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BZPRPG Tech Illustrations


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>>> BZPRPG TECH ILLUSTRATIONS >>>

 

by the great and powerful Perpetual Darkness (the artist formerly known as D EternalShadow)



So apparently those guys and gals over in the BZPRPG Discussion topic enjoyed my illustrations of some of the native tech, specifically the Patero Launcher.

 

So I'll post whatever I draw and vector here, for your viewing pleasure.

 

I'm also taking requests for illustrations of personal foreign tech. (Free of charge~)

 

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Patero Launcher (Rifle) (Outdated)

 

Patero Launcher (Pistol) (Concept Only)

 

 

UPDATE: Decided to do a redesign of my original Patero illustration. Below are the newer illustrations:

 

Patero Launcher V2.0          [NEW]

 

Inner Workings of the Launcher          [NEW]

 

'Civilian' and 'Military' models          [NEW]

 

 

 / COMMISSIONED WORK / ___________________________________________

 

 

Farzan's Equipment (for Gyro Gearloose/Geardirector)

 

Diskette Pistol

 

Diskette Rifle

 

Rebounding Shield

 

Wrist-Volo

 

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Syvra, Kidona and Celis' Weaponry (for VoxuChro/Voxumo)

 

 

SYVRA:

 

Akrei's Thorn          [NEW]

 

 

KIDONA:

 

Kidona's Vevimo Battleaxe

 

Kidona's Oborui Energy Pistol

 

 

CELIS:

 

Crystal Sosun Pattah

 

Crystal Misericorde

 

Crystal Cane (With hidden blowgun)

 

 

Other Stuff:

 

Alternate Misericorde Colour Schemes

 

First Few Misericorde Variations

 

Original Sosun Pattah Colour Concepts

 

The Crystal Cane's Dragon-head Topper

 

Misericorde Parts  2  3

 

Sosun Pattah Parts  2

 

Misericorde Components

 

Sosun Pattah Components

 

 

toot toot

Edited by Perpetual Darkness
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... What's a Patero? Never heard of it.

 

Context aside, those illustrations look really nice. The images look really crisp and the lighting scheme seems to bring the images to life even though they're obviously illustrations. Did you use a computer program to make them or were they hand drawn?

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The Patero Launcher is just a piece of tech created for use in the Official BZPRPG. Since there were no illustrations of what one would look like (to my knowledge), I took the liberty of putting forth my own vision of the device(s).

 

I start by sketching out a few simple concepts on a sheet of paper, not very detailed. Then I'll take a picture of the sheet with my webcam (I COULD scan them but all I need is a general outline, it's not really worth the time) and vector, colorize and detail it in Adobe Illustrator. Pretty simple process, the hardest part is getting the oblique angles perfect (or as close to perfect as I can possibly get).

 

And thanks for the kind words.

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My problem with this design is that the barrel is by far too narrow for this design. Some patero launchers are big enough to serve as mortars. (Would you care to sketch that design?) According to the tech list:

 

 

Some types of Patero shots include small fireworks, glass-capped Stralix Powder capsules, clusters of bamboo arrows, and even confetti cartridges.

The barrel doesn't seem wide enough for that, especially the bamboo arrow clusters.

 

Other than this, I don't think they're bad designs. They look rather nice, and have made some changes to my concept of Patero launchers.

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I like the designs, especially the practicality of the pistol and it's awesome loading mechanism, as well as the dual-purpose stock of the rifle. From an art standpoint, your designs are very pleasing, while the actual isometrics and orthographic drawings need to be cleaned up, IMO. The problem is, from my talks with Nuju, Patero launcher tech hasn't advanced far enough to have muzzles of that small of a diameter. Patero launchers are meant to be reminiscent of mortars and bazooka-like weapons as well as functioning larger artillery installations. We are nowhere close to having a pistol-sized patero, from what I can tell. I had trouble getting a patero the size of a pump action shotgun approved - even then I had to make it so that the air bladder was connected via a tube to the character's backpack.

 

Sorry if it seems like I'm venting on you - your designs look really nice and I wish they were in the game that way at some point. I just want to make sure that you don't go into a situation where you picture the patero in your mind's eye, while the other players have a different idea, which could stir confusion in a tense situation the patero would likely be used in. Trust me, these guys can get very picky if it gives them an advantage.

 

I would love to see what you do next; don't be discouraged. Your designs are very nice, although your aspects of viewpoint sometimes conflict with each other.

Visit www.BZPRPG.com to view my project of archiving BZPower's RPGs, and also access the BZPower Roleplaying Wiki

BZPRPG Profiles - Ghosts Of Bara Magna Profiles

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I appreciate both the compliments and the criticism, it helps a bunch to take into consideration not just my own views but that of the community as well. I'll work to update the designs and add new ones in the future. It's part of why I'm taking requests; if you'd like me to illustrate something in a specific way, I'll be glad to do so.

 

As for the orthographics, they aren't my strong suit. Hopefully I'll be able to improve those in the future as well.

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  • 2 weeks later...
  • 2 weeks later...
  • 2 weeks later...

*did not realize the topic existed*

I have to say Perpetual darkness, I still love the way you captured my character's weapons, especially Kidona's two weapons. Once again I am so sorry for being picky with the stuff but I am glad you were understanding. Which this reminds me that I need to go and add those to the appropriate BZPRPG profiles

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  • 3 weeks later...

Updated main post with revised illustrations of the Patero Launcher, as well as some more commissioned work from VoxuChro. Enjoy!

 

 

Also, more goodies are on the way. Next up: Volo-Lutu and artillery-sized Patero and Disk Launchers.

Edited by Perpetual Darkness
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