And that's why I need a spriter, I believe. That there is just an edit of a walking sprite found on the Rayg sheet. Making new poses and stuff takes time, so for every sprite that means less work done on the programming side.
Hm... the torso needs work. Right now, it's completely immobile, which doesn't look natural - on the other walking animations (not to mention real life), there's a bit of twist to the torso when the left arm comes forward. Right now, the sprite looks like it's trying to march, and not doing it too well.
That would be correct.
Is it a female Toa?