Hapori Tohu Posted July 18, 2015 Share Posted July 18, 2015 TT Games Senior Programmer Chris Payne has headed over to Steam to post a dev diary about the chase camera in LEGO Worlds. He goes into detail about how the camera works to avoid obstacles to ensure you can always see your character in the game - no small feat with a fully-editable world! If you're interested in the special sauce behind how games are made, go give this a read. View the full article 1 Quote News Forums Q&A Link to comment Share on other sites More sharing options...
Nidhiki of the Shadows Posted July 18, 2015 Share Posted July 18, 2015 Any news on if this game will ever see a multi-plat release? -NotS Quote Link to comment Share on other sites More sharing options...
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