team Cipher.Artakha -- ahr-TAH-kuhCodename of an Izumal hacker, member of Regno di Baraonda, Toa of Magnetism. Mask Matatu (without Nuju's addon). Friend of Karzahni. Fights Izumal for moral reasons. Dark gray body, silver mask and armor, yellow eyes. No Toa tool, but he and Karzahni have several projectile weapons and a nanite Hoverplatform vehicle. Primary designer of the Totem Bulwark Machines.Kyn -- KINAv-Matoran demolitions expert from Clysmax works primarily on Promathus. Mask shape Sanok. Once lived somewhere else, as someone else, but fled that life for secret reasons. Very rich. Black mask and feet, orange body, red eyes. Fleet of hovering "demobots", owns a bomb range on Le-Clysmax, Hut Mansion on Ta-Clysmax. Team Cipher primarily funded by him. Was forced to kill an old enemy, Avsa-Ka, recently and reveal his old secret identity as Arrik Xell, a champion of Barrawahi and enemy of Bajnok.Bajnok -- BAHJ-noahk (as in British-accent "badge", and "oah" here is a single sound midway between oh and ah)Earth Skakdi from Barrawahi, Red Skull Clan champion, bi-bladed silver staff apparently vaporizes on touch. Black armor, face, and spines, brown secondary color, red eyes. Recently was 'ghosted' by Izumal, the first known use of such a power, so is unable to physically interact with the world, unknown if temporary or permanent. Hanashi -- HAH-nah-SHEEFemale Toa of Lightning, Alarist reporterette, famous and trusted Multiverse-wide. Mask Iden. Red mask and body, silver armor, yellow eyes. Toa Tool is a Vortixx Rhotuka Battle Axe, with the Rhotuka power of electricity. Many guards work for her. Has now been voted leader of Team Cipher.Karzahni -- kahr-ZAH-neeCodename of Artahka's friend, also member of R.d.B., Toa of Plasma. Mask Jutlin. Morally questionable, sympathizes with Artahka's struggle against Izumal but mainly is looking out for himself. Rust and "keetorange" yellow-orange; mask keetorange, rust secondary color, and armor bi-colored; red eyes. Is currently managing Team Cipher's mobile headquarters and other tech.Khiri -- KHEE-ree (kh as in German Bach, or you could just say KEE-ree)Female Water Agori on Tanuuk, escaped slave, member of secret fugitive network. Has made many failed escape attempts from the planet, recently succeeded. Blue armor, light blue skin and eyes. M'konglii -- MM-kahng-GLEEEE (the M is pronounced without vowel, last part is like a lengthened "glee")Jungle Glatorian from Atohune, Tribe Echostone, expert farmer and food trader, knows many secrets. Turqoise and dark green armor, white eyes and light gray face skin. Scimitars with green-painted leaf shapes on the out-curving side. Objects:Olmak TotemSmall wooden interplanetary teleportation objects about the size of a milk gallon, each containing one of 42 fragments of the original Kanohi Olmak that was split apart in Aethion's origins. Each of the seven main worlds has six Totems, one for each of the other six planets. Some planets have public Interplanetary Teleportation Hubs (ITHs), which are similar to airports. It is the fragments inside the Totems that Team Cipher wants to fuse together, reforming the Olmak, in the hopes of saving Aethion from the increasing Olmak Effect anomalies, and thus both the supporters and opponents of the plan are focused on the Totems.Bulwark Machine A device that uses some of the unique Bluespace-related physics of Aethion and an amplified Mask of Suppression to protect the Olmak Totems owned by supporters of the Merging. Especially against Izumal Agents; the nanites do not work within a radius around the functioning Bulwarks. Only normal physics, especially mechanics and biology, and the Totems themselves work in this radius.GadgetsCommunications devices primarily, these small robots are shaped like little domes with eight legs, and various compartments out of which come arms with tools of all kinds attached. The communication videoscreen is a circle, and also serves as the robot's eye camera.Gadgets can walk to follow their owners and obey simple voice commands. Many different models exist with a ton of variety in their side functions and tools, but Gadgets in general are so universal even Turaga of Atohune tribes and Tanuuk slaves often have them. Not used at all on Enlightened.Cargo StarArtificial suns and interplanetary cargo teleporters. Since the eight planets and the Bluespace Walls between them are all that exist in Aethion, there is no natural sun. The six main planets thus use these satellites for daylight. The planets spin, while the Cargo Stars stay fixed, so they appear to rise and set.The Bluespace Walls destroy any matter that tries to pass through, so the only safe way to travel from planet to planet is Olmak Totem, but these satellites also use a Star-Trek-style teleportation system. It's only used for cargo due to the risk of degradation, which is about five percent.CleanbotsOne of the products in Toa Zuruk's Enigma Line, made by Miscellaneous Industries of Promathus. They are hovering robots that are carefully programmed to organize and clean automatically, plus their programming is easily customizeable by a simple programming language. There is also an alternate Gadget model that performs the same function but does not hover. Zuruk claims that they are inspired by similar robots used by the inhabitants of planet Enigma.Gemsand, Gems, and OrbsThe currency for most of the planets, these are translucent red and orange/yellow-specked gems of varying sizes. The smallest is the size of sand particles (hence the name Gemsand), and equates to about ten American cents. Golfball-sized Gems equate to ten dollars, and softball-sized Orbs equate to a thousand dollars. Being round, they all must be carried in bags or boxes. Normal people carry Gemsand pouches tied close, sometimes carrying a few Gems in them. Only the rich normally own Orbs. They are all given a identifying “stamp” on the inside via a secret method by the AAG, to prevent the possibility of counterfeiting them, and devices to scan authenticity are common, especially in Gadgets.Other Characters, Organizations, and Locations: BZ-Koro Islands and ForumsAlthough it is called a village (Koro), BZ-Koro is actually a fairly large region comprising five islands, forming the shape of Bionicle's Three Virtues symbol. Each of the islands is devoted to a different theme, and has its own name such as the Island of Time. This is one of the two large “swirl” islands; the other is the Island of Creation, and the three circular ones are called the Islands of Life. Those three are individually the Islands of Unity, Duty, and Destiny. Forums are stone plazas similar to Roman Forums, where inhabitants and visitors can meet to discuss and debate, or to show or sell things they have made. The forums on the Island of Time, for example, are focused on the Bionicle Core Dimension (what we know as the main Bionicle canon dimension) and some talk of other dimensions, time itself, etc. On the central Island of Duty, where the Promathus Totem is located, there is a Forum of Promathus.Interplanetary Teleportation Hub (ITH)The Olmak Totem equivalent of airports -- public complexes with guards for those Totems that are frequently used. Hanashi NewsToa Hanashi's news organization. Broadcasts videoscreen footage to Gadgets or other screens over the Cargo Star communication network to anywhere on the six main planets. Alarist UndergroundA secretive crime organization with a major presence on both BZ-Koro and Wiki-Nui. Known organization structure of a single never-seen leader, a ring of other important leaders who make most decisions, and various lesser leaders. What extremes they plan to go to and the methods they might resort to are unknown, but they often arrange thefts.Promathus Companies and UnionsThere are four major companies, including the one Toa Zuruk works for, Miscellaneous Industries, and two major Unions. One Union, the United Promathus Workers (UPW) represents employees of two of the major companies, including MI, and the other, the Guild, is for employees of the other two companies, including Experimental Industries.Okotenga -- OH-koh-TEHNG-guhOnu-Matoran, CEO of Miscellaneous Enterprises on Promathus. Mask shape of Conjuring.Anaana -- ah-NAH-ah-nuhA female Makuta of Light, leader of the Guild union on Promathus.Izumal AgentsThe main enemies of Team Cipher. Encased in their powerful silver nanite suits, Agents are feared by all opponents of the Enlightened City across Aethion. They act as police for the City, hunt hackers among the Izumal exile camps, and sometimes interfere with other planets. There are two clear rules; they never kill, and they are apparently unstoppable. Yet, prior to Team Cipher's formation, their attacks seemed both nonsensically pointless.Since then, however, Izumal has delivered one clear message that they oppose the Merging Plan, and later has done various things to oppose Team Cipher, including a direct attack that ghosted Bajnok and Ekinodus, and nearly ghosted Kyn and others too.Known Agents include Brute, a heavyset humanoid who had been attacking offworld for a long time, Visor, a new offworld Agent that has focused on Team Cipher, and two offworlders who have just been recruited as Agents, including Toa Merx, who formerly worked for the rulers of Tanuuk. Besides those newest two, the real names of Agents are unknown; the nicknames used were given to them by Hanashi for convenience.Alarist Ambassadorial GovernmentConsisting of representatives of both BZ-Koro and Wiki-Nui who meet on the central island in Alarist's ocean, this group is responsible for managing Alarist's Offworld trade and relations. They oversee and partially fund Team Cipher. Avsa-Ka -- AHV-suh KAH The serial killer mutant Matoran that Kyn was recently forced to kill. Prologue Information:Ultarius – ool-TAH-ree-uhsA BZ-Koro Skrall, in charge of security at the Promathus ITH on the Island of Duty.Nurops Species -- NOO-rahpsEyebrain species. Shaped like metal versions of Koosh balls (521 thin arms) with a single large biological eye. Extremely talented at making predictions and calculations based on what they see. Rare. Color: Metallics only, but eyes come in any color. Ekinodus – EH-kih-NOH-duhsA Nurops related to a friend of Kyn's, but also once the mentor of Avsa-Ka before he became a murderer. Is furious that Kyn killed him, refuses to believe Avsa-Ka was too far gone. Also was subjected to the Izumal ghosting, like Bajnok, and a cure has not been found.Demolition Inc.Kyn's demolition business, run entirely by him and a fleet of demobots. Mostly demolishes buildings on Promathus which wear down fast due to the intense pollution.Royal Steward & Lady Sulmiris – Sool-MEE-rihsTwo high-ranking Tyrants of Tanuuk who were both involved in plots on Barrawahi in opposition to Team Cipher, though the Merging was not their motivations. They were teleported to Alarist and arrested. The AAG is currently in talks with Tanuuk about whether or not to let them return there.Chapter 1 InformationGlomosulfurA pervasive substance on Promathus's continent, which most buildings are made of due to being so inexpensive, but these buildings slowly corrode and must be demolished and replaced often. Most of Kyn's business is thus on Promathus.ElementsThere are many more elements of Matoran and Toa in the Multiverse than in the Core Dimension. Some extra elements involved or mentioned in this story include Blue Energy (related to Bluespace), Kinetics, Acid, and Crystal.Troak Species -- TROH-ahkBulky, Toa-height beings with spiky decorations on the shoulders and legs, all have minor elemental powers, but ones with big OOMPH, like Cyclone. Wear and use masks. Troak come in all main canon and EM elements. They're most common on Izumal but live in various places. The Troak mentioned in Chapter 1 is of the Ba (Gravity) association, with the power of Crushslow, which produces intense gravity and slows time down slightly except for the user.Makan – mah-kahnA Po-Matoran of BZ-Koro's Island of Time. A merchant, and collector of rare Kanoka disks, including a Kanoka of Blue Energy.Blue GrimeBlack clumpy gel-like substance that glows blue in patches. Is materialized Bluespace energy. Has very little friction, slowly converts to electricity if a wire circuit is attached, and explodes violently if overloaded by a huge amount of outside electricity. Thus triples as engine/industrial lubricant, power source, and explosives. Element-Resistant GlassSelf-explanatory, with emphasis on resistant. Hard to melt or break especially.Star PortalA winning entry in the Vehicles contest, it is a strange teleportation artifact that hovers in the sky far above Wiki-Nui's Museum. Its most important feature is a sphere of black and purple energy that occasionally sends out lightning. Above this are a pair of silver wings that seem like a mix between the skeleton of dragon wings and angel wings. Below this is a long tapering silver spiral, in a Fibonacci sequence (a mathematical proportion in which each right-angle curve in the spiral fills a square that is a part of a rectangle, and in the remainder of the rectangle, a smaller square with a curve in it is placed inside a smaller rectangle, and so forth).It was originally discovered as a mere silver sphere on Atohune, one example among many of strange and highly mysterious artifacts discovered on that jungle world. It was brought to Alarist by Cargo Star for study, but as soon as it materialized it began transforming with various strange effects including a massive earthquake, until it ended up in its current position and form.Its method of travel is accomplished by physically touching the purple and black energy (by using some kind of hovering device to reach it). You disappear and exist in some kind of energy form inside it, and you are able to pick any place on the same planet that does not have Bluespace between you and it, and be teleported there safely.Chapter 2 InformationAerospace Jet R-10A winning entry in the Vehicles contest. Lightly armored, highly maneuverable air/space craft made by Lake Aerospace. Comes in a simple and upgraded form (latter shown above). Very common across the planets, as they're cheap, but have limited carrying capacity and can't stay in space for long. Solar powered.Lake AerospacePopular vehicle company based on Ga-Clysmax. While building a group of new vehicles, especially new designs, they keep their spherical, glass-covered headquarters submerged in a massive lake, only surfacing when the latest group is finished. Wiki-Nui MuseumWiki-Nui is shaped just like the canon Metru Nui, and the Museum is shaped like the canon Coliseum in the city's center. Among many other purposes, this is where Toa Swert rules the city, and public computer libraries can be found throughout it, tapping into reference information stored across the whole island. Like all buildings in WN, it is colored blue.The Star Portal hovers far in the air directly above the Museum.Wanvergerg Steam-Powered Floating MachineA blimp who propulsion system is powered by steam, and has a turret that fires explosive projectiles for defense. Common on Promathus. The team studying the Star Portal on Alarist has a modified, larger version of one.Team Star PortalAs the name implies, this is the research group that studies the Star Portal. Phantoka MotorsThe Promathus company that makes vehicles of all kinds. Although various smaller companies also make vehicles, they are only rivaled in popularity by Lake Aerospace. They made Team Star Portal's custom airship.Dataguard AlphaA winning Denizens contest entry, he is the leader of the Dataguards, a group of robots that manage and protect Wiki-Nui's reference archives. Humanoid, can shorten body parts like pistons, down to the size of an Agori, face looks like a mask of Sensory Aptitude, with a small projector/camera/videophone mounted on the side of the head at the level of the robot's eyes. Colored in various shades of blue, with yellow eyes. Its build resembles that of Ackar's armor. Chapter 3 InformationAiklaA female Vortixx, in charge of Team Star Portal.Ghost BubbleA dangerous phenonenon of the planet Izumal; invisible bubbles of spacetime that can pull in particulate, liquids, and objects, even people. Mask of Forcefield ControlGenerates mostly-wall-like forcefields in whatever shapes the user imagines. The fields are not as solid as shields generated with a Kanohi Hau and higher-powered projectiles can go through them. Travel PodsSpecial small craft designed specifically to transport one passenger to the Star Portal, so they can enter it to teleport somewhere else on Alarist. Used mainly by Team Star Portal for research.Hut MansionA type of Clysmax building for rich inhabitants like Kyn. Most buildings on Clysmax are technologically advanced versions of huts. Hut Mansions are essentially many hut domes connected, often stacked in pyramid-like formations. Kyn's Mansion Hut has many floors and domes for various machines and other things he has collected.DarkflySpace vehicles used by Ko-Clysmax. Hoverengines and blasters, room for three. Many models, but the most common one looks like it has two forward-pointing wings on either sides, with hover-engines that also propel, and a belly that can open up like a cargo plane. Eclipse FrigateThe Eclipse is a multi function frigate used extensively by the Ice Clysmax forces as a large intimidation and extermination machine. The Eclipse class frigate is able to bombard small settlements with its complement of missiles, many of which are outfitted with cryo technology, which when used, can freeze masses of buildings, land, or even beings. DemobotsKyn's fleet of demolition robots. They have fairly advanced programming for the analyzing of structures and placing explosives, but beyond this Kyn can control them directly with a Biomechanics power he has added into his Gadget.Ice KingThe current imperialistic leader of Ko-Clysmax. (His name is not yet established.) He was responsible for the theft of Onu-Clysmax's recent Totem.Chapter 4 InformationSonic WelderThe first product in Zuruk's Enigma Line, it uses focused sound waves (and silencing fields beyond the beam) to weld metal without using dangerous heat. Welding is common across many worlds and so this product was immensely popular, even on poorer worlds. Cargo Star InternetSimilar to the real-world internet, this computer network connects Gadgets and other devices to the Cargo Star satellites orbiting the six main worlds. Websites are made available from server devices, especially in Wiki-Nui, Clysmax, and Promathus, which can be accessed anywhere wirelessly.KhazaA female Turaga of Crystal who lives on the Island of Time in BZ-Koro. One of Makan's neighbors.Eccentric RockA winning Weapons contest entry (also made canon). It normally appears as a small rock, but when thrown so that it shatters against a target, a sticky substance inside forms a cage that entraps the target. So-named due to the odd shapes the cages usually form.Lightstone RifleA winning Weapons entry. It fires lightstones charged up with electrical energy, which shatter on impact, zapping a target and releasing a flash of light. A common stunning weapon, also effective against beings of shadow.LevitaasA winning Denizens contest entry; he is a Matoran of Lightning, formerly a Ta-Matoran, that is part of a small team of order-keeping on Alarist. He never spoke of his past, mostly because he doesn't want to do it. Brave and heroic, he'll do anything to accomplish his missions, but he is considered a bit too serious, being very cold and antisocial for a Ta-Matoran. Because of this he has a hard time at working in a team. He is a great swordsman, and is very skilled for a Matoran. He desires to become a Toa one day, and wants to do more than he can right now.He wields a big sword, but made of light Protodermis so he can handle it easily, that also produces weak electric energy. He wears a Rode, because it is a symbol of truth and justice. AAG Elite Security Squad 5TLevitaas's team. As the name implies, the team is focused on protecting the people of Alarist, and he answers to the chain of command in the Alarist Ambassadorial Government. They are often deployed in emergencies involving the Alarist Underground crime syndicate.Yhamkut – YHAHM-kootSecond-in-command of Team Star Portal, a Skakdi.Chapter 5 InformationSorek the Observer A Denizens contest winning entry; a Matoran of unknown origins, who is sent to various places by the Alarist Underground to observe events. He is not supposed to get involved, merely watch and record, until they activate a teleportation beacon that is believed to be from Izumal, opening a dimensional portal that sends him to the next place. But he is not content with that, so he often disobeys and intervenes to try to do some good. Because the device is a dimensional transporter, it can even be used to send him into alternate Aethion dimensions, often to observe how things might have gone had things been different. Unfortunately it can only be used if the remote control device owned by the AU commands it to activate, and they completely control where he appears next.Experimental IndustriesOne of the main Promathus companies, whose employees belong to the Guild. It was they who invented the Cargo Stars, among many other things.Fireworks RevolverA Weapons contest winning entry. It fires a multi-stage fireworks shell as a projectile. Since each shell launches a short-range group of smaller explosive in a sphere around the first impact, one short can do the damage of a multitude of shots by a normal weapon. A Fireworks Revolver was Kyn's standard weapons in his former life as a Barrawahi Champion, and he has recently recovered it.Chapter 6 InformationTeam Cipher NetworkA collective-call Gadget network exclusive to Team Cipher, designed by Karzahni. As many members of the team as needed can see each other on splitscreen videophone calls for virtual meetings.Atohune Totem TowersOn the Tribal world, the totems are atop wooden towers that are carried from place to place by the primitive denizens. The widespread myth is that the Olmak Effect becoming more common in an area means that spirits inside the Totems are bored, and so the people try hard to prevent the possibility of boredom. Thus even rival tribes will work together to move the towers from one territory to the next occasionally.Blue EnergyA Toa and Matoran element exclusive to Aethion; it is similar to electricity but comes from Bluespace, including the Olmak Anomalies that randomly appear on the planets. It can also be materialized into Blue Grime, a useful substance in the EM, or have various anomaly-related effects, though its most important use is as a power source for various devices, some of which cannot be powered by normal electricity, especially those that create transformative effects or teleportation.“Bumpy space”This refers to the fairly recent discovery by Aethion scientists that all the spacetime (the invisible fabric of reality that matter inhabits) in Aethion is the unstable type that Bluespace is. The Bluespace in the Ceilings between the planets is “bumpy space” that matter cannot long survive in, but the space nearer to the planets is “flattened” by the presence of air and other materials.Thus, a device like the Bulwark machines' inner workings that pushes all air out of a place can cause the space there to become bumpy, and produce a high amount of Blue Energy. Toa Artakha was the first to realize that the Star Portal could smooth Bluespace even from anomalies, so its potential for Team Cipher's plans to solve the Olmak Effect may be huge, including safe travel through the Ceilings.Chapter 7 InformationMask of CalculationAllows the wearer to make complex mathematical calculations in moments. A suggestion accepted from the (archived) EM discussion topic.Hagah Plasma Cannon A weapons contest winner (also canonized); dual-mode shoulder-mounted plasma blaster with an attachable ground-mount base for Turret Cannon mode. Fires bolts of plasma along a wavelength-harmonized laser path to the target. Blaster mode is generally too heavy for Matoran sized beings, who usually use it in Turret mode. Anti-ElementsStrange types of elements that are, as the name implies, opposite versions of normal elements. Typically they react negatively to the normal element they are opposite of, and can have a wide range of weird physics effects. They are a fairly new frontier in Aethion science that are not well understood.SubspaceA physics aspect of Aethion that can enable instantaneous communication over any distance, used by Izumal technology widely. Signals can vary over a range of frequencies much like radio waves, and must be encrypted to avoid eavesdropping as they can be detected anywhere with the right technology. Subspace distress signals must also send a position locator, and are typically not encrypted, so that the chances of help coming are higher. Also, given enough time Izumal can usually decrypt any signal.Team Cipher's Mobile HQA cube of Macrochips – pre-nanite Enlightened large computers used by Izumal hackers as both computers and as walls and ceilings for their buildings – with airfields, invisibility cloaking power, and motion power. Normally it is randomly moving as a submarine in Alarist's ocean to avoid detection by Agents, but it can hover in the air as well.
  3. Welcome to the Story Submission Topic for the Expanded Multiverse, the noncanon collection of fan-created content intended to be freely available for any fan to use. This topic is where you can link to stories you have written involving the Expanded Multiverse. Either taking place in it, or using characters/objects/etc. from it.Note that anything you submit in this topic is submitted as fanon freeware to the Expanded Multiverse, just as if you had entered a contest. Any characters or whatnot in these stories won't get into any guides we'll produce or anything, but you still give up exclusive rights to the content, for the record.Here is the old Story Submission topic on the archived forum (auto-logout warning); go there to read many older fan-submitted stories!NOTICE: If you have finished a story, please post again to let us know it's done; finished stories will be linked in the new Official EM Reference Topic, here!
  4. I'm not really an active member so maybe I'm asking the obvious, but what happened? A few years ago the EM was big business and now it just seems like it just kinda... stopped. The last post on the discussion page dates from 2011, the wiki is down and the link to the 3.0 version of the guide no longer works. Did it just die down or did Bonesii and the other creators leave the project or something?
  5. | [Episode 1] [Episode 2] [Episode 3] [Episode 4] | | [Review Topic with Mini-Guide] [EM Discussion Topic] | bonesiii and Swert present An Aethion Expanded Multiverse Story Series Cipher Chronicles Episode 5 Current Events Guest written by TakunuvaC01 Finished and edited by Takuta-Nui Toa Zuruk was walking through the streets of the Promathus Forum when he noticed the smoke rising from up ahead.On industrialized Promathus, it would not have been too unusual; but here, in peaceful BZ-Koro, it was an odd sight.He quickly realized the smoke was coming from his destination. Alarmed, the white-and-sand-blue Toa of Ice broke into a run.Zuruk had been carrying on negotiations with the representatives of leaders of major Industrial companies via Gadget for a few days. They supported the Olmak Merging Plan, but were unwilling to officially endorse it at this time. Things had been going well, however, until the representative of The Guild requested his personal presence.And so he was going back to the planet he represented; to the Industrial Totem on the central island of BZ-Koro. It was located in the Promathus Forum, near the Hapori Tohu statue on the central island. All matters related to the planet Promathus were discussed in that forum.Unfortunately, in BZ-Koro there was limited ground transportation, so he had to suffice with walking. He couldn't wait to get to Industrial, where at least he could enjoy the comfort of a taxi.But it was from the Interplanetary Teleportation Hub holding that Totem where smoke was rising.Zuruk quickly reached the ITH. The building had been ripped open by high-yield explosives. A team of emergency response robots was putting out fires and clearing away debris.Before he could look around any further, he was greeted by an anxious Skrall named Ultarius, who was the commander of security at the ITH."Toa Zuruk! The Olmak Totem has been stolen!" Ultarius shouted.Zuruk sighed. I was afraid of that. Why else would anyone attack an ITH?Before he could say anything in response to Ultarius, Zuruk's Gadget beeped. He raised a hand apologetically and activated it.It was Toa Hanashi. She looked tired."Zuruk - we just received a report that the Promathus Totem has been stolen. Have you reached the ITH yet?" she asked."I have," Zuruk said. "Gadget, perform a slow spin." With that command, the Gadget began a slow rotation, allowing Hanashi to see the devastation of the ITH.When the panoramic display was complete, Hanashi frowned."The Alarist Ambassadorial Government has received a voice-only message from someone claiming to represent the Alarist Underground, claiming responsibility for this attack," she said."The local crime syndicate? Do they have the resources to pull this off?" questioned Zuruk."They do," Hanashi said. "In the last few months, there have been more and more thefts in BZ-Koro. I did a story on it when it started."Zuruk nodded. "I was on Enigma at that time, of course. But why would they want the Olmak Totem? Do they have an agenda, or are they just trying to cause trouble?" He had never thought much about the crime ring before. He remembered that Okotenga, CEO of Miscellaneous Enterprises and his boss, had once complained they were losing profits due to thefts by the crime ring on Alarist, but it hadn't been his job to worry about that.It wasn't my job to worry about anything back then, other than Gadget updates. How glad I am things have changed..."We don't know their agenda - the identity and goals of their mysterious leader are totally unknown. But in this case, they told us what they wanted," Hanashi responded.Zuruk was confused. "And? What is it?"Hanashi hesitated. "They want the AAG's money stamping secret," she responded.Zuruk's eyes widened. "They have to know the AAG would never give it up. Not even for an Olmak Totem." If he was the AAG, he would have licensed the secret out to high-paying parties long ago to maximize profit. That's what Experimental Industries had done with the Cargo Stars. And how simpler would this be if it was Promathus that had invented the secret... we would give it to them and get back the totem, problem solved.Hanashi nodded. "You're right - they won't negotiate. So, here's your first mission as second-in-command of Team Cipher. Get to the bottom of this. The AAG won't negotiate. The crime syndicate claims to have hidden the Olmak Totem where we will never find it - never even think to look. Your job is to try and prove them wrong. We need to find the Totem."Zuruk nodded. "I'll do my best," he promised. "Any other news?""Nothing really new," Hanashi responded. "Artakha and Karzahni have had no luck curing the ghosting of Bajnok and Ekinodus, and neither have any of the other scientists who've studied it. They say it is probably completely impossible, unless they can figure out what powers were used. Barrawahi is still on the brink of a civil war. Negotiations are beginning between the AAG and Tanuuk over the release of the Royal Steward and Lady Sulmiris. No new Agent sightings."Zuruk nodded again, and Hanashi closed the channel.The Toa of Ice sighed, turned and stared at the devastated ITH. How to begin...
  6. http://www.majhost.com/gallery/danwojo812/Anaglyph/blendermethod/dialgavspalkia-anaglyph.png big file anaglyph 3D, made with blender non-anaglyph version http://www.majhost.com/gallery/danwojo812/blender3d/pokemon/dialgavspalkia.png (also bigger) so um yeah who can tell where the stadium's from? ;D
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