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BIONICLE MAFIA II: ELECTRIC BOOGALOO


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420 replies to this topic

#1 Offline Xaeraz

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Posted Jan 24 2013 - 06:01 PM

Game to be run by Protalfig/Tavahka. He'll be here soon.


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#2 Offline Tagolrip

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Posted Jan 24 2013 - 06:38 PM

Thanks, Xae! Nevermore hasn’t responded to any of my attempts to figure out if he still wanted to do this, so I assumed direct control and took over. I’ve wanted to host a game forever, but haven’t gotten to yet. Also, apparently my name was Protalfig at some point. =P 

 

So, without further ado,

 

BIONICLE MAFIA II: ELECTRIC BOOGALOO

 

The normally music-filled streets in Le-Koro were silent. Every musician had put down their instruments to remember the tragedy that happened in Ta-Koro earlier that week. One question was on everybody’s mind, where will the Traitors appear next?

 

Tavahka quietly shut the door behind him. This hut hadn’t been used for years, and the lights inside had long been broken. Four beings stood in the shadows in front of him. He knew every one of them, and he would have never guessed that they were all Traitors, and all so very cliché.

 

Before Tavahka even opened his mouth, two hands wrapped around his neck, and then it was over before it ever began. A fifth traitor stood behind him, and Tavahka hit the ground hard.

 

The matoran on the left chuckled, as they all began to pick up the pieces of their fake hideout. This was far too obvious a place for the Followers of Makuta to stay. He turned and looked at the body of his former friend, and wished that Tavahka hadn’t gotten tangled up in all this. The next moment, they all were gone, vanished into the streets of Le-Koro. They would keep quiet until the next night, and then they would begin their conquest.

 

The next morning, the matoran all gathered at the town hall. There, on the door, was a green mask, with a red M scratched on the surface. Their questions had been answered. The Traitors were here, and they would strike again.

 

RULES:

(Shamelessly mostly taken from Xaerrogant)

 

I will PM you your role. If you don't get a PM, you are a villager. You are to confirm your role once you get it by replying to my PM.

 

You are not allowed to reveal any roles. Revealing roles will result in you getting thrown into the lava. You are not allowed to say "I didn't get a pm" in the topic, because then I'll have to redistribute roles. You are not allowed to break the rules and get caught in the process. You may not ask me how the Healer heals. It’s a secret to everybody!

 

I am also going to make this a little different then in the last game. I will give you a few people who have airtight alibis for the scene. I do soever hate baseless accusations. (Oh, who am I kidding, they are the best parts of Mafia.)

 

ROLES:

 

5 4 3 Traitors (Mafians)

 

1 Captain of the Gukkos (Detective)

 

1 Healer (Medic)

 

 

 

Traitors/Mafians murder once per night. I will accept any sort of majority vote at the end of the night period, but I would prefer if everyone agreed and sent me PMs before then.

 

The Captain/Detective gets to ask me one person's role each night.

 

The Mechanic/Doctor gets to repair one matoran per night. If that matoran was killed that night, he or she will come back alive.

 

SPOTS:

 

1. Xearrogant OM NOM NOM'd, Villager

 

2. Eye of Sauron Lynched By Ko-Koro, Villager

 

3. Valendale

 

4. Krelsin Punched Backward in Time, Villager

 

5. -Toa Lhikevikk-

 

6. Taka Nuvia Deaded, Traitor

 

7. Spiritmaster Veigar Spirited away, villager

 

8. Lloyd: the White Wolf

 

9. Zarkar0% Traitor'd, Villager

 

10. Norik Astartes

 

11.The Affably Evil Automaton Thrown on a pile of bodies, VIllager

 

12. Negative Lynched, Traitor

 

13. BZP Blade

 

14. Constructman Lynched, Villager

 

15. GATANUI IS AWESOME

 

16. Elemental Ussal Ascended, Villager

 

17. Kohrak Kal17

 

18. DoctorCouch Butterfly'd, Villager

 

19. Gavroche


Edited by Portalfig, Mar 12 2013 - 06:20 PM.

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#3 Offline Squishyfrog

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Posted Jan 24 2013 - 06:41 PM

spot number 15, please


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#4 Offline Last Son Amakusa

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Posted Jan 24 2013 - 07:04 PM

25 please.
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#5 Offline Zakaro

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Posted Jan 24 2013 - 08:15 PM

[font="'comic sans ms', cursive;"]Keepin' it simple, I see. [/font]

[font="'comic sans ms', cursive;"]Spot 9, if you would.[/font]

[font="'comic sans ms', cursive;"]Zakaro[/font]


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#6 Offline Xaeraz

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Posted Jan 24 2013 - 08:28 PM

[color=#4b0082;]swings in on a rope attached to a cloud, signs name at the top spot, pulls open a hole in time and space, disappears.[/color]


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#7 Online Smooth Jazz

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Posted Jan 24 2013 - 08:56 PM

Add me, I don't care about which spot.


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#8 Offline Sir Voltex the Blue

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Posted Jan 24 2013 - 10:00 PM

[color=#008080;]Spot 19.[/color]

 

[color=#008080;]-ibrow[/color]


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#9 Offline Flux: The Explorer

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Posted Jan 25 2013 - 01:35 AM

*joins* I'm taking spot 7. 


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#10 Offline Blizzard Hazard: Valendale

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Posted Jan 25 2013 - 10:42 AM

[color=#00ffff;]I'll take any spot.[/color]


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#11 Offline Trijhak

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Posted Jan 25 2013 - 10:56 AM

I'll join, spot 22.


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Scroll down. Or up.


#12 Offline Tagolrip

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Posted Jan 25 2013 - 05:17 PM

Everyone has been added to the list. Only 16 spots left guys!


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#13 Offline Krelsin

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Posted Jan 26 2013 - 01:29 AM

Spot 4 please.

 

"I will give you a few people who have airtight alibis for the scene."

 

I'll see how it goes, but from personal experience, it's a bit more interesting if you add more roles that make the gameplay more interesting.

 

From a certain mafia site I probably can't mention, there's a villager who appears guilty to investigative roles, and a mafia role that appears innocent to investigative roles.  There is also a mafia role which makes someone look guilty that night, and a mafia role that makes a fellow mafia look innocent that night.

 

Roles that are especially fun to play with are neutral ones.

 

I'll see what you have planned, I just personally think that the setup needs more roles to spice it up.


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#14 Offline Xaeraz

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Posted Jan 26 2013 - 01:34 AM

[color=#4b0082;]Hey, sonny, look here. Now, I know you kids these days are all about the strange roles in the mafia games, like the Cults and the Sheriffs and the Godfathers, but you know what? Back in my day, we didn't have any roles! We had villagers, and that was it. We didn't even have a mafia to kill us in the night, no, we had to do that ourselves. And you know what else? We liked it![/color]

 

[color=#4b0082;]Uphill! Both ways! Blinding snow! In July![/color]


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#15 Offline -Toa Lhikevikk-

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Posted Jan 26 2013 - 08:55 PM

[joins]

 

Nice to see that the BZP underground hasn't completely died out yet.


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#16 Offline DuctorCoch

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Posted Jan 27 2013 - 09:08 AM

18 looks like a nice place. I think I'll go there.


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#17 Offline Tagolrip

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Posted Jan 27 2013 - 12:04 PM

Spot 4 please.

 

"I will give you a few people who have airtight alibis for the scene."

 

I'll see how it goes, but from personal experience, it's a bit more interesting if you add more roles that make the gameplay more interesting.

 

From a certain mafia site I probably can't mention, there's a villager who appears guilty to investigative roles, and a mafia role that appears innocent to investigative roles.  There is also a mafia role which makes someone look guilty that night, and a mafia role that makes a fellow mafia look innocent that night.

 

Roles that are especially fun to play with are neutral ones.

 

I'll see what you have planned, I just personally think that the setup needs more roles to spice it up.

Well, where I am going with that is fairly simple. Up until last game, every one of these Mafia games were done pretty much the same. Or at least as far as how the villagers lynched people. Every game had three or four people who were suspected of doing the murder, and everyone would vote on that. Last game though, Xaerrogant flipped things on their heads and stuck them in a toaster by not giving us any sort of suspect list at all.

 

Now, I was a Mafian that game, and to be honest I felt way over powered. The villagers had almost no idea who to kill, and so the other Mafians and I could work in almost complete peace. I was never really a fan of the old way to do it, so for this game I am just trying something different to replace them both. Once the Mafians and the villagers are blanched is when I would add more roles. That is, assuming I host another game. =P

 

All those roles sound great, though, and I do believe that most of them have never been done in a BZP Mafia game before. I would be okay with them showing up in a future game. But first, let's finish this one up. =P


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#18 Offline The Dandy Automaton

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Posted Jan 27 2013 - 03:08 PM

Ahhhhh why wasn't I told this was happening? Ahhhhh I'm going to claim spot 11! Ahhhhh I can't stop screaming. 


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Chapter four - Desire

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Epics: The Best Kept Secrets (Chapter 27: The Shadow Walker coming soon) ~ The Shadow of this Red Rock


#19 Offline Krelsin

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Posted Jan 28 2013 - 05:16 AM

@Tavahka: Fair enough. The game will go in three paths:If day 1, villager is dead: detective claims and outs his report. A mafia might counterclaim. If mafia doesn't counterclaim, doctor keeps healing detective who keeps feeding reports. If counterclaim, doctor should heal someone who isn't a detective claim. Mafia can kill the detective, thus sacrificing the one who counterclaimed, and thus stopping reports, leaving the only clear left and only remaining evidence is who the doctor is. If mafia doesn't sacrifice, claims from both sides continue until a lynch or lose situation.If day 1, detective is killed, you have to wait until lynch or lose to narrow down and reveal the doc, unless there are saves. This will still likely end in a game of chance.If day 1, doc dies, you have to hope detective stays alive while reports happen. Once detective reveals himself, he will be counterclaimed. Then you can find out innocents from shared reports, and go from there. This situation is the same as if detective doesn't claim except with one less clear.So no, you don't really need any outside manipulation, but we shall see.
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#20 Offline Colette Llyan

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Posted Jan 28 2013 - 04:22 PM

Spot 13 please. Wasn't aware this was back! =D
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#21 Offline Tagolrip

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Posted Jan 28 2013 - 05:38 PM

Yes, it is! =D

 

You've been added, we are so close! I am currently poking a bunch of people who have participated before to join us. I just poked Lloyd and I am about to poke Taka Nuvia and Ddude. Maybe we could start soon, but I need your help! Poke all of your friends today to join in on this deadly game! Warning, side effects may include: death, bloodlust, allergies, nausea, or baldness. Please check with your doctor before playing BIONICLE MAFIA II: ELECTRIC BOOGALOO.


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#22 Offline Zakaro

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Posted Jan 28 2013 - 05:41 PM

[font="'comic sans ms', cursive;"]YEAH[/font]

[font="'comic sans ms', cursive;"]bloodlust[/font]

[font="'comic sans ms', cursive;"]woot[/font]

[font="'comic sans ms', cursive;"]Soon we can begin to kill without any reason whatso ever![/font]

[font="'comic sans ms', cursive;"]Or maybe just a horrible reason, but whatevs[/font]

[font="'comic sans ms', cursive;"][color=#800080;]Zakaro[/color][/font]


Edited by Zakar0%, Jan 28 2013 - 05:41 PM.

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#23 Offline Fairy Knight

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Posted Jan 29 2013 - 01:11 AM

Oh hey everyone, looks like I'll join this round as well (any spot is okay with me :3) Can't promise I'll be overly active but hey, this is surely going to be fun. ^_^


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#24 Offline Lloyd: the White Wolf

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Posted Jan 29 2013 - 02:20 AM

Heck why not, sign me up.

 

:w:


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#25 Offline Norik Of Celtania

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Posted Jan 30 2013 - 08:45 AM

I'd prefer a villager role if possible, since I'm not frequently online these days.
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#26 Offline Tagolrip

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Posted Jan 30 2013 - 10:06 AM

I don't give out roles like that, every spot had a role assigned to it before I even asked Xae to make the topic. You would just have to join and see what you get! =P


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#27 Offline Norik Of Celtania

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Posted Jan 31 2013 - 05:49 PM

Oh, I see. Okay, I'l join. Sorry for the noobness I showed.

Edited by Norik Astartes, Feb 01 2013 - 06:00 AM.

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#28 Offline Kohrak Kal17

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Posted Jan 31 2013 - 09:56 PM

[color=#808080;]Now that I can get on more regularly, count me in!  Spot 17 please.[/color]

 

[color=#808080;]--KK17[/color]


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#29 Offline Tagolrip

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Posted Feb 03 2013 - 03:52 PM

Okay guys, It has been ten days since this topic was started, and we still have seven slots to fill. As I figure, there are two plans of action here. If everybody invited one person, then we could finish up these final few spots. Or, I could lower the limit of people down to 20 and then we would only need two more people. Any thoughts?

 

I guess I could just let it die, but I don't want it to!


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#30 Offline Krelsin

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Posted Feb 04 2013 - 12:33 AM

Put the limit down to 20.  Or just start with 18.  All you need to do is make mafia approximately 2/7th of the town.

 

And hey KK17, it's been a while haha.


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#31 Offline Lloyd: the White Wolf

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Posted Feb 04 2013 - 12:38 AM

Bring it down to 20.

 

:w:


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#32 Offline Colette Llyan

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Posted Feb 04 2013 - 09:39 AM

I would say bring it down to 20; last game probably didn't help with activity, but I personally am optimistic. =)

 

Also, just noticed the Zelda reference; kudos. =P


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#33 Offline Tagolrip

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Posted Feb 04 2013 - 10:44 AM

Okay, I dropped the number down to 20, and killed a Traitor off already. I will wait another day, and tomorrow whether you like it or not I am starting the game, okay? >=D

 

@Blade: I must've been playing too much Zelda recently, didn't even notice it. =P


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#34 Offline Elemental Ussal

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Posted Feb 04 2013 - 12:10 PM

spot 16 please


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#35 Offline Fairy Knight

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Posted Feb 04 2013 - 12:52 PM

Yay for the game starting tomorrow ^^

 

And I'm not sure, but maybe it's better that we'll be a bit less players this time; hopefully things won't just fade out like in the last game ^^"


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#36 Offline Tagolrip

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Posted Feb 05 2013 - 03:51 PM

Okay, I am just about to start sending out the roles. Once I do, please respond to me so I know you got it. If you don't get one, you are a villager. Hopefully round one will be up by Thursday!


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#37 Offline DuctorCoch

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Posted Feb 05 2013 - 05:41 PM

Welp, random murder time. Let's hope we can get a nice doublehanging.

 

 

 

 

:evilgrin:


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#38 Offline Zakaro

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Posted Feb 05 2013 - 05:59 PM

I agree with everything!

Cause BLOODDDDDLUUSSTT.

And YAY!

And LET's GET THIS STARTED!

Woot!

Zakaro


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#39 Offline Xaeraz

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Posted Feb 05 2013 - 06:41 PM

[color=#4b0082;]I accuse Zakar0%.[/color]


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#40 Offline The Dandy Automaton

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Posted Feb 05 2013 - 06:45 PM

Wittle wittle wittle...

 

Oh ho ho, I see it begins again. Let's get ready to wittle away at our kind in a desperate hunt for rapscallions and vagabonds.

 

Wittle wittle wittle...


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Chapter four - Desire

Coming soon!

Short Stories: The Commute ~ Rasinov ~ In Your Absence ~ Hunter's Game ~ Suchia (Coming soon)

Epics: The Best Kept Secrets (Chapter 27: The Shadow Walker coming soon) ~ The Shadow of this Red Rock





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