Search the Community
Showing results for tags 'platformer'.
Found 4 results
It exists only in my memory now... but I really wanna revisit it, and none of the things I remember yield me a successful google search. I'll list them in hopes that someone saved it from the void. Here they are: 1. 2D platformer game with sprites. You avoid enemies and obstacles to get through to the end of the level. 2. You play as Toa Mata 2001 and enemies/bosses are Rahi. 3. Toa Mata each can use their mask's ability to progress and levels are build around it. 4.You start off as Tahu and he can shield to avoid getting hit, then Gali has a water level, and then Lewa has to fly and glide from tree to tree over large distances, but then Pohatu has a high-speed track with loops like Sonic the Hedgehod, and then Onua pushes blocks to make paths like a puzzle. Don't remember what Kopaka does, I think scans for invisible traps in the snow? All I remember is that he fights Muaka at the end. 5. After first 6 levels you have 5 more, much harder, and this time with golden masks. Onua is missing though probably unfinished. Does anyone remember anything like it? Thanks
Chapter III Released! Play Now Walkthrough Screenshots and the trailer: Follow Fanatic Studios® on Twitter for exclusive OOG updates! @Fanatic_Studios Or check out our website for more of our projects: http://fanaticstudios.weebly.com Download for offline play (no loading): Mac: https://www.dropbox.com/s/23utk52tb4dmaik/Okoto%20Online%20Game%20Chapter%20III%20Standalone%20Mac.zip?dl=0 PC: https://www.dropbox.com/s/lbi0w0csw7e287w/Okoto%20Online%20Game%20Chapter%20III%20Standalone%20PC.zip?dl=0 Please note that any images depicting gameplay may not reflect the visuals or mechanics of the final game. Also note that Fanatic Studios® are not associated with or under employment by the LEGO® Group, and that the upcoming game is fan-made content.
Okay, you can access the old topic here. As you can imagine, a lot has changed since that version, but you should read the old topic for instructions if you can't figure something out. Download Alpha 3.5 The changes since the last version are too numerous to list, plus I forgot most of them, so here's the major ones: [*]Two player mode works! Yay![*]A much improved GUI.[*]Music! The music when you're fighting is the Power Miners theme, and the title theme was composed by me. If there are any musically inclined people out there, feel free to contribute something better.[*]Owned a few more bugs. The thing should be rock solid now.[*]And I think there were some new powers. The last time I worked on this was June 25, so I don't really remember. Now that I can actually release it again I'll work on it more.Have fun guys. Please report any bugs or feature suggestions in this topic. Remember, your feedback, positive or negative, is what makes this game fun. Coming next version: [*]Powerups. If you have any ideas for any, let me know. I've got a few.[*]Water power.How to help: [*]I need sprites. Matoran and elemental powers. This is the biggest thing you can do for me right now.[*]Music. A nicer title theme would be good.[*]Bug reports. I think I got rid of most of the bugs with this last release, but it's basically impossible for software to be bug free.[*]Feature suggestions! This game gets a little boring after a bit, especially if you aren't using the multiplayer features.[*]Map concept art would be nice. If anyone knows how to use Sphere, making a high-quality map (think BIONICLE Fighter) would be amazing.To do: [*]Improved sprites. I suck at spriting, so volunteers are appreciated.[*]Elementally powered boxes. Walking over an ice box would slow you down, fire would deal a tiny bit of damage, etc.[*]More maps.[*]Improved network multiplayer that doesn't require editing code files to set up and allows more than 2 players[*]Internet multiplayer. This is far in the future, but it's coming.[*]Edit this post to be more detailed and include most of the information from the old topic.
Download: http://www.mediafire...9pqn8b8ed7z1ljjHere's the topic for the regular version. Read it for all the info on this game.This version is my current development version with some graphics swapped, so it's probably sort of buggy. I know of at least one rather nasty bug involving occasional invisible walls when you're playing with fire, plasma, or shadow. Feel free to report any other bugs you find.Merry Christmas!Screenshot: