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Whats with the Toa Hordika arms?!


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12 replies to this topic

#1 Offline Pikiru

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Posted Dec 21 2012 - 05:06 PM

I mean it does not make sense. In all six Toa Hordika you have this little flimsy left arm and this perfectly sized right arm (that even has a gear function!). The right arm works brilliantly, so why did the Lego designers put in a Toa Mata leg for the left arm instead of the same design as in the right one? I don’t think there is any story significance to the Toa Hordika having small left arms. Were the designers only allowed to use a certain amount of pieces for the Toa Hordika so they made the arm just one piece? I have no idea; hopefully someone can shed some light on this.


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#2 Offline Meta-Mind

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Posted Dec 21 2012 - 05:30 PM

Well, in Web of Shadows, the Hordika were shown with only one of their tools, permanently attached to their "large arm" - though this is just artistic license.

 

In reality, I believe it has more to do with the set designers wanting an asymmetrical, mutated design, and making one arm ridiulously large as a result.


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#3 Offline ChroXumo

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Posted Dec 21 2012 - 05:55 PM

[font="verdana, geneva, sans-serif;"][color=#808080;]Yeah, Meta's got it.[/color][/font]

[font="verdana, geneva, sans-serif;"][color=#808080;]In-story, too, they were partially mutated, so a large arm and a smalled, "normal" arm was a good design choice to reflect this, as I see it.[/color][/font]


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#4 Offline T.B.O.C

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Posted Dec 21 2012 - 06:31 PM

To create a deformed, asymmetrical look. They were mutated, so it'd make sense.


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#5 Offline Toa Smoke Monster

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Posted Dec 21 2012 - 06:41 PM

As everyone else has stated, the Toa Metru were mutated into Hordika, so its likely that something like that would happen. Set-wise, it was probably to help them look mutated.


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#6 Online Black Six

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Posted Dec 21 2012 - 10:33 PM

Moving to Sets & Collectibles...
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#7 Offline Great Being Velika

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Posted Dec 22 2012 - 01:57 PM

It makes them look mutated and like animals. I liked that.


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#8 Offline Bfahome

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Posted Dec 22 2012 - 02:48 PM

I imagine it was more likely because they wanted keep an action function present while still being able to have the Rhotuka launcher on their backs.  So instead of a shoulder function, the Hordika had an elbow function.  It probably would've been more costly to use the large arm on both sides, so having the asymmetry was probably what they settled on as a middle ground.


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#9 Offline toa kopaka4372

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Posted Dec 22 2012 - 03:22 PM

I assume they were trying to create the sets to be as deformed as possible, so they made decisions they wouldn't normally make. 


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#10 Offline Toaman25

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Posted Dec 22 2012 - 03:25 PM

I know that it was to make them look like they were beasts.


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#11 Offline Cee Matrix

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Posted Dec 22 2012 - 06:21 PM

Actually it was their small arm that carried their weapon in the movie I think

 

If I may siggest something.

 

Get one of those metruan neck like peices except the ones the let you put your own rods in. Put in a size 2 rod and stick that you where the Y joint on the arm would normally be. The, connected the axel port of the Y joint into the 2 sized plus rod, and put a Toa nuva shoulder as a shoulder. Works a treat for posibilty.


Edited by CCCXLVII, Dec 22 2012 - 06:24 PM.

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#12 Offline Manterax Prime

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Posted Jan 19 2013 - 10:59 AM

The Piraka had a simalar affliction, but it didn't bother me.


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#13 Offline Lyichir

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Posted Jan 20 2013 - 08:45 AM

The Piraka had a simalar affliction, but it didn't bother me.

With the Piraka it actually bothered me more, not because I disliked the asymmetry (I loved it), but because the way they used a Toa Metru lower arm made the range of motion in that arm quite unnatural, which meant unless their launcher arm was fully extended, it couldn't strike a very convincing action pose.


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