(Sorry for the foggy pictures; the contrast was a bit of an issue. And if you saw this before I posted that note below, the topic was unfinished. Now it's finished!)
Of all the weapons used in the Barraki's conquest, none were as feared or as powerful as Kalmah's mighty Exo machine. (Features piston-supported shoulders and is stable enough to stand on one leg on a hard surface.)
The Exo's main weapon was a flamethrower staff that could torch at close distance, burn down defenses or simply sweep away enemies with brute force.
(This is the hand design I came up with for the Exo, and I like it. The staff clips to the wrist, but the hand's grip is actually necessary to keep the staff from sliding around.)
For long-ranged attack, the Exo was equipped with an explosive plasma launcher. (It's a Zamor variant I designed, and it works reverse to the standard. Rather than pushing a trigger forwards, you push the launcher backwards with the help of the rubber bands to fire it. The axle-acceptor pins provide a good thumbgrip against the arms of the Zamor launcher. The sphere goes into the launcher easily and doesn't fall out at any angle thanks to the angle piece.)
Kalmah never went anywhere without his fabled swords, so he insisted on having storage for them built into the inside of the cockpit of his Exo. (Visorak not included!)
(Cockpit open, you can see Kalmah's swords behind him.)
Kalmah photobombs a picture of the empty cockpit of his own Exo! (Not really, he actually needed to be in the shot so the value balance didn't get messed up.)
("Deactivated mode;" the hook of the staff fits nicely into the lowered shoulder armor.)
Thanks for the patience, hope you like it!
Edited by Akavakaku, Jun 22 2014 - 09:52 PM.