I am a very picky gamer. As in, I'm VERY picky. For an example, it took me years to get interested in Smash Bros. and Zelda. Even after I played through and enjoyed games from those series, it still took me a bit of time to get really hooked onto them. And even for games I love, it still takes me forever to play through them all. I was playing Ocarina of Time for five months, and I didn't get stuck once. It was just a matter of drive to play it. Of course, once I beat the 3rd dungeon, I played through the rest of the game in about two weeks, but my point is I find it hard to actually get into a game in the first place sometimes.
A few months ago, however, someone I hardly knew recommended that I play Shadow of the Colossus. This person had very different tastes from me, and I don't think we had a single game in common that we both liked. But, a few weeks later, I saw Shadow of the Colossus at a yard sale for $2. I asked the guy selling it if the game was any good, and he said it was really boring, but, I figured for $2, it can't be that bad of a purchase.
Again, I'm dragging this out, because I didn't play it right away. The game sat around for a bit, until one day, I decided to start it.
Simply put, I finished the game in a few days.
For those of you out there who haven't played it, Shadow of the Colossus is a really unique style game. It's an action-adventure puzzle mix with a fantasy story, but unlike other fantasy games in the genre, there are no villages or dungeons to explore, and no other people to interact with. There is a massive overworld, but it's empty of any puzzles or even enemies to fight. You don't even need to explore it, because the game directs you to where you must go next. This stuff kinda turned me away from the game before I actually played it, and I really wish I hadn't been so judging on this.
The game starts out with your character, riding on a horse, going through beautiful landscapes. After a few minutes of him traveling, he reaches a large temple, and it is revealed that he is carrying the body of a girl with him. He lays the body on an alter in the temple, and begins to communicate with the spirit of the temple, Dormin. He asks Dormin to revive the girl, and Dormin says that he must first prove himself worthy, and to do that, he must defeat the 16 colossi that roam the land.
And this is where the game sets you off. You never learn who this girl is to your character, or even what their names are.
The first two colossi fought are simple and straightforward, but after that, the action becomes second to actually figuring out how to beat them. It is necessary to use the landscapes to your advantage in some really creative ways, and some of the puzzles in these battles really stump you for a long period of time.
As the game progressed on, I got the strange feeling that almost reminded me of the earlier years of BIONICLE. There was something going on, something bigger than I was realizing, just outside my grasp. I kept thinking that, just one more colossus, and I'll be able to figure out something, because small hints were dropped in every once in a while, but I really didn't figure out what was happening until the ending, which defined the game to me as having the best plotline I'd ever seen anywhere. The game's ending is often cited in arguments of gaming being an art.
So, I'm wondering if there are any other people here on BZPower who have played this game, or who are willing to. This discussion can extend to Ico, and The Last Guardian (if it ever gets released). I've yet to play Ico, but I intend to purchase it soon.
I have to say though, as a courtesy to those who haven't played this game, if anyone discusses the ending, please use spoiler tags. And if you haven't played the game yet, then look at your own risk. Just know that the ending is downright awe-striking, and will leave you speechless. I also must ask that, if you discuss Ico-related plot spoilers, please use spoiler tags for me and others like me who have yet to play Ico.
But, this is, of course, just my interpretation. One of the things that makes this game so amazing is that you can interpret what happened in so many different ways.
So what are your thoughts on this whole thing. Feel something else entirely happened at the end? Feel that I must make it top priority to play Ico? Or are you just interested in the game slightly and are looking for some other people's opinions on it?
But now, since I can, I must say that this song here is simply amazing and wraps up the feel of most of the game perfectly:
Edited by Ghabulous Ghoti, Jul 29 2013 - 12:50 PM.