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BZPower's Mafia: Big Trouble in Little BZ-Pan

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Scrubbish Productions is proud to present:

BZPOWER’S MAFIA: BIG TROUBLE IN LITTLE BZ-PAN

 

The mythical realm of BZ-Pan.  Once a shining, glorious civilization and the pride and joy of the world, it now sits in squalor, a mere shadow of what it once was.  Degeneracy runs rampant.  Theft and murder are daily occurrences.  Innocents caught in the crossfire are meted out heavy, unjust punishment at the uncaring hands of the Modarata gods.

 

To the south, chaos reigns.  The Three Cities of Gamusu, Andou, and Torivia have fallen under the thumb of the devil-touched daimyo Tekkusu and his army of shapeshifting Gamato demons.  Nato and Pulsu, two of the Three Cities’ former Triune Kings, have been slain, but the third, Luro-Ka, has barely managed to escape.  Tekkusu has sworn to hunt down Luro-Ka and end him, thus cementing his place as the rightful usurper of the Triple Thrones.

 

It is on the very outskirts of the Three Cities that Luro-Ka has hidden himself, along with his senile butler Lan-chan.  It is here that the House of Tohu has been formed, a nascent cell of Free Swordsmen with the shared goal of ending Tekkusu’s reign of terror and tyranny, in the hopes of restoring the Three Cities back to their former glory.  Some have answered Luro-Ka’s call, and journey now to the Temple in the Valley.

 

But this summons has not gone unnoticed by Tekkusu.  He has sent four of his deadliest Gamato spies to infiltrate the ranks of hopeful Free Swordsmen, that they may destroy the House of Tohu before it even begins to flourish.

 

Then nothing will stop him from extinguishing the flame of the Triune Kings.

 

And if he does, what little light BZ-Pan still has will give way to darkness.

 

RULES

If you’ve played a BZP Mafia game before, then you know how this works.  If you haven’t, or you’ve forgotten, then here’s a rundown.

  1. Roles will be assigned via PM.  If a player does not receive a PM, then they are a Pupil.
  2. Day and Night rounds will both last for 72 hours, or until all necessary player actions have been taken.
  3. During Night rounds, designated Mafia players may choose players to eliminate; the number and method is determined by their ranks.  No coordination between designated Mafia players, outside of knowing who their teammates are, is necessary.
  4. During Day rounds, the players killed during the Night round will be revealed, and a suspect list will be created.  All players will cast their vote toward the player they think is the guilty party.  At the end of each Day round, the player with the most votes is eliminated, and their role is made public knowledge.
    1. In the event of a tie, an extra 24 hour voting period will serve as a tiebreaker.
  5. Play will continue until either the designated Mafia players have eliminated all the Free Swordsmen, or the Free Swordsmen have eliminated all the designated Mafia players.

 

ROLES

THE FREE SWORDSMEN

These are the good guys.  Their job is to eliminate the Gamato infiltrators.

 

PUPILS x12 - Normal Free Swordsmen, come to learn the art of the blade.  During Day rounds, their vote counts as one.

THE INSOMNIAC x1 - A Free Swordsman who cannot sleep, and thus spends each Night round wandering about the Temple.  During Night rounds, the Insomniac may investigate one player to determine their role, and can choose whether or not they wish to make their findings public knowledge.  During Day rounds, their vote counts as one.

THE MYSTIC x1 - A Free Swordsman blessed with the gift of Healing Hands.  During Night rounds, the Mystic may select one player to protect for that Night round; barring special circumstances, that player will be protected from elimination for the duration of that Night round.  During Day rounds, their vote counts as one.

 

THE GAMATO

These are the designated Mafia players.  Their job is to eliminate the Free Swordsmen.

 

GAMATO ASHI x2 - Normal Gamato demons.  During Night rounds, the Gamato Ashi may select one player to eliminate.  During Day rounds, their vote counts as one.

GAMATO KYOBONA x1 - A brutal Gamato demon.  During Night rounds, the Gamato Kyobona may select one player to eliminate; the player eliminated by the Gamato Kyobona will be unable to be protected by the Mystic.  During Day rounds, their vote counts as one.

GAMATO CHUI x1 - The most intelligent of the Gamato infiltrators.  During Night rounds, the Gamato Chui may select one player to eliminate.  During Day rounds, they may add to the suspect list one player of their choosing.  Their vote counts as one.

 

SPIRITS

These are the non-affiliated entities hiding within the Temple.  Their job is to shape the game to make it more interesting.

 

THE NECROMANCER x1 - A spirit blessed with the ability to raise and speak to the dead.  During Night rounds, the Necromancer may resurrect one previously eliminated player; if a Gamato casualty is resurrected, the Necromancer will learn the identity of the player’s murderer, and can choose whether or not they wish to make their findings public knowledge.  During Day rounds, their vote counts as one.

THE CLOAK x1 - A spirit blessed with the powers of protection.  During Day rounds, the Cloak can choose to protect the player voted to be eliminated; this player will be spared the execution.  Their vote counts as one.

 

ROSTER

Take a slot, any slot.  Your name will be added to the roster in the slot that you choose.

1.) Valendale

2.) Rahkshi Guurahk

3.)

4.) xccj

5.)

6.)

7.)

8.) OctoPahrak Traveler

9.)

10.)

11.) Davros (still TTL)

12.)

13.1.) Unit#phntk#1

14.)

15.)

16.) Onaku

17.) Curious Knight Isniel

18.) JAG18

19.)

24.) Makuta Luroka

 

Signups will last until all or most of the slots have been filled.  Hurry and get yours today, for the low, low price of your mortal soul!

 

thank you for your consideration

Edited by Scrubbish
  • Upvote 3

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I'll take *rolls d20* spot 16

I'll take my usual spot of 11.

Also love yoy wafui.

*steals spot 17*

Whoo, another Mafia game!

 

Spot 4

 

:music:

All added.

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is it just me or is this game theme incredibly niche


save not only their lives


d665fa5c17bc200a946e0a69eaf11f929dc080cb


but their spirits

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