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The Official RPG Planning Topic


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1108 replies to this topic

#1081 Offline Ninth Krayzikk

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Posted Dec 22 2014 - 11:23 AM

Has the Entropy Beetle plot progressed at all? It seems to only be the same few people posting, but I feel like it should be a huge event. All of Le-Koro was evacuated, that doesn't happen very often. Shouldnt there be some staff involvement? 

 

Wrong topic. :P You're looking for the News and Discussion Topic.


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#1082 Offline Toa Levacius Zehvor

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Posted Dec 22 2014 - 02:05 PM

 

Has the Entropy Beetle plot progressed at all? It seems to only be the same few people posting, but I feel like it should be a huge event. All of Le-Koro was evacuated, that doesn't happen very often. Shouldnt there be some staff involvement? 

 

Wrong topic. :P You're looking for the News and Discussion Topic.

 

Take a drink?

 

Anyway, for my RPG on the asylum, there would be some kind of an unknown monster that comes at certain nights and attempts to kill people. No, it's not always successful, but it's a reason to be wary. Characters that survive will be put to the ultimate test of figuring out what is going on, and at random scientists will be made patients. The whole game is essentially a plot twist.

 

The location would be on an island very similar to Alcatraz, except high up and with sharp rocks lining the shores. There would be a lot of testing on the "patients" and not all of them are really insane. Plus anyone who plays as a scientist will be tasked to errands and will be completely naïve to any plot-important occurrences.

 

No playable doctors, methinks. Too many factions makes for an odd split. Let the players form up naturally. Plus, it works better thematically.

 

My main issue so far is I don't see what specifically makes this a Bionicle RPG. Any thoughts on how you plan to accomplish that?

 

-Toa Levacius Zehvor :flagusa:


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#1083 Offline Tiragath

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Posted Dec 22 2014 - 02:44 PM

 

Nothing official from me, but I was thinking of an asylum RPG. Any thoughts on that?

 

I want everyone reading this to understand, the moment I read this line, I had about seventeen different jokes fly through my head. I am resisting the urge to use all of them and it is impossible.

 

To answer your question: Yes. But saying "asylum RPG" is one thing; giving us a short RPG write up to comment on is what we really need. Just do what you want, guy.

 

- SNIP -

 

There's a fairly simple way to get rid of the Toa, which ties directly into the lore. Just say that almost all Toa went Nova in an ancient war long ago. The survivors were purged with great effort, and all Toa Stones were destroyed, to keep the same thing from ever happening again. The few who remain are in isolation, with most now passing due to age; those who yet live are paranoid and incredibly powerful.

 

Another way to go about things, thematically, is to say that there is no more Destiny, for whatever reason. As someone must be Destined to become a Toa, without Destiny, no more Toa may be created. Finding ways to artificially create Toa, perhaps with the aid of stones crafted by an allied elder Toa (if one could be made, perhaps as a plot point?) would thus become a major objective for at least one of the nations.

 

Now, to alleviate the concern for tanks which is fuel - don't have them be traditional tanks, or use fuel. Rather than normal treads, have them operate as giant landships, with levitation disks holding them just above the ground, and some contraption derived from similar technology driving the machine forward. Light and Medium tanks would move at the same speed; however, Light ones would be capable of achieving limited flight, giving them a greater advantage. Heavy ones would be too large to move the same way, and would thus require standard engines; Fikou would just keep doing what they're doing.

 

In general, remember that it's a Bionicle RPG; do the Bionicle thing.

 

-Toa Levacius Zehvor :flagusa:

 

 

Toa ; It's a combo of death via battle + lack of destiny. I have a more fleshed out post waiting in the wings, I just end up editting it every time I mean to post it. Matoran have an external macguffin that allows turaga-level elemental powers. Skakdi and Vortixx are going to be present, but limited in various ways (for example, tanks are obviously matoran sized)

 

Toa Stones ; These are actually a planned plot point later into the game, so *REDACTED* and yeah.

 

Tanks ; Again, more info post is gonna be made. Eventually. The main classes of tanks will be keeping the treads and have been revised to have a liquid fuel system + a kanohi as a "battery" that will give them some of the powers associated with them. Seeing as how most Toa and Turaga are dead, those great and noble kanohi have to have SOME use.

 

As for questions about the geography, I don't plan to move the nomansland between the remaining civilizations. If it HAS to be constantly traversed for trade and messages or whatever, it loses some of the hamfisted mystery associated with it. The expedition into it for mysterious objects of power is more or less the only major exploration of it in the current age. The various states/factions aren't openly fighting because there exist no clear advantages. In a somewhat run down world, fighting a battle with valuable resources without a big advantage would be... Iffy at best imo.


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#1084 Offline IcarusBen

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Posted Dec 22 2014 - 03:11 PM

 

 

Has the Entropy Beetle plot progressed at all? It seems to only be the same few people posting, but I feel like it should be a huge event. All of Le-Koro was evacuated, that doesn't happen very often. Shouldnt there be some staff involvement? 

 

Wrong topic. :P You're looking for the News and Discussion Topic.

 

Take a drink?

 

Anyway, for my RPG on the asylum, there would be some kind of an unknown monster that comes at certain nights and attempts to kill people. No, it's not always successful, but it's a reason to be wary. Characters that survive will be put to the ultimate test of figuring out what is going on, and at random scientists will be made patients. The whole game is essentially a plot twist.

 

The location would be on an island very similar to Alcatraz, except high up and with sharp rocks lining the shores. There would be a lot of testing on the "patients" and not all of them are really insane. Plus anyone who plays as a scientist will be tasked to errands and will be completely naïve to any plot-important occurrences.

 

No playable doctors, methinks. Too many factions makes for an odd split. Let the players form up naturally. Plus, it works better thematically.

 

My main issue so far is I don't see what specifically makes this a Bionicle RPG. Any thoughts on how you plan to accomplish that?

 

-Toa Levacius Zehvor :flagusa:

 

Well, I'm certain Metru Nui has some psychiatric facilities, and considering the complete lack of OSHA compliance the city has, I'd assume that such an asylum would have something running around inside. I'll take a wild guess and say that if a Matoran asylum had a monster running around, it'd be a combination of Freddy Fazbear, Freddy Kruger, and that thing running around inside that house in Amityville.

 

Plus, such a concept has a rather easy solution; just add robot, stir throughly, microwave for 5 minutes, enjoy.


Edited by IcarusBen, Dec 22 2014 - 03:12 PM.

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#1085 Offline Shadowhawk

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Posted Dec 22 2014 - 10:14 PM

Now, to alleviate the concern for tanks which is fuel - don't have them be traditional tanks, or use fuel. Rather than normal treads, have them operate as giant landships, with levitation disks holding them just above the ground, and some contraption derived from similar technology driving the machine forward.


No no no no.

Tanks must have treads. Tanks are not cool without those enormous chainlink wedges of heavy, mean-looking iron and steel going clank-clank-clank and digging into the dirt and kicking up great billows of dust and grappling through the blood and mud and crushing rubble and dead bodies beneath them. That'd be... like... a dragon without talons, or teeth. It's just not the same. It's just not as... poetic. B-)


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#1086 Offline timageness411

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Posted Dec 22 2014 - 10:20 PM

Don't know how well it would work out, but an alternative idea would be to slap some tank-looking armor and weapons onto some Manas and call it a day.


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#1087 Offline Roman Torchwick

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Posted Dec 22 2014 - 10:30 PM

 

Now, to alleviate the concern for tanks which is fuel - don't have them be traditional tanks, or use fuel. Rather than normal treads, have them operate as giant landships, with levitation disks holding them just above the ground, and some contraption derived from similar technology driving the machine forward.


No no no no.

Tanks must have treads. Tanks are not cool without those enormous chainlink wedges of heavy, mean-looking iron and steel going clank-clank-clank and digging into the dirt and kicking up great billows of dust and grappling through the blood and mud and crushing rubble and dead bodies beneath them. That'd be... like... a dragon without talons, or teeth. It's just not the same. It's just not as... poetic. B-)

 

 

 

Ditto. 


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#1088 Offline Toa Levacius Zehvor

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Posted Dec 22 2014 - 10:33 PM

No no no no.

Tanks must have treads. Tanks are not cool without those enormous chainlink wedges of heavy, mean-looking iron and steel going clank-clank-clank and digging into the dirt and kicking up great billows of dust and grappling through the blood and mud and crushing rubble and dead bodies beneath them. That'd be... like... a dragon without talons, or teeth. It's just not the same. It's just not as... poetic. B-)

 

 

Ditto. 

 

Don't be silly. Machines don't have treads, animals do. Sheesh, L2Bionicle. :P

 

-Toa Levacius Zehvor :flagusa:


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#1089 Offline ghidora131

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Posted Dec 22 2014 - 11:15 PM

To turn the asylum into a bonkle RPG isn't too hard. Let's do some thing easier, say, a school for Rahkshi.

 

 

To have certain characters be sucked away at random points in the story is pretty essential, or at least I think so. What happens to them is still a mystery, but I'm very open to suggestions for this one. I'm wondering if it would be too hard to keep things peaceable if I add in Vortixx and Skakdi to the mix, considering Skakdi are usually very violent. Toa? no. Insane Toa are just killed unlike this case where people are "helped". But too little species variety means people would not like to play.


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[url=The (supposed) quest for the mask of hype]


touch the sky
learn to fly
legends will carry us thousands of miles
Take a stand
hold the land
make sure that everyone's ready to win
Find the speed
all you need
team up for battle we fly, fly
And if we try
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all the way unto the end.


#1090 Offline Toa of Dancing

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Posted Dec 22 2014 - 11:24 PM

To turn the asylum into a bonkle RPG isn't too hard. Let's do some thing easier, say, a school for Rahkshi.

 

 

To have certain characters be sucked away at random points in the story is pretty essential, or at least I think so. What happens to them is still a mystery, but I'm very open to suggestions for this one. I'm wondering if it would be too hard to keep things peaceable if I add in Vortixx and Skakdi to the mix, considering Skakdi are usually very violent. Toa? no. Insane Toa are just killed unlike this case where people are "helped". But too little species variety means people would not like to play.

Yet Corpus Rahkshi is one of the most successful RPGs this forum has ever seen. It's not species variety, the most important part of an RPG is having an interesting concept and great writing.

 

Just limit Toa and other elemental species, IMO, if you do add them in. Give the asylum an indestructible device that saps elemental energy or something.


Edited by Toa of Dancing, Dec 22 2014 - 11:25 PM.

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#1091 Offline Purple God

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Posted Dec 22 2014 - 11:27 PM

Species variety doesn't really matter too much.

 

Like, I once played an RPG with only Matoran, Toa and Turaga. All one species. It was pretty good anyway.


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~Prepare to fight — for, evidently, you have found peace intolerable.~


#1092 Offline ghidora131

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Posted Dec 22 2014 - 11:42 PM

If someone could please describe such a power-sapping device, that would be extremely helpful in understanding what in the world Dancing's talking about. Also, if this is a success, i'll need someone to help me run it.


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[url=The (supposed) quest for the mask of hype]


touch the sky
learn to fly
legends will carry us thousands of miles
Take a stand
hold the land
make sure that everyone's ready to win
Find the speed
all you need
team up for battle we fly, fly
And if we try
we can survive
all the way unto the end.


#1093 Offline Toa of Dancing

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Posted Dec 22 2014 - 11:54 PM

That's the beauty of RPGs/fan fiction/story telling. You can make up the weird physics, reasons, and purposes for whatever you want. Technology doesn't have to follow the curve of the Bionicle universe to still fit within the realms of the BRPG forum. I think that an asylum RPG could work great.

 

What I'm saying is, if you did include Toa, I would just give a reason as to why they wouldn't be OP. Have the scientists of your world make a serum that limits elemental abilities, or maybe have chips that are implanted into all of the inmate's brains that can limit abilities. That's what I meant.


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#1094 Offline ghidora131

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Posted Dec 22 2014 - 11:58 PM

Perfect! i'll create restraint jackets!(NOT straight jackets, mind you) They're simply a vest that slips over the user that is equipped with electrical stunners, a homing device, and is protosteel braced, so they can't just be cracked in two. They'll be important in some way or another besides that, of course.


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[url=The (supposed) quest for the mask of hype]


touch the sky
learn to fly
legends will carry us thousands of miles
Take a stand
hold the land
make sure that everyone's ready to win
Find the speed
all you need
team up for battle we fly, fly
And if we try
we can survive
all the way unto the end.


#1095 Offline Toa of Dancing

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Posted Dec 23 2014 - 12:01 AM

Exactly. Get those creative juices flowing. That's the reason this topic exists.

 

Now this is sounding interesting. Maybe make it kinda Deadman Wonderland-ish. Or not. But that's the vibe I'm getting here. It intrigues me, for sure.


Edited by Toa of Dancing, Dec 23 2014 - 12:01 AM.

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#1096 Offline Roman Torchwick

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Posted Dec 23 2014 - 12:01 AM

What I'm saying is, if you did include Toa, I would just give a reason as to why they wouldn't be OP. Have the scientists of your world make a serum that limits elemental abilities, or maybe have chips that are implanted into all of the inmate's brains that can limit abilities. That's what I meant.

 

Why not just take away their masks? Wouldn't that be a whole lot easier?


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#1097 Offline ghidora131

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Posted Dec 23 2014 - 12:02 AM

Absolutely no clue what you're reffering to, Dancing.

 

And Roman, it's because they go unconscious.


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[url=The (supposed) quest for the mask of hype]


touch the sky
learn to fly
legends will carry us thousands of miles
Take a stand
hold the land
make sure that everyone's ready to win
Find the speed
all you need
team up for battle we fly, fly
And if we try
we can survive
all the way unto the end.


#1098 Offline Toa Levacius Zehvor

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Posted Dec 23 2014 - 12:02 AM

Perfect! i'll create restraint jackets!(NOT straight jackets, mind you) They're simply a vest that slips over the user that is equipped with electrical stunners, a homing device, and is protosteel braced, so they can't just be cracked in two. They'll be important in some way or another besides that, of course.

 

Heck, here's another idea: Let's say, in this world, a bunch of Toa are going insane, for... some reason, I dunno, probably the Brotherhood. So the sane ones design a sanitarium to care for them. Over time, the sanitarium starts taking in more than just Toa, and becomes more like an asylum, but as the old ones die, the powers start to wane. So, people with elemental powers, of various races, are all taken captive, simply for showing the slightest signs of crazy. The asylum is mostly forgotten, leaving only a few researchers; with lax security, something, which gains powers from non-elemental sources, manages to slip in from the waters. Some of the researchers become wise to this, and find a way to lock the beast in with the patients, though they aren't aware of this.

 

Of course, this leaves mask powers. The solution? Everyone wears common, powerless masks. Not like the insane ones can focus anyways, eh?

 

EDIT: I propose we rename this topic to "Ninjas on Speed".

 

-Toa Levacius Zehvor :flagusa:


Edited by Toa Levacius Zehvor, Dec 23 2014 - 12:03 AM.

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#1099 Offline Toa of Dancing

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Posted Dec 23 2014 - 12:05 AM

It's a manga/an anime.

 

Masks don't provide elemental powers, Roman. Also what Ghid said.

 

I do like Zev's idea as well. Sounds a bit specific, but I like it.


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#1100 Offline Roman Torchwick

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Posted Dec 23 2014 - 12:07 AM

Absolutely no clue what you're reffering to, Dancing.

 

And Roman, it's because they go unconscious.

 

Matoran fall into a coma and can sometimes die without their masks. Toa don't fall unconscious, but their powers become severely limited, since they lose the focus to use them properly. From BS01: Toa feel weak and dizzy, Turaga suffer extreme weakness, and Matoran lapse into a coma-like state if the mask is not replaced within an extended period of time. 


Edited by Roman Torchwick, Dec 23 2014 - 12:07 AM.

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#1101 Offline Tiragath

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Posted Dec 23 2014 - 12:13 AM

 

Perfect! i'll create restraint jackets!(NOT straight jackets, mind you) They're simply a vest that slips over the user that is equipped with electrical stunners, a homing device, and is protosteel braced, so they can't just be cracked in two. They'll be important in some way or another besides that, of course.

 

Heck, here's another idea: Let's say, in this world, a bunch of Toa are going insane, for... some reason, I dunno, probably the Brotherhood. So the sane ones design a sanitarium to care for them. Over time, the sanitarium starts taking in more than just Toa, and becomes more like an asylum

-Toa Levacius Zehvor :flagusa:

 

 

"Up north, the undead are corraled into the undead asylum. To hollow and await the end of days."

 

Dark Souls is actually a primary inspiration for unnamed tank RPG.

 

Which will be done soon.


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#1102 Offline ghidora131

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Posted Dec 23 2014 - 12:13 AM

*steals idea from Zehvor* if you're okay with my burglary, of course.

 

 

 

The Makuta developed a weaponized material that turns Toa insane. Years go by with Toa In institutions, and it eventually is believed Toa are insane no matter what. So only a few players will be nuts, while the rest of them will be their usual nutty selves. :P

 

Normal masks, Toa harnesses, an unknown beast ready to kill, and some entity behind it all who is not only running the operation but is turning Toa into tools, making superpowered artificial warriors powered from the Toa's own minds. In other words, add robot, mix thoroughly, microwave for five minutes, and enjoy. Serves everyone.


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[url=The (supposed) quest for the mask of hype]


touch the sky
learn to fly
legends will carry us thousands of miles
Take a stand
hold the land
make sure that everyone's ready to win
Find the speed
all you need
team up for battle we fly, fly
And if we try
we can survive
all the way unto the end.


#1103 Offline IcarusBen

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Posted Dec 23 2014 - 12:19 AM

Actually, the creature and the lack of powers could be connected. A large sort of nexus designed to sap elemental and mask energy, but said energy isn't disposed of properly, resulting in it coalescing into Freddy Fazbear and Freddy Kruger's lovechild.

 

Basically, less adventure-comedy like the standard BZPRPG, and more survival horror... with robots.

 

You know, ghidora, I could draw up a map of the asylum for you, perhaps flesh out some areas, if you'd like.


  • 0
 

And nostalgia? What nostalgia? I don't have nostalgia! Heh heh heh... Now, if you'll excuse me, I need to finish my 5ft tall MOC of the Mata Nui robot, complete with custom gear action and hollow interior spher-I mean... do homework. 

 

 

Looking for artist to draw a few MOCs for me.

PM me if you want to help!

 

My BZPRPG Profiles

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#1104 Offline ghidora131

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Posted Dec 23 2014 - 12:39 AM

Please do.

 

 

And PM me it when you're done, okay? THXBAI :P


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[url=The (supposed) quest for the mask of hype]


touch the sky
learn to fly
legends will carry us thousands of miles
Take a stand
hold the land
make sure that everyone's ready to win
Find the speed
all you need
team up for battle we fly, fly
And if we try
we can survive
all the way unto the end.


#1105 Offline I Am Ultron Six

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Posted Dec 23 2014 - 03:04 AM

If you're going to let people be Toa, but not give them elemental powers or mask powers (which, for the record, is a step I approve of, hard to make things scary around a character who can set things on fire with their mind) then whats the point in letting them be Toa at all? They're just Matoran, but taller, so why not just stick to Matoran?

 

And if you really were dead set on species variety, why not just set it on Bara Magna? No-one there has any actual powers (pre Mata Nui anyway), its all within weapons. So just make sure they don't get any weapons (which, as an asylum, you should be doing anyway :P) and you're golden. People could be Agori, Glatorian, Skrall...

Plus, there's bound to be horrific stuff left over from the Core War (case in point, the Baterra) which provides an easy origin for your monster


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#1106 Offline Tenth Norik

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Posted Dec 23 2014 - 03:24 AM

One way or another, Toa would simply break the need for tanks.

Like Ultron said, if you really want to have species variety, you can use BM. Which would actually make more sense then Mata Nui.

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#1107 Offline Toa Levacius Zehvor

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Posted Dec 23 2014 - 09:10 AM

If you're going to let people be Toa, but not give them elemental powers or mask powers (which, for the record, is a step I approve of, hard to make things scary around a character who can set things on fire with their mind) then whats the point in letting them be Toa at all? They're just Matoran, but taller, so why not just stick to Matoran?

 

And if you really were dead set on species variety, why not just set it on Bara Magna? No-one there has any actual powers (pre Mata Nui anyway), its all within weapons. So just make sure they don't get any weapons (which, as an asylum, you should be doing anyway :P) and you're golden. People could be Agori, Glatorian, Skrall...

Plus, there's bound to be horrific stuff left over from the Core War (case in point, the Baterra) which provides an easy origin for your monster

 

For once, I actually have a good answer to this question:

 

In the MU, Toa are the mightiest of the mighty. Sure, Makuta and some Dark Hunters are more powerful, but they're the exception, not the norm; further, Toa work in teams, which allows them combat such beings, when such a scenario arises. Thematically, the purpose of a Toa in such a setting is to cast a "mighty have fallen" vibe. In fact, it wouldn't be inappropriate to have Toa become the most discriminated against group, with Skakdi and the like taking advantage of the situation to pummel them while they can't do anything about it.

 

In fact, going off of my idea, that would actually make the situation; kill the ones who are unintentionally powering the facility, everything goes. One might also have the Monster catch wind of this, and start killing off Toa, hoping to cut off the power drained by the energy absorber and close off the facility; thus, rather than gain importance from their powers, they gain importance from their lack of powers.

 

It's all about how you set the tone, in this case. Of course, this really only works if players are willing to roleplay the situation appropriately. I fully endorse the Monster ganking those who don't.
 

"Up north, the undead are corraled into the undead asylum. To hollow and await the end of days."

 

Dark Souls is actually a primary inspiration for unnamed tank RPG.

 
Which will be done soon.

 

Hadn't really made the connection. :P

 

Get this thing done. Even if my main interest in a tank RPG is to see the number of Valkyra Chronicles references in the characters, it's still an interest.

 

*steals idea from Zehvor* if you're okay with my burglary, of course

 

Pssh, it's not burglary when it's given. I doubt I'll ever write an RPG again, so heck, all of my posts are open source.

 

-Toa Levacius Zehvor :flagusa:


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#1108 Offline ghidora131

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Posted Dec 23 2014 - 12:45 PM

*high fives Zehvor* Nice! In fact, let's have a quick summary...

 

 

 

Players start off being transported in security vehicles across the (ocean, wasteland, battleground, etc.) area to the Asylum. Decay and high security are seen everywhere. No one is safe finding a way out on this condition. After all these many years, Toa are considered flat-out insane the moment they become Toa, so in Matoran minds, to be a Toa is a dreadful thing. When they get there, they are allowed to converse, do stuff, eat, read, etc., but at night they will never get a wink of sleep because the monster will roam the halls, searching out those who have high power or something or other.

 

Then there's the doctors, scientists, guards, etc. HOw will they play in, I don't know. But to have an asylum with no kind of supposed medical researchers there is really bad. In an attempt to destroy the minds of the Toa, they give them the fear of the monster, the watchful eye of the doctors and security, and to top it all off, there are horrid amalgamations of deceased Toa, stuffed with electronics and the sort, which will be any type of Toa the monster has killed. Whether or not the player who played the Toa gets control of the amalgamation puppet is rather concerning, since not letting them play it might be considered insulting and deriving them of their playing experience, but then again they might misuse the level that they will be given at that point.

 

And finally, I will need someone who is good at stuff and things to assist me on this. It's going to be huge.


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touch the sky
learn to fly
legends will carry us thousands of miles
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hold the land
make sure that everyone's ready to win
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#1109 Offline ghidora131

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Posted Dec 24 2014 - 10:47 AM

Icarusben is now my official second-in-command of deh whoal theeng! (boo)

 

Anyway, he'll be sending a map over here of the asylum itself.


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[url=The (supposed) quest for the mask of hype]


touch the sky
learn to fly
legends will carry us thousands of miles
Take a stand
hold the land
make sure that everyone's ready to win
Find the speed
all you need
team up for battle we fly, fly
And if we try
we can survive
all the way unto the end.





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