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#81 Offline Axilus Prime

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Posted Jul 23 2012 - 07:15 PM

Whoa, a Makuta scare tactic. Looks like he's trying to demonize them...but what is this war? Can't tell if it's real or not. In other words, great job."..when they stop arguing.""Guess I won't be getting any help then." Awesome line. Add Metahk's long list of awesome lines in this comic, and you got yourself a 10/10.
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#82 Offline Starparu

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Posted Jul 30 2012 - 08:14 PM

Maph, This comic series is amazing. Keep it up. Really enjoying the story and the 3D models are great.-Star
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#83 Offline Maphrox: Toa of Polygons

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Posted Jul 31 2012 - 08:15 AM

And now there's 20 of them.Now I just have to do tons of modelling work for the next comic.
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#84 Offline Axilus Prime

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Posted Jul 31 2012 - 05:48 PM

Lol. "Because you're bigger than us. Should be obvious." So blunt and yet so true.And it looks like that war wasn't a lie...greatest internal threat.Your comics do have the perfect ratio of action and comedy, plus the best graphics in the whole forum.
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#85 Offline Rahkshi Guurahk

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Posted Aug 04 2012 - 04:48 PM

Just finished reading them. Like your use of blender.
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#86 Offline Maphrox: Toa of Polygons

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Posted Aug 09 2012 - 08:17 AM

Long comic. Tons of exposition. Yay.Also, I found a way to de-noise renders halfway through rendering. Then I found out that it ruins reflections after rendering.Also, the undersides of Metahk's feet are grey. I forgot about that.
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#87 Offline Velge Co

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Posted Aug 09 2012 - 07:42 PM

Honestly I have to say that these comics are really entertaining. I really enjoy the story, which makes sense unlike most of the stuff i read, and is overall a pleasant read. The humor is nice and subtle and well balanced; I like it.On another note, your rending abilities are really amazing and have improved quite a bit since I read your first series. I'm really looking forward to more comics, I have to say you've captured the attention of this viewer. Great job!
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#88 Offline Axilus Prime

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Posted Aug 10 2012 - 03:17 AM

Wow...mind tampering? He must be either really important, or really fun for the Makuta to want to do that.
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#89 Offline OmiChron

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Posted Aug 11 2012 - 07:02 PM

This is great! The models are really nice, the story is good, the characters are interesting... I'm looking forward to future story advances ^^
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#90 Offline Toa Of Virtues

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Posted Aug 11 2012 - 11:29 PM

Really nice! I was sent here from The Three Virtues podcast. Really nice story, interesting graphics although a little grainy at times, but it is still really good.
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#91 Offline Starparu

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Posted Aug 18 2012 - 08:10 AM

Oh, Makuta is tampering with the Toa's minds now, he could even start doing it to the rest of the characters. Great Story and graphic, per usual. I'm looking forward to the next one. Great Job.-Star
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#92 Offline man774

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Posted Aug 20 2012 - 08:05 PM

it pleases me. terrific job with how you designed everything. I for one would love to hvae instructions of how to build matoran in that style.hello, avdu.hello, moron.there is no need for that.yes there is.Introducing vohon, toa of fire.mmph.

Edited by man774, Aug 20 2012 - 08:05 PM.

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what is more dangerous? bulk with a pakari? or justin bieber's singing?

Dirk Pitt could beat Chuck Norris. Dirk Pitt is the Chuck Norris of the 70's.

 


#93 Offline fishers64

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Posted Aug 20 2012 - 09:13 PM

I'm impressed with this comic - the name brought me in, as usual. The 3-D visuals are stunning, especially viewed through iDevice-tinted glasses. The scene between the rebels before they introduced (the scene between Vohn's transformation and the rebel's introduction) suffered from poor lighting and a confusion about who the rebels were (who's saying what). The Makuta scene also suffered from poor lighting, but I blame the Makuta for that. :)Also, Metahk looks the shadow Matoran who was the "backup", leading to a confusion about that. I thought Metahk was evil for a second there(what is this guy doing amoung the rebels?).And the link to Part 20 is a little off (:P) There's two links there, one to Part 19, and another link there (the 0) that goes to Part 20. You might what to fix that. :)So, don't get me wrong - I like what you are doing here, with your good plot structure that's engaging, and the 3-D visauls. Keep it up. :)

Edited by fishers64, Aug 20 2012 - 09:15 PM.

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#94 Offline man774

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Posted Aug 21 2012 - 09:06 PM

would anyone like to inform me as to what metak's element cold possibly be? and is avdu wearing vahki heads?/
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what is more dangerous? bulk with a pakari? or justin bieber's singing?

Dirk Pitt could beat Chuck Norris. Dirk Pitt is the Chuck Norris of the 70's.

 


#95 Offline Maphrox: Toa of Polygons

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Posted Aug 22 2012 - 06:57 AM

Metahk is ice, everyone in the rebellion is wearing Vahki parts and using weapons made from Vahki parts because Vahki parts is the only resource they have a lot of.The shadow matoran who looked like Metahk wasn't a shadow matoran and was Metahk all along, and yes, dark scenes are dark. It's usually because of a lack of things that emit light.Also, comic 22 is taking long to render, but will probably be done within the week.

Edited by Maphrox: Toa of Polygons, Aug 22 2012 - 06:58 AM.

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#96 Offline GTS

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Posted Aug 27 2012 - 05:03 AM

If I may say so, I'm loving the plot so far. Of course, I have to compliment the rendering. The style is just great. You should do commission work :)
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#97 Offline Maphrox: Toa of Polygons

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Posted Aug 28 2012 - 09:35 AM

This broke several times, but I fixed it. The part that needed fixing is where the lines suddenly get thicker. Not planning on fixing that because I feel like moving on with the actual plot.Also, you may have noticed the new title. It's a number and stuff. Apparently it makes more people look at the topic.
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#98 Offline Zahaki

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Posted Sep 02 2012 - 06:37 PM

I hope the Vahki find the Toa stones before the-- Oh no!*Nice save*I'm always enjoying these comics. I enjoy the panels in #22, looks great how you did them.
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#99 Offline Velge Co

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Posted Sep 04 2012 - 03:18 AM

I liked that. A little flashback to deepen things up and add some mystery to the story. Sweet. On a side note, is Metahk an Av-Matoran by any chance..?
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#100 Offline Maphrox: Toa of Polygons

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Posted Sep 04 2012 - 06:07 AM

Comic 23 is up!Now I just have to make a good-looking model of every Metru. Yay.Also, just to clarify: Comic 22 is not hand-drawn. It just looks like it is.

Edited by Maphrox: Toa of Polygons, Sep 04 2012 - 07:44 AM.

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#101 Offline Axilus Prime

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Posted Sep 04 2012 - 07:34 AM

I heard the 2006 backstory flash sequence music in my head while reading Comic 22. Awesome. Also, your skill in drawing is just as great as your skill in 3D modelling, which is saying a lot. That was an interesting story though. I smell Vohon. vs Toa of Shadow coming up...Metahk is as obnoxious as ever. Five Toa Stones! The classic Toa Team, cool!Comic 23 looks like a good battle plan, or at least the best they can get with their resources. And now Vohon goes alone, so we get to see what he can really do! Awesome!Good luck with the load of modelling.
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#102 Offline Jovan2

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Posted Sep 04 2012 - 01:31 PM

Oh, sending the complete novice to Onu-Metru. That's smart.
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#103 Offline 00dude00

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Posted Sep 08 2012 - 01:22 PM

great going. try using blue light in the dark though, it generally isn't good to have so much black in your scenes.
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#104 Offline CaptainLepidus

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Posted Sep 13 2012 - 09:09 PM

Excellent comic. Visuals are obviously amazing but the characters are very endearing too. I know Metahk was designed as a humorous character but it's almost heartbreaking at times how bitter he is, and how little he fits in. Can't wait for more! (One thing: the speech bubbles could be done better; they lack the quality of the artwork. And the spelling + grammar could be improved ;) )
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#105 Offline Refy L.S.

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Posted Sep 26 2012 - 10:37 PM

Fantastic work. The graphics are awesome and the designs are a great mix of technic and more biological style. The story is great too and the humor adds to the story. I'm enjoying reading this and look forward too more.
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#106 Offline Maphrox: Toa of Polygons

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Posted Oct 29 2012 - 09:18 AM

HEY GUYS THIS STILL EXISTS.Sorry for the delay, by the way. Had to deal with stuff like expansion packs for a certain game and going on vacation. And joining the Biocraft team. And Pokemon. By the way, Biocraft is pretty cool.

Edited by Maphrox: Toa of Polygons, Oct 29 2012 - 02:37 PM.

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#107 Offline Katoris

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Posted Oct 29 2012 - 03:28 PM

I thought everyone would be dealing with the hurricane by this time. Great work. My bro uses this program too.
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#108 Offline Eljay: Toa of Mangosteen

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Posted Oct 29 2012 - 03:39 PM

Oh, that was a great comic! Bloody Metahk running in and tearing everyone up. Little bit hard to see the Toa Stone, but I'm sure we'll see it in a later comic?Also, great touch with the Ko-Matoran whispering. Took me a bit to get it, but it's VERY fitting and a great touch to the characteristic of the MU Matoran we kinda see in the background.... Like me. http://www.bzpower.c...tyle_emoticons/default/cool.pngIf I may, which Toa Stone is next on the list? Or will we be seeing more of Metahk's search?Posted Image
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#109 Offline Maphrox: Toa of Polygons

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Posted Oct 29 2012 - 04:16 PM

I thought everyone would be dealing with the hurricane by this time. Great work. My bro uses this program too.

Not likely to be a problem, since I happen to live in Norway.

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#110 Offline Axilus Prime

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Posted Oct 30 2012 - 12:30 AM

Metahk is hilarious. Who else would announce to Vahki that he was coming, then kill them anyway? XDI love how he's completely ignoring everything the other Matoran says.
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#111 Offline Jovan2

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Posted Oct 30 2012 - 05:42 PM

It was great to see how snappy you made that fight scene.
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#112 Offline Rahkshi Guurahk

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Posted Nov 02 2012 - 04:08 PM

Is Jaa(the ko-matoran with the ruru.) going to be in the next comic?
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-Rahkshi Guurahk

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#113 Offline Chro

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Posted Nov 12 2012 - 04:01 PM

I've been reading this for a while, just noticed that 24 was up! Looks great as usual. I think we'll soon find out why the title is Six, just as soon as they can collect all those Toa Stones. I wonder though- who will the sixth one be? We have Metahk, Avdu, Gehran, and Rebdob sent out to get Stones, along with Vohon who is already transformed...

Is Jaa(the ko-matoran with the ruru.) going to be in the next comic?

The guard in the room with the Toa Stone? Seems like a minor one-off character to me. :lol:

Edited by Chro, Nov 12 2012 - 04:02 PM.

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#114 Offline Dual Matrix

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Posted Nov 17 2012 - 09:28 AM

It's great when will 25 be out?I liked the story about the toa of iron
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#115 Offline Maphrox: Toa of Polygons

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Posted Nov 18 2012 - 06:39 AM

when will 25 be out?

The day I know when the next comic will be out is the day when I don't go to school and don't have games to play, and also really feel like making comics, after Biocraft is finished.

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#116 Offline Dual Matrix

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Posted Nov 18 2012 - 06:43 AM

when will 25 be out?

The day I know when the next comic will be out is the day when I don't go to school and don't have games to play, and also really feel like making comics, after Biocraft is finished.

Sorry forgot to say that your comics are great, in graphics and storyline!

Edited by Toa Temporal, Nov 18 2012 - 06:43 AM.

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#117 Offline Kazi the Matoran

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Posted May 11 2013 - 01:06 AM

This is the best series I've read since I came back! I love the story, and the characters are really good! I like your graphical style as well, as it's very convincing. I'd swear you'd built everything yourself and made locations out of some kind of material! I will be returning to this for more when it comes!


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#118 Offline charge_beta

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Posted May 11 2013 - 07:00 AM

I love it! Metahk is hilarious.  :D keep it up!


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#119 Offline Maphrox: Toa of Polygons

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Posted May 11 2013 - 06:30 PM

Right, before anyone gets their hopes up, I'm just going to put a note here stating that:

 

1. I won't be making comics for a while, as I'm currently (and have for a while been) working on animation for Biocraft. It's an interesting project to participate in, and I'm learning skills that will be quite useful in the future.

 

2. When I do make a comic, it won't be this. Unfortunately, I've pretty much forgotten most of where this was going, and also sort of lost interest. The huge time investment for a comic doesn't help much either. However, I do have plans for a new comic series. It'll be based on an original setting, I'm trying out a lot of stuff to do with human character models, and assuming I manage to do what I've planned, it will feature fighter jets fighting a dragon at some point. Which, in my opinion, is pretty epic. So yeah. I'm not sure about putting it up on BZPower, as it will have some more... squishy violence than these comics, so for anyone who wants to find them when they eventually start being made, my username pretty much everywhere is Maphrox, I'll leave it to you to figure out which art-related websites to look on.


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#120 Offline Jovan2

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Posted May 19 2013 - 10:46 AM

Aww... This comic was really good. Should this topic be closed? Anyways, I look forward to seeing your work on Biocraft.


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