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  1. To those who will participate in the G&T contest, I beseech you: Join this game, if you dare! RULES 1-Follow all BZP Rules (obviously) 2-Eat candy 3-Hugs for everyone 4-SPREAD THE LOVE ROLES THE VILLAGE The village wins if all members receive sunshine, and the Sunshine Detective receives both lollipops and rainbows. Sunshine Matoran x12 - This group of players will vote each day on which player they want to give the gift of sunshine to. Sunshine Detective x1 - This player investigates one other player each night to learn their role. If they find the Pyro they will give sunshine for rainbows; if they find a member of the Candy Mafia they will give sunshine for a lollipop. Sunshine Medic x1 - This player gives the gift of sunshine to one other player each night. THE NOT-VILLAGE Members of the Candy Mafia win if all members are given sunshine or rainbows, or if half receives sunshine and half receives rainbows. The Rainbow Pyro wins by receiving both sunshine and lollipops. Candy Mafia x4 - This group of players has found that their stash of lollipops has grown far too large; as such, they will gift another player with one of their lollipops. Rainbow Pyro x1 - This player feels the overwhelming urge to spread love and kindness and rainbows to everyone and everything; every night they will select two players to give the gift of rainbows. PLAYER LIST 1-ToaTimeLord - Has Rainbows - Has Sunshine 2-Lenore - Villager - Has Rainbows 3-Rahkshi Guurahk - Has Sunshine 4-Pahrak - Has Sunshine 5-Underscore - Villager - Has Sunshine - Has Rainbows 6-Toa Smoke Monster - Has Sunshine 21-Shadowhawk - Candy Mafia - Has Rainbows 8-Fishers64 - Has Rainbows 9- 10-Ghidora131 - Has Rainbows 11-Pulse - Sunshine Medic - Has Lollipop - Has Rainbows 12- 13-Unit - Has Sunshine 14- 15-Ehks - Has Sunshine 16- 17-FF - Has Lollipops 18-Darkstalker Kaathe - Has Rainbows 19-Nato - Villager - Has Sunshine SIGNUPS ARE CLOSED!!!
  2. Mata Nui Monopoly So Here is my idea for a game for the new contest. I am thinking Bionicle Monopoly. So Basically it is a Forum based version of the actual board game where the rules are in a sense the same one would find with the actual board game or digital releases. The only real difference due to fairness and because we cannot all see each other over the computer is that the Behind the scenes stuff will be done by me. Such cheatable actions as die rolls and drawing cards will be done by me on my side. Because Monopoly is a turn based game it will run a little slower than other games as for each players turn they will post a desired action to take place such as rolling the dice. I will generate two numbers from 1-6 randomly(in the case of doubles) With that random number I will post where on the board your piece(Avatar) has landed. Followed by information regarding the place you landed Such as if the property is owned or not. If unowned I will post the option to buy from the banker(Me). In the case of owning any propperty other posting options open up other than rolling the dice. Such option range from Trading with another player; Buying and Selling Property once you own all of a color; trading property between players; Morgaging or paying off said morgage; etc. Bascially if you are able to do it on your turn in the real game, you'll be able to post doing it here as well. On a side note; should you land on the same place as another player you are free to interact with them until they move on their next turn. Here is a basic rundown of how the posting turn will work... 1) Player 1 recives their roll value from me followed by the space they landed on and any information regarding that space. 2) Player 1 posts any action they take durring their turn followed by the End Turn tag. 3) Player 2 recives their roll and placement 4) Player 2 posts their desired actions. 5) Rinse and repeat for each player. Once each player begins to gain property More interaction will take place and my posts will consist of just random roll generators and Chance / Comunity chest card draws(Also will be random). The more players the better and it is a first come first roll bases. After the first 2 day wait whatever is later the game will begin by default. Now for the rules: General Monopoly rules aply. However no $400 for landing on GO and no looting the pot upon landing on free parking. To keep the game as short as possible. Once a Property is landed on it will be either purchased or set up for auction.General BZP rules also apply. Just becasue you're trying to take everyone's money doesn't mean you can be rude about it.Here my word is Law. I promise to be as fair as possible.Getting out of Jail rolls will be a 3 strike before having to pay the 50 widgets to get out.Random conversations are allowed between turns however the next player will not get their roll until the prior one posts the =END TURN= tag. Remember this so the game can continue.You may accept trades and deals from players when it is not your turn, however you are not allowed to make any deals unless it is your turn.Any further question can be asked here and I will post an answer.Each player will start with 1500 widgets to spend or loose. Below is the list of properties and next to each will be their owners. If Owned by the bank you can purchase it. If not... Guess whom you now owe rent to... Locations: Purple Mediterranean Av / Owner: Bank Price 60 Widgets Rent 2 Widgets With 1 Hut 010 widgets With 2 Huts 030 widgets With 3 Huts 090 widgets With 4 Huts 160 widgets With Temple 250 widgets Mortgage Value 30 widgets Hut Cost 50 widgets each Temple, 50 widgets plus 4 Huts Baltic Avenue / Owner: Bank Price 60 Widgets Rent 4 widgets With 1 Hut 020 widgets With 2 Huts 060 widgets With 3 Huts 180 widgets With 4 Huts 320 widgets With Temple 450 widgets Mortgage Value 30 widgets Hut Cost 50 widgets each Temple, 50 widgets plus 4 Huts Light Blue Oriental Avenue / Owner: An/A Blade Price 100 Widgets Rent 6 widgets With 1 Hut 030 widgets With 2 Huts 090 widgets With 3 Huts 270 widgets With 4 Huts 400 widgets With Temple 550 widgets Mortgage Value 50 widgets Hut Cost 50 widgets each Temple, 50 widgets plus 4 Huts Vermont Avenue / Owner: JAG18 Price 100 Widgets Rent 6 widgets With 1 Hut 030 widgets With 2 Huts 090 widgets With 3 Huts 270 widgets With 4 Huts 400 widgets With Temple 550 widgets Mortgage Value 50 widgets Hut Cost 50 widgets each Temple, 50 widgets plus 4 Huts Connecticut Avenue / Owner: Fishers64 Price 120 Widgets Rent 8 widgets With 1 Hut 040 widgets With 2 Huts 100 widgets With 3 Huts 300 widgets With 4 Huts 450 widgets With Temple 600 widgets Mortgage Value 60 widgets Hut Cost 50 widgets each Temple, 50 widgets plus 4 Huts Pink St. Charles Place / Owner: Bank Price 140 Widgets Rent 10 widgets With 1 Hut 050 widgets With 2 Huts 150 widgets With 3 Huts 450 widgets With 4 Huts 625 widgets With Temple 750 widgets Mortgage Value 70 widgets Hut Cost 100 widgets each Temple, 100 widgets plus 4 Huts States Avenue / Owner: Bank Price 140 Widgets Rent 10 widgets With 1 Hut 050 widgets With 2 Huts 150 widgets With 3 Huts 450 widgets With 4 Huts 625 widgets With Temple 750 widgets Mortgage Value 70 widgets Hut Cost 100 widgets each Temple, 100 widgets plus 4 Huts Virginia Avenue / Owner: Bank Price 160 Widgets Rent 12 widgets With 1 Hut 060 widgets With 2 Huts 180 widgets With 3 Huts 500 widgets With 4 Huts 700 widgets With Temple 900 widgets Mortgage Value 80 widgets Hut Cost 100 widgets each Temple, 100 widgets plus 4 Huts Orange St. James Place / Owner: Bank Price 180 Widgets Rent 14 widgets With 1 Hut 070 widgets With 2 Huts 200 widgets With 3 Huts 550 widgets With 4 Huts 750 widgets With Temple 950 widgets Mortgage Value 90 widgets Hut Cost 100 widgets each Temple, 100 widgets plus 4 Huts Tennessee Avenue / Owner: Bank Price 180 Widgets Rent 14 widgets With 1 Hut 070 widgets With 2 Huts 200 widgets With 3 Huts 500 widgets With 4 Huts 750 widgets With Temple 950 widgets Mortgage Value 90 widgets Hut Cost 100 widgets each Temple, 100 widgets plus 4 Huts New York Avenue / Owner: Bank Price 200 Widgets Rent 16 widgets With 1 Hut 080 widgets With 2 Huts 220 widgets With 3 Huts 600 widgets With 4 Huts 800 widgets With Temple 1000 widgets Mortgage Value 100 widgets Hut Cost 100 widgets each Temple, 100 widgets plus 4 Huts Red Kentucky Avenue / Owner: Bank Price 220 Widgets Rent 18 widgets With 1 Hut 090 widgets With 2 Huts 250 widgets With 3 Huts 700 widgets With 4 Huts 875 widgets With Temple 1050 widgets Mortgage Value 110 widgets Hut Cost 150 widgets each Temple, 150 widgets plus 4 Huts Indiana Avenue / Owner: Bank Price 220 Widgets Rent 18 widgets With 1 Hut 090 widgets With 2 Huts 250 widgets With 3 Huts 700 widgets With 4 Huts 875 widgets With Temple 1050 widgets Mortgage Value 110 widgets Hut Cost 150 widgets each Temple, 150 widgets plus 4 Huts Illinois Avenue / Owner: Bank Price 240 Widgets Rent 20 widgets With 1 Hut 100 widgets With 2 Huts 300 widgets With 3 Huts 750 widgets With 4 Huts 925 widgets With Temple 1100 widgets Mortgage Value 120 widgets Hut Cost 150 widgets each Temple, 150 widgets plus 4 Huts Yellow Atlantic Avenue / Owner: Bank Price 260 Widgets Rent 22 widgets With 1 Hut 110 widgets With 2 Huts 330 widgets With 3 Huts 800 widgets With 4 Huts 975 widgets With Temple 1150 widgets Mortgage Value 130 widgets Hut Cost 150 widgets each Temple, 150 widgets plus 4 Huts Ventnor Avenue / Owner: Bank Price 260 Widgets Rent 22 widgets With 1 Hut 110 widgets With 2 Huts 330 widgets With 3 Huts 800 widgets With 4 Huts 975 widgets With Temple 1150 widgets Mortgage Value 130 widgets Hut Cost 150 widgets each Temple, 150 widgets plus 4 Huts Marvin Gardens / Owner: Bank Price 280 Widgets Rent 24 widgets With 1 Hut 120 widgets With 2 Huts 360 widgets With 3 Huts 850 widgets With 4 Huts 1025 widgets With Temple 1200 widgets Mortgage Value 140 widgets Hut Cost 150 widgets each Temple, 150 widgets plus 4 Huts Green Pacific Avenue / Owner: Bank Price 300 Widgets Rent 26 widgets With 1 Hut 130 widgets With 2 Huts 390 widgets With 3 Huts 900 widgets With 4 Huts 1100 widgets With Temple 1275 widgets Mortgage Value 150 widgets Hut Cost 200 widgets each Temple, 200 widgets plus 4 Huts N Carolina Avenue / Owner: Bank Price 300 Widgets Rent 26 widgets With 1 Hut 130 widgets With 2 Huts 390 widgets With 3 Huts 900 widgets With 4 Huts 1100 widgets With Temple 1275 widgets Mortgage Value 150 widgets Hut Cost 200 widgets each Temple, 200 widgets plus 4 Huts Pennsylvania Avenue / Owner: Bank Price 320 Widgets Rent 28 widgets With 1 Hut 150 widgets With 2 Huts 450 widgets With 3 Huts 1000 widgets With 4 Huts 1200 widgets With Temple 1400 widgets Mortgage Value 160 widgets Hut Cost 200 widgets each Temple, 200 widgets plus 4 Huts Dark Blue Park Place / Amaja-Nui Owner: Bank Price 350 Widgets Rent 35 widgets With 1 Hut 175 widgets With 2 Huts 500 widgets With 3 Huts 1100 widgets With 4 Huts 1300 widgets With Temple 1500 widgets Mortgage Value 175 widgets Hut Cost 200 widgets each Temple, 200 widgets plus 4 Huts Boardwalk / Kini-Nui Owner: Bank Price 400 Widgets Rent 50 widgets With 1 Hut 200 widgets With 2 Huts 600 widgets With 3 Huts 1400 widgets With 4 Huts 1700 widgets With Temple 2000 widgets Mortgage Value 200 widgets Hut Cost 200 widgets each Temple, 200 widgets plus 4 Huts Stations Reading Railroad / North way Chutes Owner: Bank Cost 200 widgets Rent 025 widgets If 2 are owned 050 widgets If 3 are owned 100 widgets If 4 are owned 200 widgets Mortgage value 100 widgets Penn Railroad / East way Chutes Owner: Bank Cost 200 widgets Rent 025 widgets If 2 are owned 050 widgets If 3 are owned 100 widgets If 4 are owned 200 widgets Mortgage value 100 widgets B & O Railroad / South way Chutes Owner: Liuth Cost 200 widgets Rent 025 widgets If 2 are owned 050 widgets If 3 are owned 100 widgets If 4 are owned 200 widgets Mortgage value 100 widgets Short Line / West way Chutes Owner: Bank Cost 200 widgets Rent 025 widgets If 2 are owned 050 widgets If 3 are owned 100 widgets If 4 are owned 200 widgets Mortgage value 100 widgets Utilities Electric Company / The Great Mine Owner: Bank Cost 150 widgets rent If 1 owned 4x dice roll If both are owned 10x dice roll Mortgage Value 75 widgets Water Works / Cavern of Light Owner: Bank Cost 150 widgets rent If 1 owned 4x dice roll If both are owned 10x dice roll Mortgage Value 75 widgets Chance cards Ride a Gukku Bird to Go (Collect 200 widgets)Ride a Gukku Bird to Illinois Ave.Ride a Gukku Bird to St Charles Place.Ride a Gukku Bird to nearest Utility. If owned Throw dice and Pay owner 10x value.Ride a Gukku Bird to nearest Chute. Pay owner 2x due rent.Proto pool pays you 50 widgetsGet out of The Pit free.Dangerous Rahi ahead Go back 3 spacesGo directly to The Pit, do not pass go or collect 200 widgets.Pay Matoran tax of 15 widgets.Take a quest to Northern Chute.Travel on a quest to the Kini-Nui.You have been elected your Koro's Attendant. Pay each player 50 widgets.Your Hut and loan matures. collect 150 wigetsComunity chest Cards Ride a Gukku Bird to GO. COllect 200 wigetsProto pool makes error in your favor. collect 200 wigetsTool Maker fee. Pay 50 wigets.From sale of Trade goods you get 50 wigets.Get out of The Pit free.Go directly to The Pit.Grand Opra night. Collect 50 wigets from each player.Holliday fund matures. COllect 100 wigets.Koro tax refund. collect 20 widgetsIt's your creation day. COllect 10 wigets from each player.Life insurance matures. collect 100 widgetsPay hospital fee of 100 widgetsPay Ga-Koro Training fees of 150 wigetsRecive fee for advice of 25 wigetsRahi attack in your Koros. Pay 40 wigets per hut and 115 per Temple for repairs.You have won second place in a Kolhii Tournament. collect 10 wigets.You inherit 100 widgets.So who is up for a game of Monopoly, Mata Nui Style? Players: An/A Blade (1500 widgets) Liuth (1500 widgets) JAG18 (1500 widgets) Underscore (1500 widgets) Fishers64 (1500 widgets)Lucina (1500 widgets)
  3. What you are about to partake in is real. The participants are not actors. They are the actual people who have already either filed suit or been served a summons to appear in a Metru Nui municipal court. Both parties in the suit have agreed to access their court cases and have their disputes settled here, in our forum: The Matoran's Court --- Two Matoran sit across from each other, in front of a massive wooden structure known as the bench in the middle of the large set. The Judge sits on top, looking down distastefully at the two Matoran below. “I’ve heard your complaints. Does the defendant have any final words?” The Ga-Matoran looks over to the team of Matoran across from him, and shakes her head silently. “Prosecution?” They start to shake their head, when they are suddenly interrupted by a loud thud as the doors to the courtroom are blown open. A frantic Po-Matoran rushes in, and begins screaming at the Ga-Matoran. “This is your fault? How can you just leave me like this? I thought we had something special!” The Ga-Matoran turns slowly to the Po-Matoran, and locks eyes with him. “I’m sorry, Hewkii. Our love is non-canon now. You know this.” Hewkii drops to his knees, and screams a long “NOOOOOOOOO” as he is forcefully escorted out. Again. “Court dismissed!” The Judge yells as he bangs his gavel. Everybody disperses, and then a massive logo covers the screen as the Judge walks down to the front of the stage. His blood-red eyes glance over the live studio audience, one of whom he high-fives, and then looks straight into the camera. “Thanks for tuning into this today’s edition of THE MATORAN’S COURT. You’ve helped keep the streets of Metru-Nui safe once again. Tune in tomorrow morning as we tally your votes and announce the results of the Macku-Huki case. Did you decide that their love never happened, or did you give them leeway? We'll find out in the morning!” “And remember. Only you can provide justice in this corrupt and crooked world. Now, a word from our sponsors!” The new 2016 Bloody Lynchestm, now available in stores everywhere! Ekin®. Go accomplish something! --- Goal: In a world where the justice system is a giant reality TV show, your goal is to, by the end of the round, have convinced the general populace that your client is in the right and thus win the case. Gameplay: Basically, this game is just a bunch of back-and-forth debating on a subject, but with a couple of restrictions so that it is actually a game. At the start of each ~5 day round(of which we will have two), I will give a brief description of a crime that has taken place, as well as a description of the suspected culprit. These will be very bareboned, and not have very much detail in them. From then on, the goal is to make the strongest case for your team. You do so by presenting your side of the case in the topic. However, there are some restrictions and rules. 1: Pretty much any and all details and evidence will be provided by you, the players. However, you may only present one piece of new evidence in a post. Any previous evidence provided by either side may be used referenced in any post, however. 2: All posts* are a part of the “Yes, but” rule. That being that you cannot simply negate somebody else’s post, instead, you must build up on top of it. Every post has to count. 3: You may not post for your team twice. As well, posting alternates between teams. This ensures that you can’t just teamwork a great argument for your team into place without any sort of rebuttal from the opposition. 4: Please include which side you are arguing for in your posts. It would really help the general populace keep track of what is going on. Finally, about every 24 hours or so I will post a little something explaining how the trial is affecting the general populace. Are they leaning towards the prosecution or the defendant, ect. That is about it as far as normal gameplay! With that, I think I’ll open sign- OBJECTION! Oh right, that. As well as the rules for basic gameplay above, every player has one OBJECTION! that they may use per round. This allows for the player to directly counter the previous post, twisting it however they like to benefit them. You may not OBJECTION! an OBJECTION!. Using an OBJECTION! is simple. Just post starting with the all caps, bolded OBJECTION!, then you have used your OBJECTION!. See examples section for some, you guessed it, examples. Judging I figure a bit about what the general populace will be looking for will help you in crafting your posts. They are not too knowledgeable about the ins and outs of the legal system, and so I will be looking for the team that plays fair, captures the imagination of the general populace, and shows their knowledge. Basically, if you tell a believable soap opera-y story, use a bunch of legalistic nonsense, but don’t make your case completely foolproof, you’ll be in really good shape. I don’t have any actual grading matrices for this or anything, though. Examples Here I have a quick and dirty example as to how the game is actually played, because I suspect that will help out a bit. The actual cases will not be anything as ridiculous as this**, and will not feature BZP members. Etc. Player List Defendants 1. fishers64 2. Colonel Roy Mustang (Burnmad) 3. RahiSpeak 4. Ghidora131 5. Underscore 6. Zakaro Prosecution 1. Quisoves Potoo 2. Lucina (Voltex) 3. Shadowhawk 4. Prowl Nightwolf 5. The Manhunter + 1x OBJECTION Signups will run for ~24 hours. We need at least 4 players for the game to start, but any number may join after that. Indeed, more is certainly better. As well, we will have another sign-up period between the two rounds, since we do have the extra time and so if somebody missed it they can get in/if somebody wants out they can. Finally, if you missed signups, you can still participate! You can just PM me during the last couple of days which side you think should win(after all, if you aren’t a part of the trial, you are a part of the general populace) and I will take that into consideration. It isn’t much, but *shreg* So yeah. You should sign up now!(or if you are from the future, you should vote in the polls!)*** *If an OBJECTION! is used, this is no longer the case. Because that is the point of OBJECTION!s. **lies ***It doesn’t even have to be for me!
  4. (thanks to blade for providing the title) INTRODUCTION Bionifight Bionifight 2: Madness Returns! Bionifight 3: Madness Returns Again! Bionifight 4: Hyper Fighting Bionifight Ultimate Bionifight Ultimate: Drift Force Bionifight Infinite Seven games over the course of seven years. Here we come to the final chapter, the final instalment. A special occasion designed to be the shortest and fastest of the series, highlighting a single new concept that builds upon the Bionifight of old. This is the final chapter - the last horizon. Bionifight: Last Horizon This is it. This is the final instalment of the Bionifight series that I shall host, and for now, it shall be the final instalment of them all. While Infinite will continue to run for the next several months if all goes well, Last Horizon shall be the last new game in the series. I hope you enjoy. And if you have never played any of the others… do not worry. You will be able to fit right in. LAST HORIZON The rounds in this game are structured over the course of two weeks. The first week will be a Free For All match, pitting every fighter against each other; the second week will be a team boss battle known as the “Last Horizon”. During the Free For All round, players can earn points; one point is given for every point of damage a fighter deals, and five points are given for a KO. Players MUST keep track of their points and HP in every post. During the Last Horizon, the players will battle alongside their respective boss (either the Host or the Queen) in an attempt to KO the other team’s boss. The highest scoring players on each team from the previous round will play as their team’s boss; each boss will start with health points equal to the number of points their team managed to accumulate the previous round. During the Free For All round, each player will have one free 5-HP respawn the first time they are KO’d. During the Last Horizon, there are no respawns. Each player starts the round with 20-HP. PROFILE SHEET To join, simply fill out the profile sheet below! There is not a limit to how many players can join; however, there is only one fighter per player. Name: [Character’s name] Species: [Character’s species or race] Power/Weapon 1: [A power, elemental or otherwise - or a weapon/tool] Power/Weapon 2: [Another power or weapon/tool] Power/Weapon 3: [Another power or weapon/tool] Appearance: [What does your character look like?] *A quick reminder that every player will begin each round with 20 health. Cheating regarding the amount of health you have will not be tolerated.* BOSS PROFILES Your character shall be assigned to work for one of these two characters by myself, so that I can make sure that the teams are as even in numbers as possible. Name: The Host Species: Unknown Power/Weapon 1: Teleportation of himself and others. Power/Weapon 2: Telekinesis, including levitation by telekinetically lifting himself. Power/Weapon 3: Mimicry. The Host can copy one other power at any point; in order to copy a new power, he must lose the old one. Appearance: Physically imposing, standing above most fighters, the Host is clad in regal red and gold over black. He wears a dark decorative cloak, with a hood that hides his face, but does not muffle his booming voice. Character Name: The Queen Species: Unknown Power/Weapon 1: A golden trident that can be summoned back to the user. Power/Weapon 2: Elemental Control over Psionics Power/Weapon 3: Accuracy - this power is always active at a low level, giving the Queen slightly better accuracy than most beings; however, when focused upon, it becomes impossible for her to miss her target. Appearance: Like the Host, the Queen stands over most fighters. Her armor is a mixture of light blue and gold, with silver and gunmetal accents. She carries a lightweight golden trident, and her armor often shimmers, giving her the appearance of being underwater. RULES 1. BZP rules apply, of course 2. No god-modding (avoiding/dodging/countering all attacks, never taking damage, dealing insane hits, etc.) 3. Do not control other player characters without their permission 4. Use the tag “IC” when posting in character, and “OOC” when speaking out of character. 5. Keep things fair - it doesn’t matter what your powers are. If I believe that you are not following this, the harsh judgement of the PIG shall fall upon you (with a handy explanation of what you have done wrong). 5. Have fun or you shall be fed to Xaeraz. This is always the fifth rule, even if it’s not. PLAYER LIST (no limit to how many players can join!) HOST 1. Underscore 2. Zakaro 3. Miras 4. fishers64 5. Toa Chuck 6. Unit 7. Dallior QUEEN 1. Ghidora 2. Aerixx 3. Pahrak 4. Blade 5. Luroka 6. Chro 7. ShadowVezon JOIN NOW! THE FIRST ROUND SHALL BEGIN TOMORROW MORNING.
  5. Welome to Odina, Dark Hunter. The Shadowed One has tasked all new recruits with navigating a giant maze to find their way to the treasures within. However, there are no set rules as to whether or not you need to co-operate with the other recruits, so use any powers you have at your disposal to ensure that you become the ultimate victor. How to Play: Dark Hunters are a ruthless bunch. Your job is to create intricate traps for your opponents so that only you can get the treasures. In addition to laying traps, you must figure out a way to escape the trap laid before you.For (a very simple) example, Person A uses their power to cover the ground in vines that ensnare the next person; regardless of how high you can fly or jump, the vines find a way to tangle you up in them.Person B, however, notices that Person A only specified how high above the vines you are, and not how low. They decide to tunnel under them, and bypass the trap. Person B then covers the area in Toa-sized Ash Bear traps, and so on. Rules: Don’t make your trap the ‘ultimate trap of all time’, make one that is A) feasible to create in the maze and B) one that can be solved with some tricky thinkingKeep the powers that you use to a normal level, too (i.e. time manipulation is a power that nobody casually has, so keep that in mind)That being said, think outside of the box as to what you can do!Most importantly, don’t let the Shadowed One see any weaknesses; he did hire you based on your thief mindset, so use that to your advantage. Creativity is rewarded on Odina; bright minds go far places.And follow all G&T forum rules and general BZPower rules Now, to start: I use my powers over ice to coat the area in a slipper layer of ice, with spikes jutting out from all corners of the hallway
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