EPISODE 06: THE LAST REQUEST OF VOX
The Long Night has stretched across Okoto for six years, and there appears to be no end in sight. The regions and their houses have collapsed into ruin, and those few Protectors who have been unlucky enough to survive for this long have retreated into the farthest corners of the land, in the hopes that they will not be found.
The Mask Makers Ekimu and Makuta have vanished.
The Skull Army, led by the mysterious and sinister Kulta, the Skull Grinder, roams the island.
All hope seems lost – but rumors have begun to spread, of Ekimu’s survival. Whispers of Protectors gathering under his banner in the Water Region, unearthing the long lost Golden Mask of Skull Spiders and awakening its Lord to fight against the forces of the Long Night.
They speak of a plan – a plan to end the Long Night.
But this plan requires the Kanohi Mask of Makuta – the Mask of Control – which has not been sighted since the Long Night began.
This is where you come in.
A mysterious Protector with an all white mask, dressed in black and white armor and calling himself Voltex, has recently arrived in the Jungle Region with orders from Makani Kumo, who commands the Jungle Protectors in the Water Region. He is to lead an expedition of Protectors across the island to the northern tip of the Stone Region, recover Makuta’s Mask of Control, and hand it off to Ekimu.
You have decided to help – after all, when the alternative is becoming another member of the Skull Grinder’s undead army, anything is preferable.
Time is quickly running out, and even a group as small as yours has attracted the Skull Grinder’s attention. Reach the Stone Region, retrieve the Mask of Control, and deliver it to the Water Region – or die trying.
Good luck.
IN BRIEF
You are all Protectors of Jungle who have joined up with me (Voltex) on a suicide mission to travel all the way to the northern tip of the Stone Region, where rumor has it that Makuta’s Mask of Control still remains. With the Skull Army hunting you down, time is rapidly running out, and you will need to succeed in your mission if you are to survive.
Upon each new round, you will be given two options on how you wish to proceed – one option is guaranteed to kill you, while the other will guarantee your continued survival until the next round. The game will end after ten rounds; survive all ten rounds, and you shall emerge as victorious as the Long Night allows.
Should you die by making the wrong decision at the forks in the path, that is it – your journey is over, unless the team’s Oracle (a Protector with the blood of the Mask Makers, and armed with a Mask of Foresight) manages to save you.
If the correct choices are made, players who take the wrong path in Round 1 can be revived at the end of Round 5 – one for each surviving player.
This is both an individual and a team game. Though victory is only possible so long as at least one player makes it all the way to the end of Round 10, you must look out for your own best interests as well, and stick to the paths that you believe will lead you to victory.
If you have any questions, please feel free to ask.
RULES
1-I dunno. Follow BZP rules? There isn’t really a way to cheat at this game, to be completely honest.
SPECIAL ROLES
Voltex – A portrayal of myself in-game. Voltex will always take the correct path, but his choice will obviously not be mentioned until the scene for each round (otherwise you would all win). Truth be told, his inclusion here has more to do with a possible sequel if this works well and I’m interested in running another.
The Oracle – A Jungle Protector with the blood of the Mask Makers, allowing them to use Masks of Power. They wear a Mask of Foresight, which can they can use to target one player each round (including themselves, but never twice in a row). If the targeted player takes the wrong path that round, the Oracle will save them, allowing the target to continue on.
Everyone Else – The rest of you.
PLAYER LIST
Only ten slots right now, but if more people show up, there’s not really any sort of player limit. If we hit upwards of 20 people, I’ll add in a second Oracle to help balance things in your favor a bit.
0-Voltex
1-Ehksidian (Cut down by the Skull Basher, Episode 03)
2-Luroka (Stabbed by a Skull Scorpio, Episode 08)
3-ToaD (Struck down on the Eastern Wall, Episode 03)
4-Roman (One Last Fight, Episode 10)
5-Vox (Lost in the Ancient City, Episode 05)
6-Wiriamu (Betrayed by the Protectors of Fire, Episode 04)
7-TL VICTORIOUS!
8-Unit (Swarmed by the Undead, Episode 07)
9-Hellyam (One Last Fight, Episode 10)
10-FF VICTORIOUS!
11-Dragonstar (Fell to the Undead Horde, Episode 02)
12-Underscore (Slain by the Undead Unit, Episode 07)
13-Smoke Monster (Torn apart by the Undead Horde, Episode 04)
14-Trijhak (One Last Fight, Episode 10)
15-Taka Nuvia VICTORIOUS!
16-Oko (Fell off the Wall to his death, Episode 03)
17-Jed (Sacrificed to Skull Scorpios, Episode 10)
18-ShadowVezon (Sacrificed by Lord Vohon, Episode 04)
19-Ghrinch (Torn apart by the Skull Basher, Episode 03)
Signups will remain open for 24 hours, or until we hit 20 players, which ever comes first (because I am not dealing with 20+ people for this, no way).
I also recommend you follow this topic if you’re playing, since the rounds will be moving rather quickly.
Edited by Breath of the Wild, Jan 20 2017 - 11:30 PM.