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Delving Into the Deeps of the Original Bionicle Game


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Long time Bionicle fans likely remember 2003 and its release of Bionicle: The Game on the PC, Xbox, Playstation 2, and Gamecube platforms. Over the years, we've learned of a lot of content that never quite made it in and things that were planned but never realized. Recently, Hexadecimal Mantis started a topic titled Bionicle the Game research and discoveries where they share some interesting things they and others have found from looking through the game files and making some changes here and there. It's worth checking out if you'd like to see what could have been if things had gone differently. Go give it a read and let us know what you think about the leftovers hiding in the source code of the game!

 

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I always felt like this game had a lot of cut content. The fact that the Toa Mata are featured so prominently yet are not fully playable makes it seem like this game had more to it that what we got. Would have loved to see the Toa fight the Bohrok swarms, the Manas, Cahdok and Gahdok, etc. Playing as Akimai or Wairuha would have been pretty sweet. Oh well, at least there is always the potential for fan games.

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