Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google      Sign In   
  • Create Account

Welcome to BZPower!

Hi there, while we hope you enjoy browsing through the site, there's a lot more you can do if you register. The process is easy and you can use your Google, Facebook, or Twitter account to make it even faster. Some perks of joining include:
  • Create your own topics, participate in existing discussions, and vote in polls
  • Show off your creations, stories, art, music, and movies and play member and staff-run games
  • Enter contests to win free LEGO sets and other prizes, and vote to decide the winners
  • Participate in raffles, including exclusive raffles for new members, and win free LEGO sets
  • Send private messages to other members
  • Organize with other members to attend or send your MOCs to LEGO fan events all over the world
  • Much, much more!
Enjoy your visit!

Photo

Bionicle Fighter: Broken Virtues

multiplayer platform fighting

  • Please log in to reply
2166 replies to this topic

#1201 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 19 2013 - 05:17 AM

Owait, your getting rid of that...

It's getting replaced by similar mechanics, though. I could also just boost the Vortixx's default stats compared to other species, if necessary. Still, it's probably far in the future, I think.

  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1202 Offline The Lonesome Wanderer

The Lonesome Wanderer
  • Members
  • Swarm Scavenger

  • 692 posts
  •  

Posted May 19 2013 - 08:41 AM

Give them one or two unique weapons?


  • 0

"Go beyond the impossible, and kick reason to the curb! That's how Team Gurren rolls!"

BZPRPG PROFILES

 

Exo-Force RPG Profiles


#1203 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 21 2013 - 05:43 PM

Well, I'm getting pretty quick progress on Vortixx sprites here, actually.Posted ImagePosted ImageThe walk cycle is only half done, as I've only made the legs yet.I'll see about splitting up some Piraka sprites as well, separating spines from the body and so on. I might push on to add basic Vortixx and Skakdi as playable characters, even if they won't have any special powers at first.
  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1204 Offline The Lonesome Wanderer

The Lonesome Wanderer
  • Members
  • Swarm Scavenger

  • 692 posts
  •  

Posted May 21 2013 - 05:46 PM

Yay! Now we can make more BZPRPG characters!


  • 0

"Go beyond the impossible, and kick reason to the curb! That's how Team Gurren rolls!"

BZPRPG PROFILES

 

Exo-Force RPG Profiles


#1205 Offline Captain Caboose

Captain Caboose
  • Members
  • Stone Champion Nuva

  • 1,538 posts
  •  

Posted May 21 2013 - 06:05 PM

Now it means more carnage for the next-gen Bionicle Fighter.


  • 0

BZPRPG Profiles

Flaredrick Seria - Potas -'Jet Fire' -'Razor'- 'Infector' - Reso 'Vo - Kasrar 'V- Ludvin va Betravo - Vallen Tor - Molvr Kalr

#1206 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 21 2013 - 06:46 PM

Current engine news: I kinda sorta finally got around to adding a menu option for changing Rahkshi spine styles.It is exactly the same code as for changing mask styles. Except for spines.Took me 2 minutes.AI has had randomized spines for a long, long time.I should have done this a year and a half ago if I wasn't such a tool.I'm sorry. :<
  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1207 Offline Captain Caboose

Captain Caboose
  • Members
  • Stone Champion Nuva

  • 1,538 posts
  •  

Posted May 21 2013 - 07:24 PM

Now Rakshis can rock out with that Mohawk spine.


  • 0

BZPRPG Profiles

Flaredrick Seria - Potas -'Jet Fire' -'Razor'- 'Infector' - Reso 'Vo - Kasrar 'V- Ludvin va Betravo - Vallen Tor - Molvr Kalr

#1208 Offline Aiwendil

Aiwendil
  • Members
  • Scavenger

  • 628 posts
  •  

Posted May 21 2013 - 07:27 PM

Now Rakshis can rock out with that Mohawk spine.

do you have something against Mohawk Spines?


  • 0

                                                                  76561198084895102.png

Feel free to add me on steam c:


#1209 Offline Captain Caboose

Captain Caboose
  • Members
  • Stone Champion Nuva

  • 1,538 posts
  •  

Posted May 21 2013 - 07:28 PM

Do you mean non-Mohawk spines? And a bit, since they remind me of slick hair. (Lerahk preferably)


  • 0

BZPRPG Profiles

Flaredrick Seria - Potas -'Jet Fire' -'Razor'- 'Infector' - Reso 'Vo - Kasrar 'V- Ludvin va Betravo - Vallen Tor - Molvr Kalr

#1210 Offline Meta-Mind

Meta-Mind
  • Members
  • Stalwart Defender

  • 471 posts
  •  

Posted May 21 2013 - 09:09 PM

Suggestion for the Vortixx: make them more capable of using weapons/technology. Either allow them to choose an extra perk (if that's the system you go for) or give them less penalties for dual-wielding. Perhaps make them able to move freely while firing projectile weapons; that'd be fun. :P
  • 0

BZPRPG TIME, where you could have one post talk about dinner, and the next about lunch.

Time is beyond relative here.

There's no reason not to put lasers in the palms of planet-sized robots. In fact, if I had my own planet-sized robot, palm lasers would be one of my first upgrades. It's good for self-defense if you're attacked by something big.

BZPRPG Profiles

#1211 Offline The Legendary TNT

The Legendary TNT
  • Members
  • Swarm Scavenger

  • 693 posts
  •  

Posted May 22 2013 - 02:09 PM

I really like the flight test (I know, old news, late to the party, blah, blah, blah)! Didn't get around to screenshots yet. Can you take them in the test?

 

The only thing I thought was weird was the fact that they all had wings and when you go through one side of the screen, you pop out the opposite side. Thought I was gonna crash, Katuko! Thought I was gonna crash! Also, the controls were a little delayed at first, but I started to figure them out, so don't change them. I might make the screenshots over the weekend, guys.


  • 0

new_sig_legacy_2.png


#1212 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 22 2013 - 03:14 PM

Suggestion for the Vortixx: make them more capable of using weapons/technology.

That was pretty much my thought as well. I'll wait with deciding on the details until I've actually got something workable in-game, though. 

I really like the flight test (I know, old news, late to the party, blah, blah, blah)! Didn't get around to screenshots yet. Can you take them in the test?

I can't remember if I enabled them or not. Most likely not, since I didn't see any need for it. It's just an empty room with some Toa sprites flying around, after all. 

The only thing I thought was weird was the fact that they all had wings and when you go through one side of the screen, you pop out the opposite side. Thought I was gonna crash, Katuko! Thought I was gonna crash! Also, the controls were a little delayed at first, but I started to figure them out, so don't change them. I might make the screenshots over the weekend, guys.

I added the wings as a visual effect mostly because it looked slightly weird without them. I don't think the wings will be so apparent when I port this over to the main game.I also didn't bother to program any land physics or crash possibilities or even background elements, since this was originally just a ball sprite flaying around. It was a control test for myself. ;) The controls make you fly in whatever direction you press. I thought to make it a clockwise/counter-clockwise rotation control at first, but it didn't feel right when the rest of the game uses cardinal directions. There is currently a slight problem when you fly straight up or down and then switch directions, because you might rotate the opposite way of what you wanted. Tap a different direction key first to select direction, if necessary.

  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1213 Offline Damaracx Caratas Xarian

Damaracx Caratas Xarian
  • Members
  • Emerging Defender of Mata Nui

  • 2,012 posts
  •  

Posted May 22 2013 - 09:28 PM

Well, I'm getting pretty quick progress on Vortixx sprites here, actually.Posted ImagePosted ImageThe walk cycle is only half done, as I've only made the legs yet.I'll see about splitting up some Piraka sprites as well, separating spines from the body and so on. I might push on to add basic Vortixx and Skakdi as playable characters, even if they won't have any special powers at first.

[color=#ff0000;]YESH.  Vortixx AND Skakdi.  This is too good.[/color]


  • 0

#1214 Offline The Legendary TNT

The Legendary TNT
  • Members
  • Swarm Scavenger

  • 693 posts
  •  

Posted May 25 2013 - 03:11 PM

Nice, the MU is going to have more than just Rahkshi and Toa! :D

 

I have screenshots of the flight test! Click! The jokes added by me of course.


  • 0

new_sig_legacy_2.png


#1215 Offline Meta-Mind

Meta-Mind
  • Members
  • Stalwart Defender

  • 471 posts
  •  

Posted May 25 2013 - 07:36 PM

That reminds me, I have a few joke screenshots of my own... I'll upload 'em before long.
  • 0

BZPRPG TIME, where you could have one post talk about dinner, and the next about lunch.

Time is beyond relative here.

There's no reason not to put lasers in the palms of planet-sized robots. In fact, if I had my own planet-sized robot, palm lasers would be one of my first upgrades. It's good for self-defense if you're attacked by something big.

BZPRPG Profiles

#1216 Offline Falcon Lord

Falcon Lord
  • Members
  • Battling Makuta!

  • 506 posts
  •  

Posted May 26 2013 - 05:17 AM

Hi, I am still working on those sketches for the Ta-Koro fortress. The Kadin flight test is great and I'm really liking the idea of playing as Toa, Rahkshi, Vortixx or Skakdi. Also, I was wondering where I could get a banner for my signature. Thanks!


  • 0

#1217 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 26 2013 - 06:35 AM

I was wondering where I could get a banner for my signature. Thanks!

There was some trouble with the banner URLs after the forum got updated, so I haven't re-added them to the first post yet. I'll see about doing that, or perhaps just make a blog post to save topic space.

  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1218 Offline The Legendary TNT

The Legendary TNT
  • Members
  • Swarm Scavenger

  • 693 posts
  •  

Posted May 27 2013 - 06:54 AM

Hi, I am still working on those sketches for the Ta-Koro fortress. The Kadin flight test is great and I'm really liking the idea of playing as Toa, Rahkshi, Vortixx or Skakdi. Also, I was wondering where I could get a banner for my signature. Thanks!

Right now, just look around this topic and find one you like. Right click on the one you want and click "open image in new tab" if it has a link. That's what I did.


  • 0

new_sig_legacy_2.png


#1219 Offline ChroXumo

ChroXumo
  • Members
  • Mata Nuian Protector Nuva

  • 1,727 posts
  •  

Posted May 27 2013 - 07:39 AM

Is it strange that the pose in the jogging Vortixx .gif reminds me of fsjal?


  • 0

BIONICLE HITMAN XI: WORLDSHAKER
Experience the third game of the Codebreaker/Corpsetaker trilogy!
Click the link above to check it out! Signups are now open!


 MOCpages
➠ flickr
YouTube


#1220 Offline Aiwendil

Aiwendil
  • Members
  • Scavenger

  • 628 posts
  •  

Posted May 27 2013 - 09:46 AM

Is it strange that the pose in the jogging Vortixx .gif reminds me of fsjal?

will never unsee. thanks, Chro.


  • 0

                                                                  76561198084895102.png

Feel free to add me on steam c:


#1221 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 27 2013 - 09:54 AM

So, I'm trying to make a proper blog post with all the signature banners I have, but ever since the forum upgrade it's a nightmare to use BBCode boxes for displaying the code as plain text. So, I put in the image on top, that works fine. I add a code box below it, with the URL and image link ready. That works. But come the next code box, and the editor refuses to let it work as it should. The /CODE tag is moved to right besides the opening tag, and this results in every link and image being shown as... well, images. So I get a mess.I've tried using the CODEBOX tag instead, which happens to work better, but it still shows the image inside the code box despite the URL tag being skipped as it should be. It seems that the new IMG tag formatting (which is just IMG= rather than a pair of IMG and /IMG tags) is not being recognized by the forum software. It doesn't seem like rocket science to just make the parser skip everything until it reaches the /CODE tag, but apparently it still feels the need to parse IMG tags. (Note, not blaming this on BZP's staff, it's the board software programming.)The issue is further complicated by the forum disallowing me to search for the term "code", even in the Q&A section. The only mention I could find of this issue was related to images and quotes (which have been fixed) but no word on code boxes. I'll get back to you on this once it works.
  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1222 Offline Aiwendil

Aiwendil
  • Members
  • Scavenger

  • 628 posts
  •  

Posted May 27 2013 - 10:37 AM

well, if you can even just post the pictures, just do (at least for windows) right click> copy URL> paste as image.


  • 0

                                                                  76561198084895102.png

Feel free to add me on steam c:


#1223 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 27 2013 - 10:44 AM

That won't include the underlying topic URL, though, as far as I am aware.
  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1224 Offline Aiwendil

Aiwendil
  • Members
  • Scavenger

  • 628 posts
  •  

Posted May 27 2013 - 11:01 AM

as in, it wouldn't link to the topic?

edit: test: Posted Image


Edited by Strack, May 27 2013 - 11:08 AM.

  • 0

                                                                  76561198084895102.png

Feel free to add me on steam c:


#1225 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 27 2013 - 11:25 AM

Yes, I want to display that as this:
[url=http://www.bzpower.com/board/index.php?showtopic=418][img=http://www.majhost.com/gallery/Katuko/Avatars/biofight095_banner_laser.png][/url]
If I use more than one such code box in a post, however, all except the first will mess up something fierce. Copying and pasting an image on this forum does not seem to bring with it the URL tag. I can only get the topic URL (copy link location) or image URL (copy image location). Copying the image pastes it as just the image, at least for me. Thus, I don't want to rely on it to work for other users either.In other news, I've been testing some Chain Lightning visual effects for the new versions. I might post another test file for you soon. :)

  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1226 Offline Aiwendil

Aiwendil
  • Members
  • Scavenger

  • 628 posts
  •  

Posted May 27 2013 - 11:47 AM

you can use the "Image" button and paste a URL. that's how I do it, anyways


  • 0

                                                                  76561198084895102.png

Feel free to add me on steam c:


#1227 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 27 2013 - 04:07 PM

OK, two test files for you guys today, since I haven't punted out a new update yet. ;)Chain Lightning effect test - new burst shot as well as a refining of the current version. File is 5.67 MB, EXE format.Download from MediaFireDownload from DropboxToa ragdoll test. Very basic physics, and kinda wonky at the moment. I'm working on fixing this. You can toss the thing around a bit or give it an electric shock, it's up to you. File is 4.11 MB, EXE format.Download from MediaFireDownload from Dropbox
  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1228 Offline The Legendary TNT

The Legendary TNT
  • Members
  • Swarm Scavenger

  • 693 posts
  •  

Posted May 27 2013 - 04:18 PM

Well, the test wasn't what I expected, but the graphics for chain lightning are great! Much better than before.


  • 0

new_sig_legacy_2.png


#1229 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 27 2013 - 04:26 PM

Well, the test wasn't what I expected

Always good to know what you expected, then, so that I might know what to do differently. ;)

  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1230 Offline The Legendary TNT

The Legendary TNT
  • Members
  • Swarm Scavenger

  • 693 posts
  •  

Posted May 27 2013 - 04:29 PM

Well, the test wasn't what I expected

Always good to know what you expected, then, so that I might know what to do differently. ;)

Well I was expecting chars in an environment like last time, not squares with numbers on them. Ragdoll test was much more like it. Not sure what you're supposed to test with it other than maybe showing Toa taking damage better, though.


Edited by TNT-Vezon with an Olmak, May 27 2013 - 04:31 PM.

  • 0

new_sig_legacy_2.png


#1231 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 27 2013 - 04:43 PM

I was thinking of adding Toa graphics, but I'm just going through test files here. Making characters walk and run and jump takes longer than reducing everything except the essentials to placeholder graphics. With chain lightning, this test was purely for the lightning itself. Some spiffy graphics and heck of a lot of improved code behind the scenes. It's going to get in-game soon enough, then you'll have the proper test environment. :)
  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1232 Offline The Legendary TNT

The Legendary TNT
  • Members
  • Swarm Scavenger

  • 693 posts
  •  

Posted May 27 2013 - 04:49 PM

Makes sense. Can't wait to see it! :D What was the ragdoll test for, though?


Edited by TNT-Vezon with an Olmak, May 27 2013 - 04:50 PM.

  • 0

new_sig_legacy_2.png


#1233 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 27 2013 - 04:59 PM

Isn't that obvious? People would ragdoll when they die. :3
  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1234 Offline The Legendary TNT

The Legendary TNT
  • Members
  • Swarm Scavenger

  • 693 posts
  •  

Posted May 27 2013 - 05:06 PM

Oh. I thought you would stick with them becoming a puff of smoke. It would make sense with the Red Star being what it is and all.


  • 0

new_sig_legacy_2.png


#1235 Offline Katuko

Katuko
  • Premier Member
  • Premier Members
  • Mask of Light Unveiled

  • 5,161 posts
  •  

Posted May 27 2013 - 05:43 PM

I don't like the Red Star. In any case, the puff of smoke is a standard effect in GameMaker, and it looks embarrassingly terrible, at least from my point of view. It would be replaced sooner or later anyways, and ragdolls are much more fun. Corpses will still have to fade, but at least it will look better than what's currently there.Disintegrations and such will stay, of course.
  • 0

rahkshi_elite_banner5b.png
Updated February 2014: Added new attacks for Toa of Iron, Plant Life and Psionics!
[ What YOU can do to help develop BIONICLE Fighter! ]
Click here for my: Art | BZP Blog | WordPress Blog


#1236 Offline Captain Caboose

Captain Caboose
  • Members
  • Stone Champion Nuva

  • 1,538 posts
  •  

Posted May 27 2013 - 07:20 PM

I'll download both and see what I've been missing out. It's been some time since I've downloaded something from here.


  • 0

BZPRPG Profiles

Flaredrick Seria - Potas -'Jet Fire' -'Razor'- 'Infector' - Reso 'Vo - Kasrar 'V- Ludvin va Betravo - Vallen Tor - Molvr Kalr

#1237 Offline Aiwendil

Aiwendil
  • Members
  • Scavenger

  • 628 posts
  •  

Posted May 27 2013 - 07:27 PM

that ragdoll test is AWESOME! my thumbs up goes to you. take them all. I'm keeping it, if only for the lulz. the lightning test is awesome too, but not as awesome as this ragdoll!


  • 0

                                                                  76561198084895102.png

Feel free to add me on steam c:


#1238 Offline Captain Caboose

Captain Caboose
  • Members
  • Stone Champion Nuva

  • 1,538 posts
  •  

Posted May 27 2013 - 07:36 PM

The ragdoll test is good, but now I need to find the Kadin test and see how it goes.

 

EDIT: I really think when the final result comes in the wings won't be necessary.


Edited by Flaredrick: Forgotten One, May 27 2013 - 07:41 PM.

  • 0

BZPRPG Profiles

Flaredrick Seria - Potas -'Jet Fire' -'Razor'- 'Infector' - Reso 'Vo - Kasrar 'V- Ludvin va Betravo - Vallen Tor - Molvr Kalr

#1239 Offline Aiwendil

Aiwendil
  • Members
  • Scavenger

  • 628 posts
  •  

Posted May 27 2013 - 07:41 PM

here it is, Flardrick


  • 0

                                                                  76561198084895102.png

Feel free to add me on steam c:


#1240 Offline Fastcar800

Fastcar800
  • Members
  • Toa

  • 150 posts
  •  

Posted May 27 2013 - 08:33 PM

Although many errors occurred after one time of playing it (I PM'd Katuko about that), the Lightstone Rifle is AWESOME!!! I made Takanuva and gave him one. XD Nice work! Now, fix those errors, Katuko! :P


  • 0

virux4.5-500.jpg

 

Semi-active As Of 11/20/2013





1 user(s) are browsing this forum

0 members, 1 guests, 0 anonymous users