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Bionicle Backwards


Wiriamu

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So a comment made recently in The Pool of Protodermis inspired a train of thought: creating new Kanohi Masks by reversing the names of existing masks. These masks would also have opposite powers...which makes things interesting...

 

Kanohi Uah, Mask of Vulnerability

This mask leaves the wearer prone to any attacks that they are aware of; unseen attacks are about the same.

 

Kanohi Ukaka, Mask of Impaired Vision

Makes it more difficult for the wearer to see.

 

Kanohi Urim, Mask of Heaviness

Makes the wearer so heavy that only the strongest can still walk while it is activated.

 

Kanohi Uakuak, Mask of Air-Breathing

Allows beings who breathe water or anything other than air to breathe air-Ehlek might find it handy.

 

Kanohi Amakak, Mask of Slowness

When you just feel the need to take things easy.

 

Kanohi Irakap, Mask of Weakness

If you're looking to lose an arm-wrestling contest, this is the Kanohi for you.

 

Kanohi Anuh, Mask of Visibility

Essentially turns you into a walking neon-tube.

 

Kanohi Utatam, Mask of Random Thought

The Matatu lets you move objects with your mind; this mask causes your mind to be moved by objects down the most nonsensical thought paths imaginal.

 

Kanohi Ikiham, Mask of Clarity

Makes it easier for your enemies to see what you're trying to hide.

 

Kanohi Uar, Mask of Incomprehension

So this one is actually canon, but hey, I gave it a real Kanohi name!

 

Kanohi Uamok, Mask of Self Control

Allows the user to direct their own thoughts and actions...which you would hope they could already do.

 

Kanohi Urur, Mask of Blindness

This won't help you see in the dark, or in the light.

 

Kanohi Ika, Mask of Cowardice

Combines the powers of Vulnerability, Slowness, and Weakness-and if that doesn't make you feel scared, the mask will do that for you too.

 

Kanohi Aur, Mask of Foolishness

Combines the powers of Impaired Vision, Heaviness, and Air Breathing, which you'd have to be pretty dumb to use in tandem...oh wait...

 

Kanohi Ihav, Mask of Space

Pretty sweet to imagine space at your beck and call, right? Until you realize the strain of trying to maintain the order of stars, planets, and other stellar phenomena-that's a job you're definitely not qualified for.

 

Kanohi Iikhova, Mask of Dimness

Kind of like the Mask of Light, in the way that a candle is kind of like a smart bulb.

 

Kanohi Nakhaark, Mask of Shades

Works kind of like sunglasses-won't turn things pitch black, but probably not best used at night or in a movie theater, even while the film is running.

 

Mask of Dimness and Shades

Basically useless, as its powers cancel each other out.

 

Kanohi Lirik, Mask of Degeneration

Makes things fall apart.

 

Kanohi Iukhep, Mask of Engorgement

When you want to be small and unnoticeable, this mask makes you fat and ponderous.

 

Mask of Disobedience

Turns the tamest Rahi into a savage homewrecker-good luck replacing your furniture.

 

Kanohi Islauk, Mask of Confinement

Forces you to stay in one spot.

 

Mask of Annoyance

You know how you forget things you really didn't want to forget? This mask does that to everything.

 

Mask of Irritation

Gives one of your powers to somebody else at random-the class slacker deserves to pass a test that you were totally ready for every once in a while, right?

 

Mask of Compression

Takes your mass and compresses it into a little, immobile ball-helpful when your friends want to shoot hoops.

 

Kanohi Akingi, Mask of Death

Handy if you want to kill a Great Spirit robot...and everything in it...but yourself...

 

Kanohi Isilo, Mask of Certain Pasts

Allows you to view the past, exactly as it happened-it's like the movie version of a history textbook.

 

Kanohi Edor, Mask of Lies

Makes it seem like even the most honest person is lying, and can cause the wearer to miss what's right in front of their nose.

 

Kanohi Kamlo, Mask of Dimensionless Windows

Creates...windows...that let you see...what you could see just by turning a certain direction...

 

Kanohi Xilac, Mask of Hate

As in, it hates you, and causes you to deliberately take actions that will cause you harm.

 

Kanohi Nedi, Mask of Body

Causes your spirit to remain stuck in the mask while your body goes off and does who knows what under its own power.

 

Kanohi Utelus, Mask of Density

Makes it harder for you to process your own thoughts, never mind reading someone else's.

 

Kanohi Adle, Mask of Misdirection

Guaranteed to lead you away from you are seeking.

 

Kanohi Konas, Mask of Inaccuracy

Perhaps unsurprisingly, looks like a Stormtrooper helmet.

 

Kanohi Nidak, Mask of No Airtime

Like, seriously, you can't even jump.

 

Kanohi Norhtra, Mask of Deafness

Far from giving you sonar, it makes it harder for you to perceive things involving sound and vibration.

 

Kanohi Anyrt, Mask of Unlife

Turns those you would seek to lead into battle into total couch potatoes.

 

Kanohi Httaz, Mask of Banishing

Makes things you don't like go away...man, this one is actually useful!

 

Kanohi Noxaf, Mask of Division

Destroys your ability to relate to anything.

 

Kanohi Iarag, Mask of Gravitic Chaos

Throws gravity completely out of whack with no regard for what you want.

 

Kanohi Katilov, Mask of Conspiciousness

All the Unah does is make you glow: this one turns you into a walking, one-Toa rock concert.

 

Mask of Tangibility

Makes it hard for you to pass through things like water, fog...the air you breathe...

 

Mask of Impossibilities

The wearer finds the simplest things incredibly difficult-your trip to the supermarket just became a walk into Mordor.

 

Kanohi Umike, Mask of Destruction

So in my head canon, the G1 Mask of Creation is named for Ekimu, the wear of the G2 version. While those masks might make you something of a Fix-It Felix, this one turns you into more of a Wreck-It Ralph.

 

Kanohi Niltuj, Mask of Perfection

Affects objects so as to reverse the effects of aging and corrosion-great if you want a mint edition action figure, bad if you're an antique collector.

 

Kanohi Tsarc, Mask of Attraction

Draws things towards you: money, food, sports implements that you get hit with too often as it is...

 

Kanohi Sanlef, Mask of Efficiency

Makes everything run super great-too bad the mugger you're trying to get away from now has the physique of an Olympic track star.

 

Kanohi Asva, Mask of Fullness

Much as you would desperately love to dig into that buffet, you couldn't eat another bite...EVER.

 

Kanohi Kerthom, Mask of Time Ruination

Sends you popping around your own timestream-kind of like when the Olmak was fused to Vezon, but time travel.

 

Kanohi Kelehs, Mask of Loudness

Makes you-and everything you can hear-really loud.

 

Mask of Resuscitation

Brings recently deceased beings in the vicinity back to life-at the cost of YOUR life force.

 

Mask of Normalization

Undoes any bizarre features or mutations...which isn't great when the Muaka attacking you can suddenly use its extending neck for the first time...

 

Mask of Ignonimy

An object can literally have "Made in Xia" stamped on it, and you wouldn't be able to tell where it's from.

 

Mask of Disinspiration

If you doubted your abilities as a motivational speaker before, you'll find them totally useless now.

 

I may have other "Backwards Bionicle" ideas at some point.

Edited by Wiriamu
  • Upvote 8

Voicing your opinions with tact is the best way to keep a discussion from becoming an argument.
So far as I'm aware, it's pronounced like this: We're ee ah moo.
 

Check out my Creations:

Epics

G1 Battle for Spherus Magna - G2 A Lingering Shadow


Short Stories

G1 Fallen Guardian - G2 Shadows of Past and Future (The Legend Continues Entry) Head of Stone, Heart of Jungle


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Mask Hoarder, Desert Scourge

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I got about a third of the way through this before I realized this was a comedy. I thought, "this is making me laugh way to hard to be S&T." Excellent work on all of these. Loved the Mask of No Airtime. :D

This is my same reaction.

Funny stuff sir.

Hey I got a Flickr because I like making LEGO stuff.

https://www.flickr.com/people/toatimelord/
 

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  • 1 month later...

Appreciate your comments guys-glad you liked it. Well, I wanted to try another installment; here's hoping the sequel can capture some of the magic of the original.

 

Uhat, Toa of Smoke

The reluctant leader of the Toa Atam and later the Toa Avun, Uhat would like it very much if everyone would just come to a decision together and not force him to direct anything.

 

Akapok, Toa of Slush

Absolutely cannot stand being alone, and thus loves to hang out in the party central that is Ak-Koro.

 

Awel, Toa of (Doing) Nothing

Guy is quite mellow, perfectly happy just sitting around doing nothing.

 

Ilag, Toa of Raindrops

Despises her fellow Toa: loves it when they don't have anything to do each other, hates it when the others insist on "teamwork."

 

Utahop, Toa of Pebbles

Grim, antisocial, speaks in an Australian accent...why does this sound familiar?

 

Auno, Toa of Mud

The most foolish of the Toa, avoids digging like the plague, kind of like a non-opposite Onu-Matoran we all know.

 

Aukat/Avunakat, Toa of Dimness

Once a workaholic Av-Matoran who hated traveling to other regions, now a goofball Toa who doesn't take anything seriously.

 

Makuta Xadiret, Master of Shadows

The revealing monologue is an art form for this guy...if only his plans weren't so obvious that everyone already knows what he's doing before he starts talking about it.

 

Iun Atam, the Great Spirit

Once the attentive but overlooked ruler of the Matoran universe, Iun Atam led the incompetent and insecure Xadiret put him into a coma so he can get some attention.

 

Amakav

Elder of Uh-Koro, Amakav spends most of his time caught in a bizarre vision and only occasionally has moments of lucid thought. Before becoming a Turaga, he was an ineffective Mask Maker who always felt that he was destined to be a Toa.

 

Ujun

Elder of Ak-Koro, a real party animal who strives to keep up on the latest jargon in order to make communication with him as easy as possible.

 

Uatam

The most serious Turaga, the elder of Aw-Koro has no time for games or flirting with the one female member of the group, much to her dismay.

 

Amakon

The lone female Turaga, the leader of Il-Koro likes to stir up strife among her fellows and has never liked Amakav, though she wishes Uatam would pay more attention to her.

 

Aweno

Elder of Ut-Koro, Aweno always believed in Amakav and never lost his temper with anyone, though he wishes people would fix their own problems and not bother him.

 

Aunehw

The Turaga of Au-Koro is perfectly content to let the place go to Karzahni, and enjoys contemplating the past about as much as a high school slacker enjoys history class.

 

Alaj/Rellaj

The Captain of the Guard of Uh-Koro, Rellaj-formerly Alaj-hates even the thought of responsibility and would rather just chill out on Uh-Wahi Beach with his gal. Upon inadvertently becoming a Toa his greatest aspiration is to outdo the legendary stupidity of his predecessors.

 

Orotam

Ujun's assistant, but one who's so out of touch due to his dislike for spending time outside that he can barely understand a word the Turaga says. Becoming a Toa was actually a huge boost to his ego, though it deflated again when he realized he'd been chosen to wear the Mask of Death; he promptly went back to wishing he hadn't gotten out of bed the day Rellaj recruited him.

 

Ugnok

Can't stand flying and is fairly convinced that he's the least funny, least cool Matoran ever to mar the face of Iun Atam. Upon becoming a Toa his attitude actually improved somewhat, mainly because his Kanohi Utelus makes it hard for him to concentrate on his work, let alone get down on himself.

 

Ukam/Ukcam

A consummate professional, Ukcam-formerly Ukam-never leaves Il-Koro without permission, despite her attraction to a certain Ut-Matoran.

 

Ikuh/Iikweh

Iikweh, formerly Ikuh, is a pretty lackluster athlete, yet somehow still managed to catch the eye of Ukcam. Upon becoming a Toa he always looks for the easiest methods of defeating his foes, not easy when he receives a Kanohi that makes him an even worse shot than before and another that creates a mess of Gravity around him in rapid succession.

 

Upeno

A humble, diligent worker, Upeno is repulsed by the very notion of praising his own efforts and can't stand the thought of shirking his responsibilities.

 

Sanam

These gigantic crabs love the cold and want to be everybody's best friend, to the point of wearing protective mittens over their claws.

 

Akaum

Large cats that wouldn't harm a fireflyer and react to Rahkshi about the way most people react to gas station food.

 

Amar-Iun

Insects that can't stand each other's company-if you think you have problems with your coworkers, imagine giant bugs who won't even work together under mind control.

 

Avakarat

Giant lizards whose powerful arms would be more effective if they weren't constantly getting into ineffectual slap fights...

 

Ar-Enak

These bovine creatures love to hang out in large groups, partly because they're afraid of their own shadows-not that you can blame them.

 

Agaj-Iun

Just big, cuddly arachnids...a pity they're so incredibly poisonous.

 

Arupak

A guy who enjoys rushing around like a maniac, but can't do it for very long because he never practices moving at speed.

 

Ekepok

The most talkative guy in Ak-Koro after Ujun; indeed, the hard part is getting him to stop.

 

Uramat

This guy loves his heights, but prefers admiring them from atop a slow-flying Uhak, tall tree, or cliff to swinging or jumping over them.

 

Ilah/Ilhah

Il-Koro's loudest and most boisterous resident, with a rude streak as wide as Iun Atam's giant robot head.

 

Ufah

A carver who can't stand his own work and would prefer to enjoy the creations of others.

 

Upiat

Au-Koro's greatest layabout, who would rather sit in a dark cave than check out the jungles of Aw-Koro.

 

Kodhac and Kodhag

The twin queens of the Bohrok Swarms, who exist to improve Iun Atam's camouflage-unfortunately they seem to think that it's meant to be permanent. The two of them get stronger the further they are away from each other, though it does make coordinating their minions a pain.

 

Konhat

The Bohrok swarm of Smoke, who delight in creating obscuring black clouds. Konhat-Lak the elite variant, is the king of static cling.

 

Karhok

The Bohrok swarm of Slush, born to make you slip-one of them snuck into the Generation 2 universe. Karhok-Lak is a great silencer-handy if you've got neighbors who throw wild parties in the middle of the night.

 

Kavhel

Jungle Bohrok, who spray miracle grow wherever they go. Kavhel-Lak moves air...you know, like one of those clunky old rotary fans that make your voice sound funny when you speak through them?

 

Kolhag

These Bohrok would be more effective if they could do more than doggy paddle. Kolhag-Lak is similarly hampered, as it can't go anywhere without randomly attracting every piece of metal in the area and then repelling them-it's like sneezing, but more shrapnel-y!

 

Karhap

These things love rocks-if you need a zen garden, you need a crew of these guys working for you. Karhap-Lak, meanwhile, is a great heat source-a pity he's got not defense against his own powers.

 

Kovhun

Bohrok of the Mud, the Kovhun live to fill tunnels and caverns with the stuff. Kovhun-Lak's about as useful to have around as Iikweh wearing the Kanohi Iarag-handy if you want objects that are normally heavy floating around and ones that are usually light impossible to move.

 

Utok

A fairly modest Il-Matoran who wasn't at all surprised when she wasn't picked to join the Iihlok team.

 

Urapun

An inventor who'd frankly rather improve existing machinery or equipment than come up with anything new. Becoming a Toa was quite a disappointment, as it forces him to be creative; he's tried that before...it was awful.

 

Utrahk, Rahkshi of Courage

Even as scary as he looks, Utrahk can't help but fill his adversaries with courage-which leads to him feeling fear when they gang up on him.

 

Uukrahk, Rahkshi of Peace

This son of Makuta fills the hearts of his enemies with peace...which would be great if he weren't supposed to be making them fight among themselves.

 

Elrahk, Rahkshi of Purity

You know that water supply you wanted tainted? It's clean now, thanks to this guy.

 

Uugrahk, Rahkshi of Creation

Improves the structural integrity of whatever you may be trying to destroy.

 

Naprahk, Rahkshi of Faith

Makes whatever you were trying to break apart as solid as granite.

 

Ovrahk, Rahkshi of Prosperity

Brings great wealth and plentiful food...to its enemies.

Voicing your opinions with tact is the best way to keep a discussion from becoming an argument.
So far as I'm aware, it's pronounced like this: We're ee ah moo.
 

Check out my Creations:

Epics

G1 Battle for Spherus Magna - G2 A Lingering Shadow


Short Stories

G1 Fallen Guardian - G2 Shadows of Past and Future (The Legend Continues Entry) Head of Stone, Heart of Jungle


MOCs

Mask Hoarder, Desert Scourge

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  • 4 months later...

Well, five months later and here's the next installment. Hope you guys enjoy, and also want to get an opinion if you can spare the time. I haven't done any of the Dark Hunter codenames or names of Rahi whose names are regular words put together, and I'm wondering: would you like me to do that, and how should I go about it? I figure for the codenames I could still reverse it, or for both Dark Hunters and Rahi I might try to find antonyms like I did with the Kanohi Masks. Let me know what you think.

 

Emud

The city of Iun Urtem's overly personable elder who tells his Matoran everything and expects them to reciprocate-he's like one of those relatives who thinks it's fun to share ALL the stories, no matter how much you wish he'd stop. In fact, the Matoran were actually glad when he was replaced by the more professional-if equally expository-Makuta Xadiret.

 

Nakihl

Former leader of the Toa Iagnam, and the one responsible for Amakav and company becoming Toa-despite the fact that anybody could have told you it should have been somebody else. Sadly, he's long since stopped caring about what various Toa do or about what Iun Atam wants-though the latter may not be such a bad thing...

 

Ikihdin

One of Nakihl's former teammates, but one who always hated being a Toa and loved bugs-so much that he jumped at the chance to be mutated into one.

 

Ohan

A member of the Toa Iagnam who, despite her element, refuses to swim anywhere if she can't walk or ride she ain't going.

 

Teyut

A Toa who doesn't feel safe with any kind of power at her disposal-seriously, she left a potentially limitless power source on her home island along with her mask and sword, and would probably have surrendered her power and become a Turaga if anybody would let her.

 

Akkerk

A brilliant being who left his home island because his fellow natives, while intelligent, preferred to do nothing but debate and philosophize all day. Joined the Dark Hunters but doesn't think much of their leader, hence his being partnered with the suckup ex-Toa Ikihdin.

 

Iirhun

Amakav's former mentor and the Matoran who should have become Toa in his place-like seriously, even Iun Atam realized that Iirhun should have gotten the job after he thought about it. This guy is humble as can be and is more pleased by his student's accomplishments than the thought of his own recognition-unlike Amakon.

 

Eyrhe

A dutiful messenger who feels he has a long way to go before he can become an Ak-Urtem scribe; sadly he's more qualified for the job than most of the people who already have it. For that matter, he's more qualified to be Toa than Ujun, but you won't hear that from him.

 

Uhi

If anyone could use a visit from the Great Spirits of Naming Day Past, Present, and Future, it's Ujun's old mentor-the guy shares nothing he has with anyone unless there's something in it for him.

 

Mhakro

Every bit the daredevil that Uatam isn't, Mhakro enjoys contemplating the glory he could receive for finding the Great Disk of Aw-Urtem-and someday selling his crab Ukwep to the finest buffet on Iun Urtem.

 

Alosihv

A student who honestly wishes that Amakon would just leave her alone, and would honestly be happy to give her the Great Disk if it meant never seeing her face again.

 

Uomkha

A carver who would give you his tools, his house, and even his mask-never mind the coma-if he thought you needed it. Would rather be sick for the rest of eternity than allow his fellow Matoran to come into contact with anything hazardous, and loves Aweno like a brother...maybe he's already sick.

 

Ittuhet

An Archivist from Aun-Urtem who just wants to earn his pay-he's not in it for the recognition; also hates anything and everything bull-related.

 

Harvam

A nervous Archivist who quite frankly wishes the Rahi he worked with were taxidermy, not just in stasis.

 

Ruunakh

These Uh-Urtem Vahki are incredibly patient, but don't see the point of waiting around for trouble to come to you, so they go looking for it. Unfortunately they also like to cause it with their Staffs of Disobedience-hopefully you don't run into them right before a performance review.

 

Reekakh

Vahki who couldn't anticipate snow if they'd seen the clouds a thousand times before. Their Staffs of Lucidity briefly allow their victims to glimpse their role in the larger universe-unfortunately it's so awe-inspiring that many Ak-Matoran do nothing but try to get zapped with one all day.

 

Zrovakh

The Staffs of Remastering carried by these Vahki will bring back every memory you’ve ever made in high definition, with sound digitally remastered in *copyright deleted*.

 

Drobakh

These Il-Urtem Vahki hate pursuit-they would rather mob a target and restrain every moving part in some painful fashion than deal with the hassle. Unfortunately they carry Staffs of Disloyalty-even the slightest inclination of a Matoran to help them is quickly eradicated.

 

Dazakh

Ut-Urtem's Vahki are borderline pacifistic: their solution for dealing with troublemakers is their Staff of Psychomania, which leave Matoran spending hours being tugged one way or the other by their shoulder-Toa and shoulder-Makuta.

 

Zrorakh

Preferring kicking back with a steaming mug of lubricant and a glazed protonut to a prolonged chase, these Vahki solve the problem using their Staffs of Broadcast, which lets everyone see and here what they do so that any criminals can stay out of their way.

 

Aunark

"Elite" Vahki who involuntarily turn into sand-usually right as they're about to apprehend someone.

 

Uhaark

"Elite" Vahki with multiple intelligence centers...that spend more time arguing amongst themselves than actually working.

 

Ihlark

Prototype Vahki that were actually better at their job than the current models: they got Matoran so charged up that they could stay awake for days with absolutely no side effects!*

 

Awaark

A creature that relishes captivity because any time it gets it, the thing that hit it gets bigger.

 

Kwavin

Xadiret's pet bird whom he brought to Iun Urtem for spywork-too bad Kwavin is an absolute gentle-Rahi who wouldn't dream of following anyone's movements, much less reporting them back. Excuses his uncooperative behavior by eating carcasses in order to keep the city cleaner and always claiming that his mouth is full.**

 

Karodis

Commander of the Visorak horde who has absolutely no ambition and refuses to lead in the field, always fearing that someone is going to do him in.

 

Akadoor

An absolute brute of a Viceroy who has no time for trickery and double-dealing; she's too busy leading insane charges in hopes of catching Karodis' eye.

 

Athovrak

Visorak who can't handle the heat-seriously, they sunburn in like five seconds.

 

Okuusrak

These Visorak suffer from acrophobia and are eternally plagued by static cling.

 

Eleekrak

The most loyal and obedient of all Visorak, but unwilling to use their sharp legs as weaponry-they might chip a nail.

 

Aggobrak

Visorak who are their own worst enemies, as their powers tend to backfire and the best possible outcome is being temporarily paralyzed. Their refusal to heed Akadoor's orders is second only to their crippling fear of water.

 

Oporrak

At least wearers of the Kanohi Katilov can take it off-these guys are forever doomed to produce a rave-worthy sound and light show wherever they go. Of course, they receive temporary relief by use of their Rhotuka power, but it's a hollow victory when they're left so lethargic they can't even move.

 

Ohhoorak

These Visorak dream of leaving behind a life of warfare for a life of standup comedy-but they do the worst impressions you've ever heard.

 

Aghakrak

No one knows why the Makuta keep making these guys, because they're quick to use their Rhotuka powers to skip out to the Zone of Light, the ultimate party dimension that no one ever wants to leave.

 

Akhark

A shape-shifter who can only turn into beings she hasn't met or use words she hasn't heard-makes it kind of hard to make friends when you inadvertently show up in the form of their worst enemy and can't explain.

 

Karothat

A large reptilian Rahi who's not destructive at all, though he tends to monologue and always begins with "No questions, please."

 

Ugnoteek

Charges around with no attempt at stealth beating the living daylights out of the Visorak-but only because he can't figure out how their venom works.

 

Kiron

A Toa of Smoke who hates his teammates, hates unity, and devoutly denies Ugnoteek's existence despite multiple encounters with him over the millennia.

 

Sulauk

This Toa of Slush wishes his vocabulary was as up to date as Ujun's, and tries to stay "hip" with the youngsters by constantly throwing barbecues at which he roasts anything and everything with wings.

 

Iniuri

The Toa Hagah of Nothing, he though being turned into a Rahaga was the best thing that ever happened to him and only regrets that Akadoor was ever persuaded to return him to his previous form.

 

Ikaag

A Toa of Raindrops who couldn't care less what her teammates think of her, and only wishes her Mask of Annoyance would make her forget them already.

 

Skuop

Goes to great lengths to avoid any Rahi larger than he is, and wouldn't follow a strange-acting Rahi if it begged him to.

 

Agnomob

You know that weird thing some fictional characters do where they scream at their enemies to let them know they're coming, thus totally robbing themselves of the element of surprise and leaving themselves susceptible to injury or death? Agnomob invented that.

 

Karamu***

Leader of the Dark Hunters, but so convinced of his own inferiority that he'd yank his prize Toa out of her stasis tube and crawl in himself if someone weren't constantly watching him to make sure he did his job.

 

Hkartnes

Karamu's "bodyguard" who really serves to push him around and make him do his job; ironically, he only got this way after Karamu tried to turn him into a suitable replacement for himself.

 

Karopov

A being with space-related powers supposedly created to find the Ihav, but whose senses actually lead him in the opposite direction from wherever it happens to be.

 

Aksiral

A well-mannered Dark Hunter-one of Kamaru’s few admirers-who joined the organization for her skill with knives-kitchen knives, that is; Anido’s kitchen is five-star thanks to her.

 

Saletsorf

Civilized creatures who wouldn’t hurt a fly, and will gladly move from their ancestral homeland if someone else decides they want to live there.

 

Noviz

A gigantic creature that is repulsed by Visorak and can't stand being around them-would rather chill out in the Zone of Light, but they keep showing up there too.

 

Olanikik

Beasts with an undeserved reputation for intelligent thought that would do a lot more damage if they weren't weaker than a Irakap weaer.

 

Aukark

A Toa of Noise who enjoys telling other Toa all the horrible things that are going to happen to them and everyone they love in explicit detail-is at any wonder Amakav is hardly ever sane?

 

Akolnik

It's a wonder these things are still around, because they never want to eat anything-maybe they all ticked off an Asva wearer at some point?

 

Akinivak

A docile creature beloved by Matoran-along with any Dark Hunter or Piraka who shows up in town, because they won't hurt a fly.

 

Zubromakh

A plant monster created by Xadiret after the failure of a previous creation. Unfortunately for him it wanted the Matoran out of Iun Urtem and was more concerned with preserving all of the architecture.

 

 

*Any Meet the Robinsons fans out there?

**Quest for Camelot reference.

***In my head canon, as a nice little link between G1 and G2, the Shadowed One's real name is Umarak.

Voicing your opinions with tact is the best way to keep a discussion from becoming an argument.
So far as I'm aware, it's pronounced like this: We're ee ah moo.
 

Check out my Creations:

Epics

G1 Battle for Spherus Magna - G2 A Lingering Shadow


Short Stories

G1 Fallen Guardian - G2 Shadows of Past and Future (The Legend Continues Entry) Head of Stone, Heart of Jungle


MOCs

Mask Hoarder, Desert Scourge

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Very funny, and it was smart of you to keep the Visorak and Vahki's consistent suffixes.

Yeah, it made more sense as a unifying factor. Glad that you enjoyed it; each one of these feels somewhat harder to write than those before it. Some of the charaters' traits are just hard to translate into something comedic.

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G1 Battle for Spherus Magna - G2 A Lingering Shadow


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G1 Fallen Guardian - G2 Shadows of Past and Future (The Legend Continues Entry) Head of Stone, Heart of Jungle


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  • 3 weeks later...

I've finally gotten to read through this, and it's definitely fantastic how much thought you've put into every single character, creature and mask. I can't imagine how difficult it is but you're pulling it off real well and props to you, honestly.

 I'm assuming 2006-2008 is next? How do the residents of Mahri Nui survive without the Uakuak? xD Keep up the great work!

The long awaited third season of TA:OT is finally here!!

 

 

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Despite how utterly rediculous and funny this is, I have to admit it's kinda believable in a ludicrous way.

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Well, that was a lot of fun! This thread's given me a good laugh; thank-you for that :D I appreciate how hard it must be to make all of these so amusing; but really, the end result is great.

 

 

As for your question on the Rahi and Dark Hunter names? My vote would go to running with the antonyms idea wherever possible; I reckon that would make for most interesting characters. Though whichever way you chose, I'm sure it'll be equally entertaining ^^

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