ksprice45 Posted December 13, 2015 Share Posted December 13, 2015 I have had a moccing block for a good two weeks now, anyone elae have this problem latley? Quote Link to comment Share on other sites More sharing options...
Taria Pakari Posted December 13, 2015 Share Posted December 13, 2015 Yes. I've had it for the last 5 years. :v Quote Link to comment Share on other sites More sharing options...
ksprice45 Posted December 13, 2015 Author Share Posted December 13, 2015 Yes. I've had it for the last 5 years. :v XD Quote Link to comment Share on other sites More sharing options...
Nescent Posted December 14, 2015 Share Posted December 14, 2015 Like any creative hobby, I'm going through a block most of the time. Just take a break, and get excited about the upcoming 2016 sets - you'll feel inspired when you get some new parts. Quote Link to comment Share on other sites More sharing options...
Xboxtravis Posted December 14, 2015 Share Posted December 14, 2015 I kind of have the opposite problem, I have lots of ideas for MOCs; but I lack the money to buy pieces for it. I have a TON of Bionicle pieces and Lego bricks (around 47010 pieces), but I don't dare disassemble my finished sets (I can justify tearing apart a Toa or two from time to time since they are easy to piece together again; but those Modular Buildings are a whole other matter...) I'm kind of a "build a set and leave it like that" type of guy. As such a lot of my MOCs are built from either: a) old sets I disassembled as a kid, b) Bricklinked parts, c) LDD builds. So yeah. 2 Quote All aboard the hype train! Link to comment Share on other sites More sharing options...
fishers64 Posted December 14, 2015 Share Posted December 14, 2015 No, I just never have enough time to build, it seems like. The projects that involve it are lower priority than the ones that get to the top. When I actually sit down, it's not hard. Quote Hero Factory RPG | Bionicle Mafia XXIX: Storyline & Theories Link to comment Share on other sites More sharing options...
Aanchir Posted December 14, 2015 Share Posted December 14, 2015 The important thing is to just keep trying to build. It's frustrating when you can't come up with any ideas you like, but every attempt and every bit of experience you get makes a difference. My MOCing tends to come in fits and starts. Some months I'm very productive, others I'm less so. I'd like to get to a point where I can produce at least one MOC I'm proud enough to share every month, but I will probably need a bit more self-discipline to make that happen. To get out of a MOC block, I feel like it can be useful to experiment with parts or subject matter you don't normally use, since that can sometimes inspire you in ways you hadn't considered. But as I said, I still go through periods of low productivity rather frequently, so I might not be the best person to be giving advice on this. Quote Latest MOC: PAIGE (Prototype Artificial Intelligence, Gynoid Expression) Link to comment Share on other sites More sharing options...
believe victims Posted December 14, 2015 Share Posted December 14, 2015 If I don't know how to accomplish something, I either look up how other people have done it (usually to my disappointment, as other people's solutions are either too fragile or too exposed for me) or just put it away to come back to later when I feel inspired again. Usually, if I play around enough with weird ideas, something decent will come out of it. Quote Link to comment Share on other sites More sharing options...
Nescent Posted December 14, 2015 Share Posted December 14, 2015 The important thing is to just keep trying to build. It's frustrating when you can't come up with any ideas you like, but every attempt and every bit of experience you get makes a difference. You and I had completely opposite advice. I guess the only totally true advice is that people have different ways of overcoming creative blocks, and you should find what works for you. Personally, I find that forcing myself to create when I'm feeling no inspiration usually leads nowhere, whereas taking a breather and finding inspiration elsewhere gets me through any block. 1 Quote Link to comment Share on other sites More sharing options...
ksprice45 Posted December 15, 2015 Author Share Posted December 15, 2015 The important thing is to just keep trying to build. It's frustrating when you can't come up with any ideas you like, but every attempt and every bit of experience you get makes a difference. You and I had completely opposite advice. I guess the only totally true advice is that people have different ways of overcoming creative blocks, and you should find what works for you. Personally, I find that forcing myself to create when I'm feeling no inspiration usually leads nowhere, whereas taking a breather and finding inspiration elsewhere gets me through any block. thank you! that was great advice both of you! Quote Link to comment Share on other sites More sharing options...
Taria Pakari Posted December 15, 2015 Share Posted December 15, 2015 The important thing is to just keep trying to build. Unfortunately that's not really done anything for me. Quote Link to comment Share on other sites More sharing options...
Bfahome Posted December 15, 2015 Share Posted December 15, 2015 One thing I can think of is to not necessarily worry about "finishing" anything. Thinking of a foot or hand or head or torso design may be enough to help flex the creative muscles, even without a full figure or whatever to go behind it. 1 Quote Link to comment Share on other sites More sharing options...
bionicleFanatic Posted December 17, 2015 Share Posted December 17, 2015 Normally my inspiration comes from a particular piece combination, or build mechanic. For example, my Axonn redo started off when I was trying the new Armor piece on shoes, reminding me of Axonn's own shoes. My Nuva remake came about when I was fiddling with the wolverine claws, and realised what good eyebrows they would make. Even my mask builders entry, while intended for a contest, came from the idea that the vahki staffs would make good Hau cheeks. Play about with the pieces, and inspiration will come [] Quote Link to comment Share on other sites More sharing options...
Akuna Toa of Sonics Posted December 21, 2015 Share Posted December 21, 2015 I've been working on this big blue sea-emperor guy...thing...for a while now. I'm almost done, but I can't figure out for the life of me how to make the lower legs. Nothing seems to work. I have ideas for other creations, though, so I'm going to try bringing them to reality. That usually works when I have MOC block or Forge block in Halo. Quote Does anyone want to play the Master Chief Collection with me? I'm trying to get a team going for ranked. PM for GT. Link to comment Share on other sites More sharing options...
Spiffy247 Posted December 22, 2015 Share Posted December 22, 2015 When I went into this topic, saw the first message, and thought a "Moccing block" was a piece of wood to stick your creations on. >_____> 1 Quote A fish wielding vampire. That's Spiffy. Link to comment Share on other sites More sharing options...
ksprice45 Posted December 22, 2015 Author Share Posted December 22, 2015 When I went into this topic, saw the first message, and thought a "Moccing block" was a piece of wood to stick your creations on. >_____>XD Quote Link to comment Share on other sites More sharing options...
rednas3636 Posted December 23, 2015 Share Posted December 23, 2015 Instead of trying with your entire collection of pieces, try with a smaller proportion. Try making a combiner of 2 titans, for example. Also, look at other people's MOCs for inspiration (and copycatting) Quote TheSkeletonMan939, Twister92, SPIRIT and Gatanui are awesome for uploading soundtracks and games and stuff. Link to comment Share on other sites More sharing options...
Logan McOwen Posted December 23, 2015 Share Posted December 23, 2015 (edited) Yeah, I get MOCist's block quite regularly. The best thing to do is to just keep pressing on, and seeing what you can do. Even if the designs you're coming up with are so lacklustre that you eventually just scrap them out of spite, you will eventually start working on something that ends up being awesome. Some exercises I like to try include:Combining sets or other MOCs into something newModding or revamping setsBuilding revamped versions of old MOCsTaking a random part/a part I don't usually use and building around itReverse engineering other people's MOCs, or at least parts of them (don't claim these as your own designs)Replicating future sets as best I can Edited December 23, 2015 by Logan McOwen Quote I inadvertently predicted Vorox armour's use in G2. Link to comment Share on other sites More sharing options...
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