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Bionicle Minecraft Modification!

Minecraft

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627 replies to this topic

#561 Offline Five O'Clock P~M

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Posted Mar 09 2013 - 08:46 PM

Confusion should give you a really high FoV so your view turns upside down and a Nausea effect.


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#562 Offline Click

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Posted Mar 09 2013 - 08:56 PM

I remember in the pre-releases before potions, Notch added in a confusion potion that warped the screen. I hope it doesn't do that. That would definitely make me sick. It looks the same as the portals, but without the purple fading and it lasts longer. I found a link, but it's apparently blocked as it is on a popular video site. Just google it. I think it's called nausea actually.


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#563 Offline Gengar

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Posted Mar 09 2013 - 09:16 PM

Ugh, I did and I found out that you die. So I'm guessing that the snowballs for the Zivon's Rhotukas somehow have confusion potions inside them.


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#564 Offline Dual Cee

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Posted Mar 10 2013 - 06:54 AM

Ugh, I did and I found out that you die. So I'm guessing that the snowballs for the Zivon's Rhotukas somehow have confusion potions inside them.

Your guess is right.  

How does the confusion thing work? Does it make you go in circles or something? (Just asking, I ask too much questions :/) I've also got a suggestion, but it might be too hard to code. Maybe the Field of Darkness could be like a place similar to the Nether(I know you're working on it but just saying) and the Zivon would be waiting there. And maybe a Kahgarak.

No Kahgarak, I wrote down a portal sword which teleport each entity it hist to the plain of darkess, normally it only contains the Zivon but after you used the teleport funtion in battle against enemies the demensiongets more deadly, consider it a big trash can.I already based the Dimension on something more fitting but I want to keep that a suprise, also in the first releases there will be no more nether since it's temporary replaced with the dimension of darkness.

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#565 Offline TFGalvatron

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Posted Mar 10 2013 - 08:11 AM

I thought this modification was suppose to be more of the Mata continuity.Why is there talk of zivon and kahgarak?
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#566 Offline Dual Cee

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Posted Mar 10 2013 - 08:13 AM

I thought this modification was suppose to be more of the Mata continuity.Why is there talk of zivon and kahgarak?

For I am planning to make the Island of Mata nui as a different dimesion, and us a test I made the dimension of darkness.

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#567 Offline Gengar

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Posted Mar 10 2013 - 08:14 AM

Because Dual Matrix said that he's coding them (just the Zivon, no Kahgarak). The Zivon is supposed to shoot out confusion Rhotukas(snowballs with confusion potions in them).
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#568 Offline Devorath

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Posted Mar 11 2013 - 12:19 AM

What version is this modIFICATION for?Edit: I'm failing at this.

Edited by Devorath, Mar 11 2013 - 01:49 AM.

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#569 Offline Dual Cee

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Posted Mar 11 2013 - 01:30 AM

What version is this moderator for?

The newest.

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#570 Offline Devorath

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Posted Mar 11 2013 - 01:50 AM

1.4.7? It crashed when I tried to load it with Forge installed. Do you mean the snapshot?
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#571 Offline Kask Daxxe

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Posted Mar 11 2013 - 03:26 AM

1.4.7? It crashed when I tried to load it with Forge installed. Do you mean the snapshot?

I don't think it's compatible with forge. Currently, I'm trying to get it to work with modloader.


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#572 Offline TFGalvatron

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Posted Mar 11 2013 - 07:54 AM

I was just able to use MagicLauncher and it worked fine


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#573 Offline Five O'Clock P~M

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Posted Mar 11 2013 - 08:16 AM

Hrm, Leva, your sigbanner kinda breaks the whole "mod / modification" rule.


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#574 Offline TFGalvatron

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Posted Mar 11 2013 - 09:49 AM

Not to try to advertise or anything, but I now have a modification out on

might be able to help with coding now.

:)


Edited by bonesiii, Mar 11 2013 - 01:06 PM.
Sorry, but you can't link or mention a site with forums. Also, do not bypass the word filter. -bones

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#575 Offline sonyaxe

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Posted Mar 11 2013 - 06:38 PM

For finding the masks, you should make the dungeons with them spawn within 500 blocks of spawn and about 200 blocks of each other. (unless there are multiple mask dungeons). There should also be a map to a random kanohi in each village maybe.


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#576 Offline Gengar

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Posted Mar 11 2013 - 06:59 PM

500? 200? Do you think that's a little too much? Or I'm just thinking too little? But maybe take out the map idea. It'll be too easy. The Toa Mata only got a tiny clue to where the Kanohi was, in the story, and they had to do the rest.
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#577 Offline Click

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Posted Mar 11 2013 - 09:47 PM

For finding the masks, you should make the dungeons with them spawn within 500 blocks of spawn and about 200 blocks of each other. (unless there are multiple mask dungeons). There should also be a map to a random kanohi in each village maybe.

They should be randomized throughout the map, but I'll mess with some numbers to try and get it so it's possible to find all the masks you'll need, but not that it'll be too easy. ;) Probably 4x less rare than strongholds or something.

 

EDIT: Finally finished that Tahu skin. You can preview it in all it's glory here, and download the skin here until the gallery goes public. And, I guess since it's the cool thing to do, I'll upload it to one of those fancy Minecraft skin sites. I'm pretty proud of it, as it's my first high-detail Minecraft skin. Hopefully I can do the rest of the Toa the same way, but Tahu at least deserves it most. :D

 

Out of curiousity, should I do a version like Lewa's current skin? Just fewer pixels to look more like Minecraft's style? Or is this sufficient? And a blank version will be coming sometime. Maybe I'll just slap on a black-and-white filter in Photoshop, fix the eyes, and remove the mask. :)

 

EDIT 2: And the skin in glorious 3D. :)

 

And, by the way, I'm planning on trying to get a Tarakava model out. I have an idea of what I want to do, I just haven't been able to get it down with all the homework I've had (I literally had almost 10 hours of homework over the weekend).


Edited by Click, Mar 11 2013 - 11:41 PM.

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#578 Offline sonyaxe

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Posted Mar 11 2013 - 10:43 PM

There would have to be a way of finding them though... how about toa stones? They would sometimes be found in villages or dungeons or really hard to reach places, and you could give the toa stone to a Matoran to create a Toa, or you could give them to a Turaga and they will give you a clue.

 

As to the dimension idea, the Mata Nui portal could be made of Glowstone, fill with Iron blocks to activate. Metru Nui portal (if ever made) could be protodermis blocks with glowstone filled in the middle (all would be the shape of a Nether portal) and you could then just have a pre-made world that spawns in for each portal, each with its own respective blocks and items and mobs. That way, mask dungeons would be not spread across a huge world, and normal minecraft wouldn't have any bionicle ores.


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#579 Offline Devorath

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Posted Mar 11 2013 - 11:51 PM

I am downloading now, I'll tell you if it worked.

 

UPDATE: Well, it seems to be compatible. Problem is though, nothing seems to have changed. There are zero new blocks.  :dazed:


Edited by Devorath, Mar 12 2013 - 12:02 AM.

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#580 Offline Trad

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Posted Mar 12 2013 - 03:44 AM

I am downloading now, I'll tell you if it worked. UPDATE: Well, it seems to be compatible. Problem is though, nothing seems to have changed. There are zero new blocks.  :dazed:

You might be using survival mode. Try switching to creative. And also, some of the modification's features might look like other blocks.

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#581 Offline Gengar

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Posted Mar 12 2013 - 09:58 AM

I am downloading now, I'll tell you if it worked. UPDATE: Well, it seems to be compatible. Problem is though, nothing seems to have changed. There are zero new blocks.  :dazed:

You might be using survival mode. Try switching to creative. And also, some of the modification's features might look like other blocks.
And to add to that, they all look like other blocks, but to tell them apart hover the cursor over it and it has no text describing what it is.

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#582 Offline Devorath

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Posted Mar 14 2013 - 12:50 AM

I don't think so, as I used the Search feature and looked for 'toa' and then 'staff'. No results. May there be a link to someone's working jar posted for download?


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#583 Offline Dual Cee

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Posted Mar 14 2013 - 01:31 AM

I don't think so, as I used the Search feature and looked for 'toa' and then 'staff'. No results. May there be a link to someone's working jar posted for download?

Al the modifications links are in the first post. If you mean the whole minecraft.jar, that we may not upload it's against mojans willlRemember these do not work with modloader.Also searching wont help since a new lang file is missing, all new item names are blanc

Edited by Dual Matrix, Mar 14 2013 - 01:33 AM.

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#584 Offline Gengar

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Posted Mar 14 2013 - 08:48 AM

Like if you hover your cursor over it it will look like this.
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#585 Offline Dual Cee

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Posted Mar 14 2013 - 10:59 AM

Sadly, I went to the shop today, laptob broke pretty bad I'll have him back in 3 weeks.

 

Hower, I'll try to get some things done till then.


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#586 Offline Aiwendil

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Posted Mar 14 2013 - 11:09 AM

wait a second...if you broke your laptop how are you typing?


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Add me on steam, I don't bite.

probably.

also, if you can see this text, you get a brownie C:


#587 Offline Dual Cee

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Posted Mar 14 2013 - 11:10 AM

wait a second...if you broke your laptop how are you typing?

 

I still got my Ipod and my family computer.


Edited by Dual Matrix, Mar 14 2013 - 11:10 AM.

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#588 Offline Devorath

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Posted Mar 14 2013 - 12:33 PM

I've started making a Hero Factory modification: http://www.bzpower.c...4&st=0&p=516758Could I possibly have a list of your mod's id's so they can be compatible?

Edited by Devorath, Mar 14 2013 - 12:38 PM.

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#589 Offline Dual Cee

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Posted Mar 14 2013 - 12:37 PM

I've started making a Hero Factory modification: http://www.bzpower.c...4&st=0&p=516758Could I possibly have a list of your moderator's id's so they can be compatible?

 

I saw awesome idea, you're not using Modloader then?

 

Well for the items I'm using 2100, 2101, 2102,... Sorry for the blocks I forgot.


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#590 Offline Gengar

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Posted Mar 14 2013 - 03:48 PM

I've started making a Hero Factory modification: http://www.bzpower.c...4&st=0&p=516758Could I possibly have a list of your moderator's id's so they can be compatible?

Um...your topic got closed.

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#591 Offline Devorath

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Posted Mar 14 2013 - 10:44 PM

Ta-da! New topic with first pre-release! http://www.bzpower.c...?showtopic=9017


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#592 Offline Dual Cee

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Posted Mar 15 2013 - 01:04 PM

Ugh new minecraft update :( Can someone comfirm if it still works for the new update?


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#593 Offline Kask Daxxe

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Posted Mar 15 2013 - 01:23 PM

Ugh new minecraft update :( Can someone comfirm if it still works for the new update?

IM ON IT'


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#594 Offline Gengar

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Posted Mar 15 2013 - 05:52 PM

I think it works, I don't remember. My brother was on yesterday and I'm pretty sure the items were there but I don't remember.
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#595 Offline Kask Daxxe

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Posted Mar 16 2013 - 04:18 PM

I can confirm, It does NOT work with 1.5


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#596 Offline Dual Cee

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Posted Mar 16 2013 - 04:20 PM

Ah sad but yeah, when my computer is back I'll immediately start
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#597 Offline Gengar

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Posted Mar 16 2013 - 05:39 PM

Ah sad but yeah, when my computer is back I'll immediately start

How long will that take?

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#598 Offline Dual Cee

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Posted Mar 16 2013 - 05:45 PM

2.5 Weeks
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#599 Offline Loganto The Bo-Matoran

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Posted Mar 17 2013 - 04:29 PM

I wish to know if there will be a seed sooner or later of mata nui,


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output_fmwrer.gif   1.png2.png3.png4.png5.png6.png7.png   output_fmwrer.gif

(Links do not work at the moment)


#600 Offline Gengar

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Posted Mar 17 2013 - 04:36 PM

The modification isn't there yet. Right now, it's just the items. There could be, but it's too soon to tell.
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