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Kalmah's Conquest Exo

mecha battle contest

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6 replies to this topic

#1 Online Akavakaku

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Posted Jun 22 2014 - 02:05 PM

(Sorry for the foggy pictures; the contrast was a bit of an issue. And if you saw this before I posted that note below, the topic was unfinished. Now it's finished!)

 

photo_1__1__by_orionide5-d7nh99g.jpg

 

photo_3__3__by_orionide5-d7nh9bt.jpg

 

Of all the weapons used in the Barraki's conquest, none were as feared or as powerful as Kalmah's mighty Exo machine. (Features piston-supported shoulders and is stable enough to stand on one leg on a hard surface.)

 

http://th00.devianta...de5-d7nh99m.jpg

The Exo's main weapon was a flamethrower staff that could torch at close distance, burn down defenses or simply sweep away enemies with brute force. 

http://th03.devianta...de5-d7nh9a0.jpg

(This is the hand design I came up with for the Exo, and I like it. The staff clips to the wrist, but the hand's grip is actually necessary to keep the staff from sliding around.)

 

http://th00.devianta...de5-d7nh9bn.jpg

For long-ranged attack, the Exo was equipped with an explosive plasma launcher. (It's a Zamor variant I designed, and it works reverse to the standard. Rather than pushing a trigger forwards, you push the launcher backwards with the help of the rubber bands to fire it. The axle-acceptor pins provide a good thumbgrip against the arms of the Zamor launcher. The sphere goes into the launcher easily and doesn't fall out at any angle thanks to the angle piece.)

 

http://th05.devianta...de5-d7nh9a6.jpg

(Back view.)

 

http://th03.devianta...de5-d7nh9ao.jpg

Kalmah never went anywhere without his fabled swords, so he insisted on having storage for them built into the inside of the cockpit of his Exo. (Visorak not included!)

 

http://th05.devianta...de5-d7nh9az.jpg

(Cockpit closeup.)

 

http://th09.devianta...de5-d7nh9b6.jpg

(Cockpit open, you can see Kalmah's swords behind him.)

 

http://th09.devianta...de5-d7nh9bg.jpg

Kalmah photobombs a picture of the empty cockpit of his own Exo! (Not really, he actually needed to be in the shot so the value balance didn't get messed up.)

 

http://th04.devianta...de5-d7nh9af.jpg

("Deactivated mode;" the hook of the staff fits nicely into the lowered shoulder armor.)

 

Thanks for the patience, hope you like it!


Edited by Akavakaku, Jun 22 2014 - 09:52 PM.

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( The bunny slippers hiss and slither into the shadows. ) 

-Takuaka: Toa of Time

Characters:

Corpus Rahkshi: http://www.bzpower.c...ister/?p=777760

BZPRPG: http://www.bzpower.c...pages/?p=668767


#2 Offline Collector1

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Posted Jun 22 2014 - 04:11 PM

Your overall MOC design looks stunning, especially the legs and the launcher-which is my personal favorite because your use of Toa Inikia chest armor. Though, I would suggest giving a brief backstory on the mech's association with Kalmah. At first glance I didn't see what it had to do with the Barraki warlord before I did some thinking. Other than that, it's a really good MOC and you should be proud of yourself for building this masterpiece. 


Edited by Collector1, Jun 22 2014 - 04:13 PM.

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#3 Online Akavakaku

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Posted Jun 22 2014 - 09:30 PM

This page wasn't finished--the server went down while I was working on it. EDIT: Finished now!


Edited by Akavakaku, Jun 22 2014 - 09:53 PM.

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( The bunny slippers hiss and slither into the shadows. ) 

-Takuaka: Toa of Time

Characters:

Corpus Rahkshi: http://www.bzpower.c...ister/?p=777760

BZPRPG: http://www.bzpower.c...pages/?p=668767


#4 Offline Collector1

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Posted Jun 22 2014 - 10:24 PM

This page wasn't finished--the server went down while I was working on it. EDIT: Finished now!

Thank you for the explanation. Now that it has a description, I can really see the elements of the 2007 BIONICLE Playsets in its design. Once again, great work on the mech!


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#5 Offline Gukko Lord

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Posted Nov 03 2014 - 06:00 PM

We all knew Kalmah would eventually invent something as awesome as this.


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A long time ago, on the mythical island of Strokoto, all lived in disharmony because they couldn't remember each other's names. It was a place of strange names and breakable bodies. From the island's Maori influences, a father and son, known as the 2003 commercial weirdos, created something that scarred all Bionifans for life. Each weirdo had a special feature: Makooti owned the Mask of Failure and Fauxhawk Kid the Fauxhawk of Hyperthreading. The duo provided the islanders with many cringes but Fauxhawk's were the most annoying. His father, Makooti, became envious and forged an evil plan... the anti-Hyperthreader! This creation worked its dark magicks on Fauxhawk Kid's latest project, Bionicle: The Game, mutating it into a mangled mess. Now a new generation of Bionifans must set things right!

 

Chuck Norik belched once. Spherus Magna exploded.

Velika became a Matoran to hide from Teridax. Teridax became a Matoran to hide from Chuck Norik.

Chuck Norik was accidentally sent to the Red Star. The Red Star is now broken.

Chuck Norik is the reason the Vahki were made. They failed miserably.

Neo ShadowVezon met Chuck Norik once. Neo ShadowVezon is now a mortal.

When Chuck Norik's box is opened, you don't assemble him. He disassembles you.

 


#6 Offline Jam Pot

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Posted Nov 04 2014 - 01:13 PM

Fantastic concept, using the Bionicle minifigures in the same way as Invasion from Below. Yet the pieces used make it still recognisably Bionicle. A great MOC! Now I'm tempted to get more of the minifigures on Bricklink  :D


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#7 Offline -Windrider-

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Posted Nov 04 2014 - 02:21 PM

We all knew Kalmah would eventually invent something as awesome as this.

 

Please check the date of the last post before posting! If the topic has not received a replay in over two months, please don't post.

Revived topic closed - please ask me if you have questions about this.


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