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Useless MNOLG Character and Background Things

MNOLGSCCK backgrounds useless MNOLG junk MNOLG

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316 replies to this topic

#281 Offline Damaracx Caratas Xarian

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Posted Apr 04 2014 - 07:48 AM

OOH! That's some nice stuff there! Thank you! I've been thinking about doing this, but now I have a template to use for DSS (my other little sprite project originally created by Ghosthands) back view MoLtoran. Awesome! I just need more angles now. Oh, and try to get the gear on the back. It was there in the MNOLG animations I believe.

. I have the gear, however I got really lazy and didn't add it. XD. I'll try to post as soon as I get to 8th period study hall's computers. I also have some othe parts for the MOLatoran that I haven't posted yet. I have to admit: I'm not sure why this hasn't been done yet. The editing the sprite's really easy. The resizing and respriting is a bit vexing, but the rest is easy. Oh, well, guess I'll attempt to finish what Matoran Onknu started.

Edited by Damaracx Ultimate, Apr 04 2014 - 07:51 AM.

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#282 Offline The Legendary TNT

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Posted Apr 04 2014 - 08:02 AM

Yeah, that's why I never like resizing them because I have to resprite them. I usually start and say "Aaaaaah, I'll do this later, I have other things I can do." :P


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#283 Offline Damaracx Caratas Xarian

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Posted Apr 04 2014 - 09:08 AM

Yeah, that's why I never like resizing them because I have to resprite them. I usually start and say "Aaaaaah, I'll do this later, I have other things I can do." :P

I usually do that too. Then, I have to quickly stop and force myself to continue. That, and it isn't too difficult. As long as I have the original object I resize, I can use it as a reference for my respriting. (Sorry guys, no updates. I could only wish this were 8th period. I'm in class avoiding being caught typing on my IPhone.)

 

Edit:  Seems you'll have to wait.  I haven't recolored them yet and I've only got 15 mins left in study hall which probably wont be enough time to recolor here.  I have to take a very long ride on the bus so expect them in roughly 2 hrs.

 

Edit 2:  Bit longer then I though it would take.  You'll like this.

 

Molatoran Feet Angles

 

Molatoran Part 3


Edited by Damaracx Ultimate, Apr 04 2014 - 09:49 PM.

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#284 Offline The Legendary TNT

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Posted Apr 05 2014 - 03:49 PM

Yes! Finally, I have decent back angle feet! I don't have to have back view Mctoran poses with their feet at 180 degrees anymore!  :D Thank you, so much Drama Cats!


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#285 Offline Damaracx Caratas Xarian

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Posted Apr 05 2014 - 04:13 PM

I've got more!

 

Miru Rear View!

 

Bamboo


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#286 Offline The Legendary TNT

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Posted May 18 2014 - 09:06 PM

Cool, beans, bro. Sorry, I wish I had an update right now, but I had my AP exam this week and a concert and homework. :dazed:


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#287 Offline Damaracx Caratas Xarian

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Posted May 19 2014 - 10:13 AM

Don't worry, pal.  You won't need to update for a long while after this.

 

Recolorable canoe

 

Leaf Hut

 

Ga-Koro Gate Lock

 

Dice

 

Lerahk Pose

 

Scroll

 

Stack of Papers

 

Sign

 

And the one that I've been building up for so long...

 

New and Rectified Mask Compilation

 

Scopeless Akaku

 

Enjoy!


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#288 Offline The Legendary TNT

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Posted May 26 2014 - 02:48 PM

This is some cool stuff! However, I will say that on the scopeless Akaku, it needs to have the shading fixed on it so it doesn't have a weird shadow in the shape of a diamond on it's head. That's something that tends to be forgotten when people make front versions of masks is the shading, especially scopeless renditions of scoped masks. Just a suggestion. ;) Where did you get the dice from, BTW? Did you make those? If so, they look great!


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#289 Offline Damaracx Caratas Xarian

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Posted May 26 2014 - 03:48 PM

This is some cool stuff! However, I will say that on the scopeless Akaku, it needs to have the shading fixed on it so it doesn't have a weird shadow in the shape of a diamond on it's head. That's something that tends to be forgotten when people make front versions of masks is the shading, especially scopeless renditions of scoped masks. Just a suggestion. ;) Where did you get the dice from, BTW? Did you make those? If so, they look great!

Thanks! The dice are from MNOG II when you trying to hit that rock to activate the bridge In Ga-Koro.

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#290 Offline The Legendary TNT

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Posted May 31 2014 - 11:43 AM

Hm, never noticed them before...

 

UPDATE: Smoke Note: It contains transparencies that could turn into white if saved wrong. Works best on more powerful editors.

 

Update: Snowy footprints. Take a totally white ground and paste this onto it in a footstep pattern, resizing it as necessary. I'll add a snow drift texture to make your snow look more like snow later.

 

Teeny note: I updated the first post so that the mask link looks like all the others. Yeah, it bothered me.


Edited by The Legendary TNT, Jun 06 2014 - 08:27 PM.

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#291 Offline The Legendary TNT

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Posted Jun 09 2014 - 09:27 AM

Update: Boats from the front and boats from the top!

 

In case anyone was wondering what that thing I was working on for soooo long that I mentioned on the front page was, it's BIONICLE Legacy. There's a link in my sig if anyone is interested. Just a fun fact.


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#292 Offline Damaracx Caratas Xarian

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Posted Jun 10 2014 - 12:16 PM

Hunas From The Back Looking Slightly Down and Hunas from no where else!

 

(Credit to Nuparu77 for giving me permission to use the data files and credit to me for extracting the sprites.)


Edited by Damaracx The Mad Scientist, Jun 10 2014 - 01:48 PM.

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#293 Offline The Legendary TNT

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Posted Jun 10 2014 - 12:26 PM

The first was nice, the second...are you kidding me?


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#294 Offline Damaracx Caratas Xarian

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Posted Jun 10 2014 - 01:48 PM

XD.  Well, don't worry I've got a treat for you!

 

New Mctoran Arm Pose

 

Mctoran Feet

 

And lastly a tutorial on how I do this stuff.  It was a rather obvious trick.  I'm surprised none of us found it.

 

(Credit to Nuparu77 for giving me permission to use the data files and credit to me for extracting the sprites.)


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#295 Offline Loganto the Le-Matoran

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Posted Jun 10 2014 - 01:51 PM

I was currently wondering, would you guys be interested in peeling apart MeNOG? I've been needing the parts for my comics.


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#296 Offline Damaracx Caratas Xarian

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Posted Jun 10 2014 - 01:55 PM

I was currently wondering, would you guys be interested in peeling apart MeNOG? I've been needing the parts for my comics.

We'd need permission from the creators.  I have definitely considered it before though.


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#297 Offline The Legendary TNT

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Posted Jun 10 2014 - 02:05 PM

 

XD.  Well, don't worry I've got a treat for you!

 

New Mctoran Arm Pose

 

Mctoran Feet

 

And lastly a tutorial on how I do this stuff.  It was a rather obvious trick.  I'm surprised none of us found it.

 

(Credit to Nuparu77 for giving me permission to use the data files and credit to me for extracting the sprites.)

 

Ya know, this is karma. This is what I get for being a diva nerd and having to have everything at full screen when the answer to get everything down to kit size is just SHRINKING THE WINDOW A BIT! Please excuse me while I go scream in a pillow.

 

*muffled screams*

 

*faint sobbing*

 

Ok, I'm back. So now that it appears that you have everything for a mctoran and probably for a MoLtoran part kit, could you please either a) post all the kit compatible pieces or b) post the mctoran .swf file? That would make me very happy, but still a little sad I never considered resizing the...window...so simple...

 

*bangs head against the wall*


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#298 Offline Damaracx Caratas Xarian

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Posted Jun 10 2014 - 02:45 PM

 

 

XD.  Well, don't worry I've got a treat for you!

 

New Mctoran Arm Pose

 

Mctoran Feet

 

And lastly a tutorial on how I do this stuff.  It was a rather obvious trick.  I'm surprised none of us found it.

 

(Credit to Nuparu77 for giving me permission to use the data files and credit to me for extracting the sprites.)

 

Ya know, this is karma. This is what I get for being a diva nerd and having to have everything at full screen when the answer to get everything down to kit size is just SHRINKING THE WINDOW A BIT! Please excuse me while I go scream in a pillow.

 

*muffled screams*

 

*faint sobbing*

 

Ok, I'm back. So now that it appears that you have everything for a mctoran and probably for a MoLtoran part kit, could you please either a) post all the kit compatible pieces or b) post the mctoran .swf file? That would make me very happy, but still a little sad I never considered resizing the...window...so simple...

 

*bangs head against the wall*

 

*Bows head in shame*.  I know.

 

Molatoran feet are different.  Their side view has also been rather difficult to get.  A complete Mctoran kit is possible though.


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#299 Offline The Legendary TNT

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Posted Jun 30 2014 - 12:38 PM

 

 

 

XD.  Well, don't worry I've got a treat for you!

 

New Mctoran Arm Pose

 

Mctoran Feet

 

And lastly a tutorial on how I do this stuff.  It was a rather obvious trick.  I'm surprised none of us found it.

 

(Credit to Nuparu77 for giving me permission to use the data files and credit to me for extracting the sprites.)

 

Ya know, this is karma. This is what I get for being a diva nerd and having to have everything at full screen when the answer to get everything down to kit size is just SHRINKING THE WINDOW A BIT! Please excuse me while I go scream in a pillow.

 

*muffled screams*

 

*faint sobbing*

 

Ok, I'm back. So now that it appears that you have everything for a mctoran and probably for a MoLtoran part kit, could you please either a) post all the kit compatible pieces or b) post the mctoran .swf file? That would make me very happy, but still a little sad I never considered resizing the...window...so simple...

 

*bangs head against the wall*

 

*Bows head in shame*.  I know.

 

Molatoran feet are different.  Their side view has also been rather difficult to get.  A complete Mctoran kit is possible though.

 

Well, that is fantastic to hear! Since you're the one who seems to be pushing this the most, go for it!


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#300 Offline Oroki

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Posted Jun 30 2014 - 01:58 PM

This is awesome. I especially like the cave, as it can easily be used as a frame for anything. Like a picture. Imagine having your own MNOLG-esque picture taken! I think it would do pretty good in a brickfair-ish environment.


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#301 Offline The Legendary TNT

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Posted Jun 30 2014 - 02:27 PM

That's the concept behind its usage. Kind of. Never thought of it being used in a photographic setting, but that would be sweet. Although, I can't remember who made it, was it me or Damaracx?

Edited by The Legendary TNT, Jun 30 2014 - 02:28 PM.

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#302 Offline The Legendary TNT

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Posted Jul 02 2014 - 09:08 AM

Update: Boat wheel. It has a lot of space between because I tried doing something and it didn't work. Oh well. I can work around it.


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#303 Offline Damaracx Caratas Xarian

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Posted Jul 03 2014 - 04:33 PM

That's the concept behind its usage. Kind of. Never thought of it being used in a photographic setting, but that would be sweet. Although, I can't remember who made it, was it me or Damaracx?

Dat be me.

 

Update: Boat wheel. It has a lot of space between because I tried doing something and it didn't work. Oh well. I can work around it.

Huh, cool.  I never even thought to rip that.


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#304 Offline The Legendary TNT

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Posted Jul 03 2014 - 09:40 PM


That's the concept behind its usage. Kind of. Never thought of it being used in a photographic setting, but that would be sweet. Although, I can't remember who made it, was it me or Damaracx?

Dat be me.

Update: Boat wheel. It has a lot of space between because I tried doing something and it didn't work. Oh well. I can work around it.

Huh, cool. I never even thought to rip that.
I needed it for something. ;) I had to resprite the tips of a couple of the handles, but they turned out well, imo.

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#305 Offline Damaracx Caratas Xarian

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Posted Jul 04 2014 - 10:14 AM

 

 

That's the concept behind its usage. Kind of. Never thought of it being used in a photographic setting, but that would be sweet. Although, I can't remember who made it, was it me or Damaracx?

Dat be me.

Update: Boat wheel. It has a lot of space between because I tried doing something and it didn't work. Oh well. I can work around it.

Huh, cool. I never even thought to rip that.
I needed it for something. ;) I had to resprite the tips of a couple of the handles, but they turned out well, imo.

 

Ah, I thought you had maybe found the sprite else where.  In Kai's hut I presume?


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#306 Offline The Legendary TNT

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Posted Jul 04 2014 - 11:12 AM


That's the concept behind its usage. Kind of. Never thought of it being used in a photographic setting, but that would be sweet. Although, I can't remember who made it, was it me or Damaracx?

Dat be me.

Update: Boat wheel. It has a lot of space between because I tried doing something and it didn't work. Oh well. I can work around it.

Huh, cool. I never even thought to rip that.
I needed it for something. ;) I had to resprite the tips of a couple of the handles, but they turned out well, imo.
Ah, I thought you had maybe found the sprite else where. In Kai's hut I presume?
Yup. I figured if I needed her in a comic, I should use her signature wheel in something.

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#307 Offline Damaracx Caratas Xarian

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Posted Jul 04 2014 - 09:13 PM

 

 

 

 

That's the concept behind its usage. Kind of. Never thought of it being used in a photographic setting, but that would be sweet. Although, I can't remember who made it, was it me or Damaracx?

Dat be me.

Update: Boat wheel. It has a lot of space between because I tried doing something and it didn't work. Oh well. I can work around it.

Huh, cool. I never even thought to rip that.
I needed it for something. ;) I had to resprite the tips of a couple of the handles, but they turned out well, imo.
Ah, I thought you had maybe found the sprite else where. In Kai's hut I presume?
Yup. I figured if I needed her in a comic, I should use her signature wheel in something.

 

I'll post an update to my background collection then.


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#308 Offline Loganto the Le-Matoran

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Posted Nov 15 2014 - 12:33 PM

Could I get The Le-Koro Backgrounds from MNOG 1+2?


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#309 Offline The Legendary TNT

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Posted Nov 19 2014 - 11:12 PM

http://www.brickshel...y.cgi?i=5453568

Look there and if you can't find any, try looking through some of BS01's files. Or my files, I don't remember what I even have anymore. :(

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#310 Offline Toa Komali

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Posted Nov 28 2014 - 06:24 PM

These are some epic sprite works. The masks are well done and you could have fooled me that they weren't in MNOA back in the day. If I didn't know my lore of the series that is.  :D  I do hope you guys continue these. I've tried my hand at a simple edit of the Great Mask of Sensory Aptitude (Which I Call the Naron) In a pseudo movie style. I'll be using it in a upcoming project as close ups for my Toa of Iron Hadek.

 

hadek_mnoa_movie_style.png

 

By the way think you can make MNOA sprites of these Masks?

https://38.media.tum...14y3zo1_400.jpg

https://33.media.tum...14y3zo3_400.jpg

http://img2.wikia.no...Kongu_Inika.png

 

 


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#311 Offline The Legendary TNT

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Posted Nov 29 2014 - 07:14 PM

Well thanks, man. It's nice to see this topic has had some life to it since I've been gone. However, I don't know how much actual spriting I'll be able to do anymore. I honestly wish I could right now, but I'm kind of busy all the time now. Come summer I might, or someone else might, but as of right now, I'm probably not going to be able to do anything as far as spriting goes. And are those prototype masks? I forgot about those. :blink:


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#312 Offline Toa Komali

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Posted Nov 29 2014 - 08:41 PM

Well thanks, man. It's nice to see this topic has had some life to it since I've been gone. However, I don't know how much actual spriting I'll be able to do anymore. I honestly wish I could right now, but I'm kind of busy all the time now. Come summer I might, or someone else might, but as of right now, I'm probably not going to be able to do anything as far as spriting goes. And are those prototype masks? I forgot about those. :blink:

Your quite welcome. No worries on the spriting front. I can give it a whack for the one that looks like the Kraahkan
(I'm going with Mask of Elasticity for it. No name yet though.) After all its a modified existing mask.

 

Any tips you can give me? I'm not a newbie at spriting. In fact I'm part of the VG Resource and Smackjeeves comic community. But my motto is always ask advice.

 

Yeah those are Prototypes. I always liked the first one don't know why.


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#313 Offline The Legendary TNT

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Posted Nov 29 2014 - 10:00 PM

Well, what I would do when spriting a mask is I would start near the eyes. Get the shape of the eyes and then try to do some mask edge and mouth regions. When doing the shading, remember how the light effects the other masks. It tends to shine down from the top left from the observer's point of view. The colors, when you use the pallet, the lightest and darkest colors should be used for outlining 9 times out of 10. There are a few exceptions, but they are few and far between and shouldn't be a factor. But most of all, look at the kit up close. Look at little patterns the kit tends to do based on what kind of shape(s) the object has. Once you get familiar with the kit's trends, then copy them where you see fit (no copy and pasting, that never works unless it's a scope. Then be very careful). And the last little bits I can think of are to look at your reference pic constantly and to zoom in and zoom out often. Follow those and your eye for detail, and youout should be good. :)
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#314 Offline Toa Komali

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Posted Nov 30 2014 - 04:12 PM

Well, what I would do when spriting a mask is I would start near the eyes. Get the shape of the eyes and then try to do some mask edge and mouth regions. When doing the shading, remember how the light effects the other masks. It tends to shine down from the top left from the observer's point of view. The colors, when you use the pallet, the lightest and darkest colors should be used for outlining 9 times out of 10. There are a few exceptions, but they are few and far between and shouldn't be a factor. But most of all, look at the kit up close. Look at little patterns the kit tends to do based on what kind of shape(s) the object has. Once you get familiar with the kit's trends, then copy them where you see fit (no copy and pasting, that never works unless it's a scope. Then be very careful). And the last little bits I can think of are to look at your reference pic constantly and to zoom in and zoom out often. Follow those and your eye for detail, and youout should be good. :)

 

Okey dokey I'll give it a shot very soon. I'm currently working on some Rayg expansions. I think I'll start a topic for it but I'll post my MNOLG masks here.


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#315 Offline The Legendary TNT

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Posted Dec 01 2014 - 10:24 PM

Ok, can't wait to see them! :) And if you need anyone to help you with spriting and I don't know the answer, there are plenty of people around here who can help you out who are way more experienced than me.
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#316 Offline Toa Komali

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Posted Dec 02 2014 - 02:47 PM

Thanks. I do hope I make a good one. Oh and if you didn't see I created a topic for my Rayg kit work. Hope it can get some views.


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#317 Offline Toa Komali

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Posted Jan 28 2015 - 06:56 PM

Hey hey hey got a bit of a update. A custom mask in the style say hello to the Kanohi Sakon.

 

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I think I got it in the style right.


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Bionicle is amazing.

Bionicle 2015 – Legends Never Die!





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