This, my friends, is where all approved profiles are reposted. I'm going to ask you guys to have one post to contain all your profiles and edit it whenever a new profile of yours is approved.
Name: Swordshifter (originally Elan)
Gender: Male (reportedly)
Element: The Green
Faction: Blades (Leader)
Appearance: Rumor has it (because few men have ever actually seen him) that this Toa of the Green has a tall, lanky build, and a noticeable scar across his mask’s left-hand side. Another rumor speaks of an amulet in the shape of an ash bear’s head, apparently given to the Toa by a long-lost comrade. His armor is a mixture of the colors green and blue, the Kanohi, hands and feet being blue and the rest being green.
Powers: Nothing aside from his natural Toa powers of controlling plantlife and his Kanohi power of shielding.
Equipment: Two katanas fashioned from Xian protosteel.
Skills: Swordshifter is an excellent swordfighter, as evidenced by his choice of nickname, and rather experienced in matters of hacking and various other forms of computing.
Weaknesses: He is simply tragic with a bow.
Bio: Swordshifter’s real name, although known only to a select few people, is Elan. Originally a Bo-Matoran from the Southern Continent, Elan came to Metru Nui about two years after the end of the Order of Mata Nui-Brotherhood of Makuta war, and became a Toa under unclear circumstances. Around this time Elan was recruited into a mercenary company known as the Silver Bloods. It is also around this time that any record of him disappears entirely for the next ten years. Ten years later, he is abruptly once again mentioned in governmental documents as a suspect for the murder of his best friend, a Vortixx by the name of Ria. Around this time, Elan is once again living in poverty, having failed to successfully establish himself with the Silver Bloods and, soon enough, he is recruited by a local gang known as the Blades that would soon become something much, much more dangerous. By a series of assassinations of Turaga, Swordshifter, as he now called himself, established himself as the uncrowned king of the Metru Nuian crime world, threatened only by reforms in government and his former comrade, Vengeance.
Name: Vengeance (real name unknown)
Kanohi: Mask of Charisma
Faction: Fury (Leader)
Appearance: This tall, handsome Toa of Fire’s armor is a swirling, almost chaotic mixture of the colors black and red, mixing in such a way that no actual pattern seems to be there. His mask, however, is entirely red, golden lights glimmering in his eyeholes.
Powers: His elemental powers to control fire and his mask power, which allows him to subtly change a target’s perception of events and ideas.
Equipment: Vengeance wields a spear as his melee weapon and a Lightstone Rifle as his ranged weapon, using these two interchangeably.
Skills: Vengeance is extremely skilled in various sorts of combat, as well as the arts of circumlocution and other sorts of verbal trickery. He is a persuasive, charming sort of personality, and not only due to his mask power - he commands the true and honest loyalty of most of the Fury.
Weaknesses: Vengeance, due to some unclear reasons, is downright dreadful with any sort of relatively advanced tech. Don’t let him near a computer if you don’t want it to explode.
Bio: Vengeance’s origins are unclear to the Circle, and to most other people as well - the majority of the members of the Fury and the Blades who knew him before he joined the latter are now long dead due to a particular habit of living dangerously. Vengeance is a charismatic, well-liked leader, who commands much respect and admiration from his men for bravely fighting alongside them, often in the front lines of battle, and often taking his time to talk to even the lowest runts in the Fury’s ranks.
Kanohi: Noble Huna, Mask of Concealment
Faction: Circle (Leader)
Powers: A barely-there grasp of his former Elemental Fire energies and the fleeting ability to use his Noble Huna to cloak himself from view.
Equipment: Vakama wields his old Badge of Office, his Firestaff, as his equipment.
Skills: Vakama is a skilled negotiator and orator, and has cultivated quite a bit of goodwill with the Matoran thanks to his years and years of service. He is also quite a bit stronger than he looks, though age has sapped much of the power he once held and his transition from Toa to Turaga did the rest. (See Weaknesses.)
Weaknesses: As a Turaga of particularly advanced age, Vakama does not have the endurance or power to withstand continued assault. If left without an escape option, he is a sitting duck.
Bio: A practical legend in his own right from his past as a Toa Metru and Turaga of Mata Nui, Vakama watched one by one as all the Turaga - all his brothers and sisters, his oldest friends - died around him. When Matau went, already driven half out of his mind in darkness and paranoia, Vakama revitalized the Circle and formed it in his own image - a coalition of the brightest military mights, economic scholars, and charismatic public representatives. While the gangs slowly eat up more and more of Metru Nui, Vakama has taken more of an active role in the governance on his councils, especially when it comes to undoing the conquests of Po-Metru and his home of Ta-Metru.
Element: Skakdi of Magnetism
Faction: Northwinds (Leader)
Appearance: Nuadh, as with most Skakdi, stands taller than a Toa. Unlike most Skakdi, Nuadh stands taller than his own race, too. While mentally far from the stereotypical Skakdi, Nuadh very much looks the part. Taller than the average member of his own race by a head, every inch of his form is muscle, built for athleticism and conflict. His armor is steel gray with the slightest tint of blue, rarely noticed underneath the scratches and dings that have accumulated over the years. The trademark grin of his species is somewhat downplayed, ranging from a frown to a vaguely satisfied grin under most circumstances, set beneath two vibrant orange eyes.
Powers: In conjunction with another member of his species, Nuadh has access to his element. Without it, he possess Impact Vision, and a remarkable durability similar to that of one of his fellows, Reidak, though by all appearances, he lacks the ability to adapt after each fight.
Equipment: Nuadh's equipment varies, but one constant remains; a battered and scratched protosteel longsword, a relic from a thousand fights. His armament is often supplmented by devices such as knuckledusters and daggers. When taking to the battlefield for anything for than a skirmish, he often makes use of a Hagah Plasma Cannon.
Skills: Nuadh isn't all that book smart, but he is very, very clever. He tends to be very good at rallying his own troops, and his skill in combat is incredible, honed by years of battle both before and during his time on Metru Nui.
Weaknesses: Nuadh's most notable weakness lies in his relative lack of powers. When you reside on a battlefield where many combatants can spew fire or lightning at a whim, relying on another ally to be able to do the same is a very large flaw. As such, his skill at using his element is limited to broad applications.
Bio: Nuadh grew up on Zakaz, and as such, has been fighting for most of his life. Opportunity eventually came in the form of a trade vessel that stopped at the island, one that was hiring guards. Nuadh signed on with no regrets, and at the voyage's end, found himself in Metru Nui just before the formation of the Blades. With the level of animosity he found, and the Circle's subseqent crackdown, it should be no real surprise that he ended up in conflict with both the law and the lawless. What did come as a surprise, at least to he Circle, was his ability to draw others to his cause. Within a few weeks he had a small crew, within a month a gang, and within three months he had formed the Northwinds. Though originally a banner for the downtrodden foreigners, it has become something of a group for the downtrodden in general, be it by the other gangs or by the Circle.
Dov's Personal Characters
Kanohi: Powerless Noble Huna
Appearance: Thaldrix is a Matoran of small stature and of the improved Mata Nuian build, as is typical for the "natives" of Metru Nui. His armor is mostly colored in various shades of red.
Equipment: He carries a disk launcher purely for self-protection.
Skills: Thaldrix is clever. Excessively clever. His skills with numbers and deception are extremely handy in his line of work as the chief of Metru Nui's intelligence operations department, and a member of the Circle itself.
Weaknesses: Thaldrix is very inefficient and weak in a fight. Counting on him to defeat anything would be naive to say the least.
Bio: Thaldrix, being one of Metru Nui's original inhabitants, was always part of a privileged, dominant group. However, in the end, it was his own personal qualities - cleverness, a tendency to make the best of any situation, and a thorough disregard for the means necessary to achieve an end - that put him where he is today. It is said that his first step towards power was a borderline illegal action that attracted the attention of Metru Nui's higher ups - as the owner of a small artisan workshop in Ta-Metru, he began to deal in secret information, bribing members of various gangs to provide him with their plans, which he'd then sell right back to their opponents in other gangs. Aside from these actions hastening the city's rapid consolidation into three gangs and not a dozen, Thaldrix was also deemed a viable asset by the Circle, who invited him to work for them. Another couple of months later, he had proven so valuable that they accepted him as a member of the Circle itself, being put in charge of matters of secret intelligence and covert operations.
Edited by .saorsa, Feb 05 2014 - 09:59 AM.