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Bionicle Fighter: Broken Virtues

multiplayer platform fighting

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2326 replies to this topic

#2321 Offline Miras: Makuta of Awesome

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Posted Mar 01 2015 - 03:40 PM

The way I always saw it, in a game like this, the Calix would boost your all of your physical stats (Dexterity, Strength) to 10, whereas the Pakari would boost your strength to 11.  :shrugs:


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#2322 Offline Damaracx Caratas Xarian

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Posted Mar 02 2015 - 09:22 AM

I should go on hiatus more often; seems you've improved the game quite vastly.  I haven't checked it out yet, but I'm happy to see you've gotten around to combining Kini-Nui and Mangaia.

 

I just realized how long I haven't bothered to look at this last update- November 29th 2014.  XD


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#2323 Offline JacobLazer

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Posted Mar 02 2015 - 12:40 PM

I just had a fun Idea.  Once you finish the new engine, what if you made some fun little minigames?


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#2324 Offline Toa Aeron

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Posted Mar 02 2015 - 01:35 PM

ı like the sound of that


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"Never underestimate your enemies, villain. You never know what they might come up with..."

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#2325 Offline Iron_Man5

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Posted Mar 05 2015 - 04:07 PM

Speaking of the Calix boosting points and Matoran weapons… Dalu's weapons! How bout when the weapon strikes you you suddenly can jump higher or am forced to run faster (dangerous around cliffs and lava. Or, make an AI enemy stronger (aka make an Exo Toa or a Rahi suddenly a lot stronger for a short time and can kill off the other players for you. Thoughts, criticisms? :)

As far as the others go, Piruks claws could be like Onuas but maybe stronger and less quick? Or have the armor ripping effect that Zaktans weapon or the Toa of iron has?
Kazi's weapons would be a since since we already have sonic in the game, we just let it be Matoran accessible! :D

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#2326 Offline Katuko

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Posted Mar 06 2015 - 11:05 AM

I don't remember if I mentioned this before but The calix technically makes you perform at your physical peak. So why not make it boost your points for a short time?

You did, last year.

Boosting points could arguably be seen as pushing you past your normal limits, though, so I dunno what to make of it. Minor stat boosts plus a lite edition of the soon-to-be Dodge ability is what I had planned for it. It would be a mask that gives you lots of little pluses, but that would be unable to beat any other mask's specialized effect.

I just had a fun Idea. Once you finish the new engine, what if you made some fun little minigames?

I suspect that by the end of this project I'll be ready for making games about something other than BIONICLE. x)

Speaking of the Calix boosting points and Matoran weapons… Dalu's weapons! How bout when the weapon strikes you you suddenly can jump higher or am forced to run faster (dangerous around cliffs and lava. Or, make an AI enemy stronger (aka make an Exo Toa or a Rahi suddenly a lot stronger for a short time and can kill off the other players for you. Thoughts, criticisms? :)

As far as the others go, Piruks claws could be like Onuas but maybe stronger and less quick? Or have the armor ripping effect that Zaktans weapon or the Toa of iron has?
Kazi's weapons would be a since since we already have sonic in the game, we just let it be Matoran accessible! :D

I dunno if Dalu's weapons will work, but adding armor shredding and a sonic projectile to the others should work out fine.

Edited by Katuko, Mar 06 2015 - 11:10 AM.

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#2327 Offline Toa Aeron

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Posted Mar 07 2015 - 10:10 AM

Maybe Dalu's effect could be made so allies in a team match (assuming they will exist) could get a random buff for a short duration


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"Never underestimate your enemies, villain. You never know what they might come up with..."

-Toa Aeron, Steal the mask 2


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HAWKEN is love ,HAWKEN is life...





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