Edited by greyenergy, Jan 03 2012 - 07:35 PM.
Bzprpg Profile Pages
Posted Dec 26 2011 - 09:42 PM
"Hero Factory? Heroes? All I see is target practice!"
"If it weren't for the insane people of this world, we'd still be cavemen banging rocks together."
Do you smell something burning?
Posted Dec 29 2011 - 09:46 PM
Edited by Parazan, Apr 22 2012 - 08:29 PM.
Posted Dec 31 2011 - 04:51 PM
Note: Profiles are probably outdated and such. They'll be updated come next season.
[color=#000000;][font="'poor richard';"]Name: Jotham[/color][font="'poor richard';"]Species: Toa of Stone[/font][font="'poor richard';"]Gender: Male[/font][font="'poor richard';"]Mask: Kakama[/font][font="'poor richard';"]Alignment: Good[/font][font="'poor richard';"]Appearance: Mainly tan in color, with black armor and mask. About average height for a male Toa. Well-built; neither thin nor bulky. (MOC possibly coming if and when I get more tan pieces).[/font][font="'poor richard';"]Weapons: A black sword inlaid with gold patterns. Two daggers with similar patterns. Each of these has a small amount of stone concealed within the hilt, allowing him to summon the weapon to his hand if it is knocked away. Can fight with other weapons as well, but only travels with these. Not skilled in unarmed or long-ranged combat.[/font][font="'poor richard';"]Powers: As a Toa of Stone, he has power over stone and possesses great strength.[/font][font="'poor richard';"]Bio: Jotham arrived on Mata Nui shortly after the disappearance of the Toa Mata. During that time, he took a number of jobs, first fighting off Rahi in Po-Wahi and later traveling to other regions in search of more exciting work. For the past few years he has lived in a small hut on the outskirts of Po-Koro, but recent events on the island have prompted him to leave and again travel Mata Nui, wanting to find out for himself what exactly is going on.[/font][font="'poor richard';"]Personality: Jotham is extremely honorable. He is loyal to those he considers his friends and always strives to keep any promises he makes. He is highly reluctant to kill anyone, even hated enemies. He is highly intelligent and often has his own ideas of what should be done in any given situation, but prefers to follow rather than to lead. For the most part, Jotham only speaks if he feels there is something important to be said. He has an insatiable thirst for knowledge; a desire to learn more about recent events was what prompted him to begin his journey in the first place.[/font][font="'poor richard';"]Weaknesses:[/font][font="'poor richard';"]-Physical: Unarmed and long-ranged combat. Water.[/font][font="'poor richard';"]-Mental: His sense of honor easily leads to dangerous situations as the result of unnecessary risk-taking, such as entering a fight in which he is badly outmatched in order to protect his friends. His curiosity may also cause him to take risks to find out more information.[/font][font="'poor richard';"]Current Location: [/font][font="'poor richard';"]Inactive character[/font][/font]-----[font="tahoma, geneva, sans-serif;"][color=#006400;]Name: LekuaSpecies: Le-MatoranGender: MaleMask: Miru (dormant)Alignment: Good / Stannis' Companions, Gukko Force[/color][color=#282828;][color=#006400;]Appearance: Mata green with white armor. Green mask. Green eyes. ([/color][color=#006400;]MOC link[/color][color=#006400;])[/color][/color][color=#006400;]Weapons: A pair of curved white blades attached to wooden shafts, enabling them to serve as either swords or spears/staves. Also a good shot with a disc, whether launched or thrown. Recently acquired a small dagger with a white blade, and is unfamiliar with how to use it effectively.Powers: As a Le-Matoran, he is highly athletic and agile.Bio: Lekua has lived on Mata Nui for as long as he can remember. He was a member of the Gukko Force since a few years after its founding, participating in major battles such as the freeing of Le-Koro from the Nui Rama. Eventually, he became restless in his position, wanting to have a more direct impact on the struggle against Makuta. For a while, he remained loyal to the Gukko Force, knowing that he was defending his people. Recently, he received from Turaga Matau to temporarily abandon his duties to assist Stannis' Companions in their search for the remaining members of the Chronicler's Company.Personality: Like most Le-Matoran, Lekua is carefree and a bit of a show-off, though he is not as arrogant as many of his fellow Matoran of Air. He enjoys making jokes, which are often sarcastic. Lekua can be rather impulsive and quickly becomes impatient when things don't get done quickly or efficiently, and he is quick to share his opinion.[/color][color=#006400;]Weaknesses[/color][color=#006400;]:-Physical: As a Matoran, he is shorter in stature and far weaker than most opponents. He is also highly afraid of water, not even flying over it unless it is absolutely necessary.-Mental: His carefree attitude often leads to recklessness.[/color][color=#006400;]Current Location: Inactive character[/color][color=#008080;]Mount[/color] (Kahu)[/font]
- [*][font="tahoma, geneva, sans-serif;"][color=#008080;]Name: Cyclone[/color][/font][*][font="tahoma, geneva, sans-serif;"][color=#008080;]Gender: Male[/color][/font][*][font="tahoma, geneva, sans-serif;"][color=#008080;]Appearance: Black, with teal armor. Red eyes. Yellow talons and beak.[/color][/font][*][font="tahoma, geneva, sans-serif;"][color=#008080;]Can be summoned from nearly anywhere on Mata Nui using a peculiar wooden flute that Lekua keeps with him at all times.[/color][/font][/list]
[font="dolphin;"][font="arial, helvetica, sans-serif;"]​[font="arial, helvetica, sans-serif;"]-----[/font][/font][font="dolphin;"][font="arial, helvetica, sans-serif;"][/font][/font][/font][font="georgia, serif;"][color=#daa520;]Name:[/color][color=#000080;] Iraanus (eer-RAWN-uhs)[/color][color=#daa520;]Species:[/color][color=#000080;] Skakdi of Water[/color][color=#daa520;]Gender:[/color][color=#000080;] Male[/color][color=#daa520;]Vision Power:[/color][color=#000080;] Impact[/color][color=#daa520;]Alignment: [/color][color=#000080;]Good / Skakdi Horde[/color][color=#daa520;]Appearance:[/color][color=#000080;] Pearl gold with mata blue armor and pearl gold spine. ([/color][color=#000080;]MOC link[/color][color=#000080;])[/color][color=#daa520;]Weapons:[/color][color=#000080;] Golden spear with a blue tip. Can be bent into a hook by a simple mechanism contained within the weapon’s shaft. A golden Zamor launcher along with two types of zamors. (Approved by Nuju). The staff of a Rahkshi, taken from the body of a Rahkshi of Shapeshifting after helping to kill it. The staff is similar in appearance to the staff of a Turahk, and Iraanus currently is untrained in its use - while he can use it to some degree as a spear, he does not understand the intricacies of a double-bladed weapon. Also reasonably skilled in hand-to-hand combat.[/color][color=#daa520;]Zamor Types:[/color][/font]
- [*][font="dolphin;"][font="georgia, serif;"][color=#daa520;]Acid: Contains an acidic green liquid that corrodes and dissolves metallic substances on contact.[/color][/font][/font][*][font="dolphin;"][font="georgia, serif;"][color=#daa520;]Chain: Contains a silvery liquid that binds the target to the nearest living being with an energy chain.[/color][/font][/font][/list]
[font="dolphin;"][font="georgia, serif;"][color=#daa520;]Powers: [/color][color=#000080;]As a Skakdi of Water, Iraanus has power over water when in close proximity to another Skakdi. He is also able to send beings and objects flying with his impact vision. Extremely skilled with his weapons, he is both a fast and powerful fighter over any distance.[/color][color=#daa520;]Bio:[/color][color=#000080;] Unknown. He woke up on the beach of Ta-Wahi knowing little of his past. He knows he came from somewhere other than Mata Nui, but he cannot remember the place at all.[/color][color=#daa520;]Personality:[/color][color=#000080;] Iraanus has good intentions, but he will often use questionable methods to achieve his goals. He doesn’t mind killing a dangerous and/or hated enemy. Like most Skakdi, he’s rather up-front in his methods, preferring to storm an enemy fortress rather than attempt to sneak in. He is up-front in his speech, too; he says what he thinks and don’t care how others respond. However, as a warrior, he is skilled at noticing the details of his surroundings and using that information to his advantage.[/color][color=#daa520;]Weaknesses:[/color][color=#daa520;]-Mental: [/color][color=#000080;]Up-front and direct approach to problems quickly turns into recklessness.[/color][color=#daa520;]-Physical:[/color][color=#000080;] Unable to use elemental power without the presence of another Skakdi.[/color][/font][/font][color=#daa520;][font="dolphin;"][font="georgia, serif;"]Current Location:[/color][/font][/font][color=#000080;][font="dolphin;"][font="georgia, serif;"] Nokama's funeral, Ga-Koro[/color][/font][/font]
[color=#daa520;][font="dolphin;"][font="georgia, serif;"]Wiki Entry:[/color][/font][/font][color=#000080;][font="dolphin;"][font="georgia, serif;"] Iraanus[/color][/font][/font][font="arial, helvetica, sans-serif;"]-----[/font]
[font="arial, helvetica, sans-serif;"]Many thanks to the other Daedra members for selecting my submission.[/font][color=#4b0082;][font="calligrapher;"]Name: BarukSpecies: Toa of GravityGender: MaleMask: PakariAlignment: Neutral Evil / DaedraAppearance: Grayish-black with dull purplish-blue armor and mask. Extremely fat. (MOC unlikely due to lack of purple pieces)Weapons: Ornate broadsword with jeweled hilt and carvings on the blade. He also obtained a seismic pickaxe from a Skakdi whom he defeated in combat. The weapon sports a pickaxe on one end and a jackhammer on the other and it is capable of firing destructive energy bolts.Powers: As a Toa of Gravity, he has the ability to manipulate gravity. This allows him to move rather quickly for someone of his girth. In addition, his mask grants him great strength despite his appearance.Bio: Baruk arrived on the island nearly a century ago a few months after the disappearance of the Toa Mata. He served his duty as a Toa for less than a year before a close call with a Rahkshi caused him to question his own occupation. Why should he put himself in danger to protect these villagers? They’d never done anything for him. One day, when he was in Ta-Koro, the village came under attack from a pair of Kane-Ra. He was in the middle of breakfast at the time, and the food was rather good. He didn’t particularly want to stop eating, so he simply didn’t. Four Matoran were killed. He was sent out of Ta-Koro in disgrace for refusing to help, but he didn’t really mind. After this incident, he remembered the food he had eaten during the attack. Food became a symbol of his new lifestyle and freedom. He began traveling throughout the island living the “good life,” partying and doing whatever the Karz he wanted. Before long, he developed an incredible liking for good food and is always ready for a meal.Personality: Baruk is a very selfish and lazy being, only doing anything productive if it involves personal gain. For this reason, he is not truly evil, he simply believes that there is far more to gain from Makuta than from Mata Nui. He is also obsessed with eating and food, believing himself to be a food critic and taking a liking to anyone who can cook a good, filling meal.Weaknesses:-Mental: Highly distrustful and lazy.-Physical: His great girth prevents agility of any sort, even with the help of his powers. Though they do allow him to move quickly, this happens only at the cost of elemental power. Relies mainly on momentum in battle.[/color][font="calligrapher;"]Current Location: Somewhere under a bunch of dirt in Ga-Wahi.[/font][/font]
[font="arial, helvetica, sans-serif;"]-----[/font][font="arial, helvetica, sans-serif;"][/font]
[font="'palatino linotype';"][color=#696969;]Name: Demas[/color][color=#696969;]Species: Toa of Magnetism[/color][color=#696969;]Gender: Male[/color][color=#696969;]Mask: Akaku[/color][color=#696969;]Alignment: Evil[/color] /[color=#696969;] Makuta[/color][color=#696969;]Appearance: Black with gunmetal armor. Black mask. Tall and well-built.[/color][color=#696969;]Weapons: Broadsword with a gunmetal-colored blade. Crossbow (used mainly for assassinations). Highly skilled in the use of both.[/color][color=#696969;]Powers: As a Toa of Magnetism, he has the ability to manipulate and control magnetic fields.[/color][color=#696969;]Bio: Demas’ history is largely a mystery, even to himself to a certain extent. He has served Makuta for as long as he or anyone else can remember.[/color][color=#696969;]Personality: Extremely confident and arrogant, he has a tendency to underestimate the abilities of both opponents and allies. However, backs this up by being highly skilled with both his weapons and his elemental powers. He is also highly ambitious.[/color][color=#696969;]Weaknesses[/color][color=#696969;]:[/color][color=#696969;]-Mental: Arrogance (see personality).[/color][color=#696969;]-Physical: Low endurance.[/color][/font][font="'palatino linotype';"][color=#696969;]Current Location: Unused character[/color][/font]-----[font="'times new roman', times, serif;"][color=#000000;]Name:[/color][color=#800000;]Unknown. Goes by "Invictus," which is inscribed on his sword.[/color][/font][color=#000000;]Species:[/color][color=#800000;]Toa of Fire[/color][color=#000000;]Gender:[/color][color=#800000;]Male[/color][color=#000000;]Mask:[/color][color=#800000;] Zatth forged in the shape of a Miru (inaccessible due to Mark)[/color][color=#000000;]Alignment:[/color][color=#800000;]Chaotic Neutral[/color][color=#000000;]Appearance:[/color][color=#800000;]Black with metru red armor, which is shaped into sharp angles and spikes at certain points while still maintaining a cohesive, sleek appearance. About average height and build. Has blue eyes and bears the [/color][color=#800000;]Mark of Caring[/color][color=#800000;], on his right forearm. ([/color][color=#800000;]MOC link[/color][color=#800000;]).[/color][color=#000000;]Weapon:[/color][color=#800000;] A sword with a straight black blade and no crossguard. "Invictus" is inscribed on the blade in Matoran lettering, presumably the name of the sword.[/color][color=#000000;]Powers:[/color][color=#800000;]As a Toa of Fire, Invictus is able to create, control, and absorb fire. He is able to create fire with greater ease than most Ta-Toa, though it is quite difficult for him to control it. He does not have access to his mask power due to the effects of his Mark. The Mark is fed by feelings of caring and strengthens Invictus greatly when he is exposed to such feelings, causing his eyes and Mark to grow bright orange. The Mark is counteracted by anger and weakens Invictus when he is exposed to feelings of rage.[/color][color=#000000;]Bio:[/color][color=#800000;]Though Invictus knows of his past, he is highly reluctant to talk about it. Long ago, he was a great hero, though that is not the case anymore - at some point, he encountered a highly traumatic event of unknown nature, which severely unsettled him. Today he is a homeless wanderer, scarcely able to control his own element, taking whatever work he can find.[/color][color=#000000;]Personality:[/color][color=#800000;] Invictus can be described as...unstable. Though he still clings to sanity, he is prone to violent outbursts and the like. When he is in a good mood, he's a decent guy once you get to know him, which most don't for obvious reasons. Otherwise, he's gruff, rather off-putting, and otherwise antisocial. Though he does recognize that working in groups may be necessary on occasion, that doesn't mean he has to like it.[/color][color=#000000;]Weaknesses:-Mental:[/color][color=#800000;]See personality.[/color][color=#000000;]-Physical:[/color][color=#800000;] Limited control over element, lack of access to Kanohi, feelings of rage.[/color][font="'times new roman', times, serif;"][color=#000000;]Current Location:[/color][/font][color=#800000;] Le-Koro[/color]
[font="'times new roman', times, serif;"][color=#000000;]Wiki Entry: [/color][/font][color=#800000;]Invictus[/color]-----[color=#000000;]Name: Demetrius[/color][color=#000000;]Species: Toa of Iron[/color][color=#000000;]Gender: Male[/color][color=#000000;]Kanohi: Hau[/color][color=#000000;]Appearance: Black with brilliant silver armor. Well-muscled and slightly shorter than average. Mask is silver and shaped like its Nuva counterpart. Reddish-orange eyes.[/color][color=#000000;]Alignment: Neutral Good / Island Liberation Squad[/color][color=#000000;]Weapons: Primarily uses a massive warhammer, which is jet-black with silver patterns on its head. Skilled in forming weapons with his element, though the process is far from instantaneous.[/color][color=#000000;]Personality: Arrogant and condescending, he treats nearly everyone as though they were children - that is, when it serves his purposes to do so, as he can be highly manipulative.[/color][color=#000000;]Bio: Due to his ability to form precious metals with his elemental power, Demetrius is fairly wealthy. He spends most of his time travelling the island, though he has homes in both Po- and Onu-Koro. As a hobby of sorts, he crafts weapons and other metal implements, selling them, keeping them, or giving them away - whatever suits his purposes. Just what these purposes are remains to be seen...[/color][color=#000000;]Weaknesses: Arrogance, overconfidence.[/color]
[color=#000000;]Current Location: Pala-Koro[/color]All sprites made with Rayg Sprite Kit 2.5.
Edited by Baltarc, May 01 2013 - 09:35 PM.
Posted Dec 31 2011 - 05:06 PM
Edited by Floridian Citrus, May 04 2013 - 04:28 PM.
Posted Jan 01 2012 - 03:53 PM
Need a voice over done? PM me or reach me at firstname.lastname@example.org!
Posted Jan 03 2012 - 06:46 PM
[color=rgb(0,0,128);]Name: Dalia[/color][color=rgb(0,0,128);]Species: Toa[/color][color=rgb(0,0,128);]Gender: Female[/color][color=rgb(0,0,128);]Elemental Power: Water[/color][color=rgb(0,0,128);]Weapons: None[/color][color=rgb(0,0,128);]Mask: Powerless Noble Rau[/color][color=rgb(0,0,128);]Alignment: Herself[/color][color=rgb(0,0,128);]Personality: Dalia has changed since her Mark was removed. She still wears a powerless Rau, and has no training in combat or survival. She's still haunted by her near-death experience when Yuru crashed Tillian's wedding, and might have lost her grasp on sanity. She's caring to those who are close to her, and is afraid of those who've harmed her. She is somewhat moody, and isn't very emotionally stable.[/color][color=rgb(0,0,128);]History: Orginally from another island, Dalia remembers living on her home island, where all beings there were Toa. One day, she simply remembered walking home from her job, and then waking up in the middle of Le-Wahi[/color][color=rgb(255,0,0);]Weaknesses: Pain, fire, dehydration, [/color][color=rgb(255,0,0);]electricity, large amounts of heat.[/color][color=rgb(0,0,0);]Codename[/color]: SidewaysName: PlagiosSpecies: Toa of MagnetismGender: MaleAppearance: Plagios appears as a plain Toa, despite his Black/Orange color scheme.Kanohi: Mahiki, the mask of illusions, however, it appears as a unknown Kanohi.Dominant Hand: RightPowers: Magnetisim Elemental, Illusions.Abilities: Plagios is very fast, and is a master of a combination between normal combat, and some form of ninjitsu. He also is a master con-artist, and a expert manipulator.Weapons/Equipment: (20) Ninja Stars(1) Kite Shield with blades protruding at the edges(2) Swords that can connect at the hilt.Fighting Style: Some combination between normal combat, and ninjitsu[color=rgb(255,0,0);]Weaknesses:[/color] Plagios has a large concern for his own life, and he has the bad habit to insult others nearly constantly.[color=rgb(0,0,0);]Widgets:[/color] 0Other Possessions: NoneHome: X-Nui "Formerly", AnywhereAffiliation: Order of Phantoms/Toabots/Dark Force/Shadow HapakaAlignment: Neutral (Dark Evil)Bio:Sideways is from a different island known as "X-Nui". Sideways claims that this island was destroyed through some conflict. Other than that, he claims that he joined the Toabots when they heard of their pursuit of the OOP, which held several members from X-Nui. However, he truly work for a much darker force...Personality: Sideways is the consummate con-artist. He is misleading and deceitful in everything he does, portraying himself as the ninja-like warrior or the aloof drifter, and he lives for the look of shock and betrayal on his victims' faces when they realize he's played them for fools. Sideways started to show a laidback, jokey and sarcastic personality, doing things like singing to himself when flying away from fights, dancing to tunes when bored, and dissing others. The thought of the lost X-Nui, and the need to avenge it, would be something that would make this jokester turn grim and serious.Other: He has some sort of a relationship with soundwave, but the true nature of it is unknown. While he plays both sides, he actually works for a darker force...Theme Music: "Almost Dead", by Powerman 5000[color=rgb(0,0,255);]Name:[/color] Aurel Keahi[color=rgb(0,0,255);]Species:[/color] Toa[color=rgb(0,0,255);]Gender:[/color] Female[color=rgb(0,0,255);]Appearance:[/color] A Blue Toa of Fire, standing a bit taller than average, she wears chainmail of sorts that goes over her shoulder but cuts off at her midriff. She wears metal armor on her upper and lower body, and wears thigh armor and forearm armor as well. She also carries a satchel to hold items such as charcoal, parchment, and other trinkets she may come across. She currently is wearing borrowed robes from Iegasa. They don't really fit her well, since they were made to fit Noira.[color=rgb(0,0,255);]Kanohi:[/color] Great Faxon, Mask of Kindred[color=rgb(0,0,255);]Dominant Hand:[/color] Right[color=rgb(0,0,255);]Powers:[/color] Fire Elemental[color=rgb(0,0,255);]Faxon list:[/color]
[color=rgb(0,0,255);]Abilities:[/color] A master elementalist, Aurel isn't bad at normal combat either, and is unrivaled among her family.Weapons/Equipment: [color=rgb(0,0,255);]A single sword, which can be wielded with both one, or two hands.[/color][color=rgb(0,0,255);]Fighting S[/color][color=rgb(0,0,255);]tyle:[/color] Her fighting style is flexible, and often unpredictable. Having no reason or rhyme why she would do something other than to confuse her opponent.[color=rgb(255,0,0);]Weaknesses:[/color] Water, snow, ice, the cold (can slow her down a bit, not as much as her brother), her brother, good-looking male Toa, trusting people too much, her uncontrolled anger.
Name: "#133/Sheoldred" (Actual name, Unknown)
Species: Toa, Ice
Appearance: A mostly black Toa with white and silver highlights. His armor is mostly featureless, and his mask is in the shape of Rode.
Powers: Ice Elemental, Night Vision.
Strengths: Stalker, Marksman, has the uncanny ability to track his prey.
Weapons: Crossbow, two small swords.
Weaknesses: Better in ranged combat, rambles.
Personality: "Sheoldred" speaks little. In fact, he's rarely focuses on what is going on around him. He prefers following a saying called, "Turn on, tune in, and drop out." He immediately becomes more focused when his name is spoken, and often follows any orders to the letter. A model DARK agent, "Sheoldred" is a cold-blood killer, more than willing to gun down any in his way. The true reason why "Sheoldred" speaks little is from a old wound, which forces him to speak in a whisper. He holds a grudge against , and will do anything to find her, and kill her.
History: "Sheoldred," or "133" as he was more commonly known, was one of DARK's earlier, and finer agents they employed. It is unknown of his previous life before DARK, as "Sheoldred" rarely speaks of it. On one of the last missions, "61" revealed the agent's plan to escape, and during the mission, "Sheoldred" attempted to kill as well as his targets. The resulting battle between "166" and "Sheoldred" result in "Sheoldred's" current wound. During the time of the agent's escape, he was unable to speak to his superiors to tell them the agent's plan. "Sheoldred" survived the explosion that destroyed the DARK base, and continued to work for DARK as an assassin.
Name: "#61" (Real name, Unknown)
Species: Toa, Plasma
Kanohi: Kanohi Matatu
Appearance: A Toa with simplistic, unordained armor. Her armor color is Blue and Light Blue, and her Matatu is in the shape of a blue Akaku.
Powers: Plasma Elemental,
Strengths: Melee fighter, strong tactician, climber, decent marksman, is able to blend with large crowds easily, expert of disguise, excellent with most weapons given to her, elemental powers.
Weapons: None Currently, uses most weapons she can find.
Weaknesses: The Cold, Water, can have lapses in moral judgement, can be caught off-guard if a plan/disguise fails.
Personality: "61" can be defined as strong-willed, serious, and could be considered cold and detached. "106" is determined to make something better of her life, but is unused to the world around her. At times she could be timid, or secretive, but this is due to her entire life spent being trained as an assassin, not a talker.
History: "61" was born for DARK. Since birth, she has been trained to be an operative for the organization of assassins, and approximately after five cycles, she was inducted as an field agent of the organization, becoming a Toa at the same time. When "Sheoldred" first joined DARK, it was "61" who started to trained him. When "Sheoldred" became a field agent, he was paired with "61". Eventually, "61" had enough of DARK. She formulated her own escape plan at the same time the other agents made theirs. When she attempted to convince "Sheoldred" to join her in escaping DARK, the two of them battled, and it was "61" who gave him the injury that forces him to speak in a whisper. She was able to escape at the same time as the other agents, and journeyed to Mata Nui, hoping to change her life, and put the past behind her.
Edited by Varren Rehn, May 02 2013 - 05:41 PM.
Posted Jan 07 2012 - 05:53 AM
A wanderer always walks the lonesome road at some point. always
Tales of the Wanderer
We crawl, on our knees for you,
under, a sky no longer blue,
we sweat, all day long for you.
But we sow, seeds to see us though,
cause sometimes dreams just don't come true,
we wait, to reap what we are due.
Everything I touch turns to Ashes,
...It slips right though my hands
Posted Jan 07 2012 - 01:48 PM
Powers & Tools:
[color=#0000ff;]“It is my time to help the people.”[/color]
Species: Toa of Water
Goals: Prove himself worthy to Ga-Koro.
Appearance: Handsome and heroic looking, Virin is tall and muscular. He stands at the height of 7’6 with a powerful form. His muscles are like that of a swimmer, being lean and tightly compact, not explosive and bulky. His armor is a combination of three colors, gold, blue, and green. His chest plates, shoulder-pads, and leg armor are all golden. His arms and legs are blue while his feet and hands are green, along with the rest of his torso. To complete this appearance, he wears a blue Faxon that is shaped like a Kaukau.
Powers & Tools:
-Kanohi: Faxon (Mask of Kindred)
-His Toa tool is a trident – not just an ordinary fishing trident either; an ancient-looking golden trident with an ancient, unknown language inscribed on the sides.
Personality: Noble and kind are the words that have been used to describe Virin. He’s not much of a pacifist, but he’s mostly a peaceful guy who likes to be alone. One could say that he’s ‘shy’, not really liking the company of others and having difficulty understanding other people. Still, he’s a good man who will always stand up for the little guy even if he wouldn’t have a conversation with him. Normally calm and in control of himself, there is another side to Virin. If enraged enough, he’ll turn violent and become filled with rage and hate. It’s hard to push him over the edge, but once that side emerges it’s incredibly hard to get him to calm down. This is why Virin always to keep himself together so that he doesn’t unleash his full wrath on anyone…
History: Virin was born and raised in Ga-Koro. His father was a fisherman and his mother was a village teacher. It was because of that reason that Virin experienced a lot when he was young. His mother made sure he had an education. She taught him all about the world and Virin was wise because of it. It was his father who made him the Toa he would later become, though. He taught Virin how to fish from an early age so that he could carry on the family business once he was dead. He also learned the values of hard-work and faith in the common man. He also was the one who gave him his trident. The trident was a reward to him, a reward for his hard work.
Years later, Virin would be fishing at the docks when he discovered a glittering rock in the ocean. He believed to be a diamond or some other precious mineral, Virin planned to sell it. However, once he touched the stone, Virin became transformed by its mysterious power. He became a Toa.
When his parents discovered this, they were incredibly proud of their son. Now that the Toa Mata had disappeared, any Toa that could be found were revered. They were thankful to the Great Spirit for choosing their son. However, the joy was not to last... Tragedy would soon strike.
While learning to master his powers and become a true hero, Virin’s father had been forced to pick up Virin’s work as a fisherman. However, fishermen were starting to become afraid of fishing on the coast. In the dark times that had struck the island, pirates had started to take advantage of the chaos and attack more regularly. Virin’s father refused to leave the shores, though. Despite his bravery, there was an attack on Ga-Koro that night by a crew of pirates. The result was Virin’s father and mother being slain by these pirates.
Once this was discovered by Virin, he lashed out with his powers and murdered the pirate crew who had attacked the bay. He had protected Ga-Koro, but he had also broken the Toa Code. He realized this and just as he was about to stab the captain, he so the fear in that man’s eyes. He saw that he was no longer a hero, but now a monster. For that, Virin spared his life and allowed him to flee. Solemnly, he buried his parents on the beach.
The people of Ga-Koro had seen what he’d done; they did not want him as a champion. Virin was exiled from the village and retired to one of the abandoned lighthouses that surrounded the island. It was there that Virin trained to master his powers and his anger. One day, he’d return to Ga-Koro and save them from darkness…
-The main weakness that his enemies tend to notice is that when not near a body of water, Virin is a lot less dangerous. He can still fight, but having water around him to attack with is one of his greater advantages.
-His emotions can also be exploited if someone knows how to make him tick.
[color=#000080;]“Wars are not won by the biggest guns; they’re won by the people with the most heart.” [/color]
Goals: Serve Ga-Koro and to one day, assist in defeating the Makuta.
Appearance: Not very handsome or charming, he’s very short and stocky, his muscles making him appear to be rather bulky. His armor is mostly colored blue with some accents of black. It is also themed for the water, with fins being on the sides of his arm guards and shin protectors. He wears a blue powerless Pakari over his face. Strapped to his back is his katana.
Powers & Tools:
-Incredible amount of physical ability for a Matoran. He has a great amount of speed and agility, owing most of it to his size and training.
-Skilled in hand-to-hand combat and has been taught to use all manners of weapons like bows and spears.
-His greatest asset is his intelligence. He’s somewhat of a genius when it comes to battle tactics and is also incredibly quick on his feet. He is capable of improvising strategies on the spot when forced to do so, although he prefers to properly plan out his confrontations.
-A light katana that he keeps strapped to his back at all times.
Personality: A soldier, Firion has a love for combat. He’s spent most of his life being trained to fight and he honestly can’t imagine a different kind of life. Even as a soldier though, Firion has lines that he will not cross. He’s somewhat idealistic and hopeful, mostly because of how young he is. He still believes that people can do and that the good guys can win. It was this reasoning that he decided to join the Ga-Koro Navy and protect the village, which he believes is a great honor. Honor is another thing that he holds very high. A man without honor doesn’t deserve to be called a man that is his personal motto for life and everything else.
History: When he was but a child, his parents were murdered by a pirate raid on the village. Perhaps if this hadn’t happened, he would have lived an entirely different life. However, this was not the case. The manner in which parents were killed led him to believe that the village needed to be protected. He started training to become the perfect soldier, a man who could defeat the evils that threatened the village. By the time the Ga-Koro navy was reorganizing, he was ready. Firion joined the organization and was instantly one of its greater recruits although he faced adversity due to the fact that he didn’t always listen to the words of his superiors. For that, he’s been kept at grunt level for the time being, something that Firion is perfectly fine with, as long as he gets to due his duty.
-He lacks physical power like strength and durability. The little guy is quick, but he can’t exactly too many powerful hits.
Theme Song: Live to Rise – Soundgarden
[color=#ff8c00;]“Tahu, Kopaka? Names of the past! It’s time for a new era and I’m one of its stars!” [/color]
Allegiance: Ta-Koro Guard
Goals: Become the greatest hero that the island has ever seen.
Appearance: A muscular Toa of average height with a stupid, cocky grin always plastered on his face that is Amellus. He’s rather handsome and is aware of this, so he constantly flaunts it by wearing tight clothing and flashing his pearly whites at everyone who will bear it. He wears a beautiful set of armor that is orange and red. He’s more then just another pretty face though, having an athletic and lean body to go along with it. His mask is shaped like a red Tryna and he has sharp blue eyes.
Powers & Tools:
-Kanohi: Mask of Rebounding
-Wields a Morningstar which he uses to channel his elemental powers through.
-He also has a customized lava board that doubles as a shield to protect him from his enemy’s attacks. It’s ridiculously durable since it can survive lava so most attacks can’t really harm it.
Personality: Not the best example of a hero, Amellus is an arrogant Toa who desires fame and glory before anything else. He tries his best to be the hero that he wants to be but most of the time he’s just off-putting. He himself is a womanizer, using grand stories of his supposed exploits to rope them in. Although he won’t ever admit it, Amellus would love to meet someone who isn’t so easily fooled, but for the time being, he’s content with his little flings. Rude and headstrong, he’s disrespectful of pretty much everyone even the accomplished veterans of the island the heroes of the past. The reasoning behind this is that Amellus believes that one day he will surpass them. He is very eager and ready to become the great hero he so desperately wants to be. He still means well though and he does try his best to protect the Matoran, but he sometimes forgets what being a hero is truly about.
History: As a young kid who lived on the streets of Ta-Koro, Amellus grew up idolizing the heroes of the island, the Toa Mata. He wanted to desperately be like them. He wanted to be a Toa; a hero. So when he came of age, the young Matoran of Plasma joined the Ta-Koro Guard and became one of its youngest members. He never really got to go on any heroic quests though. Instead, he was regulated to guarding the wall which he found was incredibly boring. Eventually something happened, though. The Toa Mata disappeared from the island and where nowhere to be found. Amellus saw this as his opportunity. He left this position at the guard to go an adventure and rescue the Toa Mata from the clutches of the Makuta. Due to his stupidity and ignorance, Amellus nearly died. He ended up in Po-Koro, nearly crushed underneath a rock and he surely would’ve been dead if not by sheer luck he discovered a Toa stone. Transformed into one of the might heroes that he idolized, Amellus returned home to what he expected would be a crowd of fans and the respect that he deserved. However, he was sent right back to the wall where he remains to this day dreaming of his time to shine.
-He’s a newcomer to the Toa game and is still trying to learn how to control the incredible powers given to him.
-Arrogance causes him to underestimate most of his enemies.
Theme Song: Number One – Hazel Fernandez
[color=#add8e6;]“I’m a failure!”[/color] [color=#ff0000;]“Death is the only happiness.”[/color]
Name: Anshiel/Anath the Reaper
Species: Valkyr (Tuck-approved species)
Goals: Eat apples.
Appearance: A wonderful sight to behold, Anshiel is a short baby blue Toa-looking creature. She would actually be identical to a Toa if it weren’t for her beautiful white wings that spread out from behind her back. They’re very long, thrice her height actually. She normally folds them though when not in flight or else it’d be difficult too move around. Somewhat petite and small, she creates the appearance of being weak and defenseless, hiding the darker side to her true nature. Huge, bright green eyes poke out from her Noble Ruru shaped mask and they’re constantly moving around, observing everything near her. The most threatening thing about her is the sharp nails on her fingers which are almost like claws.
Powers & Tools:
-Kanohi: Mask of Healing
-Her wings aren’t just for show; Anshiel is capable of achieving great heights by flying. While they are mostly used for flight purposes, Ashiel’s wings are incredibly tough. They can survive most elemental barrages without getting a single scar.
-Like the rest of her kind, she possesses great strength and agility. Despite her small frame, Anshiel is easily capable of ripping apart a full-sized Toa with her bare hands. It is something that surprises most of the people who go against her and they’re normally unprepared for the burst of speed and the staggering amount of strength behind it.
-Ridiculously sharp claws which can shred metal and armor if given the chance.
Personality: A bumbling and nervous Valkyr, Anshiel is not like most of her kind. She is somewhat hypercritical and under confident in her own abilities. She constantly doubts herself and will burst into tears at the slightest insult. Not exactly a stone-blooded killer, she is also very accident prone. She can hardly move around without breaking something near her and she’s very hazardous to the people around her. Despite all of this, Anshiel means well. She is eager to make friends, perhaps a little too eager though, for she trusts nearly everyone that she encounters, even when it is obvious that they’re dangerous.
A darker side exists, though. Beneath the surface, there bubbles another personality, her true inner self. Anath, it calls itself. Dark and merciless, Anath seeks to end all suffering and she sees herself as a messiah. She is a murderous one, though, and the personality isn’t exactly sane. She is an avatar of death and believes that the only way for people to be truly happy is by extinguishing their lives so they can taste sweet death. Crazed and uncontrollable, the personality has a way with words and is constantly trying to corrupt sweet Anshiel when she is control of their body.
History: She awoke on the shores of Ga-Wahi, covered in blood and screaming. A group of fishermen discovered her there and took her back to their cabin, trying to calm her and clean her up. They were able to learn only a few details and they were vague at best. She was from another land, but she didn’t remember which. Her name was apparently Anshiel as well. When she discovered that they were going to tell the Turaga about her, she suddenly changed. She murdered all of the fisherman and left the cabin, heading for the jungles of Le-Wahi, where she has not been heard from since.
-As Anshiel, she is not exactly that great of a fighter. She is more likely to run away from a fight then actually go heads up against someone.
-Her main weakness as Anath is that she’s susceptible to elemental attacks. The Valkyr lacks elemental power so she cannot use them herself and she is forced to rely on her physical abilities more so than anything.
Theme Song: What You Don’t Know – Jonatha Brooke
“Deep down in all of your precious little hearts, you all know that you desire revenge as much as I do.”
Species: Toa of Iron
Goal: Get revenge on Virin for taking his hand and destroying his crew.
Theme Song: Blackbeard – Hans Zimmer
Appearance: The first thing that most people notice about Mavero is that he is incredibly tall. He stands at an impressive eight feet tall and many have compared him to a tree due to its slender body. He’s not bony though, his body has a fine cut to it and muscles ripple through his body. Possessing a charming face, Mavero is considered by many to be strangely attractive for his dark and roguish features. He wears a black Kanohi Akaku and has glowering red eyes underneath his brow. The armor that he wears is colored black and gunmetal grey. Tight fitting, the armor gives him a wolfish vibe and he has an aura of danger around him. For added intimidation, he has spiked shoulder pads, the spikes are silver. Perhaps the most interesting thing about him is that where his left hand should be located, there is a silver hook. Gleaming brightly, he normally keeps it tucked away in his black pirate coat.
Powers & Tools:
-Kanohi: Zatth (Great Mask of Summoning)
-His main weapon is the shiny silver hook in the place where his right hand is supposed to be located. A prosthetic, it can be removed if he has too. Ridiculously sharp, it is piercing like a sword; his hook can match even the strongest of blades.
Personality: A true madman, there seems to be little logic to anything that Mavero does and he is often random. Controlled by only himself and his desires, Mavero is incredibly dangerous for that reason. Selfish, the lives of others matter nothing to him and he has no problem with taking a life, even if it is for a petty reason. Showing a complete lack of fear or even care of his own well-being, Mavero often appears to be suicidal. Truly unstoppable, he will not rest until he kills Virin, even at the price of his own life. Any hints of the formerly sane man have been completely eliminated.
While he is indeed insane, Mavero is also incredibly charismatic, which is how he manipulates people despite his apparent insanity. He lures in people with his wild, magnetic (pun) personality. Even if he is crazy, Mavero is smart. He knows how to pull people’s strings and control their emotions. A fan of mind games, Mavero takes a personal pleasure in breaking others and molding them into killers. He has a ridiculous and stunning understanding of other people despite being a monster. Because of this, it is easier for him to enthrall them with his flirty way of speaking.
A man who has become consumed with revenge, Mavero is no longer an ordinary Toa; he is a vessel for his own rage. He has become obsessed with his pay back. His determination is ridiculous and he is ruthless in his quest for vengeance. He doesn’t care about who he hurts to get it, including himself. Seemingly unstoppable, even if one manages to get him down, he’ll just get right back up and continue on which is his greatest strength.
History: Once Mavero was just an ordinary Matoran who sailed the high seas. He was merely a nuisance, not a danger to anyone. Banished from his home island by the local Turaga for his greed and selfishness, Mavero found his place on a pirate ship in Mata-Nui. He started off as merely infantry for the crew, the first to be sent into battle and to die. However, Mavero survived these battles and this wasn’t overlooked. He climbed the ranks of the ship quickly, eventually becoming the captain’s trusted first mate. It didn’t last long, however. One day, the crew became shipwrecked on an island and he and the captain were lost in caves off the shore. When it became clear that he might not survive on their rations, Mavero murdered his captain and kept everything to himself. When he was finally rescued by the crew, they found their captain dead and Mavero promoted to the position.
Now in command of the crew, Mavero ruthlessly led swift attacks on the shores of Ga-Koro, attacking fishermen and simply taking their belongings. The authorities couldn’t hope to capture them because of how quickly they attacked and then retreated; out to the caves where no one would dare follow them. However, Mavero and his crew’s little rampage soon ended because of one Toa. Mavero launched an attack a fishing settlement and he proceeded to murder most of the inhabitants. He would have never thought that any of the fishermen would be related to a Toa. A Toa by the name of Virin arrived on the scene and after seeing the butchered bodies of his parents, he did that same to Mavero’s crew. Every man in his crew was dead and bodies littered the shores, but Mavero fought on against Virin. The battle was heated, but he couldn’t defeat the man. His hand was cut off by this Toa and he stared into the man’s eyes with pure hate and fear. Perhaps that was why the Toa spared him, he’d never understand why. He simply understood the chance he had to escape and he slithered away into the sea, seemingly disappearing and never appearing again. The horror of the pirate Mavero was over.
Or was it?
He would’ve drowned that night if it weren’t for the fact that while sinking to the bottom of the ocean, he chanced upon a stone. Touching this stone, he was transformed into a Toa and managed to crawl to an island. He didn’t understand why he had been chosen or particularly care. He could now get his revenge on the Toa who had defeated him. Using a hook from his ship, he crafted himself a new hand. He then started to plot a century-long scheme of vengeance, waiting for the day that he’d get the opportunity to return to Ga-Koro.
-His hook can be manipulated by a Toa of Iron with a proficient amount of skill.
Cabal of Cruelty
[color=#daa520;]“Someone needs to teach the people of this island a little something about respect.”[/color]
Name: Laird Destro Malkai Species: Po-ToaGender: Male
Allegiance: The Cabal
Goals: Take control of Po-Koro and eventually the entire island.
Appearance: A Toa of the Stone tribe, Destro has a very dignified appearance. He is rather tall and has broad shoulders to match his frame. He towers over most people, staring down at them. He has very defined and fine features for a male, but he’s not considered handsome. He is also old and thus his mask is starting to show signs of weathering on his mask. His piercing blue eyes are still focused and acute though. He also wears a brown mask, crafted in the shape of an Elda. His armor is of brown and golden shades and is a very elegant style. Finally, he wears a golden cape that drags behind him when he walks.
Powers & Tools:
-Kanohi: Mahiki(Mask of Illusion)
-He possesses a massive amount of wealth and resources in which he has devoted entirely to the suffering of others. His name also commands a certain amount of respect in Po-Koro and the Matoran of the village are well acquainted with him.
-His greatest asset is actually not his intellect. No, it is his mind. Sharp and intelligent, Destro is a true criminal mastermind. He spends most of his time in his castle plotting so he has plenty of schemes to unleash on the people.
-Wields a magnificent looking broadsword, with a golden hilt and a shiny silver blade. He has lopped off many heads with it before and he wields it with relative ease.
Personality: Quite possibly the most arrogant man one will ever meet, Destro looks down on everyone. In his cold eyes, they are all beneath him. His cold and passionless nature towards other beings means that he has a casual disregard for a life. To him, taking a life is almost as difficult as breathing. He doesn’t murder without reason though. He’s a careful planner and when he does something, it is merely a step in the plan. Intelligent and calculating, Destro is a schemer who profits on the misery of others. Sometimes, his ego gets in the way of his ambition, especially since he believes that he’s a bigger threat then even he actually is. A textbook narcissist, it can be said that the only thing that Destro worships is actually himself.
History: The proud owner of Casterly Rock (a decent-sized manor on the outskirts of Po-Koro), Destro had his beginnings in a foreign land. He was poor and starving on his home island, but he had ambition. He dreamed of one day being rich and standing above the nobles who laughed at him and spited him. So he left his home to achieve his dream and eventually, he discovered Mata-Nui. On this island, he had the opportunity to start over and he would not let it slip through his fingers. A merchant baker, Destro managed funds for several bankers and investors for many years. Over this years, he was also collecting a small amount of fortune which slowly built up into a massive amount of coin that his name was attached too. Destro soon became incredibly wealthy and successful within the village. He still desired more, though, for outside of Po-Koro, no one knew of his name. Even winning the land that would become Casterly Rock wasn’t enough to sate his hunger. No, he needed more. When he discovered a Toa stone in his estate, he was surprisingly transformed into a Toa. Destro saw this as the brilliant chance it was. He now power and he intended to use it. He has devoted his life to evil and power, which is why he has founded the Cabal, inside of Po-Koro for his own schemes.Weaknesses:
Theme Song: Taxman – The Beatles
Edited by CAPUA, Feb 24 2013 - 07:51 PM.
Posted Jan 21 2012 - 09:42 AM
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Posted Jan 21 2012 - 10:56 PM
Edited by NStephenH, Jul 27 2012 - 09:51 PM.
Posted Jan 22 2012 - 09:39 PM
Edited by Ultimate StarsSaberBee 823, Jan 22 2012 - 09:48 PM.
Percussion is love.
Posted Jan 23 2012 - 09:53 PM
[color=#006400;]Name: Ketan[/color][color=#006400;]Species: Toa[/color][color=#006400;]Gender: Male[/color][color=#006400;]Alignment: Toa Daedra[/color][color=#006400;]Mask: Kualsi (Quick Travel)[/color][color=#006400;]Powers: Air[/color][color=#006400;]Weapons: Vacuum Scythe, knives, firework revolver (looted from Jianzha).[/color][color=#006400;]Description: A dark green and gray Toa with silver armour and a black cloak. Carries a large scythe on his back, and several knives belted at his waist. Ketan[/color][color=#006400;] has a gift with words, able to twist others to his side with honeyed tones and smooth talk.[/color][color=#006400;]Personality: [color=#006400;]Ketan[/color] usually appears kind and wise, looking out for others rather than himself, but his true personality is much darker in nature. He cares for no one but himself, and his only interests are his own. He speaks calmly, but his words seem to have a life of their own, twisting themselves to do whatever he wants. His words seem to be able to incite some while pacifying others. [color=#006400;]Ketan[/color] often tends toward the dramatic, but usually manages to portray himself as humble in order to maintain a good image.[/color][color=#006400;]Weaknesses: [color=#006400;]Ketan[/color] is always looking out for himself, and will usually try to avoid a fight if possible, using his smooth words to calm tempers and soothe anger. If he is incited to a fight, he will always be on the defensive, trying to keep himself safe. [/color][color=#006400;]Biography: [color=#006400;]Ketan[/color] was once a Le-Matoran living on Mata-Nui. Unlike most of the villagers, [color=#006400;]Ketan[/color] was not happy-go-lucky or generous. He was always scheming; always making sure things would work out in his favour. He was greedy, and only cared about one person: himself.[/color][color=#006400;]The other Le-Matoran didn't know this, though. [color=#006400;]Ketan[/color] was always careful to keep his true emotions secret, and nobody ever suspected his selfish nature. Because his ultimate motive was to keep himself safe and happy, [color=#006400;]Ketan[/color] stayed on everyone's good side, always running errands and helping others. On the surface these activities may have seemed selfless, but [color=#006400;]Ketan[/color]'s ulterior motive was to keep everyone in his debt, and to cultivate favours and trust.[/color][color=#006400;]One day, on an expedition to the shores of Le-Wahi, [color=#006400;]Ketan[/color] found a half-drowned Toa of Ice washed up on the sand, carrying several Toa Stones. [color=#006400;]Greed[/color] didn't bother to learn the Toa's name or why he was there; instead, he slit the Toa's throat and took the stones, using one to transform into a Toa. He changed his name, and left his life as a Matoran behind.[/color][color=#006400;][color=#006400;]Ketan[/color] has lived on Mata Nui for years, moving from place to place. Many know him as a brave, kind Toa, soft in countenance yet powerful in speech and action.[/color][color=#006400;]In-Game History:[/color][color=#006400;] After witnessing the massive destruction that resulted from a Rahkshi fight in Le-Koro, [color=#006400;]Ketan[/color] resolved to abandon any ties he might once have held to Mata Nui and become loyal to the Makuta. Shortly thereafter, he met a Toa of Gravity who shared the same sentiments as he: namely, that one should protect one's own interests and life above all else, which meant siding with the dominant power on the island: Makuta. Travelling the island, Ketan recruited five more beings to his cause, and ended up in Ga-Koro. The seven Toa quickly established a reputation as a team of brave heroes, peacefully ending multiple conflicts, repairing damage done to the village, and ensuring justice was carried out against criminals. Having gained the trust of the villagers and the Marines, the seven Toa are now regarded as Ga-Koro's "official" Toa team.[/color][color=#FF8C00;]Name:
Kyara Avya[/color][color=#FF8C00;]Gender: FemaleSpecies: ToaAlignment: GoodMask: HauElement/Powers: PlasmaWeapons: None[/color][color=#FF8C00;]Appearance: An attractive white Toa with faded golden armour and a brighter gold mask. [/color][color=#FF8C00;]Picture.[/color][color=#FF8C00;]Personality: Kyara is action-oriented, preferring to act instead of think or talk. She dislikes liars and cheats, and has a strong sense of justice. She has a tendency to be blunt.Weaknesses: Kyara cannot use her elemental powers or mask power, and doesn't like to cheat or lie.Biography: Kyara washed up on the shores of Mata Nui with only one haunting memory: trying to defend a village of Matoran from a Rahkshi, she lost control of her powers and incinerated everyone. She can remember nothing else of her past, but this one memory is enough to stop her from using her elemental powers, no matter the purpose. Kyara is currently using the alias Avya, as she cannot remember her real name.[/color][color=#FF8C00;]In-Game History: After awakening to find herself on the shores of an unknown island, Kyara met a group of Toa who took her under their wing. She was given the name Avya, as she did not remember her name. The group made their way to Ta-Koro, where Avya helped evacuate the demolished hospital. Afterward, she and her mentor, Nikaron, attempted to follow Hiemalis, the Toa responsible for the hospital's destruction, but were unable to apprehend him.[/color][color=#ff8c00;]A while after, Avya left Ta-Koro and joined the Island Liberation Squad in Le-Wahi.[/color] [color=#800000;]Name: OreiusSpecies: Toa of FireGender: MaleAlignment: Toa Maru; Lawful GoodMask: Kanohi Auporo, Mask of Weaknesses (approved by Nuju Metru)[/color]
The Kahoni Auporo allows the user to instinctively sense the weakness or weaknesses of other beings. An Auporo user is constantly aware, in and out of combat, of where and in which way in which to strike their opponents for optimum damage. They can sense the best way to defeat an enemy, the quickest way; conversely, they can also sense the areas in which their enemies are strongest.
[color=#800000;]Powers/Abilities: Having trained for years in combat, Oreius is a worthy opponent with or without his elemental abilities. He used Tahu's Essence Stone to transform into a Toa, and thus controls the elemental power of Fire to a greater degree than any other Toa alive.[/color][color=#800000;]Sharing his body with Inu, a Parakuka, Oreius has the ability to “activate,” giving him roughly ten minutes of super strength, speed, and agility at the cost of his elemental and mask powers.Weapons: Two short swordsAppearance: A strong, wide-shouldered Toa, Oreius wears red and orange armour with black highlights, and a red Hau with a scar running over his left eye. Inu's form is a sleek, segmented mass against his upper back, giving the Toa a slight hunch. His form -which is not particularly physically imposing- belies his strength and speed.Personality: Oreius can often appear serious and grim, but he is kind and honest at heart. He hates injustice and cruelty, and enjoys a good joke. He is always determined to give his all in the pursuit of his goals, and will never give up, even in the face of extraordinary odds. He often seems withdrawn and aloof due to Inu's presence in his mind.Weaknesses: Activating Inu temporarily robs Oreius of his elemental and mask powers, and activating for longer than ten minutes will burn out his body, eventually resulting in death. His determination to fight to the end, no matter the odds, can -and has- put him in danger.Biography: Oreius was born and raised in Ta-Koro, and lived there all his life. Strong and brave, he served with the Ta-Koro Guard for several years, helping defend the village from Rahi attacks and other threats. Famous for his strength and speed in combat, he was also known for his kind heart and easy laughter.After learning of a Rahkshi attack in Le-Wahi, Oreius, with Vakama's permission, left the Ta-Koro Guard to bring warning and aid to Nokama in Ga-Koro, hoping to do something more against Makuta than simply guard his village.In Ga-Koro, Oreius was approached by a mysterious Matoran who told him that he had a part to play in the second Great Prophecy Turaga Vakama had told him of. Instructed to wait for 'the Wanderer,' Oreius stayed in Ga-Koro for several weeks before being located by Stannis, the Wanderer. Oreius joined Stannis' group and, after locating the rest of the Chosen Matoran, they embarked on a journey across the island to collect the six Essence Stones, relics that would grant them the power of the First Toa.[/color][color=#800000;]Upon collecting the six Stones, the Wanderer's Company assembled at the Suva Nui, where they were transformed into Toa. Immediately upon their transformation, they were set upon by six Rahkshi, whom they defeated with the help of their new powers.[/color] [color=#800000;][color=#000080;]Name: CaelGender: FemaleSpecies: ToaAlignment: GoodMask: Mask of HealingElement/Powers: WaterWeapons: WaterAppearance: A slim, lithe Toa of Water with golden eyes, Cael's body is a deep cobalt, and she wears light armour of midnight blue. She wears a cloak of the same colour, and a full waterskin always hangs at her side, along with a satchel carrying various herbs and medicines.Personality: [color=#000080;]Cael[/color] is gentle and kind-hearted, but shes not soft. She wont mince words, especially in a tight situation, and she will fight for those she cares about. Her first impression often belies her cheerful nature, as she often appears quiet and serious at first.Weaknesses: An elemental adept, [color=#000080;]Cael[/color] has little experience with weapons, and is quickly outmatched in hand-to-hand combat. [/color][color=#000080;]Biography: When she was quite young, [color=#000080;]Cael[/color] entered the training of a Water Toa who had mastered the arts of healing. Under this Toas tutelage, [color=#000080;]Cael[/color] gradually learned both how to precisely manipulate her element and how to use a mask of healing to its maximum potential. Her teacher taught her how to use water, the healing element, to soothe injuries and speed healing, and as this required a high level of elemental mastery, it was a given that [color=#000080;]Cael[/color] would eventually become extremely skillful in the controlling of her element. She emerged from her studies both a capable healer and an elemental adept, able to manipulate water in many subtle ways.[/color][color=#000080;]Setting up shop in Ga-Koro, [color=#000080;]Cael[/color] quickly gained a reputation as a marvelous healer. She has served the Ga-Matoran for many years, but lately has wondered if her services might be of better use elsewhere on the island, especially with the Makuta's shadow looming darker than ever.[/color][color=#000080;]In-Game History: After a Matoran named Joske was nearly killed fending off a Rahi attack on Ga-Koro, Cael put her prodigious skills as a healer to use by bringing the Ta-Matoran back from the brink of death. Joske later came into possession of a Toa Stone and became a Toa. Unused to his new powers and finding it difficult to control himself, Joske remained under Cael's care. She eventually managed to teach him control over his emotions and his element. [/color][/color][color=#800000;][color=#000000;]Name: JinGender: FemaleSpecies: VortixxAlignment: HerselfMask: NoneElement/Powers: NoneWeapons: Two green metal fans, beautifully crafted and razor-sharp, though they look harmless. Several small knives.Foreign Tech: Two small, circular, electrical emitters that attach to Jins palms. When activated, they can deliver an electrical shock to whatever they are touching. The power of the shock is dependant on how much stored energy she chooses to emit. Draining the battery in one go will emit a large, paralyzing burst of electricity, but the same amount of power can be spread out over a greater number of shocks that will do less damage, usually only causing distraction and temporary numbness or pain.Once the battery has been drained, it will take a day or so to recharge. The emitters can be used while recharging, but the amount of electricity they can emit is solely dependant on the amount of power left in the battery. (approved by Nuju Metru)Appearance: Tall and lean, Jin dresses in tight black and green clothes that dont hinder her movement. She wears metal gauntlets and greaves to protect her hands, arms, and shins, but otherwise wears no armour. Her eyes are dark green, and her claws are razor-sharp.Personality: Jin is confident, always assured of her place in life, and sometimes seems to enjoy looking down on others. She can be overbearing and brash sometimes, but shes a good person to have on your side. She doesnt pull punches, and can be blunt.Strengths: Jin is a practitioner of an unknown form of martial arts. Her body is her weapon; she fights with little else, her fists and feet usually dealing enough damage by themselves. However, she can also fight with two fans, which look beautiful and delicate but are actually razor-sharp and deadly. Extensive training has lent her excellent coordination and extremely swift reflexes.Weaknesses: Jin has no mask or elemental powers. She takes pride in the strength of her body and her claws; her overconfidence is her greatest weakness.Biography: Jin washed up on the shores of Mata Nui with little save the clothes on her back and the knives at her belt. It is unknown where she came from or who she was, but Jin hasnt lost any time in becoming who she is now. That is, a mercenary and a scrapper who wont back down from any fight. Shes also a petty thief, and is responsible for multiple injuries, deaths, and destructions of property.[/color][color=#2F4F4F;][color=#000000;]In-Game History:[/color][color=#000000;] After carrying out a mission in Po-Wahi, Jin returned to Ga-Koro and attempted to drink herself into a stupor. Instead, she met Dorian, a fellow assassin who offered her a job in the Bad Company, a group in Xa-Koro. The pair travelled to Xa, where Jin met Grokk, Dorian's friend and colleague. After Dorian was nearly killed fighting Heuani, Jin rescued him and saved his life by carrying him to safety.[/color][/color]
[color=#2F4F4F;]Name: BartanSpecies: SkakdiElement: SonicsGender: MaleAlignment: HimselfPowers/Abilities: Impact VisionWeapons: A zamor launcher with a collection of spheres. These spheres can be filled with anything Bartan [/color][color=#2F4F4F;]desires; several of them contain an unknown solution that explodes violently, rivalling a Madu Cabolo.He also carries a large, spiked mace.Appearance: Bartan is a physically imposing specimen of a Skakdi, even among other Skakdi. He stands [/color][color=#2F4F4F;]head and shoulders above most other beings, and that's not including his light gray spines, which add [/color][color=#2F4F4F;]another sharp and pointy ten inches to his height. His body is dark gray, and he is clad in ramshackle [/color][color=#2F4F4F;]silver armour; bits and pieces of metal are strapped to his body, giving him a little extra protection. [/color][color=#2F4F4F;]His broad, sneering smile is pearly white, save for one prominently displayed gold tooth.Traits: The best word to describe Bartan is "crazy". He's not technically insane, but he acts like it, [/color][color=#2F4F4F;]taking extreme risks and doing whatever he likes, whenever he likes, however he likes to do it. He's a [/color][color=#2F4F4F;]sucker for a good fight, and will often jump into a brawl simply for the fun of throwing a few punches, [/color][color=#2F4F4F;]taking pleasure in wanton destruction and overall mayhem. He's not exactly the smartest guy on the [/color][color=#2F4F4F;]block, but he's quite original when coming up with loud insults and foul language to throw at an [/color][color=#2F4F4F;]opponent.Strengths: Tall, broad, and incredibly strong, Bartan is the definition of a physical fighter. He can [/color][color=#2F4F4F;]both take and deal a great amount of damage, often simply battering at an opponent's defenses until they [/color][color=#2F4F4F;]give way. He is skilled in combat, having done little else with his life, and, though not particularly [/color][color=#2F4F4F;]clever, is as unpredictable as they come.Weaknesses: As previously said, he's not particularly clever, and has little appreciation for anything [/color][color=#2F4F4F;]resembling subtlety.Biography: After washing up on the shores of Mata Nui, Bartan quickly got started [/color][color=#2F4F4F;]causing as much chaos as possible. Nobody knows where he came from or what he did there, though it's [/color][color=#2F4F4F;]hard to imagine him doing anything different than what he does now. He'll readily talk about his past, [/color][color=#2F4F4F;]but the story changes each time, so no one's really sure exactly who he is.[/color][color=#000000;]Name: KaiapoSpecies: ToaGender: MaleAlignment: GoodMask: The Mask of GrowthPowers: Elemental Control of EarthWeapons: Twin black iron caestus (battle gloves); a longsword made of an unknown black metalDescription: An enormous Toa, Kaiapo is built tall and broad, standing at least a head taller than most Toa. He wears simple black armour with steel-gray underarmour. He wears his caestus most of the time, only taking them off to clean them. A long black sword is sheathed on his back, though he rarely, if ever, uses it.Personality: Though belied by his size, Kaiapo is quiet and thoughtful. His hulking physique hides a sharp mind, though he doesn't often open his mouth to reveal it. When he does speak, he is short and to the point, but his words are kind. A gentle giant of sorts, Kaiapo is always aware of the needs of those around him, and he does his best to meet them, giving of himself and what he has in order to make others' lives easier.Weaknesses: Kaiapo will look out for others before himself, putting their safety and wellbeing before his.Biography: No one knows where Kaiapo came from. No one knows if he grew up on the island, but if he didn't, his arrival was so quiet and unpronounced that no one noticed it. It seems as though he's always been here, as though he grew from the roots of the island, but no one's ever asked him for the real story. He has been a steady presence in Onu-Koro for as long as anyone can remember, helping and protecting those in need.[/color] [color=#000000;]Name: Caerus [/color][color=#000000;]Species: Ba-MatoranGender: MaleAlignment: HimselfMask: Powerless black RauPowers/Abilities: NoneWeapons: NoneAppearance: At first appearance, though handsome, most would label Caerus eccentric. The predominantly black Ba-Matoran is always reading or writing, and often refuses to acknowledge people standing right in front of him. Though he usually wears a handsome dark gray suit jacket and a polished black Rau, his clothes are often unkempt and his face unshaven. [picture pending]Personality: Though he appears eccentric and harmless on the surface, Caerus is truly a manipulative and power-hungry creature. He is only concerned for his own welfare, and will con, scheme, and manipulate his way to the top. His chief interest is in knowledge, the more obscure the better, and its use in his advancement of power.Weaknesses: Caerus has never been strong or particularly skilled in anything, save the spoken and written word. He is physically weak even compared to other Matoran.Biography: Caerus, from the beginning, was always a master of language. His chief work was in composing letters and speeches and papers for use by richer or more powerful people, but he also worked as a simple scribe, transcribing documents and reports. While much of it was tedious, it allowed him the opportunity to come into possession of many secrets that he would otherwise not know. People brought him information and had him write a speech; merchants gave him numbers and facts and had him write reports and letters that helped them make a profit.[color=#000000;]In addition to his legitimate business, Caerus also found that the right information was worth a good deal to the right person and the right time. Always careful to keep himself hidden -and, thus, safe- he sold secrets back and forth between rival businessmen, politicians, and organizations. He was always cautious in the selling, making sure to deal through different people and under different aliases to keep his identity hidden, and he gradually grew rich off the sale of knowledge.[/color][color=#000000;]But knowledge, rather than money and power, gradually became Caerus' chief goal. As his business expanded, he was able to employ others to keep him informed as to the goings-on around the island; he was able to hire others to buy and sell information, keeping himself safe while still taking a cut. He spent his time piecing all the knowledge he had gathered together, unravelling plots and mysteries, and always searching for ever more elusive secrets that he could use when the time came. Knowledge itself became his obsession, and while his empire grew, he himself was largely unconcerned with it. He devoured texts of any shape and size, seeking knowledge above all else, becoming an expert on history and the Matoran culture itself as he sought to understand the world around him to its fullest extent.[/color][color=#000000;]Now, Caerus finds value only in information. The greater the secret, the more valuable it is, and the more likely the Matoran is to listen, and to pay. He is still a master wordsmith, and writes all the time, forging his knowledge into weapons, but he is ever hungry for more, and the power that comes with it.[/color] [color=#800000;][color=#006400;][color=#006400;] [/color][/color][/color][/color][/color]
Edited by Half a Cup of EW, Apr 28 2013 - 12:18 AM.
Posted Feb 01 2012 - 11:14 AM
Edited by The Swedish Chef, Mar 09 2012 - 08:36 PM.
Posted Feb 04 2012 - 11:28 AM
Edited by Zakaro, Feb 04 2012 - 02:58 PM.
The Journey has reached the first destination, the City of Flames...
Just call me Zakaro, no matter what's up there.
Posted Feb 04 2012 - 03:25 PM
Edited by King Joe, Feb 04 2012 - 03:30 PM.
Posted Feb 06 2012 - 02:14 PM
- [*]A detailed description of her or her appearance: Tall as 2 Mata Nui Matoran, tan armor with blue body, kind of chubby, red feet, wears a blue and tan Kakama.[*]Weakness(es): Fears oceans, rivers, anything with water. Can't swim. Can't run fast in water.[*]Name: "Soundspeed" (?)[*]Species: Toa[*]Gender: Male[*]Powers and/or weapons: None[*]Alignment: Good[*]Biography: Was born in a carnival night. Likes to spend time nearby green hills on Mata Nui. Has a rather non-serious attitude and jokes about everything, but he can get serious when he wishes.[/list]
Posted Feb 12 2012 - 04:11 PM
Posted Feb 13 2012 - 06:33 AM
Edited by The First Evo, Feb 13 2012 - 06:35 AM.
I AM BACK,
and I am a Gentleman.
Click here for awesomeness.
Posted Feb 13 2012 - 01:57 PM
Edited by VampireBohrok, Feb 15 2012 - 12:43 PM.
And at last I resolved to scale that tower, fall though I might;
since it were better to glimpse the sky and perish, than to live without ever beholding day.
Posted Feb 14 2012 - 08:29 AM
Posted Feb 15 2012 - 05:18 PM
[font="'courier new', courier, monospace;"]"I have come because I am a Prophet. Though I have no eyes, I can see the future. I can see the truth. I can see the world breaking, over and over again in my mind. I have come to save it."[/font]
[color=#6666cc;]Name: Klavier, the ProphetGender: MaleSpecies: ToaMask: Kanohi Pakari, Great Mask of StrengthPowers: Klavier is a Toa of Air, though he is not of Le-Koro. As such, he has control over the wind and air. However, Klavier's control over the element is a little more subtle than most. He uses his powers to overhear conversations, to bring in smells, and sometimes to be his eyes as he has none. He also uses the wind in combat as a precision tool, seemingly giving it life, a life that fights like a martial artist. Weapons: Klavier's most notable weapon is the giant sword he carries around. Easily dwarfing any Matoran, this sword is nearly taller than its owner by a span. Actually, calling it a "sword" is rather generous. It's really just a giant hunk of black iron with a sharp edge. It's pretty hard to break though. And it's sharp. And heavy. Appearance: Klavier is tall, muscular, scarred. His body is entirely black, with the exception of the criss-crossing white scars that run across his body. He keeps himself covered with rags and cloaks, dirty from travel and wear. His eyes are covered by white bandages which protect them from the elements. Biography: "My name...is the Prophet."[/color]
[color=#6666cc;]"I come from a land long forgotten by the sun, by light. There is only darkness and the smell of smoke. The sounds of screaming and the taste of blood. My eyes never developed because they had nothing to see. I could only hear. And touch. And smell. And taste. I was born into it and from that land, I took my strength, my fire, my will to live. I refused to die."[/color]
[color=#6666cc;]"My days were spent in brutal pain. They gave me a weapon and told me to fight an enemy I couldn't see. I would scream, I would cry, I would gnash my teeth until I could hear my enemy, until I could smell him, until I could take my sword and slice him through. My early days, though I had no concept of time really, were spent in this way. They were spent killing and training for something. One day, they placed a stone on the back of my head and I changed. All of a sudden, I could taste the wind on my teeth. The air was mine and all of a sudden I could see more than darkness. I could see the wind."[/color]
[color=#6666cc;]"But with the wind came the Vision. The Vision is the only thing I have ever seen and is the only thing I will ever see as far as I know. It is fire or so I've been told. All flashing colors and burning and death. The world, I'm told, on fire. Only I, in my wisdom, could stop it. I told them what I could see several times, in triplicate. Every day. Until they let me go. They told me to spread the word. They told me to trust in the Vision and unite the nations against the coming Fire, against my Vision."[/color]
"I have come because I am a Prophet. Though I have no eyes, I can see the future. I can see the truth. I can see the world breaking, over and over again in my mind. I have come to save it."
[color=#6666cc;]Weaknesses: Klavier is blind. As such, he relies on his elemental abilities to bring him sensory cues which makes even the act of being difficult without his powers. He's also blind. [/color]
[color=#6666cc;]Currently: Klavier found himself in a bar, an illustrious watering hole for some of Ta-Koro's finest citizens, including several members of the Ta-Koro guard. After having no money to pay for his drinks, Klavier engaged in a brief scuffle with a bouncer that nearly turned into a battle with the Ta-Koro Guard. Klavier turned himself in, but not before leaving a lasting impression with his strange tales and great power. [/color]
[color=#6666cc;]Klavier resided in a Ta-Koro prison after being arrested by the Ta-Koro guard until he was rescued by Huron, a Toa with his own motivations for freeing Klavier. Theme Music: "The Trio" by Ennio Morricone[/color]
[color=#6666cc;]"Django" by [font="arial, helvetica, sans-serif;"]Luis Bacalov[/color][/font]
[color=#6666cc;][font="arial, helvetica, sans-serif;"]"The Lonely Shepherd" by Zamfir[/color][/font]
[color=#6666cc;][font="arial, helvetica, sans-serif;"]"Eunuch Provocateur" by the Mars Volta[/color][/font]
[color=#6666cc;][font="arial, helvetica, sans-serif;"]"Dambala" by Exuma[/color][/font]
[color=#6666cc;][font="arial, helvetica, sans-serif;"]The Path of the Allseer[/color][/font]
[color=#993399;]Name: GwyladinGender: FemaleSpecies: MatoranMask: Kanohi Kualsi(powerless) Powers: Gwyladin is a Matoran and as such has no elemental or mask powers. She does, however, seem to possess a strange power of prophecy and foretelling that is, according to her, uncontrollable. Weapons: Appearance:Biography: My entire life I feel like...like I've been lost, you know? Just sort of...drifting from place to place. Not so much a loner but simply one unbound. My older brother(he's not my real brother) has taken care of me since I was born, which I don't remember. I don't think I had parents. My brother might have. I don't know. We don't talk about it. We don't talk about much of anything. My brother is mostly a presence rather than a person, a thing that is rather than a thing that does, that thinks, that breathes, you know? [/color]
[color=#993399;]Currently: Theme Music: "The Ancient Dragon" by Motoi Sakuraba[/color]
[color=#993399;]"Oh Comely" by Neutral Milk Hotel[/color]
[color=#993399;]"Nameless Song" by Motoi Sakuraba[/color]
[color=#993399;]"Miranda That Ghost Just Isn't Holy Anymore" by the Mars Volta[/color]
[font="'courier new', courier, monospace;"]"I am surrogate parent, guardian. That has been my business and so shall it be for the foreseeable future. She calls me 'brother' and thus shall I be called until Mata-Nui opens his gates for us."[/font]
[color=#696969;]Name: The Brother[/color]
[color=#696969;]Gender: MaleSpecies: Vortixx Powers: Though he does not have any elemental powers due to his status as a Vortixx, the Brother is a highly trained martial artist and assassin who has whetted his blade against many opponents who actually did have elemental powers. As such, the Brother is well-versed against fighting opponents with elemental powers. He can fight with knives, blades, and staves, though he prefers the first and last. He is also a skilled doctor, which goes hand-in-hand with his role as a poisoner. After all, the only difference between a poisoner and a doctor is the size of the dose. Weapons: The Brother, unlike most assassins, relies on guile and trickery rather than open combat to kill his opponents. The Brother is well-versed in numerous poisons with effects that range from violent sudden death to a subtle failing of the internal organs over the course of a year. He is also fairly skilled at constructing improvised explosions. He also carries a large number of knives stored in various places throughout his person. He also carries a quarterstaff made up of interlinking pieces of metal that can be retracted and expanded at will that is his principle weapon when he is forced to fight. The Brother is also missing his left arm. It is replaced by a metal prosthetic which has limited functionality. Appearance: The Brother, like most Vortixx, is abnormally tall but does not possess most musculature. Instead, he is incredibly lanky, resembling a scarecrow. The metal from his prosthetic arm glimmers in bright light, but otherwise his body is a uniform black. He tends to wear fairly nondescript clothing, usually a light brown monk's robe or some sort of armor, depending on the situation. His clothing is not what you would call distinctive. Biography: "My entire life has been one, generally, one colossal mess, one infinitely repeating loop of failures. My parents were exiles from a Vortixx community I'll never see. The exact details of my birth are hidden to me and, if I'm going to be completely honest, I'm not too terribly excited about hearing about it. My parents are dead. The less that's said about that, the better. Suffice to say, the majority of my life growing up was spent on a ship with my father, who was an awful parent and I don't even care that he's dead. Not one bit."[/color]
[color=#696969;]"I ended up getting dumped off the boat and found myself free from all earthly constraints on some island in the middle of nowhere that no one had ever heard of. Luckily for me, this island while nameless turned out to be the nest of [REDACTED]. On their head, they appeared to be a group of peaceful farmers but they are actually a group of...specialists. In the art of making sure people die. Quickly or slowly, painfully or painlessly. Thus began my second childhood."[/color]
[color=#696969;]"How I found Gwy is my own business. The reasons I travel with her are my own, not anyone else's. Not her's, not my client's, not [REDACTED]. Mine. I am surrogate parent, guardian. That has been my business and so shall it be for the foreseeable future. She calls me 'brother' and thus shall I be called until Mata-Nui opens his gates for us." [/color]
[color=#696969;]Weaknesses: The Brother has no elemental powers. He also detests violence and will go out of his way to avoid a fight unless absolutely necessary. He also is missing his left arm, which limits his dexterity in combat. [/color]
[color=#696969;]Currently: Theme Music: "Untrue" by Burial[/color]
[color=#696969;]"Feel It All Around" by Washed Out[/color]
[color=#696969;]"Run Boy Run" by Woodkid[/color]
[color=#696969;]"Concierto de Aranjuez" by Miles Davis[/color]
Edited by Vismund Seraphim, Apr 25 2013 - 08:01 PM.
"The only difference between past and present..."
"Lives, lived, will live."
"Dies, died, will die."
"If we could perceive time as it truly was..."
"What reason would grammar professors have to get out of bed?"
Posted Feb 17 2012 - 07:28 PM
Posted Feb 19 2012 - 06:01 PM
Description: Totally silver with the exception of his dark green eyes and heartlight. A brown cloak with a variety of pockets on the inside. Most of the time the cloak is swept back or taken off altogether.
Weakness: Is better at blocking hits then taking them. If something does get through to him it takes more from him then from a normal person.</li>Name: Kale IronshaperSpecies: ToaGender: MalePowers: Elemental Iron powers.Weapons: A pair of wrist blades hidden in the armor of his forearm. A basic longsword and a metal tube filled with protosteel sand.</p>Alignment: Song/Po-koro GuardPersonality and history: Kael was raised in a small village on the border between Onu and Le wahi. The only child of a well off family made sure that he had a decent upbringing. His mother and father stressed ethics and manners while teaching him and told him stories of great heroes. When he left his village he saw the state that the island was in and was driven to help. After a time of wandering, he joined the Song after they helped bring down Heimalis. After a time, he went back to wandering (although still a part of the Song) and joined up with the Fowadi where he now serves as First Mate. During his travels across the island, he has learned how to take care of himself. He prefers to use his head in a fight.
Skills: Foraging, basic first aid and pinpoint accuracy with his element and mask.
Name: LenatDescription: Black primary colors with dark green secondary. His hands and arms are covered in scars from experiments gone wrong.Weakness: As a mechanic he is not all that great at combat.Species: VortixxGender: MaleWeapons: Magnetic Manipulation GlovesA pair of metallic weave gloves that create a magnetic field with a radius of about three feet. They were designed to help a mechanist in his trade and are not made able to handle large weights. Unable to be used for extended periods of time.Semiautomatic Miniature RhotukaThis small scale weapon is designed to fit in one hand and fire small wheels of corrosive energy. Each wheel is capable of melting through an in of rock. If more fire power is needed it can be charged up to fire more powerful shot. Must recharge after five shots.Equipment: A set of tools that include things such as files, saws, screwdrivers, anything one might need in his profession.Skills: As a Vortixx engineer Lenat is able to maintain and to an extent, create, pieces of technology. Although the higher tech the piece is, the harder it is for him to do anything with it.Alignment: GoodHistory: As is the case with most Vortixx, not much is known about Lenat before he showed on the beaches of Ta-wahi one day, missing his memory and everything bu the gloves on his hands. Since then he has made himself a life in Ta-koro, helping to keep the different pieces of technology that protect the town running. However, it has never felt like a home to him and he feels like he should leave soon and explore the island more.Personality: Prefers not to say anything if it is not needed, although this does not keep him from striking up a conversation, especially if he sees something that catches his interest. Likes to help people out since he sees it as a way to make contacts that might help later.
Name: LorenDescription: A fairly normal sized Toa with grey main coloration and black secondary. His eyes glow out of his Kualsi in a shade of light grey and have a hint of laughter in them. A large black, burn resistant cloak normally covers the nicks and dings that his armor has gather over the years, including a trio of jagged claw marks that run over his left shoulder and halfway down his back. His shortswords are held in brown leather sheaths on either hip. A small black bag hangs from the swordbelt with a trio of stars sewn onto it.Species: ToaGender: MalePowers: Sonic elemental powers and teleportation from his Kualsi.Weapons: A pair of high tensile strength short swords that have been tweaked to allow for easier use in combination with his element.Weakness: Can be somewhat impulsive and rush into danger to help innocents.Alignment: Good, Ta-koro GuardPersonality: Good natured, cheerful, always willing to help out a friend. His experience in the guard has made him a fairly good leader. Has an ironclad set of morals that he will not break no matter what.Biography: Loren was an adventurer for the first couple hundred years of his life, eventually joining the Ta-koro Guard after they saved his life from a pack of Kane-ra that one of his enemies had gathered and launched at him. His experience in the field helped Loren to repeatedly deal with attacks by Makuta worshipers and rahi, allowing him to steadily rise through the ranks until he reached Lieutenant. However, he has started to become discontented with the Guard lately, after watching time and again how the crook got away because procedure needed to be followed. Not that he had a problem with following rules, he just feels like the Guard could do with a few less of them.
Edited by Silvan Haven, Mar 26 2013 - 01:24 AM.
"I serve the weak. I serve the helpless. I am their sword and their shield. If you want to strike at them, you must go through me, and I am not so easily moved."
Posted Feb 19 2012 - 08:26 PM
Edited by Toa Vakaja 2012, Feb 22 2012 - 07:47 PM.
here be the link to me profile page! ARG!!!!
I make the most random creature mocs the world has ever seen. most of them have up to 12 legs!! Dont judge me! I am a pyromaniac, and proud of it.
FIRE = GOOD now you know common sense! this is also my philosophy!!!!!!!
Posted Feb 20 2012 - 10:25 AM
species: VortixxAppearance: tall, wears mostly monochromatic black armor, with some sparse purple on legs and shoulders. Purple helmet.Name: Kitane (Alias:Nanashi)Gender: maleaPowers and/or weapons: two daggers, Elemental Emulator(can emulate elemental powers that have been used against him in last 24 hours. Can overheat and takes time(1-2 posts) to clone a power.),purple helmet made of metal from the southern continent.Alignment: True Neutral(right now)Bio: He has no memory of how he got to mata nui or who he is. He has been mysteriously appearing on different islands, and is now on mata nui. Why or how this happened, not even he knows. Hie has(among other places) been to Zakaz, the Southern Continent, and a large city(metru nui).Name:AiriosApperence: A male toa of fire with heavy armor, a mask of shielding, and a custom fire swordSpecies: Toa of FireAlignment:Chaotic GoodBio:Airios has lived in ta-koro his whole life, and is an avid Kohli fan. He craves adventure, and tends to do things 'for the heck of it '. He has a selfish side, and is very stubborn.Ex-Shades------------------The Shades are an order of assassins, with there goals unknown. There leader is referred to as The Higher. However, they have taken an interest in Nanashi for unknown reasons.(Taka)VortixxTall, similar color scheme to Nanashi. Wears a long, almost invisible cloak.MaleA long sword, Collapsible blade, Art of Shadowbending(allows him to be almost invisible in a crowd or dark place).Neutral EvilBio: An assassin since a young age, he has extreme experience.(Gorugon)VortixxLight purple armor like Nanashi's, Recurve bow, razor-tipped arrows in leather quiverFemaleNeutral EvilBio: Taka's sister, grew up with him, both recived similar training. Most males are stunned apon sight of her, which is why her alias is Gorugon(Gorgon)
Edited by The Lonesome Wanderer, Dec 08 2012 - 09:38 PM.
"Go beyond the impossible, and kick reason to the curb! That's how Team Gurren rolls!"
Posted Feb 26 2012 - 08:51 AM
Edited by SillyCordak, Feb 26 2012 - 08:58 AM.
Posted Feb 26 2012 - 10:17 PM
Posted Feb 28 2012 - 07:30 PM
anyone here a fan of the band Skillet?
please, feel free to check out my YouTube channel!
Posted Feb 29 2012 - 06:49 PM
[color=#800080;]Name: TawaraSpecies: Ni-Matoran (Matoran of Lightning)Gender: Female[/color][color=#800080;]Age: 17 in Matoran years.Appearance: Tawara’s armor is worn, despite her youth. Her chest, hips, lower arms and legs, mask, shoulders, and feet are a deep purple-blue, so dark it’s almost black. Her upper arms and legs, stomach, and back are white, and there are yellow markings on parts of her body. She is slightly below the average height for a Matoran. Her eyes are the pale electric blue characteristic of Ni-Matoran.Mask: A powerless Matoran mask in the shape of a noble Kanohi Ruru.[/color][color=#800080;]Widgets: [/color][color=#800080;]None.[/color][color=#800080;]Wardrobe: A shabby tunic and a black, hooded cloak.[/color][color=#800080;]Equipment: A bow and a quiver of arrows, a skinning knife, and a journal that once belonged to Gyren, a friend she killed by accident.[/color][color=#800080;]Powers: Powerless, or perhaps a slight resistance to electrocution, if that’s what Matoran of Lightning have.Alignment: Neutral Good at heart, but can definitely wax True Neutral from time to time.History: Tawara came to Mata Nui on a boat from a distant island. She arrived battered and starving. WIth her bow, Tawara was able to hunt for food until she found a village, but has still lost several more pounds than is healthy for a Matoran. She has lost some friends in the past, and is mistrustful of strangers. [/color][color=#800080;]Tawara comes from a village on the coast of a large island to the west called Goara Nui. Goara Nui is ruled by a tyrannical tribe of Av-Matoran who oppress the other Matoran living there. No Toa have been seen on Goara Nui for thousands of years, and the Av-Matoran tell the other tribes there that the Toa are dangerous (thinking that Toa might help the Matoran rebel against them). Tawara and her family tried to escape the island after offending the Av-Matoran, but Tawara was separated from the others while on the ocean. She saw their boats approach land, however, and presumes them to be alive.[/color][color=#800080;]Growing up in Goara Nui has shaped Tawara's personality to be a strange mix of cynical and naive. On the one hand, the Matoran is used to being half-starved on a daily basis, and expects other people to be primarily motivated by self-interest. On the other, Tawara was raised in a land where the government had absolute control over its subjects and was very efficient at enforcing its laws. She has never experienced the chaos which pervades Mata Nui, which has very little government to speak of. On Mata Nui, criminals are allowed to run unchecked.[/color][color=#800080;]Recent events at Ta-Koro have left Tawara shaken and paranoid. She has had multiple brushes with death in the previous two days and is constantly afraid that one of the psychopaths and murderers that Mata Nui seems to be full of will kill her, though she is not the type to show her fear easily.[/color][color=#800080;]Tawara has recently begun to forget her past, and now all of her memories have disappeared ('cause I was dumb enough to forget the amnesia clause at the beginning).[/color]
[color=#800080;]Strengths: A good shot with a bow, good survival skills, a fast runner, mistrustful of others (the last one can be a strength or a weakness).Weaknesses: Is a Matoran in a universe of super-powered beings, obviously, hopeless at wielding very heavy weapons (can barely pick some swords off the ground), no combat experience, mistrustful of others (the last one can be a strength or a weakness).[/color]
Edited by Death of the Endless, Apr 07 2013 - 01:26 PM.
"When the first living thing existed, I was there, waiting. When the last living thing dies, my job will be finished. I'll put the chairs on the tables, turn out the lights and lock the universe behind me when I leave."
- Death, The Sandman
Posted Mar 02 2012 - 01:25 PM
Posted Mar 02 2012 - 10:35 PM
- [*]Name: Alzon[*]A detailed description of her or her appearance: Slim among other Toa, with shoulders that aren't very broad and thin limbs, although his legs are about average. He wears white armor with light blue highlights, comprising of a breastplate, shoulder pads, gauntlets, and greaves. The shoulder and breastplate have small light blue spikes that resemble icicles and the gauntlets also have these that extend to his knuckles. [*]Physical Weaknesses: Fire, close combat, hand-to-hand[*]Personal(Mental, emotional?) Weaknesses: Often quick to charge into what he believes is right. This will often involve stealth and sometimes unnecessary violence. [*]Species (Toa, Matoran, Turaga, et cetera): Toa[*]Gender: Male[*]Powers and/or weapons: Uses the element of ice, as well as a set of five throwing knives worn at his waist and a 3 foot rapier across his back[*]Alignment (good, evil, neutral, et cetera): Good, for the most part[*]Personality and history: He's often friendly to those he meets for the first time, but not trustworthy until he gets to know them. He is something of a wanderer, never really having a home, and he for some odd reason favors the desert of Po-Wahi.[*]Mask: Kanohi Miru, Mask of Flight[*]Combat Style: Likes to make icicles appear under his enemies to throw them off balance, or shoot small icicles at them. Doesn't care for open combat, rather preferring to find cover and use his sword if necessary. Throws his knives when wishing to use stealth.[/list]
I figure I may as well do PBZPs now. But, I have a terrible work ethic,so they may take a while.
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
blue=taken, red=in progress
Posted Mar 03 2012 - 10:11 PM
- [*]Name: Krohu[*]Species: Le-Matoran[*]Gender: Male[*]Alignment: Good[*]Weapon: Disk, Kahu Bird[*]Powers: More Agile, due to the inate Air elemental powers[*]Personality and history :Once apart of the Le-matoran windriders, he left wanting to explore the island and to help others travel using his kahu bird. After a time of rich knowledge he began to make a profit (in order to sustain him) but prefers to be generous. On one of his travels to Ta-koro, he met a ta-matoran who offered a fixed disc launcher as opposed to the dual man kahu bird normally used, and he accepted. This way he had a way to defend himself at range from rahi and the like, previously stuck to the 1 disc. He is currently taking a tour around Po-Wahi looking for customers, but due to the recent dark times he isnt afraid to help out when needed.. Very brave, Very tactical but somewhat clumsy, he prefers to plan ahead[*]A detailed description of her or her appearance: A teal Kanohi Calix, as well as teal arms. Green body and feet, with yellow eyes. Seaweed discpack (from ga-koro) and a charred bamboo disc, a gift from the forger at ta-koro[*]Weakness(es): Weak against Gravity, Magnetism and Iron as they force his bird to land, aswell as water attacks when on the ground. Prefers to stay airborn and generally isnt adept at fighting ground oponents[*]Anything else deemed necessary: Not sure if a Kahu bird counts as an NPC or even a weapon, so i can edit him out of needed[/list]
axonn, trying to excape my signature
Posted Mar 04 2012 - 03:30 PM
[color=#daa520;]Name: Ihrey (Ear-ay)Species: Toa of ElectricityGender: FemaleAlignment: Neutral, but whoever pays higher wins her favour.Weapon: Two daggers in pouches at her waist, for the occasions where stealth or swiftness is necessary. She prefers to hold her daggers with the blade pointed towards her elbows, but will vary depending on the situation. She keeps a large broadsword strapped to her back for melee combat against tougher enemies, which she dislikes and considers cumbersome.Powers: A Kanohi Volitak, Mask of Stealth, which she acquired as payment for a dangerous mission. She also has her typical powers of electricty. During combat, she will refrain from using them as she wishes to prove herself physically capable without having to resort to cheating. This code also extends to her Kanohi, which she will refrain from using unless she needs to make a quick getaway.Personality and history : Anyone who spends too much time around Ihrey will commonly use the words “cunning”, “ruthless” and “unpleasant” to describe her. She has poor social skills and is passively aggressive, her idea of a joke usually resulting in injury. She is insecure about her abilities and should she be offended, she will analyse the offender and attempt to pick out any anxieties, before using them to get revenge. Ihrey is an independent mercenary who is content to carry out any task for the correct wage.A detailed description of her appearance: A beryl coloured Kanohi Stealth. Her armour is a very dark shade of blue, with a few gold highlights on her upper arms and thighs. Some sections of her armour are just pure black. She has orange toned eyes. Her armour is light, which allows her to move around swiftly and silently.Weakness(es): Her arrogance and determination are her biggest weaknesses, if an opponent knows just how to make use of them correctly. Once she has her mind set on something, she will not let up on her goals. At the same time, her overconfidence in her abilities can commonly put her in dangerous situations that she may not actually be capable of getting out of. Her headstrong determination to prove herself can put her in risky positions when fighting an enemy that has no such issues.[/color][color=#000000;]Name: Kurot (Coo-rott)Species: VortixxGender: FemaleAlignment: Neutral, but willing to join whatever side she deems most worthy.Weapon: Two serrated daggers at her side in leather sheaths, capable of firing non-elemental blasts of shadow energy, should she focus hard enough. She is capable of fighting with a variety of heavier and stronger melee weapons, but with the intention of subtlety, chooses not to.Powers: The non-elemental bolts of shadow she is capable of firing from her daggers.Personality and history: Kurot has a strong moral code of assisting the innocent. Being a mercenary for as long as she can remember, she has no qualms with theft or killing, as long as she deems it necessary. She was part of a group of thieves and murderers along with Ihrey, but decided to depart for reasons of her own. She is usually upbeat and friendly, believing pessimism to be a terribly dull way of proceeding through life. Despite her warm exterior, if threatened, she can quickly turn cold and dangerously calculating.A detailed description of her appearance: A regular sized Vortixx with deep blue eyes. She has slim, light, black armour with silver highlights underneath.Weakness(es): As a weakness, she can be too trusting. Without intending to, she can occasionally leave her back wide open, just begging to be stabbed.[/color][color=#808080;]Name: Masirov (Mass-ih-rov)Species: Toa of GravityGender: MaleAlignment: GoodWeapon: A large and incredibly sharp scythe which he keeps strapped to his back. Should that fail, he also keeps a Kanoka disk launcher behind the scythe, which, while he is not too amazing at aiming, he considers himself capable.Powers: His control over gravity, which he is constantly manipulating in order to lighten the load he carries on his back. He has also donned a Kanohi Mask of Rebounding, which he uses on Kanoka disks fired, to ensure he never runs out.Personality and history: Masirov is an incredibly optimistic and cheerful warrior and perfectly content to work in teams. Descriptions of him note the mischievous twinkle in his eyes as he constantly thinks up news jokes and plans any pranks to think of.A detailed description of her appearance: A six foot tall Toa with dark grey, spiked armour. Underneath the grey armour is tweaks of both silver and black.Weakness(es): He is claustrophobic and fears underground locations, such as the majority of Onu-Koro. His reasoning for this is he is aware of what gravity can do and fears being on the receiving end of it.[/color][color=#0000cd;]Name: Suchia (Soo-shah)Species: Toa of WaterGender: FemaleAlignment: Neutral, bordering upon evil.Weapon: Two large, ornate swords that she dual wields with. She carries a single dagger with her, but prefers not to have to use it.Powers: A strong control over water, with a habit of using it in excession, which can leave her exhausted.Personality and history: In one word, Suchia can best be described as “aggressive”, loving nothing more than hurting or being able to hurt. Upon first meeting her, she can seem pleasant and well-mannered, but after a while, that illusion breaks and she becomes her old, violent self again. She was once in a team with Kurot and several others, but left after her bloodlust resulted in her being feared and alienated from the rest of the pack.A detailed description of her appearance: Regular Toa sized being, with white and blue armour, lined with spikes along the shoulders and wrists. She wears a regular blue Calix and has deep orange eyes.Weakness(es): During combat, she loves going on the offensive. Without realising, nor caring, this can leave her wide open for any unforeseen attacks. When she uses her water powers, she usually overdoes the amount necessary, summoning an entire tidal wave when a small pool of water would be necessary, which could leave her entirely vulnerable if she wears herself out too quickly.[/color][color=#2f4f4f;]Name: Dynra (Dinn-rah)[/color] [color=#2f4f4f;]Species: Toa of Magnetism[/color][color=#2f4f4f;]Gender: Male[/color][color=#2f4f4f;]Alignment: Good, switched from neutral.[/color][color=#2f4f4f;]Weapon: Dynra wears two wrist blades strapped across his arms, which he takes a strong pride in and has started referring to them with names such as “Saren” and “Reja”.[/color][color=#2f4f4f;]Powers: Dynra wields a Kanohi Mahiki, the mask of illusions, which has been his since he was transformed from a mere Matoran. He is awfully protective of it and has at times been rumoured to have named it, along with his blades. What he named it remains unknown. As well as this, he also has his power over magnetism, which he enjoys bringing into a battle.[/color][color=#2f4f4f;]Personality and history: Dynra is most easily described as a “smooth-talker”, or at least, he likes to believe that he is. Most of his attempts at flirting usually come across as forced and painful to be in the vicinity of. However, whether this is merely an act for the sake of humour remains to be seen, as he can be quite competent in imitating for the purpose of spying, accompanied with the help of his Mahiki. Rumours state that before he settled into a Toa team, he used to be part of another group of rag-tag mercenaries and thieves, amongst Suchia, Ihrey and several others. Reports indicate he may once have been close to Kurot, likely in just friendship.[/color][color=#2f4f4f;]A detailed description of his appearance: Dynra dons an iron grey Mahiki to cover his face, as well as wearing sleek grey with highlights of black streaked here and there. The slimness of his armour gives him the impression of being taller than others, though he is still six feet in height, just like all Toa.[/color][color=#2f4f4f;]Weakness(es): In general he comes across as painfully headstrong and has a habit of teasing those around him, a habit which is likely to someday earn him a dagger in the back if he isn’t careful.[/color][color=#006400;]Name: Viroki (Vuh-roh-key)Species: Skakdi of airGender: FemaleAlignment: Evil.Weapon: Viroki carries a vicious looking pronged spear with her, which is green in colour. She is skilled in using it, but generally prefers not to have to bother with the effort of swinging it around.Powers: Being a Skakdi of air, her powers include the manipulation of air when used in conjunction with the powers of another Skakdi. Her eye power is that of heat vision.Personality and history: Purely self-centred and sadistic, Viroki is largely only interested in herself and how she can improve her own situation. She once belonged to a gang of mercenaries along with Dynra, Suchia, etc. After a while, they went their separate ways, much to Viroki’s discontent. Since then, she has determinedly been trying to find a way to get them back together and to expand her control. She is highly manipulative, having a Matoran servant named Fidelas, who she discovered mentally broken and proceeded to raise as her own, encouraging him to be loyal to none but herself. Her intentions with him are questionable, but so far she seems only to use him as an assassin. In general, while she has no qualms with combat, she would prefer to let others do the work for her.A detailed description of her appearance: She wears dark emerald armour over herself, along with a few splashes of silver, here and there. Her spine is littered with vicious looking spikes. Her eyes are a brutal red.Weakness(es): Her sheer love of manipulation can create a great deal many enemies for herself. Her headstrong stubbornness is dangerous too, as it could lead to an unpleasant end if she doesn't quite know when to give up. Compared to other Skakdi, she is also quite weak, due to her lack of practise in combat as a result of her general avoidance of it.[/color][color=#b22222;]Name: Fidelas (Fid-da-lass)[/color][color=#b22222;]Species: Matoran of fireGender: MaleAlignment: Viroki and Viroki only.Weapon: Fidelas is equipped with a bow and arrow, of which he is perfectly capable of using. His skills are more based in stealth and long range, but if the worst comes to worst, then he has a large knife strapped to his waist which he will not hesitate to use.Powers: As a Matoran, Fidelas has no mask or elemental powers. He is a fast thinker and equipped with good eyes and ears as well as a fearsome determination and stubbornness.Personality and history: Mentally, Fidelas is broken. At a young age, Fidelas was captured by a gang of Skakdi slavers who tortured and abused him for their own amusement whilst putting him to strenuous, laborious activities that they daren’t do themselves, with a collection of other slaves. Eventually, he was discovered as the last survivor by Kurot back when she was still in her gang, on a mission, but by then his mind had all but abandoned him. At first, the Vortixx elected to take him to professional help, but Viroki convinced her otherwise. Since then, Viroki shaped him to be a merciless killer and to obey her every word. In exchange, she treats him like her son. For that, Fidelas is cold and seemingly emotionless when carrying out tasks. He bears no allegiance to anyone but the one who trained him and cared for him. At times, he still wakes screaming to the memories of his enslavement.A detailed description of her appearance: Fidelas bears a Noble Garai, which is ineffectual, with him being a Matoran. He wears dark red and black armour, which gives the impression of smoke. At the best of times, his eyes look empty, despite whatever emotion he may be portraying.[/color][color=#b22222;]Weakness(es): His unending devotion to Viroki. No matter what, he obeys what she requests, as both she and Kurot were the first two to ever show him some semblance of kindness for years. Without Viroki, he is often confused and needs to be led before he can think to do anything.[/color][color=#ff8c00;]Name: Xavor. (Zay-vor)[/color][color=#ff8c00;]Species: Vortixx.[/color][color=#ff8c00;]Gender: Male.[/color][color=#ff8c00;]Alignment: NeutralWeapon: His body is literally covered in explosives. He carries small, metallic spheres which hold different effects, such as flares to blind the opponent, smoke bombs to conceal himself, strobe lights to disorientate, or straightforward bombs to cause terrible damage. They are kept on different compartments in different parts of his armour, such as shoulder or thigh. It varies, but they are always present. Along with these, he carries a serrated knife, the spikes of which vibrate in a saw like motion, for cutting through almost anything. This knife can also extend via a mechanism to the size of a full length blade, should it prove necessary.[/color][color=#ff8c00;]Powers: He has no powers of any real significance, at least to anyone’s knowledge. The closest he may have according to any third party’s theories could be an ability to read minds, due to his almost disturbing connection with Zhorya, and ability to prey on the weaknesses of any he talks to.Personality and history: The best advice anyone can ever give is to never, ever trust him. Nobody can ever be certain what he’s planning, but the chances are it will never work out well for anyone. He is chaotic and unpredictable, but always working with his and his partners best interests at heart. He has a habit of behaving as irritatingly as possible to those he’s talking to, for the purpose of watching their frustration grow. He seems to take pleasure in the despair and negative emotions of those around him. His past is completely unknown. Details such as how he met his partner and became who he is fluctuate wildly in each retelling, one story massively contradicting the other. As such, his history is a mystery.A detailed description of her appearance: He bears the typical armour of a male Vortixx, coloured in black and green. He has sharpened his claws to a vicious level, so they prove a constant danger to all. Xavor has deep, red eyes, and wears a constant, sinister smile on his face that has never disappeared for years.Weakness(es): His frustrating behaviour has created him dozens and dozens of enemies in the past. For his attitude, his only worldly friend is that of his partner.[/color][color=#40e0d0;]Name: Zhorya (Zorr-yah)[/color][color=#40e0d0;]Species: VortixxGender: MaleAlignment: Neutral.Weapon: His body is literally covered in explosives. He carries small, metallic spheres which hold different effects, such as flares to blind the opponent, smoke bombs to conceal himself, strobe lights to disorientate, or straightforward bombs to cause terrible damage. They are kept on different compartments in different parts of his armour, such as shoulder or thigh. It varies, but they are always present. Along with these, he carries a serrated knife, the spikes of which vibrate in a saw like motion, for cutting through almost anything. This knife can also extend via a mechanism to the size of a full length blade, should it prove necessary.[/color]
[color=#40e0d0;]Powers: He has no powers of any real significance, at least to anyone’s knowledge. The closest he may have according to any third party’s theories could be an ability to read minds, due to his almost disturbing connection with Xavor, and ability to prey on the weaknesses of any he talks to.Personality and history: The best advice anyone can ever give is to never, ever trust him. Nobody can ever be certain what he’s planning, but the chances are it will never work out well for anyone. He is chaotic and unpredictable, but always working with his and his partner’s best interests at heart. He has a habit of behaving as irritatingly as possible to those he’s talking to, for the purpose of watching their frustration grow. He seems to take pleasure in the despair and negative emotions of those around him. His past is completely unknown. Details such as how he met his partner and became who he is fluctuate wildly in each retelling, one story massively contradicting the other. As such, his history is a mystery.A detailed description of her appearance: He bears the typical armour of a male Vortixx, coloured in black and green. He has sharpened his claws to a vicious level, so they prove a constant danger to all. Zhorya has deep, blue eyes, and wears a constant, sinister smile on his face that has never disappeared for years.[/color][color=#40e0d0;]Weakness(es): His frustrating behaviour has created him dozens and dozens of enemies in the past. For his attitude, his only worldly friend is that of his partner.[/color][color=#800000;]Name: Donte (Donn-tay)Species: Ta-MatoranGender: MaleAlignment: Neutral, though he believes he’s good.Weapon: One long broadsword which he calls ‘Rebellion’. Is actually fairly blunt and far too heavy for his usage.Powers: As a Ta-Matoran, very few.Personality and history: Quick to anger, Donte is a hot-headed Matoran who acts younger than he actually is. He walks with a swagger and is incredibly headstrong in what he does. He has a tendency to act on impulse and get into fights without thinking the consequences through, only considering his emotions at the time. He is also incredibly paranoid and is known to accuse random things of being demons. Nothing he’s fought has actually been a demon so far. [/color][color=#800000;]A detailed description of his appearance: A shot, red and black armoured figure. Donte wears a red Noble Ruru, with black highlights towards the top. His armour is fairly sleek allowing him to be as agile as is possible for him. He did try to wear a cape once but stopped when he kept getting it caught in doors.[/color][color=#800000;]Weakness(es): An incredibly unlikeable individual and he doesn’t even seem to realise it. His overconfidence may one day be his downfall as his attempts to endear himself to people will often just make them angrier.[/color]
[color=#808080;]Name: Rasinov (Rah-sin-of)Species: Skakdi of iceGender: MaleAlignment: Neutral[/color]
[color=#808080;]Weapon: For all situations, he keeps a hefty crossbow strapped to his back. He had been trained to battle with a spear but currently prefers to fight from a distance, firing bolts into all who dare stand against him.Powers: He has the power to wield ice when used in conjunction with another Skakdi. His eye vision is of the telescopic variety, a function which he delights in using to pinpoint any targets.Personality and history: None can be assured on his personality as he says too little to give it away. His silence is unlike Ihrey’s as it cannot be sourced to anti-socialness or a disliking of the company he shares. He just has a habit of refusing to speak unless spoken to. Rasinov was once part of a group of mercenaries, whose members also included Ihrey, Kurot, Suchia, Viroki, Dynra and, unofficially, Fidelas. However, the circumstances surrounding their breaking up are unclear and even asking won’t get a word from Rasinov’s lips. A detailed description of her appearance: His armour is a shining pearly white to coincide with his ability to manipulate ice. Most of the time it’s gleamingly spotless as he takes great care to clean it as often as possible. It’s easy to tell if he is having a bad day by just how dirty his armour can be.Weakness(es): He is a difficult person to get to know and so is often something of a lone ranger. His constant stoic expression and cold, calculating silence can often deter people who want to form a partnership, thus leaving him alone and friendless. [/color]
Now I just have to find a way to enter without getting in anyone's way.
Edited by The Affably Evil Automaton, Feb 04 2013 - 01:57 PM.
Chapter four - Desire
Posted Mar 06 2012 - 11:50 AM
Edited by Akaku94, Mar 14 2012 - 03:45 PM.
Posted Mar 07 2012 - 06:17 AM
Edited by Trad of Law and Order, May 31 2012 - 04:33 AM.
Posted Mar 11 2012 - 11:09 AM
Edited by Rahkshi 7, May 26 2012 - 06:57 PM.
Posted Mar 12 2012 - 01:49 PM
[color=#696969;]Imported characters:[/color][color=#696969;]From Gravity:[/color][color=#008000;][/color][color=#008000;]Name: Ryker[/color][color=#008000;]Species: Toa of Air[/color][color=#008000;]Gender: Male[/color][color=#008000;]Powers: Elemental power over air, flight.[/color][color=#008000;]Kanohi: Kadin[/color][color=#008000;]Weapons: Two shortswords, a small blowdart shooter with darts coated with poison. The poison can knock out a matoran and causes a Toa to feel tired and off balance.[/color][color=#008000;]Description: He had matte black armor over lime green skin, he carries his two shortswords on his belt. He is very handsome, but despite his good looks, the Toa almost always wears a hooded cloak[/color][color=#008000;]Alignment: Neutral, Crimson Nova[/color][color=#008000;]Personality and Traits: Ryker is an expert thief, able to crack almost any and every safe there is. He joined the Crimson Nova out of profit, and would just as easily turn against them. He is a double and triple crosser, and its hard to tell if he's on your side or not.[/color][color=#008000;]Weaknesses: Everything a Toa of Air is weak to. His armor isn't very thick in some places.[/color]
Edited by Elrond of Rivendell, Apr 15 2013 - 10:57 AM.
Gentlemen, it's time to spread the word. And the word is: Panic
life is not a question of how long we live, but what we do with the life we have
Posted Mar 19 2012 - 09:49 PM
Edited by AvengerForLife, May 25 2012 - 11:06 PM.
Posted Mar 20 2012 - 03:29 PM
Edited by Toa Vahi: toa of time, Mar 20 2012 - 03:34 PM.
Posted Mar 21 2012 - 11:00 AM
Edited by Jinklemeister, Mar 25 2012 - 10:29 PM.
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