'ere we go:
Name: Kathok Hann
Gender: Male Species: Skakdi Element: Plasma
Four fighting knives - roughly 7 inches long each, made of hard metal.
Two hand spikes - the shape and size of Nuju’s crystal spikes (held as they are portrayed in LoMN), except with barbs radiating outwards as well as downwards. Each barb is made of solid protosteel salvaged from the matoran universe, and is inseparable from the light metal of each weapon’s body. As well as use at deadly close quarters, each can also be used as a climbing tool, as their barbs can penetrate sheet metal with force.
Artificial climbing talons, attachable to Kathok’s clawless feet (unusual for a skakdi). Also tipped with protosteel.
Rhotuka launcher - can produce rhotuka of searing heat (hot enough to burn flesh).
Supplies, including tools for repairing his jetrax in an emergency.
Sharp Vision - Kathok can see much further and clearer than other beings, to the extent that he is able to find people and structures on the ground far below with relative ease.
Obstinance - for between half a second and three seconds, Kathok can fortify his body to withstand extreme force or blunt physical trauma, including making his bones sturdy and his muscles iron-hard. Unfortunately this power takes roughly twenty minutes to recharge, and so is only used as a last resort or in special situations.
Elemental Plasma when used in conjunction with another friendly skakdi.
Personal Aircraft: Sunmaker
Allegiance: Adventurer/freelance/occasional mercenary for Tesera and New Atero
Surprisingly lithe and wiry for a skakdi, Kathok often claims he has some toa blood in him. He is still fairly tall, however, and as agile as he is athletic. His movements are springy and full of vitality, but also honed and - when he needs to be - precise and sudden. Wearing the glittering grin of his race, his armour, while partially mismatched and scavenged, holds the eye-catching bright reds and purples of poisonous creatures, shot with scathing oranges and blisteringly bright blues. His natural armour’s shape is formed and sharp-edged, while his eyes and heartlight are fierce turquoise. The spines running from his head to his residual tail are almost feather-shaped - half like leaves, and half like knives.
Weakness: Kathok may be dexterous and strong, but his armour is fairly light.
Kathok is a thrill-seeker, an adrenaline junky. He lives to live fast, and to live dangerously. Why does one born into war crave risk so much? Maybe he has become so used to peril that he must continue, or maybe it’s simply that his morals have been warped by the world to reflect its equally warped existence...in any case, only he can answer that question, and he may not always answer truthfully. But he can take life seriously, and often does: the perfectly timed attack, the precision of a carefully placed dive - these things hold as much satisfaction as mindless mayhem.
Weakness: Occasional claustrophobia, tendency to get into unnecessarily dangerous situations.
Kathok doesn’t talk about his past much - he doesn’t care much for sob stories, or gaining points for having been a victim of his environment. In fact he usually laughs at those who act in that way. However, it can be gleaned at length that he was created in the matoran universe, not long before its destruction. Zakaz was a place rife with destruction in those days, as it was for a significant portion of its existence. Kathok likely didn’t hold the same reverence for adventure at that time, and most likely joined one or more of the multi-faceted Zakazian War’s many sides. The destruction of the universe, and the disarray it brought, were the tools that shaped an impressionable young warrior into the part-time sellsword, privateer, smuggler, daredevil and wanderer known today.
Two Sunspear lance lasers - focused, long-range cutting beams that can maintain a continuous beam for a few seconds at a time before needing to recharge for a minute or so. They have no ability to pivot whatsoever, meaning that Sunmaker must be directly behind its target to use them.
Force cannon - shaped like a Skyblaster and mounted on a 360° turret on the underside of Sunmaker, this weapon fires football-sized bolts of heat and force at its target. Strong enough to dent most metals, the cannon can fire at a rate of two bolts a second for roughly five minutes before having to recharge for one. It is mid-short range.
A pair of auxiliary thrusters on ball joints to aid with maneuvering.
Very similar to a standard jetrax, except that its colour scheme consists of lime green and that its armour plating appears more compact, with less gaps and more cohesion in terms of the armour’s overall shape.
Edited by The Silent King, Nov 17 2016 - 05:16 PM.