OOC: Here's a new villain.
Name: Var Vicious
Powers, Abilities, & Weapons: Var Vicious is a dark warlock, well versed in the many abilities granted by the dark powers of the universe.
Lightning: Var Vicious has the ability to call forth powerful lightning from their hands.
Telekinetics: Var Vicious can affect objects some distance away from themselves, and can lift items as heavy as he would physically be able to lift with these powers.
Mind manipulation: They have the ability to probe and affect the minds of other beings, although this requires concentration, and is not something they can do lightly and without ceasing any other activities they are doing.
Plasma sword: Var possesses a red glowing beam saber that is composed of plasma contained in a very strong yet very self-contained magnetic field. When not turned on, the sword is simply the handle, which can easily be carried attached to the hip or such. They are very skilled at using this weapon.
Ridiculous acrobatics: Var is more agile than their appearance might let on, and is able to jump around, run, and dodge attacks that no normal member of their species should conceivably be capable of.
Var is completely organic, but would still be able to take on the average hero in a physical contest. They do how ever wear armor that gives them additional protection.
Var wears very dark clothing, mirroring their dark personality and interests. From what little of it that is visible (some of their neck, their hands), it is clear that their skin is completely pale, if not also a bit grey. They’ve never removed their helmet, and likely never will.
Bio: A long time ago, in a galaxy far, far away, Var was trained in the dark arts of manipulating the life force that binds all beings in the universe together. They were later displaced from their galaxy, and eventually arrived in the same galaxy as the one Hero Factory resides in. Here, they have made it their mission to spread the teachings of the dark warlock arts that they themself were taught all that time ago.
Location: The New Dawn, aka the Genesis Pact’s base of operations.
OOC: And a ship to go with them.
SHIP PROFILE: TIE Incursor Starfighter
Ship Size: Very small one pilot fighter ship. 5.5 meters long
Pilot: Var Vicious. No room for other passengers.
Communications Systems: The fighter has a universal communication system, but has a special encrypted communication channel for the Genesis Pact.
Navigation and Drive:
The cockpit has a 180° view horizontally, and a 145° view vertically. The navigation system allows the pilot to keep track of any and all objects in all directions in three dimensions, and has rudimentary maps of parts of the galaxy that have been charted.
It has a hyperdrive, allowing it to travel faster than light, although precise calculations are necessary to deliver it to its destination without any unfortunate occurrences such as crashing into a planet or a star. The ship’s computer handles these calculations, and is very quick at it most of the time.
Weapons Systems/Armor: Being a ship designed around manoeuvrability and speed, its armor plates are very light, but still durable enough to take hits from all but the most damaging of weaponry. It is how ever very well armed, with high-yield energy blasters on each wing, as well as two mounted under the front end of the cockpit, and on the backend of the ship.
Propulsion Systems: The TIE Incursor’s propulsion systems are high powered Twin Ion Engines, along with manoeuvring thrusters at key points on the ship which help it to take swift turns while in combat. It has the maximum acceleration of 5000G, and a maximum atmospheric velocity of 1,400 kph.
Land vs. Dock (Atmospheric): The fighter can easily land on any surface large enough to support it.