Profile complete. The Disrupters are done for.
The worst thing that a Disrupter can hear is the phrase, “The Inquisition is coming!” By the time you hear that, it is already likely too late for you to have any chance of escape. Only the most dangerous and powerful of Disrupters have survived attacks by the Inquisition, who under the command of High Inquisitor Voebius have been responsible for purging more enemies of the Carver (and a few innocents) than any other organization. Completely ruthless, led by zealotry and a thirst for blood, those in the Inquisition tend to be skilled combatants, fighting in small groups either on foot or mounted upon great beasts. They also tend to capture enemies alive and interrogate them, torturing them to death. When they actually kill, it’s a big and very public display – people left dead in the streets, buildings burned, and so forth. No one expects the Inquisition until it’s too late to escape.
Name: High Inquisitor Voebius [Vay-bee-us]
Species: Steltian [Leader Caste]
Affiliation: The Inquisition
Trapped: Voebius was trapped a good forty-four thousand years ago within the Map time.
Weapons/Tools: Voebius carries with her a few pieces of equipment that she has pieced together over the course of her campaigns.
- Star Slayer is the name of a powerful weapon in Voebius’ possession; a triple length Kanoka Blade (1 ½ Bio; 6.75 feet) with the power of Disruption built into it. Upon touching the blade to any person or something the person is using as an extension of themselves (such as a shield or weapon, but not the ground), it causes one of their powers to go wildly out of control (Sensory Aptitude could become Sensory Aptitude, fire powers may begin behaving wildly and possibly harm their possessor, etc.). The blade can only be activated by a being with the willpower to use Kanohi Masks; Voebius, due to intense mental training, has attained the necessary discipline and can wield the blade and similar items. However, the blade is not constantly active; she must focus intensely in order to generate the power of the blade, giving enemies time to counterattack. Once the blade is “charged” it is good for one or two uses before it must again be prepared. (See BS01 for further details)
- Though the size and strength she has due to her species allows her to use it (less efficiently) in one hand, Voebius prefers to use both for increased support and accuracy with her Judgment Cannon. The cannon operates by sending out a wave of mental energy which affects the will of being; it can be used to destroy an enemy’s will or reinforce an ally’s resolve, or both at the same time upon multiple target. Enemies so affected become disillusioned with violence, wishing to make peace and cease fighting. The cannon’s power can be hampered by mentally shielded targets or their mental strength, but can be augmented by the mental strength of the wielder. (See BS01 for further details)
- Voebius has had her natural armor partially rebuilt into a stronger and more secure form implementing high quality metallic protodermis and even some protosteel; there is some cost to mobility, but the added reinforcement that it provides against enemy blows makes it almost a necessary evil when you’re so large. The extra armoring is particularly prominent on the neck, which would normally be much more vulnerable to assault.
- She carries a pack of equipment on her back containing a number of lightstones, rope, a grappling hook, and a heatstone; there is another (empty) satchel at her right waist. Her Judgment Cannon is almost constantly at hand; Star Slayer is sheathed at her left hip.
Powers: Voebius possesses incredible strength and quit a bit of agility to go with it. She is also a brilliant battlefield commander, capable of motivating allied forced easily even without resorting to her Judgment Cannon. Most of her senses are partially heightened, save for her sight, which has been damaged due to her choice to once endure the blinding light of a name flashing in the sky to cleanse herself of impurity.
Appearance: Voebius stands tall as a member of the highest class of Steltian society, with an intimidating form that gives a strong sense of menace when she is about. Her armor – primarily black with a small amount of her secondary armor coloring, orange, showing from time to time along her waist, upper body, and back – is bulkier than normal, yet still retains a sleek look like one would expect from a Vortixx. Small black spikes protrude at a few places. Across her chest is emblazoned in white the Matoran letter “A,” the symbol of the Carver. To further add to her appearance of power, she wears a large white cloak emblazoned with the same symbol crafted from the silk of the Silver Chute Spider (and thus very hard to destroy).
Bio: Voebius hails from the island of Stelt; a desolate place where the envy of the ruling class and their refusal to unite together prevented them from even keeping a structure standing – save for the arenas, where she was truly a queen. Her great power and influence on the island was demonstrated by her ability to maintain a two foot high picket fence along most of her minute territories border. More importantly, she was the battlemaster of an arena; she was the one in charge of preparing the gladiators, transporting the weaponry, and keeping everyone in line. With the wealth she amassed, she sought out more. Nearly every enemy captured or the wealth and property won from betting (which she was guaranteed to make) was put to use in trading with the island of Xia. It began when Voebius started bringing in Nektann, the robotic enforcers used often on Zakaz, to guard the arena. She began taking more and more control of what was once a completely public place, until it was eventually accepted that nobody was really willing to put themselves up against her, her well armed guard, and what was basically a robotic army. However, the arena was to be her only victory. There came a point where her influence reached its limit, and she was forced to pause. Until a golden opportunity came, when almost completely out of the blue, a mysterious Toa of Stone arrived on Stelt. Voebius realized that with that kind of power at her disposal, she could create entire fortresses with little difficulty and rip apart any enemy attacks, destroying them under a hail of stone and rubble. Even a single Toa without the morals of a Toa Code at her side would be the turning point, and she went for it. Unfortunately, that Toa was the Carver, who was not of the type to be impressed by offers of wealth, power, and glory. She nearly ripped the small hut he was staying in apart in her rage before leaving, and found herself in the midst of her return to the arena suddenly absorbed into the strange world of the Map.
Upon her arrival, Voebius was forced into the service of the Worshippers. At first, she was in complete denial of the idea that the Carver could have been some sort of divine figure; over time, she eventually gave in and one day fully accepted the beliefs of the Worshippers. She served for some time in the City Law Enforcement, and started off low. However, she proved to be far too ambitious and driven to remain in place for long. More importantly, she was far too zealous – her faith in the Carver began solidifying even further as the years went on.
Eventually, as the Disrupters gained more and more influence, she approached the leadership of the Worshippers with a plan – the plan to lead a force specifically dedicated not to the order of the city, but to actively hunting down the Disrupters. Ransacking their homes, torturing them and those close to them, and burning down entire buildings full of people to set an example for what would happen to those who failed to agree with the Worshippers. Voebius took up the title of High Inquisitor, leading what she named the Inquisition on this bloody crusade. On more than one occasion, those she hunted turned out to be innocent of all charges. But the record was still a positive one – her accuracy rate was high enough to have, within a few months, been more successful than all regular Law Enforcement operations against the Disrupters across the past few years.
In the present day, Voebius still leads the Inquisition in the city, and has more power over them than ever. All are free to join under her banner, though it is generally only the most zealous, the most bloodthirsty, or a combination of both who are willing to join. Her greatest desire right now is to leave the city and once more lead the Inquisition across the countryside; however, all of her attempts to do so have been decreed as pointless by those who have greater authority than herself, and a waste of manpower. The sealing of the gates has thus been a source of great anger for her.
It’s a wonder that a person like her continues to listen to them at all. Perhaps the Disrupters aren’t the only people who think they would do better than the current leaders of the Map…
Something of note (that nobody other than her knows) is that Voebius doesn’t fully believe that the Carver is divine – rather, that there is a divine being known as the Carver, and the Toa of Stone who wields the Map is simply an instrument of his will; he is simply the one who has brought them to this land. Her sanity is slowly slipping away due to her imprisonment in the Map and the desire to gain more power. For now, purging the Disrupters seems to be a task worthy enough for her. But once they are gone, it’s doubtful that she will simply retire – for perhaps the High Inquisitor herself, holiest and most zealous of the Carver’s followers, is the one truly worthy to have power.
Voebius has another reason for hunting the Disrupters down to be interrogated – to learn more about what they know; to find a way to leader her armies out of the Map. For once she has led her Inquisition out of the Map, she can force the entire world to bow to the wishes of the Carver, with her at the helm of it all.
-Toa Levacius Zehvor
Edited by Toa Levacius Zehvor, Jul 05 2013 - 08:08 PM.