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VNOG or MNOG II?


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Being a game designer/developer, I'm pretty good at getting the feel of a game, and knowing if it's too difficult/easy for the players. However, I'm also a massive Bonkle nut (if the name didn't give it away [:P]), so with Bionicle games I find it very hard to subjectively evaluate them.

 

So basically what I'd like to know is: What style of gameplay is your favourite out of MNOG II's realtime Kolhii matches, or VNOG's turn-based CRPG battles? I know that both games had really poor "grinding" mechanics for quests (I lost count of the times I ran across Voya Nui), but I'm talking specifically about the Kolhii matches from MNOG II, and the battles from VNOG.

 

So which one is your favorite, and why?

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I liked MNOG 2 better, but that might be just because I love grinding. VNOG has too much boring fetch-questing in my opinion.

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VNOG, because I love RPGs in that style, I love the artwork, and I just love '06 in general.

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VNOG was truly amazing, even better than the original MNOG. The battle functions, the music, the enjoyment that came from exploring the world, it was all so perfect. And one of the best things was how beautiful the background art was. 

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Honestly, MNOGII for me. I barely played VNOG. MNOGII's canon storyline appealed to me, and it didn't have constant battles all over the place that I kept losing. The Kolhii matches were also surprizingly easy...to cheat in. Just keep restarting the match until the other team accidentally gets the ball in their goal first, scoring you a point, then get a hold of the ball and run in place in front of your goal. The offense on the other side won't be able to steal it, and you wait. You'll eventually win the game 1-0.

 

I'm sure VNOG had better and less glitchy gameplay, but I just wasn't any good at it and kept losing my patience. The fact that its story wasn't canon to the overall story also made me invest less time and emotion into it.

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VNOG wins for combat and art  style, but honestly both of those games were just so needlessly grindy or fetch-quest-y, they really forgot what was key in MNOG's success. :t

Precisely.

 

I would say VNOG wins for overall gameplay, but MNOG2 wins for art and story.  And I'd take art and story anyway so... I'd go with MNOG2.  Though after those two I'd say we need another -NOG to make up for them.

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I would say VNOG wins for overall gameplay, but MNOG2 wins for art and story.

That sums up my thoughts on the matter.  Having random NPCs who provide exposition just makes the world feel so much more alive.

 

I can't recall if VNOG had this, but MNOLG2 suffered from a major lack of fast travel.  Especially when you're going back and forth across the island, you don't want to just sit there as Hahli jogs across one empty landscape to another.

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I would say VNOG wins for overall gameplay, but MNOG2 wins for art and story.

That sums up my thoughts on the matter.  Having random NPCs who provide exposition just makes the world feel so much more alive.

 

I can't recall if VNOG had this, but MNOLG2 suffered from a major lack of fast travel.  Especially when you're going back and forth across the island, you don't want to just sit there as Hahli jogs across one empty landscape to another.

 

 

If you don't like seeing hahli jogging, seeing hewkii srolling across miles and miles of convoluted Voya-Nui landscape just to give Garan his ice-metal-plates is pure torture.

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I would say VNOG wins for overall gameplay, but MNOG2 wins for art and story.

That sums up my thoughts on the matter.  Having random NPCs who provide exposition just makes the world feel so much more alive.

 

I can't recall if VNOG had this, but MNOLG2 suffered from a major lack of fast travel.  Especially when you're going back and forth across the island, you don't want to just sit there as Hahli jogs across one empty landscape to another.

 

 

If you don't like seeing hahli jogging, seeing hewkii srolling across miles and miles of convoluted Voya-Nui landscape just to give Garan his ice-metal-plates is pure torture.

 

At least with VNOG, you could use the move cheat. Granted, you pretty much HAD to get on google to discover cheats in the first place, but it's there.

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I got Monster Hunter World on PS4, add me at bmrjw2 if you want

Also I play FFXIV, my main is Anastasia Willow on Exodus but I've got characters on every NA datacenter.

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I'm stuck between MNOGII and VNOG, both games have their qualities and flaws.

 

I liked MNOG's art style, world building, but I didn't find any outstanding soundtracks on the game. I also remember hating the game as a kid because of the fact that the game would crash EVERYTIME I tried to find Nokama or the tools I needed for a particular stage in the game. I consider VNOG a better game because it's functional and never crashes, but it's just not very entertaining to play for long.

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I'm stuck between MNOGII and VNOG, both games have their qualities and flaws.

 

I liked MNOG's art style, world building, but I didn't find any outstanding soundtracks on the game. I also remember hating the game as a kid because of the fact that the game would crash EVERYTIME I tried to find Nokama or the tools I needed for a particular stage in the game. I consider VNOG a better game because it's functional and never crashes, but it's just not very entertaining to play for long.

 

MNOGII had an amazing soundtrack...but that's simply because half of the music was recycled from the first game.

 

 

I can't recall if VNOG had this, but MNOLG2 suffered from a major lack of fast travel.  Especially when you're going back and forth across the island, you don't want to just sit there as Hahli jogs across one empty landscape to another.

 

MNOGII had a warp cheat, I believe. At least the version at BIONICLE Media Project has one.

My friend went to Po-Wahi and all I got was this lousy rock.

logowithbackgrounnd100.png

Blue sea...a Ruki leaps...the sound of water

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Loved the story of MNOG but the battles and weapons/armor pf VNOG was better and more enjoyable


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