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Mata Nui 3D Game

bionicle 3d game mata nui

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43 replies to this topic

#41 Offline doodleloot

  • Members
  • Aquatic Guardian

  • 30-April 14
  • 387 posts

Posted Jul 12 2014 - 07:09 PM


Btw, in case you need any help with 3D models, feel free to contact me. I'd love to contribute to the project  :)

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Mata Nui Online Game III: Destinies

#42 Offline bionicleFanatic

  • Members
  • Toa

  • 13-March 14
  • 126 posts

Posted Jul 14 2014 - 02:18 PM

Thanks [ :)] Ta-Wahi was already indev before I gave the project a break, so the whole landscaping is kinda done... All that's left to do is bug fixes and implement a story mode [:P] Kinda like a quest system that takes you through the game, gives you some direction.

Okay folks, after a long break from the game I'm back and working on it again! [:D] Numerous bugs/glitches have been fixed, such as the doppler effect on the background music, Midak's T-square pose, the Ussal's speed and the pickaxe inventory position glitch. Ta-Koro's scenery is nearly done (Boy, it sure looks dark with all the volcanic rock [:P]) and I'm just putting in the last items and scripts. I'm guessing the newest version will be available by the end of the month [;)]

Thanks to everyone for your comments, they've helped a lot [:)]

Edit: We also now have a wiki! [:D] http://mn3d.wikia.com/wiki/ It's still in it's early stages, but I hope to have a lot of helpful info on the game included there, as well as walkthroughs and tutorials.

Edited by bionicleFanatic, Jul 15 2014 - 11:01 AM.

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#43 Offline MoonKnight

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  • Tohunga

  • 10-July 14
  • 22 posts

Posted Jul 20 2014 - 02:51 AM

Hope this is gonna be good)
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#44 Offline bionicleFanatic

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  • Toa

  • 13-March 14
  • 126 posts

Posted Jul 20 2014 - 12:22 PM

I hope so too, according to some alpha testers it's the best area yet, so....

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