Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google      Sign In   
  • Create Account

Welcome to BZPower!

Hi there, while we hope you enjoy browsing through the site, there's a lot more you can do if you register. Some perks of joining include:
  • Create your own topics, participate in existing discussions, and vote in polls
  • Show off your creations, stories, art, music, and movies
  • Enter contests to win free LEGO sets and other prizes
  • Participate in raffles to win LEGO prizes
  • Organize with other members to attend or send your MOCs to LEGO fan events all over the world
  • Much, much more!
Enjoy your visit!

Photo

G3 Wish List


  • Please log in to reply
62 replies to this topic

#41 Offline Timageness

Timageness
  • Members
  • Flying Force Defeated

  • 19-August 14
  • 3,719 posts
  •  

Posted Aug 18 2017 - 10:16 AM

I just read about the contradiction on BS01, but it still doesn't make sense. A new alternate universe is created every time someone makes a decision, but the decision was Matoro's decision to hesitate, AFTER he met and was influenced by Velika. If the decision was of the GB to take a different body, then Velika would have a different personality, and as a result may not have wound up on Voya Nui. That, or even something unrelated, could've changed the course of history.

 

Unless, of course, they're following the Flashpoint model, in which the change of said decision caused a ripple effect that altered past events in order to sustain itself.

Granted, it's more of a time travel example, but since the outcome of that is usually ending up in an alternate universe anyway, I'd argue that it still fits the current discussion.

 

Regarding the Stone thing--I'd really like to see the rules regarding what's Stone and what's Earth to be more clearly defined. There is a way around this--simply assign different elements to different parts of nature. Ice and Water are sovereign elements because one embodies the oceans, rivers and lakes of the planet; and the other embodies snow and polar ice caps. Same with Stone and Earth; the former encompasses sand and loose rocks, and the latter encompasses the ground itself and whatever comprises it. This also makes it easier to define separate power sets for each, as well as avoid having to dance around the scientific perspective from which none of this makes any sense.

 

For their G3 Concept, TTV tried to address this issue by keeping Stone more or less as is and fusing Earth and Plantlife into a singular element.

Personally, I'm not too terribly fond of the idea myself, despite the whole soil/plant correlation actually somewhat making sense, but I figured I'd bring it up anyway as a possible solution.


  • 0

Epics: 

Hero Factory: Contagion

RPG Characters:

BZPRPG Characters

RPG History:

The Asylum, Bionifight Infinite, Year 60,000, Matoran und Panzer, HF RPG 2.0, Wasteland, Corpus Rahkshi, Skyrise

GM Résumé:

Matoran und Panzer (Formerly Appointed Co-GM), Corpus Rahkshi (Former Substitute Co-GM)

 

 

Feel free to shoot a PM my way if you're waiting for me to respond to something and I've been taking a while to do so.


#42 Offline Lyichir

Lyichir
  • Premier Member
    BioniLUG Member
  • Premier Members
  • A Chir Brother

  • 21-March 06
  • 4,529 posts
  •  

Posted Aug 18 2017 - 04:40 PM

It having just dawned on me in another topic, one thing I'd love to see in a new iteration of Bionicle would be something that both G1 and G2 sorely lacked—authentic emotion and complex, realistic interpersonal relationships between characters. G1's characters occasionally brushed up against this in regards to larger-than-life lessons about heroism and sacrifice but rarely paused the action long enough to explore how the characters really felt about each other or WHY they felt that way, while G2 may have arguably done even worse at that. One of the things I adore about the Lego Cinematic Universe is that between all the huge action sequences and jokes both of the movies so far have had a lot of heart. And a lot of the TV series I enjoy are at their best when they do likewise—sure, there's something to be said about huge setpieces and thrilling fights, but none of that means anything without a solid emotional core. I'd appreciate a Bionicle where the characters are more complex than the shallow archetypes they often were in the past, and where you can really relate to their emotional journeys and how they intersect.


  • 0
Formerly Lyichir: Rachira of Influence
Aanchir's and Meiko's brother

#43 Offline Sir Keksalot

Sir Keksalot
  • Members
  • Armored Protector

  • 30-July 16
  • 317 posts
  •  

Posted Aug 20 2017 - 10:05 AM

Regarding the Stone thing--I'd really like to see the rules regarding what's Stone and what's Earth to be more clearly defined. There is a way around this--simply assign different elements to different parts of nature. Ice and Water are sovereign elements because one embodies the oceans, rivers and lakes of the planet; and the other embodies snow and polar ice caps. Same with Stone and Earth; the former encompasses sand and loose rocks, and the latter encompasses the ground itself and whatever comprises it. This also makes it easier to define separate power sets for each, as well as avoid having to dance around the scientific perspective from which none of this makes any sense.

 

 

For their G3 Concept, TTV tried to address this issue by keeping Stone more or less as is and fusing Earth and Plantlife into a singular element.

Personally, I'm not too terribly fond of the idea myself, despite the whole soil/plant correlation actually somewhat making sense, but I figured I'd bring it up anyway as a possible solution.

 

I remember seeing that; but that entails combining Earth and Plantlife--two wholly different powersets--into one when doing so isn't necessary. Again, Earth can just be the ground and anything explicitly part of it, and Stone can be loose rock. If that doesn't solve the problem, one of the elements has to be replaced; but without getting into the sciencey bits of the matter, which must already be disregarded for elemental powers to make sense, that shouldn't happen.

 

It having just dawned on me in another topic, one thing I'd love to see in a new iteration of Bionicle would be something that both G1 and G2 sorely lacked—authentic emotion and complex, realistic interpersonal relationships between characters. G1's characters occasionally brushed up against this in regards to larger-than-life lessons about heroism and sacrifice but rarely paused the action long enough to explore how the characters really felt about each other or WHY they felt that way, while G2 may have arguably done even worse at that. One of the things I adore about the Lego Cinematic Universe is that between all the huge action sequences and jokes both of the movies so far have had a lot of heart. And a lot of the TV series I enjoy are at their best when they do likewise—sure, there's something to be said about huge setpieces and thrilling fights, but none of that means anything without a solid emotional core. I'd appreciate a Bionicle where the characters are more complex than the shallow archetypes they often were in the past, and where you can really relate to their emotional journeys and how they intersect.

TBH Bionicle's setup just begs for this kind of thing. We got a few heartfelt moments here and there, but nothing really huge. I'd love to see a Kopaka vs. Tahu arc to end in the two getting in some huge fight, and then they at least understand each other after the conflict is resolved and that year's arc comes to a close. Re-doing the Hordika episode, or something similar, would provide a good opportunity for this.


  • 0

Rule #1: Always listen to Kek.

 

Rule #2: If you break rule #1, kindly don't.

 

Rule #3: EVERYBODY TYPE IN THE CHAT "AVAK IS A STUPID TRIGGER"


#44 Offline squidmaster

squidmaster
  • Members
  • Toa

  • 23-July 16
  • 128 posts
  •  

Posted Aug 24 2017 - 03:42 AM

collectibles: and not like g2 did it with the masks I want collectibles like g1 where there was actually a challenge trying to get every single piece in a collection in g2 if you bought all of the sets you would have all the masks minus exclusives.

 

launchers: and proper ones too like the zamor or kanoka or even the squid launchers were fun and the new stud shooters are literally in every theme and have become old and boring.

 

start from scratch dont copy g2 or g1 give it a fresh setting and new characters or set it in the future years after the events that took place in bara magna in 2009. 


  • 0

                                           S    Q       U    I       D     M     A     S     T     E    R

                                                          

check out my imgur gallery for bionicle photography: https://mahatparthiban.imgur.com/all/


#45 Offline Shadow Titan Teridax

Shadow Titan Teridax
  • Premier Member
  • Premier Members
  • Toa

  • 27-March 16
  • 159 posts
  •  

Posted Sep 06 2017 - 09:27 PM

A better teridax set.
  • 0

#46 Offline cyan-king

cyan-king
  • Members
  • Toa

  • 27-April 09
  • 183 posts
  •  

Posted Sep 08 2017 - 03:24 AM

With how obsessed Greg was with alternative timelines and dimensions, I was surprised that G2 didnt have some sort of stated connection to G1, that being said,

 

  • Believable timescales
  • Organic inner biology so theres no confusion of where baby rahi come from
  • Let it take place on Mata Nui, on the GSR's face, in the ocean of Spherus Magna
  • Limit the GSR races to the Matoran/Turaga/Toa trio, Skakdi, Vortixx, Sidorak's race, Krekka's race, Nocturn's race, Takadox's race and Ehlek's race
  • Have the non Mata Nui Matoran folks already be out and living on Spherus Magna
  • Have said races be naturally neutrally aligned 
  • Dont genderlock elements, but make things like female Ta-Matoran or male Ce-Matoran uncommon
  • Some form of media that lets us explore Mata Nui(a game, or a show, something like that)
  • Flesh out minor characters/re-use MNOG matoran and use the Turaga, except slightly renamed
  • I was okay with the whole Lewa and Tamaru being girls thing, so that too
  • Bring back a focus on Makuta controlling the local wildlife, so that we can have atmospheric Rahi sets
  • Bring back maskpacks to encourage the creation of MOCs
  • Spine packs too, I'd love more of those for Skakdi

I know, I have terrible taste, :U


  • 1

#47 Offline Rodimus

Rodimus
  • Premier Member
  • Premier Retired Staff
  • Royal Scientist

  • 15-December 04
  • 2,548 posts
  •   Retired Staff

Posted Sep 08 2017 - 09:33 PM

cyan king i want you to know that this is good content however i disagree with making things like female ta-matoran rare. Just make the elements equal in gender rep


  • 1

bionicle is trans culture


#48 Offline Toa Jaxus

Toa Jaxus
  • Members
  • Toa

  • 07-November 14
  • 139 posts
  •  

Posted Nov 04 2017 - 04:12 PM

I would like G3 to have:

 - Either remove the Earth/Stone divide or properly explain it.

 - Either 10-12 elements, and having at least one toa of each element; or doing sub-element/specialised tricks like Avatar for 6 elements.

 - No gender fixed elements.

 - Mask + element powers, not just elemental powers.

 - Toa coming from the Matoran/villagers/whatever, and not just coming from space.

 - More world building than G2.


  • 1

#49 Offline Rooster Nui

Rooster Nui
  • Premier Member
  • Premier Members
  • Submerged!

  • 15-October 12
  • 1,181 posts
  •  

Posted Nov 04 2017 - 10:07 PM

I'd like for a G3 to have...

 

-A new team of 6; 4 males, 2 females.

-Different main elements; stuff like gravity, sonics, etc.

-No gender fixed elements, also.

-lots of masks!

-more variety in environments; ocean floors, very deep caves, etc.

-more female characters in general, really.

-well developed, humanoid villains; skull spiders and shadow traps weren't the toughest villains.


  • 0

#50 Offline Blastcage

Blastcage
  • Members
  • Seeker

  • 02-August 14
  • 269 posts
  •  

Posted Nov 07 2017 - 01:49 AM

You want a new, unique direction? I'll give you a new direction...

 

First off, let's take some cues from Call of Duty's Zombies mode. Particularly Treyarch's. See, Treyarch introduced wonder weapons...something Bionicle G1 almost, but never quite fully, dabbled in. What I'm proposing here is to have wonder weapons in Bionicle, to a larger extent than ever seen before. Why fight to obtain a mask of power when you can fight to obtain a wonder weapon, or even a set of them? Or, perhaps, whatever war is being fought could spur on an arms race that results in the creation of wonder weapons to provide an advantage to each side. If the Toa find themselves facing enemies stronger than them, why not create wonder weapons to level the playing field? Or even have a year without Toa, just a Matoran resistance armed with wonder weapons...or take it a step further and have a Toa team actually die, thus prompting the Matoran or Turaga to craft wonder weapons to avenge their fallen heroes. 

 

Here's another one for ya...death. Life had a physical incarnation, so why not give death a physical representation? No, I'm not talking the Grim Reaper...think more along the lines of Hela. A god/goddess of death would certainly be an interesting main villain, and could even allow for the existence of other deities, just to spice things up. 

 

That's all I'm gonna share for now. 


  • 0

#51 Offline Toa Jaxus

Toa Jaxus
  • Members
  • Toa

  • 07-November 14
  • 139 posts
  •  

Posted Nov 11 2017 - 05:34 PM

Been thinking about it some idea for G3 races:

-Firstly, all races are biomechanical, and are capable of some form of biological reproduction - not shown, but references to families and clans, etc.

 

-Agori - distant ancestors of the Matoran and Zesk, maybe some of the other races. Long gone and would only be referenced.

 

- Matoran are largely like G1, elementally associated, need to wear mask, good craftsmen, etc. Instead of having a one path life cycle, matoran can be upgraded in three ways: Toa, Turaga, Aides. Toa are the taller elemental heroes, chosen by Golden Masks which bond with them for life - each Golden mask being the unique original of a type of mask of power - the first mask of shielding, first mask of speed, etc. Turaga are chosen by silver mask, less elemental power but get the memories of all the previous Turaga and increased Intelligence, Cunning and Wisdom. Toa don't become Turaga as both serve very different roles in society - heroes, champions and elementalists vs. sages, leaders and teachers. Aides, who need a better name, are modified Matoran who can link up with Toa and other powerful beings to give them a boost in strength and new abilities - like the Av-matoran from G1. They can become Toa and Turaga, and often do so, as they change is primarily physical not quasi-mystical/spiritual. Usually given bronze masks as a sign of their rank.

 

- Skakdi, again mostly like G1. Two main differences: Spine Slugs are totally symbiotic - feeding off the Skakdi's emotions in exchange for a regular burst of concentrated energy, acting as a cross between fuel and an adrenaline shot. The Slugs are also near immortal, and passed down from one Skakdi to another, and some even tattoo on their Spine Slug to preserve their tales of bravery and martial skill. The other major difference is Irnakk - who is very real - and during solar and lunar eclipses hunts down Skakdi with the scissors in one hand and claymore in the other. If the Skakdi is lucky, Irnakk will only cut off a limb before they can escape, although most and cut to pieces. From these amputated limb grow new skakdi, all born  with the innate knowledge of the progenitors sins and power of the Irnakk.

 

- Zesk + Vorox; One race here. Zesk are similar to matoran in some ways, as they are also descended from the Agori. However, they don't wear masks, have no elemental association, are more feral and trade crafting skill with hunting + Scavenging talents. Zesk only can become Vorox, a sort of toa stand in. Vorox are associated with animals just as toa are aligned to the elements; with Zesk going on a spirit hunt as a rite of passage - those that succeed to the catch their totemic beast gain powers based on and ascend as Vorox. Zesk do have civilization like the ones on Bota Magna - but have animal/nature theming through out; such a duels being done as elaborate competitive hunts and tunnels designed to rush through on all fours.

 

- Skrall (Baterra/Vortixx): One race, with a physical split outside of gender. Baterra are shape shifting warriors with two of enhanced strenght, speed or toughness/endurance and can shoot energy blasts. Baterra mostly exist outside of Skrall society, been exiles in bands of nameless warriors. The only way to get named is either to kill another Baterra with a name (gaining their power and prestige), kill an enemy of the Skrall nation or to climb the Mountain. Named Baterra can enter wider Skrall society, but often find it hard to live in that cut throat world after years of brutal exile. The Vortixx are powerful psychics; able to read minds, alter memories, telekinesis, illusions and influencing minds. In addition, they can also produce energy blasts like the Baterra, although these attacks do less damage in exchange for more pain and a stunning explosion of light and sound. Vortixx have made Skrall society more about brutal cunning and deception over the years due to the social division between Baterra and Vortixx; this is further worsen due to meditating on the Mountain has corrupted their minds in the pursuit of power. On a final note, the Skrall's dull black armour  is enfact incredible colourful and detailed, although one must see it in Ultraviolet like both Baterra and Vortixx can.

 

-Makuta and the Rahkshi - Makuta is a dark malevolent spirit, corrupting others to do his bidding, while hiding his heart in a deep fortress far away from civilization. Over the years he has corrupted many Gold and Silver masks, denying Toa and Turaga to the matoran, to create his dark masks - any being who accepts one of these masks is turned into a Rahkshi - a dark parody of the Toa. Where the Toa are heroes who fight for the three virtues, the Rahkshi sold their lives to Makuta in exchange for dark power. Rahkshi can be from any race, and will lose their powers if their mask is purified or Makuta decides to take it from them.


  • 1

#52 Offline Tahu92

Tahu92
  • Members
  • Encountering Protodermis

  • 19-April 03
  • 876 posts
  •  

Posted Nov 23 2017 - 11:02 PM

I was thinking of something like this recently.

 

Here's the concept that I have for a sort of semi-hard reboot. Spoiler is for wall-of-text warning.

 

 

Spoiler

 

 

As goes basic stuff (without a wall of text) :

 

1: Gender diversity, which means that there are an equal mix of male and female matoran across all elements and villages.

2: At least some hint/mention of families and the Matoran being able to procreate to an extent (by saying something vague like, "this heirloom was passed down through my family for generations" which just implies what's going on).

3: Tons of world building and character development, or better yet, world building that drives character development and thus intern drives future world building in a reciprocating loop for as long as the story runs.

4: GET THE NAMING CONVENTIONS STRAIGHT (to avoid future lawsuits, and to make the names sound like they come from the same language and not tons of different ones like they did the first go-round: my advice: use words from a DEAD LANGUAGE, which are legally considered, in most areas, something akin to public domain).

5: Have the mysteries gradually be revealed by the actions of the characters. Let this drive part of the world building and storytelling.

6: Avoid one-dimensional/mary-sue/"shallowly-written" characters. People are complex. To be liked by people, characters must also be complex. Good guys are good but not flawless. Bad guys do bad things but sometimes for good reasons.

7: Avoid a deus-ex-machina (no pun intended) situation where something arises out of nothing simply to resolve a plot hole. Coincidences happen but usually not to the point where they can suddenly resolve everything or save the day.

8: Tying into the last few points: to bring depth to things the heroes, the Toa, MUST OCCASIONALLY LOSE A BATTLE. This goes along with "Good guys are good but not flawless". By all means, have the Toa win most of the time, but don't have so complete in their victories that the bad guys look like pushovers. To cement the fact that the villains are legitimate threats, the heroes must occasionally lose and lose in a big way at times to show just how dire the situation is that literal HEROES are required to save the day and not just things that the common people can do themselves.

9: Giant robots are fine as long as you remember the scale you're working on: a 40-million foot tall robot (which is only slightly smaller than the IRL DIAMETER OF THE EARTH) is only okay if the scale of everything escalates to the COSMIC LEVEL and beyond, such as in stories like manga/anime series "Tengen Toppa Gurren Lagann", which does, in its second season, escalate to the grand cosmic scale to the point where robots bigger than literal GALAXIES are required to save the day from a cosmic-scale threat. Stuff that takes place on only one or two planets warrants something of a smaller scale, which can still be massive, perhaps the size of a skyscraper, or even the size of a whole city, but not really much bigger.


Edited by Tahu92, Nov 23 2017 - 11:13 PM.

  • 0

#53 Offline Sir Keksalot

Sir Keksalot
  • Members
  • Armored Protector

  • 30-July 16
  • 317 posts
  •  

Posted Nov 24 2017 - 06:40 PM

Spoiler

 

Wait, you want humans to be involved? Why? Part of the beauty of Bionicle is that it takes place entirely separate from anything even remotely related to humans. It's an entirely alien world whose inhabitants are only human in that they have emotions we can relate to. Also, they're humanoid. Point is, adding human-related anything to Bionicle is a bad idea. If you like it, and you wanna chalk up your own G3 fanfic based on that premise, then fine; but that's still sucking out a huge part of what makes Bionicle...well, Bionicle.


  • 1

Rule #1: Always listen to Kek.

 

Rule #2: If you break rule #1, kindly don't.

 

Rule #3: EVERYBODY TYPE IN THE CHAT "AVAK IS A STUPID TRIGGER"


#54 Offline Tahu92

Tahu92
  • Members
  • Encountering Protodermis

  • 19-April 03
  • 876 posts
  •  

Posted Nov 24 2017 - 09:15 PM

 

Spoiler

 

Wait, you want humans to be involved? Why? Part of the beauty of Bionicle is that it takes place entirely separate from anything even remotely related to humans. It's an entirely alien world whose inhabitants are only human in that they have emotions we can relate to. Also, they're humanoid. Point is, adding human-related anything to Bionicle is a bad idea. If you like it, and you wanna chalk up your own G3 fanfic based on that premise, then fine; but that's still sucking out a huge part of what makes Bionicle...well, Bionicle.

 

 

It would be, upon its reveal, a more realistic way to explain where they came from. The one thing I don't get about the Great Beings in the G1 storyline is this; where did THEY come from originally? They were highly-advanced Glatorian, and I know Glatorian are MOSTLY biological and the inhabitants of Spherus Magna, but did they evolve there and then afterward cybernetically augment themselves, or did something else build them and then stick them on that planet in the Solis Magna star system?

 

With this method of Mata Nui, Makuta, and the resulting Matoran, Rahi, and other creations of theirs being the result of a future-Earth's terraforming and colonization mission in space, it'd make a more clear-cut origin story for everyone, and would also allow the kids who play with the toys a way to feel like they have a connection to the story in a roundabout way; future humans built the ship that built Bionicle, and they're building Bionicle characters with their Lego sets. It'd possibly make it more relate-able to the target audience as well as giving a clear cut answer, when it's revealed, as to where everything in this story's universe came from.


Edited by Tahu92, Nov 24 2017 - 09:16 PM.

  • 0

#55 Offline Sir Keksalot

Sir Keksalot
  • Members
  • Armored Protector

  • 30-July 16
  • 317 posts
  •  

Posted Nov 25 2017 - 12:11 PM

 

 

Spoiler

 

Wait, you want humans to be involved? Why? Part of the beauty of Bionicle is that it takes place entirely separate from anything even remotely related to humans. It's an entirely alien world whose inhabitants are only human in that they have emotions we can relate to. Also, they're humanoid. Point is, adding human-related anything to Bionicle is a bad idea. If you like it, and you wanna chalk up your own G3 fanfic based on that premise, then fine; but that's still sucking out a huge part of what makes Bionicle...well, Bionicle.

 

 

It would be, upon its reveal, a more realistic way to explain where they came from. The one thing I don't get about the Great Beings in the G1 storyline is this; where did THEY come from originally? They were highly-advanced Glatorian, and I know Glatorian are MOSTLY biological and the inhabitants of Spherus Magna, but did they evolve there and then afterward cybernetically augment themselves, or did something else build them and then stick them on that planet in the Solis Magna star system?

 

With this method of Mata Nui, Makuta, and the resulting Matoran, Rahi, and other creations of theirs being the result of a future-Earth's terraforming and colonization mission in space, it'd make a more clear-cut origin story for everyone, and would also allow the kids who play with the toys a way to feel like they have a connection to the story in a roundabout way; future humans built the ship that built Bionicle, and they're building Bionicle characters with their Lego sets. It'd possibly make it more relate-able to the target audience as well as giving a clear cut answer, when it's revealed, as to where everything in this story's universe came from.

 

But why must their creators be human? Why can't they be another alien race entirely? Why must that race's identity be specified, thus removing any mystery or room for speculation? Clear-cut isn't necessarily better. Sometimes, ambiguity and mystery adds to the "magic." G1 didn't need to be connected to humanity, and neither do any future generations.


  • 0

Rule #1: Always listen to Kek.

 

Rule #2: If you break rule #1, kindly don't.

 

Rule #3: EVERYBODY TYPE IN THE CHAT "AVAK IS A STUPID TRIGGER"


#56 Offline Pohaturon

Pohaturon
  • Premier Member
  • Premier Members
  • Descending into Protodermis

  • 11-March 07
  • 910 posts
  •  

Posted Nov 25 2017 - 05:49 PM

 

 

 

Spoiler

 

Wait, you want humans to be involved? Why? Part of the beauty of Bionicle is that it takes place entirely separate from anything even remotely related to humans. It's an entirely alien world whose inhabitants are only human in that they have emotions we can relate to. Also, they're humanoid. Point is, adding human-related anything to Bionicle is a bad idea. If you like it, and you wanna chalk up your own G3 fanfic based on that premise, then fine; but that's still sucking out a huge part of what makes Bionicle...well, Bionicle.

 

 

It would be, upon its reveal, a more realistic way to explain where they came from. The one thing I don't get about the Great Beings in the G1 storyline is this; where did THEY come from originally? They were highly-advanced Glatorian, and I know Glatorian are MOSTLY biological and the inhabitants of Spherus Magna, but did they evolve there and then afterward cybernetically augment themselves, or did something else build them and then stick them on that planet in the Solis Magna star system?

 

With this method of Mata Nui, Makuta, and the resulting Matoran, Rahi, and other creations of theirs being the result of a future-Earth's terraforming and colonization mission in space, it'd make a more clear-cut origin story for everyone, and would also allow the kids who play with the toys a way to feel like they have a connection to the story in a roundabout way; future humans built the ship that built Bionicle, and they're building Bionicle characters with their Lego sets. It'd possibly make it more relate-able to the target audience as well as giving a clear cut answer, when it's revealed, as to where everything in this story's universe came from.

 

But why must their creators be human? Why can't they be another alien race entirely? Why must that race's identity be specified, thus removing any mystery or room for speculation? Clear-cut isn't necessarily better. Sometimes, ambiguity and mystery adds to the "magic." G1 didn't need to be connected to humanity, and neither do any future generations.

 

Why must they have a creator at all? Glatorian may well have simply evolved naturally, with the hyper intelligent Great Beings being the result of mutation, augmentation, etc etc

 

Also yeah, keep nasty humanses out of my Bionicle.

 

:kakama:


  • 2
:kakama: Stone rocks :kakama:

I write stories, which you can read at A Beach, Somewhere

:smilepohatunu: :smilehuki:

#57 Offline Wiriamu

Wiriamu
  • Members
  • Emerging Fluidic Master

  • 11-November 06
  • 1,278 posts
  •  

Posted Nov 27 2017 - 12:13 AM

 

 

 

 

Spoiler

 

Wait, you want humans to be involved? Why? Part of the beauty of Bionicle is that it takes place entirely separate from anything even remotely related to humans. It's an entirely alien world whose inhabitants are only human in that they have emotions we can relate to. Also, they're humanoid. Point is, adding human-related anything to Bionicle is a bad idea. If you like it, and you wanna chalk up your own G3 fanfic based on that premise, then fine; but that's still sucking out a huge part of what makes Bionicle...well, Bionicle.

 

 

It would be, upon its reveal, a more realistic way to explain where they came from. The one thing I don't get about the Great Beings in the G1 storyline is this; where did THEY come from originally? They were highly-advanced Glatorian, and I know Glatorian are MOSTLY biological and the inhabitants of Spherus Magna, but did they evolve there and then afterward cybernetically augment themselves, or did something else build them and then stick them on that planet in the Solis Magna star system?

 

With this method of Mata Nui, Makuta, and the resulting Matoran, Rahi, and other creations of theirs being the result of a future-Earth's terraforming and colonization mission in space, it'd make a more clear-cut origin story for everyone, and would also allow the kids who play with the toys a way to feel like they have a connection to the story in a roundabout way; future humans built the ship that built Bionicle, and they're building Bionicle characters with their Lego sets. It'd possibly make it more relate-able to the target audience as well as giving a clear cut answer, when it's revealed, as to where everything in this story's universe came from.

 

But why must their creators be human? Why can't they be another alien race entirely? Why must that race's identity be specified, thus removing any mystery or room for speculation? Clear-cut isn't necessarily better. Sometimes, ambiguity and mystery adds to the "magic." G1 didn't need to be connected to humanity, and neither do any future generations.

 

Why must they have a creator at all? Glatorian may well have simply evolved naturally, with the hyper intelligent Great Beings being the result of mutation, augmentation, etc etc

 

Also yeah, keep nasty humanses out of my Bionicle.

 

:kakama:

 

Would filthy Elveses be more to your liking? :P

 

Seriously though, no humans-if the biomechanical characters are written well enough there is no need for actual humans.


  • 0

Voicing your opinions with tact is the best way to keep a discussion from becoming an argument.
So far as I'm aware, it's pronounced like this: We're ee ah moo.
 

Check out my Creations:

Epics

G1 Battle for Spherus Magna - G2 A Lingering Shadow


Short Stories

G1 Fallen Guardian - G2 Shadows of Past and Future (The Legend Continues Entry) Head of Stone, Heart of Jungle


MOCs

Mask Hoarder, Desert Scourge


#58 Offline 2Tie

2Tie
  • Members
  • Stalwart Defender

  • 04-October 07
  • 437 posts
  •  

Posted Jan 03 2018 - 03:18 PM

i like to think i'm pretty easygoing and flexible about my bonkles, so i'm gonna keep my list short and sweet:

1) hard reboot pretty please. don't reuse names.
2) a larger multimedia involvement akin to the first couple years of G1.

3) a fanbase that'll be accepting of it


  • 0

~Bionicle Online Games Guru~
Current Bionicle Sets: 221/250
2001: 18/24 2002: 20/21 2003: 22/22 2004: 22/22 2005: 23/23
2006: 16/22 2007: 22/22 2008: 25/27 2009: 26/26 2010: 3/6
2015: 18/18 2016: 6/17?


#59 Offline Miru577

Miru577
  • Members
  • Turaga

  • 26-July 17
  • 71 posts

Posted Jan 07 2018 - 06:15 AM

I would like to see the story of the protectors, maybe they were toa at some point and the elemental creatures were once with them:

Korgot, toa of earth, Nikiluu, toa of Stone, Kivoda, toa of water, Vizuna, toa of jungle, Izator, toa of ice and the leader, Narmato toa of POWERRRRRRRRRRRRRRRRRRRRR


correct me if im canonly incorrect (I did read into the story much)


  • 2

CORRECT ME IF I'M CANONLY INCORRECT

WIPUVUw.jpgI will come for you, I will find you, AND I WILL Correct that post you made, its the mask of shadows, not the mask of darkness, loser


#60 Offline Trigo Nui

Trigo Nui
  • Members
  • Seeker

  • 26-April 07
  • 285 posts
  •  

Posted Feb 23 2018 - 07:45 PM

Honestly, I wish they could just pretend G2 never happened. Perhaps this is just me being old and cranky (I'm older than most members here), but G1 was perfect and if they could just start right where they left off in 2010, I'd be down for that. 


  • 0
At times like this he wonders if the Great Beings are truly brilliant beyond imagining, or hopelessly mad. Or if there's even any difference between the two..."

#61 Offline Liopleurodon

Liopleurodon
  • Members
  • Conqueror of the Swarm!

  • 19-November 08
  • 704 posts
  •  

Posted Mar 01 2018 - 10:57 PM

Random things I would like to see:

  • Some kind of online serial connecting the new G3's story to G1 (but G3 doesn't have to start right where G1 left off)
  • A MNOG-style story game
  • A mix of CCBS and G1-style pieces
  • Teal and purple parts, mask packs with different colors
  • Some kind of McDonald's promotional sets with actual Lego pieces
  • Biomechanical dinosaur sets
  • A new Proto-Squad
  • A Lego Bionicle Movie (would be hilarious if there were Bionicle-sized figures and minifigures together in the same movie)

  • 0

#62 Offline Cheesy Mac n Cheese

Cheesy Mac n Cheese
  • Members
  • Fluidic Master Nuva

  • 13-February 06
  • 1,327 posts
  •  

Posted Mar 15 2018 - 07:33 PM

Not a reboot. Man, I hate those things, and they're everywhere lately.

 

1. No, I'd want some sort of continuation, but a continuation that could avoid the problems that made LEGO decide against a continuation for G2. A new story, maybe set hundreds of years later, on Spherus Magna. So much time has passed that the original storyline is only referenced as "the past" and not in detail. The old characters come back, but they're too busy with current problems to reminisce about their past problems.

 

So kind of like a "Return of the Jedi" to "The Force Awakens" transition (though, as any Expanded Universe fan can tell you, that was a reboot in itself). And just to retcon reboots even further, say that G2 took place in an alternate universe, maybe have Vezon visit it, just as an easter egg.

 

2. They could re-release all the old books as ebooks, or in big collected hardcover editions, for those fans who really want to know exactly what happened in the new "before time."

 

3. On the set side, I'd like the old Technic-style building system back. The sets back then had more variety in terms of shape and size (there weren't any real "titans" in G2 the same way there were in G1). Maybe a few CCBS sets, too.

 

4. A G1-level multimedia project, potentially making way for more serials (and maybe finally finishing those 2010 ones).

 

5. Another canon online game. Spherus Magna Online Game, anyone? It'd be huge.

 

6. Advertising.

Advertising.

Advertising.

 

I feel that G2 was very poorly advertised. I saw few TV commercials for it, like they were relying on social media and other Internet outlets to promote it, and it wasn't enough.


Edited by Cheesy Mac n Cheese, Mar 15 2018 - 07:45 PM.

  • 0

My friend went to Po-Wahi and all I got was this lousy rock.

logowithbackgrounnd100.png

Blue sea...a Ruki leaps...the sound of water


#63 Offline Darkmatter Inika

Darkmatter Inika
  • New Members
  • Inhabitant

  • 07-July 18
  • 9 posts

Posted Jul 09 2018 - 10:36 AM

I would love if IDW did a comic series.

 

My biggest wish is for a Bionicle Lego Movie spin-off. Also, for the Toa sets to be less expensive. One of my barriers for getting into G2 was that the sets were like $20 a pop. 


Edited by Darkmatter Inika, Jul 09 2018 - 10:37 AM.

  • 1

"If every porkchop were perfect, we wouldn't have hotdogs."





0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users