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G2 was so vague about the extent about the Toa Powers


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Just like the topics i've always wondered about just how powerful the Toa of Okoto were supposedly.
 

First the Okoto Toa in question They had the excuse of masks that supplied them their element and gold versions were a enhancement of their power and have alternate weapons. Only notable thing in G2 is that Onua broke the bridge outside the maze to topple the lord of skull spiders off the bridge escaping that fight but after the maze later a minor enemy leader Kulta (Mask Grinder) knocked them over easily. When the Uniters G2 Uniters came i was not sure about how strong they were now since they essentally had battle partner beasts with a combined forms. But in the animated series ending the Uniters had a ability to sacrifice themselves by turning into pure elemental forms to defeat Makuta

As for the G1 Mata/Nuva G1Toa have elements inside of them and their masks are useful and unique instead of being elemental batteries but they are weakened if the mask is lost. The Nuva were significantly upgraded with their masks sharing the abilities to nearby allies and when they got adaptive armor.
They also had significant feats like pohatu crumbling the dark hunters fortress with a timed stone bomb and gali destroyed the karzahni realm namesakes.


What are your theories. How did the teams compare?

Edited by (-Kopaka Toa of Ice-)
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To be fair, the power level and capabilities of Gen1 Toa were also quite poorly-defined. A lot of the detail we've gotten over the years has been from pestering people like Greg for additional clarification. At the end of the day, both generations were only ever as powerful as the plot required them to be at whatever point in the story they were at.

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On 8/1/2021 at 11:26 AM, (-Kopaka Toa of Ice-) said:

As for the G1 Mata/Nuva G1Toa have elements inside of them and their masks are useful and unique instead of being elemental batteries but they are weakened if the mask is lost. The Nuva were significantly upgraded with their masks sharing the abilities to nearby allies and when they got adaptive armor.

While I agree with Whisper's point that G1 Toa powers were often "as the plot dictated" or otherwise arbitrarily assigned a numerical value that looked like a bad mimicry of D&D or baseball card stats (G1 Tahu has a strength of "12" and mind of "11", what does that even mean?); this point from OP's post is something I want to highlight as missed opportunity in G2.

All mask powers with the exception of the Mask of Light and Mask of Shadow were otherwise secondary Toa abilities. Tahu could shield himself! Gali could breath underwater! Vakama could turn invisible! Nuju could float objects with his mind! Norik could shrink and grow like Ant-Man! It gave for some cool scenes were Toa used their mask powers in creative ways to perform feats that they couldn't do with just their normal elemental powers, and helped spice up G1's world. It also encouraged more creative play, by letting children imagine new scenarios with those mask powers in play (examples: what happens if Pohatu falls in water and doesn't have a Kaukau? What happens when Lewa gets an Akaku in the thick jungle brush and sees Nui-Rama in the distance?)

There were only a few unique mask powers in G2, and pretty rare in story (Creation, Control, and what else... mask of Tree Tending or something?) As such it was a missed opportunity to showcase secondary powers and spice up the plot because those unique powers were shoved to the side. I think it would have been cooler if G2 stuck to the original Toa mask powers, since seeing Lewa levitate in G2 or Pohatu use his super speed would have helped G2 feel more faithful to G1, while also making it more action packed via providing some variety to the story pacing, and at least give their mask some more important story roles. The golden masks could have been extra elemental powers, along with a buff to their secondary powers such as shielding or x-ray vision as well; then 2016's masks could have functioned like the Nuva masks in addition to providing a way to unite with the Elemental Creatures. Its just, kinda fun from a writing and storytelling perspective to give the heroes diverse tools and powers and its shame G2 locked itself in with mask powers basically being "their existing element but MOAR." 

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All aboard the hype train!

 

 

 

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On 8/3/2021 at 12:56 AM, Xboxtravis said:

here were only a few unique mask powers in G2, and pretty rare in story (Creation, Control, and what else... mask of Tree Tending or something?)

116px-Mask_of_Tree-Cutting.PNG Mask_of_Tree-Growing.PNG

    mask of                         mask of

     tree-cutting             tree-tending

 

cd8fe5e91d9a2d2ad25eceee0f67b726e8e8ae67.gif.9de126b854fc59a28d4a68fcd1ec0fd9.gif

 

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