doodleloot Posted July 13, 2014 Share Posted July 13, 2014 Awesome.Btw, in case you need any help with 3D models, feel free to contact me. I'd love to contribute to the project 1 Quote Hail Denmark Link to comment Share on other sites More sharing options...
bionicleFanatic Posted July 14, 2014 Author Share Posted July 14, 2014 (edited) Thanks [ ] Ta-Wahi was already indev before I gave the project a break, so the whole landscaping is kinda done... All that's left to do is bug fixes and implement a story mode [] Kinda like a quest system that takes you through the game, gives you some direction.Okay folks, after a long break from the game I'm back and working on it again! [] Numerous bugs/glitches have been fixed, such as the doppler effect on the background music, Midak's T-square pose, the Ussal's speed and the pickaxe inventory position glitch. Ta-Koro's scenery is nearly done (Boy, it sure looks dark with all the volcanic rock []) and I'm just putting in the last items and scripts. I'm guessing the newest version will be available by the end of the month []Thanks to everyone for your comments, they've helped a lot []Edit: We also now have a wiki! [] http://mn3d.wikia.com/wiki/ It's still in it's early stages, but I hope to have a lot of helpful info on the game included there, as well as walkthroughs and tutorials. Edited July 15, 2014 by bionicleFanatic 1 Quote Link to comment Share on other sites More sharing options...
MoonKnight Posted July 20, 2014 Share Posted July 20, 2014 Hope this is gonna be good) Quote Link to comment Share on other sites More sharing options...
bionicleFanatic Posted July 20, 2014 Author Share Posted July 20, 2014 I hope so too, according to some alpha testers it's the best area yet, so.... Quote Link to comment Share on other sites More sharing options...
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