Search the Community
Showing results for tags 'Final'.
Found 3 results
ULTIMATE UPDATE It’s time to get back to the basics. No more Ultimate Weapons. No more Drift Force. No more health, no more story. It’s time to get outrageous and impractical. It’s time for epic battles, as ridiculous as they are entertaining – just like the classics. This is Bionifight One. Rules 1-Rounds will last seven days, beginning on Sunday and ending Saturday. Signups will occur from Friday to Sunday. I will not promise specific times, simply because I cannot gaurantee my activity at any time of the day. These times are in NA EST. 2-Keep things LEGO-oriented as much as possible, please. 3-Enjoy the game! Introducing the Judge Each round, one player will be selected as the Judge. Instead of fighting for that round, the Judge will instead be responsible for settling disputes between players, manipulating the arena, and selecting that round’s victor. The Judge will determine each round’s winner per how creative and active players are. Rounds Each round will have a different game type, and take place on a different arena. Some rounds may include special modifiers, altering how the game is played. The winner of each round will receive a Special Weapon, designed by the Host. Special Weapons: Ultimate Upgrade This special upgrade to a player’s Special Weapon can be selected when a player is judged as the victor of the round. In lieu of accepting a new Special Weapon, the player can instead upgrade it into an Ultimate Weapon. When any Ultimate Modifiers are in effect, Ultimate Weapons can be used once during the round to deal an automatic 10 damage to one other opponent, or to deal an automatic 5 damage to two other opponents. Ultimate Weapons will also grant their owner an additional power, allowing for more creativity in attacks. Game Types 1-Free for All – All players for themselves.2-Team Battle – Players are divided into two even teams to duke it out; the Judge must select a winning team and an MVP. 3-Judge Fight – Rather than sitting on the sidelines, the Judge takes on every other player, gaining additional powers. During these rounds, the Host will take on the Judge’s typical role. Ultimate Mode Ultimate Mode alters the game to function like fan-favorite Bionifight Ultimate. When active, all players have 20 health; when their health hits zero, the player is eliminated from the round. Arena hazards and power ups will also deal damage, and Special Weapons can be used once during the round to deal an automatic 5 damage to one other opponent. During Ultimate rounds, the Judge will select a winner per how much health they have left and their total number of knockouts, in addition to the regular categories they judge by. Arenas 1-Great Furnace: An expansive industrial smeltery, with constant jets of fire, streams of molten metal, and the Morbuzakh. 2-Assembly Tower: Part of the Hero Factory, where fighters must continually ascend the various platforms lest they be torn apart by the malfunctioning machinery. 3-Pirate Ship: Based upon a pirate ship at sea. Predators lurk in the waters below, making the ship the only viable fighting area for most fighters. 4-Mahri-Nui-An underwater city encased within a fragile bubble. Players who find themselves outside of the bubble will suffer dire consequences. If the bubble is popped, the city will flood, both devastating and completely altering the landscape of the battle. 5-Ko-Wahi-A region of snow, where the icy surfaces make balancing difficult and the chilly environment seeps through your bones. 6-Desolation of the Staff-A barren wasteland where it can rain fire, geysers spew lava, acidic fog can fill the air, and blizzards can freeze the battlefield in a second – and those are only the tip of the iceberg regarding this arena’s hazards. Modifiers 1-Siege-When active during team rounds, this modifier splits the teams unevenly. The larger team must assault the base of the smaller team, who will be granted additional methods of attacking and defending thanks to a home base advantage. 2-Partners-When active, this modifier gives each player a partner that they must work with and protect for the duration of the round. 3-Barebones-When active, this modifier prevents the use of Special Weapons and Ultimate Weapons, forcing players to battle on even footing. POWER UPS! Whenever the Judge of the round feels that the battle might be growing stagnant – or perhaps whenever they simply wish to brew additional chaos – they can drop any of the following power ups onto the battlefield. During Ultimate rounds, power ups become even more useful for players, and even more devastating for their opponents. 1-Mask of Fire-This power up allows the user a guaranteed fire-based hit on a single opponent. Deals 3 damage during Ultimate rounds. 2-Health Kit-This power up can be used to heal 5 points during Ultimate rounds. 3-1 Up-This power up can be used to respawn with 10 health during Ultimate rounds. 4-Staff of Unlimited Power-This power up can only be spawned once per round. In addition to giving its user another weapon for the rest of the round, it can be used once to deal an automatic strike against every other player using pure energy. Its energy attack will deal 5 damage to every other player during Ultimate rounds. 5-Spear of Fusion-This power up can only be spawned once per round. Its user can fuse two opponents together, forcing them to work together. During Ultimate rounds, the victims’ health will be combined. 6-Squid Launcher-During Classic rounds, this power up can be used to copy one power from a single opponent. During Ultimate rounds, this power up can be used to suck 4 health from an opponent, while healing its user for 2. 7-Kanoka Disk-This power up can be used against an opponent to remove one of their regular powers or weapons for the rest of a round. FAN CREATED CONTENT Yes, you read that correctly – fan created content. This series is all about you folks, the players; and what better way to continue that trend (along with expanding and perfecting it) than this? I hope that this shall return in full force this game. FCC Guide This is my challenge to you – organise yourselves. Do you have some ideas you’d like to see implemented? Sorry, I won’t listen – not until you have gathered two or more players to help you develop a new update for the game. I’m talking new arenas, new power ups, new modifiers, and any other additions or game changers that you feel could fit into the game. Here are the steps you’ll need to go through: 1 – Have an idea (obviously). 2 – Get into contact with at least two other players to discuss ideas, improve ideas, and flesh all of those ideas out. 3 – Design stuff; create arenas, power ups, new features, what have you – I will note that I’m more likely to agree to your ideas if you can tie them all into a singular “theme”. 4 – Bring it to me, by adding me into the PM. Lay out your update in an orderly fashion – I’ll ask about things I don’t get, discuss the project and together, we’ll decide what will go into the game and what will be cut. I make no promises about what will make it in. While I do not want to be shown a new project every single week, once a month probably works out, as I can then use your fan-update rather than one of my own, to fit them in between signup cycles. Active Signups Bionifight One features a unique system for signing up to be a player, a term I have coined “Active Signups”. Many games often struggle with players who become inactive without notice, clogging up spots on the player list and making it extremely difficult to judge activity in the game. That issue no longer exists with this new system in place. Here’s how it works: Once a player has signed up (by filling out the brief profile sheet below and posting), they are in the game for the next three rounds (or three weeks). You commit yourself to remaining active within this game for those three weeks. Once the three rounds have passed, the player list will be emptied. If a player wishes to sign up for the next three rounds, all they need to do is re-post their previous profile sheet (no changes unless approved) and they’ll be added back in. Players wishing to take a breather, withdraw permanently, or forget will thus no longer clog up space – but if they return and wish to play again, they can always sign up when the player list re-opens. If you miss a signup, don’t worry – if you join back in again, you’ll retain any prior rewards you have received. Profile Sheet Member Name: (Your current display name – you will also play the game as a character with this name, to avoid any confusion that might occur).Weapon/Power 1: (Self-explanatory) Weapon/Power 2: (Self-explanatory) Weapon/Power 3: (Self-explanatory) Appearance: (Please add a small image, or preferably a link to an image or gallery, or just a small paragraph explaining how you appear to the other players). Special Weapons: (Self-explanatory; these are a reward, so this slot should remain empty if I have not given you any). Staff Voltex - Host Victors Round 1: NatoRound 2: Nato Round 3: Pulse Round 4: Players 1-Blade 2-Jed 3-Tekulo 4-Imrukii 5-Pulse 6-ShadowVezon 7-Vox 8-Nato 9-TimeLord 10-Luroka
Normally, when I talked about a movie I've seen, I like to go into detail about it. However, I just don't have time to write such a piece at this point in time. But since I've seen Logan twice this past weekend, I decided that I'd post a quick summary of my thoughts on it. And here is said post. There are only mostly mild spoilers below, just to give anyone who doesn't like those a heads up. 1. The main cast, which includes Logan, X-23 AKA Laura, and Charles Xavier, are all great in this. Hugh Jackman in particular does a great job of showing the struggles Logan is going through in the story. The other characters are good too, but this is Logan, Laura, and Charles's story. It doesn't stray from them too often. 2. The story itself is definitely different than previous X-Men movies. It's more of a personal story, one that really doesn't huge huge action scenes. Don't get me wrong, the actions scenes in Logan are great. But they are not on the scale as some of the action scenes in other X-Men movies, and I actually think that that makes Logan's story even better. It didn't need a giant showdown to make it interesting, and one wasn't shoehorned into it either. It was allowed to tell its own story, and it was better off for it. 3. This movie uses its R rating really well. It has a lot of adult language in it, but none of it felt forced, as if they were just saying adult language to say it. It felt like it was used organically. Same goes to the action scenes. While they didn't feel as big as action scenes in the previous movies, they were definitely more graphic. This movie isn't afraid to show you what Logan's claws can do to someone, as he stabs people in the head with them and cuts off people's limbs. X-23 also takes out a lot of people just as violently. It's brutal, but many people have been waiting for this to happen in a Wolverine movie. And Logan gives them their wish. 4. The year that Logan takes place in is 2029. It does have some futuristic stuff, like people with robotic limbs and vehicles that can drive on their own. But it still feels grounded. There is nothing futuristic in this movie that I saw and said to myself 'We'll never have that by the time 2029 actually gets here.' I could see these things being real by the time that year gets here, and I thought that was really cool. 5. I do have one minor complaint about the film. I will note that this is sort of a big spoiler for the film, so stop reading now if you don't want to be spoiled. This complaint is about X-24, the soulless Logan clone. It's presence just kind of felt off in the movie. I just feel like they could've used another character to be this final villain for Logan to face. This being said, my issue with it isn't really that big, as it's only in a few scenes and when it is on screen, it's actually kind of terrifying. I really felt afraid for the lives of the other characters when X-24 shows up, which is what a good villain is suppose to do. I just think that this could've been executed differently. Overall, Logan is my favorite Wolverine movie and second favorite X-Men movie in the series. (Days of Future Past is still my favorite) This movie has a great story and its a fitting sendoff for Hugh Jackman's Wolverine. I'll miss him playing the character, but all things come to an end at some point, I guess. At least he goes out on a high note. Have you seen Logan? And if so, what did you think of it?