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Bionicle themed Magic cards


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6 replies to this topic

#1 Offline tamuru

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Posted Mar 09 2014 - 10:04 PM

I've been working on a bunch of magic cards based on various bionicle characters, I've got enough that I feel like posting, so here they are.

 

for the bohrok, I was inspired by the 'splicers' from Scars of mirrodin block.

 

Gahlok%20Hive.pngKohrak%20Hive.pngLehvak%20Hive.pngNuhvok%20Hive.pngPahrak%20Hive.pngTahnok%20Hive.png

 

 

The bohrok queens, fairly simple, playing off their telepathy, each has half a 'lord' ability, so having them both on the battlefield is a big boost, and they're typed as bohrok, so they'd benefit from the hive abilities.

 

 

Cahdok%20Bohrok%20Queen.pngGahdok%20Bohrok%20Queen.png

 

 

I intend to make the kal, and va as well.

 

Bonus Token

 

 

Bohrok.png

 

 

and a way to make more tokens than just the hives.

 

 

Hive%20Burst.png

 

 

I made a bunch of kanoka, disks, which act as spells, of a sort. they can be played for zero. if you want to, it can sit there, add to metalcraft, do whatever else you want with a low cost artifact. or you can "fire" them. each has an X ability, representing the scaling powers of the kanoka.

 

 

 curing_kanoka.jpgenlarging_kanoka.jpgfreezing_kanoka.jpgregenerating_kanoka.jpgreshaping_kanoka.jpgshrinking_kanoka.jpgteleporting_kanoka.jpgweakening_kanoka.jpg

 

 

 

 

 

Edit: Please use spoiler tags for storyline-related spoilers only. If you are concerned about image size, please consider linking to the images instead.

-Wind-


Edited by tamuru, Mar 10 2014 - 08:02 PM.

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#2 Offline Azani

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Posted Mar 09 2014 - 10:45 PM

Somehow, you were able to give each of these cards a strongly Bionicle vibe, while retaining many of the specifics of the Magic card design style. I used to be a fan of Magic: the Gathering, many yearsago, and these cards are an awesome blast of nostalgia for me. It's good to know that you plan to make more.

Edited by Artakha's Nephew, Mar 09 2014 - 10:46 PM.

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I can also be found under the username Azani on SolisMagna.com and the BioMediaProject forums. Check out SolisMagna.com, as it is exactly what we need to maintain interest in Bionicle. Also, I highly recommend [url=http://www.bzpower.com/board/topic/11507-bionicle-nova-orbis-new-world/Nova Orbis, an awesome comic series by NickonAquaMagna.

Check out the script for Mysterious Island, an adaption/reboot of the 2001 Bionicle story which I am writing. It's also a musical.

 
Bionicle is returning in 2015!

#3 Offline tamuru

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Posted Mar 10 2014 - 01:36 AM

I've got more! this time the bohrok va, all 1 drops that help bohrok. I know that it's turning out to be really parasitic, but I figure a little bit is okay in a design, and what are the bohrok if anything but parasitic.

 

Gahlok%20Va.png

The biggest stretch, but I figure some form of evasion would help.

Kohrak%20Va.png

I wound up making each of the bohrok colors have one with a free ability, and one with a CC ability, there's a nice symmetry to it. this one can spiral out of control, and combined with the kohrok hive, I think it could make for a delightfully cruel control deck.

 

Lehvak%20Va.png

every tribe needs a mana dork

Nuhvok%20Va.png

not as useful on its own or with its corrosponding hive. could be better, but still. combat trick.

Pahrak%20Va.png

another combat trick, this one works very well with it's hive, giving you 8 damage off of one creature.

Tahnok%20Va.png

yet again, combat trick. cheap, simple.


Edited by tamuru, Mar 10 2014 - 08:06 PM.

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#4 Offline Azani

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Posted Mar 10 2014 - 01:49 AM

The Bohrok Va cards are also nice; however, do you plan to do cards for the Toa Mata or Toa Nuva also? Since you've made cards representing all of the Bohrok Va, in addition to cards for each type of Bohrok and the queens of the swarms, it would balance out the group to have some good guys.


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I can also be found under the username Azani on SolisMagna.com and the BioMediaProject forums. Check out SolisMagna.com, as it is exactly what we need to maintain interest in Bionicle. Also, I highly recommend [url=http://www.bzpower.com/board/topic/11507-bionicle-nova-orbis-new-world/Nova Orbis, an awesome comic series by NickonAquaMagna.

Check out the script for Mysterious Island, an adaption/reboot of the 2001 Bionicle story which I am writing. It's also a musical.

 
Bionicle is returning in 2015!

#5 Offline tamuru

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Posted Mar 10 2014 - 01:57 AM

Eventually, yeah. I've pretty much just been makin them as they come to me. The toa are a challenge of their own though, keeping each team mechanically distinct is the main challenge. I can't just make every red toa have the firebreathing ability, much as that would make things simpler. I also plan to do the masks and tools, which leaves me with the question, what's a Toa without any Mask or Tool? not much. fear not, the Mata are certainly on my list. rather high up too.


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#6 Offline Canis Lycaon

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Posted Mar 10 2014 - 07:53 AM

Kohrak Hive should be Bohrak creatures you control - as is, the hives can activate it's ability.

 

Tahnok Va should have the same fix. Only creatures are affected by summoning sickness, so giving haste to a noncreature artifact is redundant.

 

The Kanoka should have at least some ability if you don't sack them. (Maybe "{T}, Sacrifice this: Deal 1 damage to target creature or player"?)


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I used to have a banner here.

 

But that RPG is dead.

 

What now?


#7 Offline tamuru

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Posted Mar 10 2014 - 06:51 PM

Can't believe I missed that about the bohrok, you're absolutely right.

 

I do agree with the point about the kanoka, but I have one major problem, and that's space.  Reshaping already has 8 lines of text, any more and it just gets silly.


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