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Bionicle Mafia XXXIII: The Makuta on Keno Island


Burnmad

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Crack!


 

Lightning split the air and thunder rolled over their craft. Yet the pair of Makuta continued to weather the storm, for there was no room for either of them in the hold, among their meager provisions. They were roughly two and a half hours at sea, now, and the storm had been persisting since before they had left. Normally, one would not shove off in such a bad storm, but circumstances had been... extenuating. These two Makuta were escapees from the fateful coup staged by Teridax. Opposed by nature to the vile rule of their former brother-in-arms, the pair had, like many others, attempted to escape to a far-off locale, in hopes of living out the rest of their existence incognito.


 

Regarding those two Makuta: One lay prostrate upon the deck, and the other was hunched over him. The feature most immediately noticeable to a passive onlooker was that, from the former of the beings described, there was rapidly escaping that pale, green mist known as antidermis. The source of this emission was a massive injury on the backside of the being's pitch-black armor casing. Various cloths and lengths of rope had been employed in the effort of stemming the life-giving substance's escape, but it continued to flow in spite of them, and in spite of the cannonball-like midak ball that still remained lodged in the wound, without which obstacle the victim would, ironically, have far earlier died. A more astute observer would notice a similar stream of gas emanating from the destroyed right half of the healthier Makuta's Kanohi. A portion of the gas escaping from both injuries was dissolving into the rain that streamed down that unfortunate pair of bodies, leaving a trail of a ghastly green tint in the water that flowed off the sides of the boat.


 

Struck by the hopelessness of his situation, the dying Makuta reached his shaking hands up to his face, and weakly removed his own, undamaged Kanohi, offering it to his companion in the hopes that the latter could avoid a similar fate. With some understandable hesitation, the hunched one slowly took the pristine mask. Lifting it to his face, he stared into its empty, soulless eyes. And through them he saw those of his comrade, which were beginning to take on a similar vacancy. As he continued to stare, heartbroken, more gas began to weakly seep from his friend's bare face. The Makuta, unwilling to turn down the apparent dying wish of his comrade, removed his ruined mask and replaced it with the dripping, rain-streaked Kanohi by which he had known his friend for centuries.


 

If any attempt had been made to exchange words in this scene, they had gone unheard over the storm.


 

Meanwhile, the boat that now carried a single, unfortunate soul, came into sight of Keno Island's beach.


 

-------


 

What a crock.


 

The soft sound of his footfalls echoed from the steep bank which marked the end of the beach. Having long since shifted his form into that of a lowly Matoran, the disguised Makuta was in search of whatever type of civilization sparsely inhabited this island. He was but several hours into his circumnavigation of the island's coast, when he gained view of a small settlement.
 

It was another hour of trudging through the sand (Matoran, he found, have egregiously short and stubby legs) before he approached the village-- a mere dot on the surface of the island, sprawling maybe two dozen shacks and shanties along the waterfront, with a single, properly-constructed building up off of the beach; probably a meeting hall or some other sort of gathering place. As he neared, the unfortunate survivor increasingly sensed something amiss. Even a village this small should have people out and about in the middle of the day, and yet, in the hour that he had spent walking towards it, he had seen not a soul. No Matoran on fishing boats in the water, not a man going between the buildings for his tasks. Only ghosts strolled down the dirt path that divided the town.

 

Entering the midst of the buildings, he began to investigate the shacks. Though small, and certainly under-equipped for a being of his stature, they had a certain pleasant, homey quality, which he recognized as being characteristic of the constructions of simple beings like Matoran. The fortresses and outposts of the Brotherhood, though he recalled them fondly, were far from comfortable. He pushed through the hanging mesh of palm leaves that served as a door to one building, and, his keen eyes failing to perceive any living beings within, he began to rummage around. Though a single room, another mesh of leaves separated it into two halves. In one, it seemed, the inhabitants of the shack slept, while the other contained a series of wooden bowls, utensils for cooking and eating, and most impressively, a rudimentary stove. The Makuta looked upon it with the unwittingly self-superior wonderment of a man witnessing the complex tunnels of an ant colony.

 

Yet, he thought, I cannot locate the residents of this abode. Worried for the well-being of his newfound ants, he ventured forth from the shack he had been investigating. He knew exactly where to search next: The meeting hall. That would certainly be where Matoran would go in a crisis. He approached the building - monumental in comparison to those ones which dotted the beach - and parted the doors. And he stopped, for he was immediately assaulted by the hideous stench of death. Sadness welled up in his heart. Oh, no, he said to himself in worriment. They've all died, haven't they?

 

It took only a cursory search to confirm his suspicions. Several bodies littered the foyer, where he had entered, but in the very next room was piled at least three quarters of the village's population. Their corpses were in some cases hideously mutilated, and he thought it best to begin his examination with one of those. It did not take long to determine the cause-- a peculiar, viral infection, the key characteristic of which was its tendency to cause the infected to develop manipulative, secretive, and usually paranoid personalities, and experience nightly episodes of psychosis, often with a focus on spreading the malady to others. The infection took hold of its victim immediately, and was extremely difficult to detect 90% of the time, when the victim would act almost completely normally. In one week's time, it would begin to replicate so rapidly that the host's cells would start to burst, causing various other symptoms until death.

 

Under normal circumstances, it would be simple to synthesize a cure. However, with the Brotherhood in chaos, that would prove impossible, and this Makuta's knowledge of local flora was unfortunately nonexistent. Nor, it seemed, were the Matoran natives able to develop a true cure on their own-- as evidenced by the pile of bodies in front of him. In such circumstances, the only thing to do was to slaughter patients before they could infect anyone else.

 

And, on that note, the sound of ragged breathing, and stirring as if from sleep, seemed to indicate that the Makuta had judged one such 'body' rather prematurely. He turned, to witness the apparent sole survivor of this incident rising from the floor. His mannerisms clearly indicated that he was in the later stages of the infection. The end was near for him, anyway.

 

"Oh..." Breathed the visitor, still in the guise of a Matoran. "You poor wretch."

 

 

33.jpg

 

The Makuta on Keno Island

 

 

A deadly infection has taken root in the population of Keno Island, and it's making use of its victims to guarantee its spread. Led by the sole Turaga of the island, the healthy residents of various villages have come together to one location. But little do they know that the infection has already claimed one of their own.

 

Meanwhile, a Makuta turned political refugee seeks to escape the notice of the Teridax-led Brotherhood of Makuta. But it would seem that they have already turned their search upon this small island, for one of their own agents also walks among the Matoran.

 

The Village - Wins by eliminating the Infected, and any Makuta that are revealed

Matoran x 17 - Simple villagers, these roles vote during the day, and have no actions to perform at night.

Turaga - The leader of the Matoran, this role's votes count for double during the day.

Doctor - Well-versed in the medicinal plants native to the island, this role can prevent either death or infection for one individual each night-- including itself. May not protect against both at once, however, if the Detective is targeted with either form of protection, they will gain the benefits of both. The Doctor's concoction to prevent infection is fatal to the infected.

Detective - This resourceful Matoran can detect signs that one might not be as they seem. Investigates someone during the night, and finds whether they are village-aligned or not. No more, no less.

 

The Infected - Wins by infecting the majority of the remaining players, or by keeping Patient Zero alive through day 7

Patient Zero - The first infected in this village. Picks two people to infect before other roles go out. Votes with all Infected on who to convert during the night. If allowed to live for 7 days, dies in a gruesome spectacle in which all remaining Villagers are infected.

Infected x2 - Chosen by Patient Zero before the start of the game. Vote with him on who to infect during the night.

 

The Makuta - Both are immune to the infection, and will survive the first attempt to lynch them. Must not reveal roles to Village.

Visitor - Kills someone every night. Wins by eliminating the Infection while remaining undetected by the Agent, or by eliminating the Agent as well as the Infection. Loses if all Villagers are eliminated or infected.

Agent - Can kill once per game. Wins by seeing Visitor eliminated.

 

Rules:

0. Roles act as described during the night. During the day, everyone votes on who to lynch. Null votes are allowed, however, abstaining is not. One person will be lynched, and ties will be broken by the Turaga. If the Turaga's vote has already been cast for one of the tied candidates, that one will be immediately lynched, otherwise the Turaga will give their decision via PM. Null cannot win ties. Ties will not be announced, nor will vote totals.

1. A Makuta is considered 'revealed' only by being unsuccessfully lynched (which reveals them to all), or by revealing their role to a Villager (which reveals only to that individual). If someone claims to know a Makuta, whether it be true or false, or by that player's admission to being one or no, that player is not revealed to all as a Makuta.

2. Villagers are to play to their role, which means attempting to lynch a Makuta of which they become aware (however, they may put this off until the Infected are dealt with, or what have you). They may claim that someone is a Makuta to the rest of the village, however, that Makuta is not revealed, and other players are not required to lynch them at any point, though they certainly may.

3. Everyone must do everything in their power (and within the rules) to win, until they have died or the game has concluded.

4. The dead must not interfere with the game.

5. Use of screenshots in any scenario, as well as quoting from your role PM to prove your role, are forbidden. Relevant out-of-game discussion is permitted*, and may be quoted (or have quotes faked) from, but since I can't view those conversations, honor rule is in play, particularly regarding rule #2; Makuta should not out themselves to a Villager, looking for an alliance!

6. Infection conversions occur before any deaths in a scene. So, if there's one Infected and they die, their conversion for that night will occur before their death, and thus still take effect.

*7. During the night, Infected may only converse with each other, and everyone else must be isolated-- the idea is that everyone retreats to their own meeting/house during the night.

 

Player list

  1. Dragon.star

  2. B0ss Manducus

  3. Valendale

  4. TwilightVezon

  5. Champion of Kaon

  6. Young Wade

  7. Shadow FF

  8. Rahkshi Guurahk

  9. xccj

10. jed1ndy

11. Trijhak (Pulse)

12. ToaTimeLord

13. Destined Blade

13.1. Unit#phntk#1

15. Ehksidian

-16. -ToaD-

17. The Good Guys (Nato)

18. Fear the Fikou! (Voxumo)

19. Tex Infected, killed n1

20. The Collector Of Masks

21. Toa Smoke Monster

22. Taka Nuvia

23. Underscore Villager, killed n1

24. Auktam Aroluk (Makuta Luroka)

25. Ghidora131

 

I believe I've covered everything, but given this game's complexity, questions are welcome.

 

- :burnmad:

Edited by Shadow Burnmad
  • Upvote 9

Avatar by Brickeens

 

 

 

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Hmm... Spot 18. Also the information on Patient Zero cuts off suddenly it seems.

Edited by Voxumo

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BZPRPG CHARACTERS

Syvra-Tivanu

If you interact with one of my characters and I don't respond or acknowledge the interaction within a day, send me a PM. Odds are I missed or did not see the post.

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Hmm... Spot 18. Also the information on Patient Zero cuts off suddenly it seems.

 

Apologies! I apparently forgot to finish that section. Corrections are as below

 

The Infected - Wins by infecting the majority of the remaining players, or by keeping Patient Zero alive through day 7

Patient Zero - The first infected in this village. Picks two people to infect before other roles go out. Votes with all Infected on who to convert during the night. If allowed to live for 7 days, dies in a gruesome spectacle in which all remaining Villagers are infected.

 

Will add you all later

 

- :burnmad:

Avatar by Brickeens

 

 

 

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Spot 17, please. 

Embers - a new Bionicle Epic - Coming 2024 

Class Is Out - A Farewell To Corpus Rahkshi - Chapters/Review

BZPRPG Characters - Minnorak, Kain, T'harrak, Savis, Vazaria, Lash

BZPRPG Mercenary Group - The Outsiders - Description - History - Base

Ghosts Of Bara Magna - Ash Tribe - Precipere - Kehla, Somok, Skrall, Gayle, Avinus, Zha'ar

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Patient Zero - The first infected in this village. Picks two people to infect before other roles go out. Votes with all Infected on who to convert during the night. If allowed to live for 7 days, dies in a gruesome spectacle in which all remaining Villagers are infected.

And on the the Seventh Day, Patient Zero fell into the village well and died, though their body was not discovered for another 4 days, at which point the damage had been done.

u9et1dt.gif

Banner made by Onaku

BZPRPG CHARACTERS

Syvra-Tivanu

If you interact with one of my characters and I don't respond or acknowledge the interaction within a day, send me a PM. Odds are I missed or did not see the post.

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Spot 20 please.

:k: :m_o: :v: :s: :m_o: :r: :r:

 

BZRPG Characters: The Collector of Masks and Zavesh

 

Corpus Rahkshi Characters: Disco, Phobia, MaharaRomulus and Remus

 

Hero Factory RPG 2.5 Characters: Whipcrack and Charles Erudite

 

///////

 

Feel free to refer to me as either the Collector or Kovsorr, and if I don't reply to something, send me a PM!

 

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