Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google      Sign In   
  • Create Account

Welcome to BZPower!

Hi there, while we hope you enjoy browsing through the site, there's a lot more you can do if you register. Some perks of joining include:
  • Create your own topics, participate in existing discussions, and vote in polls
  • Show off your creations, stories, art, music, and movies
  • Enter contests to win free LEGO sets and other prizes
  • Participate in raffles to win LEGO prizes
  • Organize with other members to attend or send your MOCs to LEGO fan events all over the world
  • Much, much more!
Enjoy your visit!

Photo

PAIGE

robot gynoid doll action figure

  • Please log in to reply
5 replies to this topic

#1 Offline Aanchir

Aanchir
  • Premier Member
  • Premier Reporters
  • Another Chir Brother

  • 04-September 06
  • 6,564 posts
  •   BZP Reporter

Posted Aug 15 2017 - 08:20 PM

36595571255_f9ed653e36_z.jpg36595571195_122c030f52_z.jpg
36595571065_a903cc9794_z.jpg


PAIGE (Prototype Artificial Intelligence, Gynoid Expression) was created by robotics student Letta Arkwright to simulate the kinds of social competencies she struggled with in her own day-to-day life. PAIGE is powered by a digital brain with an unprecedented social learning engine. As PAIGE teaches her creator to relate to others and to understand her own emotional needs, she is also learning for herself what it means to be a person.

This model of PAIGE uses over 830 pieces, stands 18.1 inches/46 centimeters/57.5 modules tall, weighs about 24 ounces/672 grams, and has 36 points of articulation. Her mouth, eyes, and eyebrows can be adjusted and/or swapped out to display different emotions.

  • 7

#2 Offline Torran

Torran
  • Members
  • Conqueror of the Swarm!

  • 22-April 07
  • 722 posts
  •  

Posted Aug 18 2017 - 02:32 AM

Very glossy. Nice use of bubble cockpits to transition from waist to hips, fills the area well without losing the smoothness of the build. Similarly, the presence of the ballshaft in the toes is beautiful - this is the first time I've seen them used in a MOC.

 

How did you manage to make the thighs stay together? I hardly try to use those large cockpits because I find their connection points too loose... are the square cutout ones (as I can see are used here) more secure than the slit cutout versions?

Also, why go with light grey on the chest, versus dark grey elsewhere?


  • 1

#3 Offline Aanchir

Aanchir
  • Premier Member
  • Premier Reporters
  • Another Chir Brother

  • 04-September 06
  • 6,564 posts
  •   BZP Reporter

Posted Aug 18 2017 - 07:16 AM

Very glossy. Nice use of bubble cockpits to transition from waist to hips, fills the area well without losing the smoothness of the build. Similarly, the presence of the ballshaft in the toes is beautiful - this is the first time I've seen them used in a MOC.

How did you manage to make the thighs stay together? I hardly try to use those large cockpits because I find their connection points too loose... are the square cutout ones (as I can see are used here) more secure than the slit cutout versions?
Also, why go with light grey on the chest, versus dark grey elsewhere?


Yeah, this thigh construction definitely wouldn't have worked with the version of this cockpit that has the smaller cutout. The square cutout has two anti-studs in the center, which I've attached to either side of the leg joints using these brackets. There'd be no "legal" way to attach the cockpit pieces by the anti-studs on the sides without altering the proportions of the legs. But attached this way it's pretty secure.

The Medium Stone Grey on the chest is mainly because I didn't have the 1x3 slopes in Dark Stone Grey on hand and forgot to order any, so had to borrow some lighter ones from the Dragon's Forge. Also, I'm using the same Medium Stone Grey 1x2 brackets in the center there as on the bottoms of the feet, which are primarily that color due to the Mixel joints for the toes. I might still go back and change the color of those slopes and brackets in the chest at some point.

Thanks so much for the feedback!

Edited by Aanchir, Aug 18 2017 - 07:19 AM.

  • 0

#4 Offline The Invisible Handman

The Invisible Handman
  • Members
  • Emerging Flying Force

  • 20-March 05
  • 2,292 posts
  •  

Posted Aug 23 2017 - 01:43 PM

This is a very smooth model, I like the glass head and robot brain. It feels very humanoid in shape. I like the robotic looking knee joints, well done!


  • 1

#5 Offline Aanchir

Aanchir
  • Premier Member
  • Premier Reporters
  • Another Chir Brother

  • 04-September 06
  • 6,564 posts
  •   BZP Reporter

Posted Aug 24 2017 - 02:23 PM

This is a very smooth model, I like the glass head and robot brain. It feels very humanoid in shape. I like the robotic looking knee joints, well done!

 

Thank you so much!

If anybody's curious about details of the build, I just uploaded an LDD model of PAIGE. Some of the interior "filler" parts may vary from the physical model, and each of the revolver pieces on the fingertips should be replaced with this piece which is not available in LDD, but otherwise it should give you a good overview of her design.


  • 0

#6 Offline Tuuli

Tuuli
  • Members
  • Exo-Armored Toa

  • 13-January 14
  • 786 posts
  •  

Posted Sep 18 2017 - 07:44 PM

This model is really good...Thicc with the keetorage and whatnot....but I am concerned with your close attention to detail, however....
  • 0




0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users