Lara White Posted March 17, 2013 Share Posted March 17, 2013 Seems too vague--you just described X-Men fairly well, for one. Now, if we made the other faction science fiction instead of vaguely-defined future, I'd be interested. I'd also be interested in helping flesh out the plot. Quote Link to comment Share on other sites More sharing options...
Wyrd Bid Ful Araed Posted March 17, 2013 Share Posted March 17, 2013 I'll be honest, I was with you until you brought up the "suspicious government hunting them down" thing. That just seems a bit....overplayed lately. To me anyway. And it jars a little with the more whimsical aspect of a bunch of old school magicians going round having fun with actual magic Quote Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted March 17, 2013 Share Posted March 17, 2013 Technocracy and Mages. Yay! Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Lara White Posted March 17, 2013 Share Posted March 17, 2013 @ Power: It's really all in how it's done, isn't it? Quote Link to comment Share on other sites More sharing options...
Alex Humva Posted March 17, 2013 Share Posted March 17, 2013 I would like to see a more light-hearted take on magic myself. But not a spiritual one. I've called dibs on that with my tribal RPG. =P Quote 1 1 2 3 5 8 13 21 34 55 89 "In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted March 17, 2013 Share Posted March 17, 2013 Well my government idea was really going to he centered more towards the one-World faith thing- Everyone hating the "gifted" for religious reasons. So what would you suggest for an antagonistic party? Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
Lara White Posted March 17, 2013 Share Posted March 17, 2013 I don't like the idea of a one-world faith, because it just seems so unlikely that it would ever happen. I can certainly see people freaking out because suddenly magic is real and it's a very powerful, very present Other. It's more universal and more realistic. Quote Link to comment Share on other sites More sharing options...
Wyrd Bid Ful Araed Posted March 17, 2013 Share Posted March 17, 2013 Mad scientists? If we're going with Copperfield-esque tropes for the good guys lets go with Tesla tropes for the others Quote Link to comment Share on other sites More sharing options...
Lara White Posted March 17, 2013 Share Posted March 17, 2013 (edited) Suddenly my enthusiasm has dulled. I much prefer something like Wh13. Also, magic guys aren't necessarily good. Edited March 17, 2013 by Lloyd: the White Wolf Quote Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted March 17, 2013 Share Posted March 17, 2013 Alright, sounds fine with me. Mad scientists. :PSo a few of my ideas for ability categories were:Acrobats: Are less affected by gravity.Fire-breathers: pyro-kinetic.Pincushions: Healing factor, bone spikes.Strongmen: Well.....Animal tamers: limited mind control I suppose.Clowns: A mild form of shape shifting maybe?Contortionists: Cartilage skeletons.Psyhics: There's several things that could fit under here, so I won't bother listing them.Magicians/Illusionists: See above.Within these categories(admittedly, some more than others) you'd have a great degree of freedom in designing the abilities of your character and how exactly they work. I just thought these would help keep the theme. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
Wyrd Bid Ful Araed Posted March 17, 2013 Share Posted March 17, 2013 Why bother with the categories? It just makes it look like you're designing specific mutant powers and we have the X-Men RPG for that Quote Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted March 17, 2013 Share Posted March 17, 2013 Well, they're not entirely needed. I just wanna make sure the theme is somewhat kept. And it helps divide them better- that's why I never really liked the idea of a HP RPG. Everyone has access to the same abilities. But I suppose you're right, the players I'm sure can be trusted to keep to the theme. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted March 18, 2013 Share Posted March 18, 2013 I'm kind of wondering about the necessity of the antagonistic faction - why unite the magicians and their ilk at all? What would be much more fun would be competition between them, flavoured somewhat like Thomas Edison's business-dealings, or, well, the way one might imagine things went down between, say, P.T. Barnum and his competitors. While it would be stupid to say that one faction fighting another is overdone - it is, after all, a very broad category - I will say that a bunch of independent agents conniving with and against one another is very much underdone. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted March 18, 2013 Share Posted March 18, 2013 That's quite true as well.So. Circus and performance inspired magicians fighting one another. I like it. I was wanting to have some sort of religious organization that would zealously hunt them down, but that's just a personal preference- if no one else wants it, not a problem. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
Axilus Prime Posted March 18, 2013 Share Posted March 18, 2013 Sounds like X-Men. Also, Page 117! I hope I'm not the only one who understands the "significance" of that. Quote Link to comment Share on other sites More sharing options...
-Golden Knight- Posted March 18, 2013 Share Posted March 18, 2013 (edited) A Grey vs Gray Morality would really make this Circus Magician RPG interesting. Both Circus Troupes could be unscrupulous magicians trying to gain power and prestige with dirty, underhanded tricks but ultimately having standards in how far they would go to do so.Far more interesting than an unambiguously good side with a few anti-heroes thrown in versus the completely and irredeemably evil side that has at least one person that isn't. Perhaps one faction is simply out to establish a new world order with a mageocracy but isn't willing to compromise their morals to achieve their entirely self-centered goal. Conversely, the other faction wants to achieve world peace and enlightenment but is willing to throw away many innocent lives for a brighter future. Just throwing my two cents in. Edited March 18, 2013 by Nebula 2.0 Quote -Where there is light, shadows lurk and fear reigns- -Yet by the blade of Knights, mankind was given hope- Link to comment Share on other sites More sharing options...
Zulu Yankee Kilo Echo Posted March 18, 2013 Share Posted March 18, 2013 @Axilus I do now, thanks to Google. So, yeah, this magician RPG sounds like a fun idea. However, if I may ask, how would the distribution of powers work? Would it be like Harry Potter, where a select few are just born gifted, or would the abilities stem from a curse or some such thing? Quote Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted March 18, 2013 Share Posted March 18, 2013 I want to leave the origin of the abilities up to the players, within reason, but most will be innate abilities from birth.Nebula, I love those faction ideas. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
-Golden Knight- Posted March 18, 2013 Share Posted March 18, 2013 The origin of a magician's abilities could come from either making a pact with some supernatural creature (elementals and demons) or simply being born with those abilities. Conflict would arise between magicians of different origins due to different views on whether or not making a pact with some immensely powerful and morally ambiguous creature is a good idea. The two factions would take opposite stances on which origin is superior but ultimately take in anyone to avoid forcing players to pick a faction based on their character's origin. Where and when does this RPG take place though and just how big is the world? I assumed that it would be between rival troupes and take place around the 1900s to 1920s in Europe. A modern setting would be a bit stranger in my opinion given the lack of traveling circuses. Quote -Where there is light, shadows lurk and fear reigns- -Yet by the blade of Knights, mankind was given hope- Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted March 19, 2013 Share Posted March 19, 2013 I was thinking in the U.S., but Europe's a but underdone, and you're right on on the time. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted March 19, 2013 Share Posted March 19, 2013 1920's? I am so playing an overzealous detective. Don't try to stop me. Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Let's Henshin! Posted March 19, 2013 Share Posted March 19, 2013 1920's? We so need a Mafia. Quote Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted March 19, 2013 Share Posted March 19, 2013 (edited) Yay, more interest! :DSo would anyone like to help me plan this out? Edited March 19, 2013 by Toast of Awesomeness Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
Let's Henshin! Posted March 19, 2013 Share Posted March 19, 2013 I'd be willing too, just shoot me a PM sometime. Quote Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted March 19, 2013 Share Posted March 19, 2013 1920's? We so need a Mafia. I fought the law and the law won.... Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted March 19, 2013 Share Posted March 19, 2013 Overzealous detective? I can top that. Overzealous wizard detective. No I'm not playing as Harry Dresden this is in the 1920s. (I still say we shouldn't have prominent factions from the word go.) Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted March 19, 2013 Share Posted March 19, 2013 This is going to be awesome. Law enforcement officers with varying degrees of sanity....magic... Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Zulu Yankee Kilo Echo Posted March 19, 2013 Share Posted March 19, 2013 Of course we need a mafia. A magical mafia. Quote Link to comment Share on other sites More sharing options...
-Golden Knight- Posted March 19, 2013 Share Posted March 19, 2013 Don't forget the about the Circus Magicians. A magical mafia would probably end up being the direct result of someone in one of the troupes screwing up terribly and giving the local thugs access to reality-warping powers. Quote -Where there is light, shadows lurk and fear reigns- -Yet by the blade of Knights, mankind was given hope- Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted March 19, 2013 Share Posted March 19, 2013 Remember, most magicians still work as psychics and entertainers- thugs are much less common. A partial reason for this is having "the gift" doesn't make you an instant powerhouse. A gun still works great no matter who has it.Also, there will be varying degrees of magical affinity. For example, a D-level magician might be able to levitate small stones or control a rat. An A-level would be someone who could levitate automobiles or control multiple lions. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted March 19, 2013 Share Posted March 19, 2013 Which is why one could most likely get by with a 'magician' who is in fact indistinguishable from real-life stage magicians - lots of sleight-of-hand and clever trickery, lots of cunning and no magic required. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted March 19, 2013 Share Posted March 19, 2013 I was considering playing one of those- they'd be rare, but it could be quite a fun character to play with. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
Havelock Vetinari Posted March 19, 2013 Share Posted March 19, 2013 (edited) Just a friendly threat. We just got a bunch of new RPGs approved. You lot had better be there for them. With bells on. ENJOY. ANYONE NOT HAVING FUN WILL BE BEATEN. BEATINGS WILL CONTINUE UNTIL MORALE IMPROVES. Edited March 19, 2013 by Basilisk Quote I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides. Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted March 20, 2013 Share Posted March 20, 2013 For the 1920s Magic RPG, would a location in Paris, London, or New York be preferred? Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
Let's Henshin! Posted March 20, 2013 Share Posted March 20, 2013 Why not all 3, these were traveling circuses after all. Quote Link to comment Share on other sites More sharing options...
Toast of Awesomeness Posted March 20, 2013 Share Posted March 20, 2013 That's true, but I figured a central location would be easier. Eh. Quote Well, would you just look at that? I'm a piece of toast. Link to comment Share on other sites More sharing options...
-Golden Knight- Posted March 20, 2013 Share Posted March 20, 2013 Agreed, we should have those three as locations. We could fit the World's Fair in. Quote -Where there is light, shadows lurk and fear reigns- -Yet by the blade of Knights, mankind was given hope- Link to comment Share on other sites More sharing options...
Alex Humva Posted March 20, 2013 Share Posted March 20, 2013 I'm of the mind that one city would be best, unless ALL the players moved at the same time. Otherwise you get what ultimately kills a lot of RPGs like this; people get stuck someplace with no interaction. Quote 1 1 2 3 5 8 13 21 34 55 89 "In short, my English Lit friend, living in a mental world of absolute rights and wrongs, may be imagining that because all theories are wrong, the earth may be thought spherical now, but cubical next century, and a hollow icosahedron the next, and a doughnut shape the one after." -Isaac Asimov, responding to a letter he had received saying that scientific certainty was false, The Relativity of Wrong Link to comment Share on other sites More sharing options...
-Golden Knight- Posted March 20, 2013 Share Posted March 20, 2013 Since most players will end up in a circus troupe or following one they'll probably all move at the same time to the same location. Quote -Where there is light, shadows lurk and fear reigns- -Yet by the blade of Knights, mankind was given hope- Link to comment Share on other sites More sharing options...
HeavyMetalSunshineSister Posted March 20, 2013 Share Posted March 20, 2013 Well, New York would make certain things easier - such as, say, having a magical mafia. Quote We will remember - Skies may fade and stars may wane; we won't forget And your light shines bright - yes so much brighter shine on We will remember - Until the skies will fall we won't forget We will remember We all shall follow doom Link to comment Share on other sites More sharing options...
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