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474 replies to this topic

#441 Offline Banana Gunz

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Posted Nov 08 2014 - 11:57 AM

Is there going to be interaction/quests with the Nuva and Takanuva? That would be sick!


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#442 Offline Tattorack

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Posted Nov 08 2014 - 12:24 PM

Is there going to be interaction/quests with the Nuva and Takanuva? That would be sick!

 

There well be quests that you can take on given by a multitude of characters.

That would most likely also include a few quests given by the Toa Nuva and Takanuva.

Its through quests like these that you would be able to... unlock things.


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#443 Offline Arzaki

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Posted Nov 08 2014 - 08:20 PM

Whoa, 47 green box things! That's almost 300!


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#444 Offline Tren Krom

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Posted Nov 09 2014 - 02:53 AM

I ran the Mac PreAlpha build on Yosemite at 1080p Fastest settings, and every time I move the cursor in front of an NPC or interactable object, the game crashes.


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#445 Offline Tattorack

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Posted Nov 09 2014 - 05:31 AM

Whoa, 47 green box things! That's almost 300!

 

I'm... not sure what you mean... Could you elaborate?

 

I ran the Mac PreAlpha build on Yosemite at 1080p Fastest settings, and every time I move the cursor in front of an NPC or interactable object, the game crashes.

 

Ouch! Thats a new one.

I'll need some info. Whats your OS? What version of the game are you using (32bit or 64bit)?


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"Because it submerges in a marine enviroment I'm going to call it a safely-go-under-the -water-without-detection device"

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#446 Offline Arzaki

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Posted Nov 09 2014 - 11:31 AM

 

Whoa, 47 green box things! That's almost 300!

 

I'm... not sure what you mean... Could you elaborate?

You had 47 of those green box like things. I was making a joke about it. :P


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#447 Offline Tattorack

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Posted Nov 09 2014 - 01:23 PM

 

 

Whoa, 47 green box things! That's almost 300!

 

I'm... not sure what you mean... Could you elaborate?

You had 47 of those green box like things. I was making a joke about it. :P

 

Oh right, the thread popularity meter/likes box.

What happens when we reach 300? We get a pot of golden Kanohi?


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#448 Offline Arzaki

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Posted Nov 09 2014 - 03:07 PM

 

 

 

Whoa, 47 green box things! That's almost 300!

 

I'm... not sure what you mean... Could you elaborate?

You had 47 of those green box like things. I was making a joke about it. :P

 

Oh right, the thread popularity meter/likes box.

What happens when we reach 300? We get a pot of golden Kanohi?

 

When you reach 300, you get another joke, something like...

 

Whoa, 300 likes! That's almost 9999!


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I used to be Flamewing Studios.

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#449 Offline Tattorack

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Posted Nov 09 2014 - 04:21 PM

Aww! You shouldn't have told it!

Now whats the point in reaching 300? XD


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-I was infected for the most part on April the 1st 7.gifBEWARE


#450 Offline Arzaki

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Posted Nov 09 2014 - 05:16 PM

Aww! You shouldn't have told it!

Now whats the point in reaching 300? XD

You'll probably have forgotten the joke by then. :P


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"Most quotes on the Internet are not genuine."

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I used to be Flamewing Studios.

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#451 Offline Tren Krom

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Posted Nov 09 2014 - 10:59 PM

 

Whoa, 47 green box things! That's almost 300!

 

I'm... not sure what you mean... Could you elaborate?

 

I ran the Mac PreAlpha build on Yosemite at 1080p Fastest settings, and every time I move the cursor in front of an NPC or interactable object, the game crashes.

 

Ouch! Thats a new one.

I'll need some info. Whats your OS? What version of the game are you using (32bit or 64bit)?

 

I'm using Mac OS X 10.10, which is a 64-bit operating system, and I'm running the one and only app file contained in the current MNOG3D_PreAlpha_MAC.zip ZIP file.


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#452 Offline JDJackson

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Posted Nov 10 2014 - 01:43 PM

Tren Krom, I'm running the same system as you and experienced the same problem. Usually if I just wait a bit, it unfreezes and doesn't happen again afterwards. The team's working on it tho!


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#453 Offline Shadow Destroyer

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Posted Nov 10 2014 - 02:17 PM

Aww! You shouldn't have told it!

Now whats the point in reaching 300? XD

I just added us a like to get us to a sweet 50. :popcorn:


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#454 Offline doodleloot

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Posted Nov 10 2014 - 03:55 PM

 

Aww! You shouldn't have told it!

Now whats the point in reaching 300? XD

I just added us a like to get us to a sweet 50. :popcorn:

 

 

You cheated!


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#455 Offline Tattorack

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Posted Nov 10 2014 - 04:55 PM

I'm using Mac OS X 10.10, which is a 64-bit operating system, and I'm running the one and only app file contained in the current MNOG3D_PreAlpha_MAC.zip ZIP file.

Tren Krom, I'm running the same system as you and experienced the same problem. Usually if I just wait a bit, it unfreezes and doesn't happen again afterwards. The team's working on it tho!

 

Oh, well in that case its exactly what I'm having.

What I thought you said was that the game crashed/"unexpectedly quit".

Yes, all you need to do is wait a second or three and the game will run fine again.

The temporary stuck period is most likely caused by the engine getting its assets straight (technically, if this is all done in the

loading time you wouldn't have such a problem, but its still very early and its not optimized).


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"Because it submerges in a marine enviroment I'm going to call it a safely-go-under-the -water-without-detection device"

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#456 Offline Tren Krom

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Posted Nov 10 2014 - 05:30 PM

 

I'm using Mac OS X 10.10, which is a 64-bit operating system, and I'm running the one and only app file contained in the current MNOG3D_PreAlpha_MAC.zip ZIP file.

Tren Krom, I'm running the same system as you and experienced the same problem. Usually if I just wait a bit, it unfreezes and doesn't happen again afterwards. The team's working on it tho!

 

Oh, well in that case its exactly what I'm having.

What I thought you said was that the game crashed/"unexpectedly quit".

Yes, all you need to do is wait a second or three and the game will run fine again.

The temporary stuck period is most likely caused by the engine getting its assets straight (technically, if this is all done in the

loading time you wouldn't have such a problem, but its still very early and its not optimized).

 

I don't know about you guys, but for me, it straight-up crashes. It doesn't just hang for a while and get better. It hangs for a sec and then gives me an error report. Would it help development if I sent you a copy of the error text?


Edited by Tren Krom, Nov 10 2014 - 07:11 PM.

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#457 Offline Tattorack

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Posted Nov 11 2014 - 04:09 AM

I don't know about you guys, but for me, it straight-up crashes. It doesn't just hang for a while and get better. It hangs for a sec and then gives me an error report. Would it help development if I sent you a copy of the error text?

 

 

Yes it would. Also, check in Mac's console utility, there could be additional information there.

We'll see what we can do about it! ;)


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"Because it submerges in a marine enviroment I'm going to call it a safely-go-under-the -water-without-detection device"

-Leonard of Quirm

 

-I was infected for the most part on April the 1st 7.gifBEWARE


#458 Offline Tren Krom

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Posted Nov 11 2014 - 02:07 PM

 

I don't know about you guys, but for me, it straight-up crashes. It doesn't just hang for a while and get better. It hangs for a sec and then gives me an error report. Would it help development if I sent you a copy of the error text?

 

 

Yes it would. Also, check in Mac's console utility, there could be additional information there.

We'll see what we can do about it! ;)

 

I posted the error and console texts at https://www.mediafir...lnlm4n19efiuf98


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#459 Offline Tattorack

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Posted Nov 12 2014 - 01:16 PM

Here we go again!

 

UPDATE

 

And this time I'll show you some environmentals!

(I suppose its not hard to guess where all these belong to):

great_plains_by_tattorack-d866gsy.png

 

Now for something dark, gloomy and easily lodt in:

charred_forest_by_tattorack-d866gsi.png

 

Keep in mind, non of these are finals for the game. These are all concepts.

But you get the general idea :P

 

Thats it for this week.

And as always, thanks for the interest!


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deep_space_banner_by_tattorack-d7dqxbw.p

 

"Because it submerges in a marine enviroment I'm going to call it a safely-go-under-the -water-without-detection device"

-Leonard of Quirm

 

-I was infected for the most part on April the 1st 7.gifBEWARE


#460 Offline SuperGeniusCreator

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Posted Nov 12 2014 - 01:48 PM

Here we go again!

 

UPDATE

 

And this time I'll show you some environmentals!

(I suppose its not hard to guess where all these belong to):

great_plains_by_tattorack-d866gsy.png

 

Now for something dark, gloomy and easily lodt in:

charred_forest_by_tattorack-d866gsi.png

 

Keep in mind, non of these are finals for the game. These are all concepts.

But you get the general idea :P

 

Thats it for this week.

And as always, thanks for the interest!

I'm guessing the second one is the Charred Forest? (Kapura time! :P )


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#461 Offline NickonAquaMagna

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Posted Nov 12 2014 - 02:01 PM

I love that first screenshot to death. So nice and secluded, away from everything else. The clouds around the foot of the mountain are a nice touch. I know it's just a concept, but I hope it isn't changed too much. It has a dreamy quality to it that I hope it retains in the final build.


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#462 Offline Kyther

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Posted Nov 14 2014 - 03:20 PM

 

Could you post a screenshot from the backdrop by the way? The description you gave doesn't sound familiar...

 

 

 

Will do when I get home.

 

-Kyther


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#463 Online UngluedBike

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Posted Nov 14 2014 - 05:57 PM

Here we go again!
 
UPDATE
 
And this time I'll show you some environmentals!
(I suppose its not hard to guess where all these belong to):
great_plains_by_tattorack-d866gsy.png
 
Now for something dark, gloomy and easily lodt in:
charred_forest_by_tattorack-d866gsi.png
 
Keep in mind, non of these are finals for the game. These are all concepts.
But you get the general idea :P
 
Thats it for this week.
And as always, thanks for the interest!

Gaaaaaaah amazing pictures

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#464 Offline Tattorack

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Posted Nov 19 2014 - 10:55 AM

Its Wednesday! Update day!

 

UPDATE!!

 

This week I'll show you guys some more animations!

What does a stone-head Po-Matoran do when he's not playing Kolhii with hi Kolhii stick?

Why, he idles with it of course!

crazyvapidgar_by_tattorack-d86xs5w.gif

 

Aren0t Nui Rama just so cute!?

I want one for christmas!

Now, this week's guessing will be a little more difficult:

How can this Nui Rama float in the air without beating its wings?

gracefulanguishedhorsemouse_by_tattorack

 

Now on to mask making!

Here is an improved version of the Hau in progress:

img_19112014_164124_by_tattorack-d86xwb2

 

And here you can see the Hau in its full nobility being created infront of your eyes!

 

Well, thats it for this week.

Until next time!

And as always, thanks for visiting!


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deep_space_banner_by_tattorack-d7dqxbw.p

 

"Because it submerges in a marine enviroment I'm going to call it a safely-go-under-the -water-without-detection device"

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-I was infected for the most part on April the 1st 7.gifBEWARE


#465 Offline SuperGeniusCreator

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Posted Nov 19 2014 - 01:12 PM

Its Wednesday! Update day!

 

UPDATE!!

 

This week I'll show you guys some more animations!

What does a stone-head Po-Matoran do when he's not playing Kolhii with hi Kolhii stick?

Why, he idles with it of course!

crazyvapidgar_by_tattorack-d86xs5w.gif

 

Aren0t Nui Rama just so cute!?

I want one for christmas!

Now, this week's guessing will be a little more difficult:

How can this Nui Rama float in the air without beating its wings?

gracefulanguishedhorsemouse_by_tattorack

 

Now on to mask making!

Here is an improved version of the Hau in progress:

img_19112014_164124_by_tattorack-d86xwb2

 

And here you can see the Hau in its full nobility being created infront of your eyes!

 

Well, thats it for this week.

Until next time!

And as always, thanks for visiting!

Wow, both masks look great, as do the Matoran & Nui-Rama! HAU did you folks learn to model stuff like that? :P


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ŜρЄЯ־GЄNіŜ־CЯЄŦ۞Я

Check out my BFTGM entries!
Zigben - Master of Lavastruction

Ventox

Deflecto - The Dark Guardian

 

 

Lego Bionicle 2001 Movie Project

 

________________________________________________

|Gold Good Guy: Woo-hoo! Now I am Turaga Lhikan!|

|                  Now I have a storyline purpose!                        |

|                                       Now I am...                                       |

|                                  ...wait a minute...                                  |

|                      stuck on the Red Star?!?                     |

________________________________________________


#466 Offline JDJackson

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Posted Nov 19 2014 - 01:58 PM

Awesome stuff Tattorack. I should probably start designing that UI.....


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#467 Offline Tattorack

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Posted Nov 19 2014 - 02:07 PM

Wow, both masks look great, as do the Matoran & Nui-Rama! HAU did you folks learn to model stuff like that? :P

 

Well hau we did it is at first with lots of practice, wich takes haurible amounts of patients.

If you ever start modelling, you'll find yourself hauwking over a whole bunch of senseless vertexes before anything will ever make sense ^^;

 

Awesome stuff Tattorack. I should probably start designing that UI.....

 

Yeh!

*Takes Motivator Maximum X-5000*

Git! git! git! git! git! git!


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-Leonard of Quirm

 

-I was infected for the most part on April the 1st 7.gifBEWARE


#468 Offline skratchR

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Posted Nov 19 2014 - 04:22 PM

Er... the nui rama is lifted by a mask of telekinesis? Nuju is teasing the local rahi?


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#469 Offline Banana Gunz

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Posted Nov 22 2014 - 08:39 PM

Those animations look supreme! Not much to say, except that I do agree that the Nui Rama's wings should look different to show they're moving very quickly.


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#470 Offline Arzaki

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Posted Nov 22 2014 - 08:44 PM

Don't know if what you did was intentional, but the Nui-Rama's wings weren't attached by hand pieces. I can't remember the exact pieces, but they weren't hand pieces.


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#471 Offline Loganto the Le-Matoran

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Posted Nov 22 2014 - 08:49 PM

Don't know if what you did was intentional, but the Nui-Rama's wings weren't attached by hand pieces. I can't remember the exact pieces, but they weren't hand pieces.

They were angle connecters.


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#472 Offline Tattorack

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Posted Nov 23 2014 - 03:51 AM

Don't know if what you did was intentional, but the Nui-Rama's wings weren't attached by hand pieces. I can't remember the exact pieces, but they weren't hand pieces.

I think it was intentional.

Though I'm not sure, I didn't model the bug.


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"Because it submerges in a marine enviroment I'm going to call it a safely-go-under-the -water-without-detection device"

-Leonard of Quirm

 

-I was infected for the most part on April the 1st 7.gifBEWARE


#473 Offline Toa Aeron

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Posted Nov 23 2014 - 06:14 AM

SO MUCH AWESOME!!!1!!
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20803.jpg


#474 Offline bohrokmaster

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Posted Nov 24 2014 - 08:12 AM

Wow, is that the same mask of Turaga Lhikan?

Edited by bohrokmaster, Nov 24 2014 - 08:50 AM.

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#475 Offline Toa Aeron

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Posted Nov 25 2014 - 12:36 AM

No that's the fancy floating one from th original mnog
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-Toa Aeron, Steal the mask 2


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