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RPG: Castles in the Air


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OOC: Posted for approval.

 

 

Name: Theodora V. Validaine

 

Gender: Female

 

Appearance: Theodora is a young women with a lean, athletic figure. Thin but muscular, she is clearly someone who spends a great deal of time on her feet. She keeps herself presentable, her hair is normally well-brushed and pulled up into a ponytail behind her head. Her skin is quite pale, though it isn’t pure white, not by a longshot, she doesn't look…vital for lack of a better word. Her hair is pure black and is somewhat healthier looking then the rest of her body. Her eyes are the first true hint one would get to her true nature, they seem to be a chestnut brown at a distance, but if one looks closely, they are quite red. The two fangs she sports in her mouth are the second and likely last hint one would get. She typically wears a set of grey leather armor with a cape and hood of the same color attached to it. Her boots and gloves are of the same color. When the sun shows bright in the sky, she wears her hood, relying on it to block the worst of it.

 

Her swords are typically kept the two scabbards hanging at her side. Inside her cape is a small set of straps, used to hold her throwing daggers in place.

 

Personality: Theodora has long ago come to the conclusion that the world will never change, regardless of the blood spilled, the battles fought or the speeches given, corruption can be trimmed away or burnt down, but it will, like the most tenacious of weeds, always grow back. Rather than surrender to despair and sink to her knees at this most unpleasant of epiphanies, she shrugged her shoulders and continued to eat her meal. The way she figures it, if her actions have no impact, if nothing will truly change, she might as well do she wilt. She has a sarcastic personality, taking a small joy in pointing out the folly of others that said, she isn’t overtly hostile and if someone responds to her verbal jabs with a few of their own, they might earn themselves a steadfast friend. Insults, creative ones, are always worthy of respect in her book.

 

Allegiance: Her, herself and she.

 

Weaponry: She wields two shortswords in combat; each sports a black blade and a red hilt. The right blade has the word “Death” scribed upon it; the left blade bears the word “shadow”. She also has a set of throwing daggers she uses in combat; they are made in the same style as her blades, but bear no words upon them.

 

Skills: Theodora has many skills and a few powers. She is an expert assassin, the shadows seem to embrace her as she moves air seems to shy away from her touch, and in general, only the most alert will detect her approach. This has a downside however, heavy armor makes sneaking about difficult at best, meaning she is restricted to lighter armors that are easier to move about in. She is literate and normally in the know about local events…in part because she has friends in most marketplaces.

 

Furthermore, she is a Vampire. This gives her certain abilities; she can drain a being of blood through the use of her fangs though she is dependent on this same blood to survive, if she goes for a month without blood, she will die. She is extremely vulnerable to sunlight will burn terribly if exposed to it for more than a few minutes….and even then, during those few minutes, she will experience pain. Her vampirism also enhances her senses, she can see in the dark, smell prey from a distance…but this has a downside, horrible smells are a hundred times more horrible for her. Garlic is not at all pleasant for her to be around and she tries to avoid it. Her vampirism also allows her to access blood magic, a type of power born of a beings blood or life force, thought at the moment; she only uses to suck out an enemy’s life through her blades. The fact she doesn’t age is also something of a plus.

 

Biography: Once a simple merchant, Theodora was raised in a small village and like her parent, she was neither pure nor wise nor good; she merely tended her garden and kept to herself, hoping marauders weren’t lurking over the next hill. That all changed the day a stranger was murdered in front of her stall, she called for the guard but they were too late, they found her wounded and bloodied, and the murderer long gone. Soon after the local healer had stabilized her, she limped home. It soon became evident she was dying. She expired just as she was leaving her home to seek the healer once more.

 

She awoke the next night as a Vampire, an undead creature of the night thought to be a myth or wiped out in days gone by. All of this occurred fifty years ago and Theodora has kept herself busy since then. She keeps herself supplied in blood and blood money by working as an assassin, a far cry from her days as a simple stall merchant. She considers her new unlife something of an improvement, though she does want to track down and slaughter the creature that attacked her in the first place. As nice as being immortal is, she didn’t appreciate the manner in which she was introduced to it. She’s worked as an assassin for many years and has garnered something of a reputation, though they know her only as the Red Widow, not a vampire, not Theodora.

 

Just the way she likes it.

Edited by Basilisk

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

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OOC:

Typically, profiles don't need approval. Being a vampire might make you need it, but normally they don't.

 

IC: Benjamin Grimpen

"I'm not insane, or even unique. I defend my people. I do not wish to kill, but I am forced to do it. As for your parents, we are going to a place of high magic. Some scryers could scry for them there. Try to find them."

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IC:

Rick made his way across the land to head for Dunnor. If his memory was still working, he would have remembered that that location was home to Basil. But then again he doesn't remember. The only thing that cursed him, is Basil, and the dagger he wielded. Each time it s wielded, the user gets more and more angrier. He loses control of himself and becomes blood drunk. This was the only thing that he hated about it. Only two times he had wielded it, and soon he will become a wanted man.

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IC: Benjamin Grimpen

"Nonsense! We can buy a horse in the next town, and then you will not slow us down at all. Your familiar won't hasten us in the slightest, and until we get another horse, you can ride with on one of our horses with us."

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IC: Benjamin Grimpen

"It's easy. You just sit on it, and it goes forward. Sure, there are more complex things, but if you stay behind us, your horse will follow us. As for your squirrel, a familiar is the specially soul bound companion of a spell caster. 'Macky' seems pretty attached to you, and vice versa. You can communicate with him, which is another things mages and familiars can do.

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IC (Theodora)

 

Theodora sighed softly as the sounds of human panic and the stench of sweat and fear hit her like a rock heaved from a mighty siege machine. Today had been going so well until now. Darkharbour had always been an excellent source of contracts and work.....and her other requirements. No one looked very hard if one of the local cutthroats was found dead in the alley way after all. It was a civic service really, she was doing her part to clean up the streets. She was still some distance from the city, the trees obscured it from few quite nicely...of course, during bright times they also blocked the sunlight and provided her with shade and protection from that orb in the sky. Her hood kept her from death and pain, but the harsh rays hurt her sensitive eyes.

 

Nonetheless, she continued down the path, heading towards the city. There was little use in altering her path now. A small grin tugged at her mouth, revealing the set of pearly white fangs she sported. Perhaps some of the local bandits would try to take advantage of the situation.She could certainly use a meal before heading into the city and though bandits were hardly what one would call a class meal, they did get the job done. Perhaps, if she was lucky, she would be sent after a corrupt lord at some point. That would just make her entire night.

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

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IC: Benjamin Grimpen

"I take it you're coming with us." Gerimpen calmly said. He continued, "Once we get to our location, the Falcon's Roost, we can find your parents easily. Do you know what scrying is?"

 

OOC:

Basilisk, just so you know, it is early morning right now.

Edited by Canis Lupus

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IC: Blake (Road)

The minstrel basically tuned out the other two as they went into talk of scrying, horses, familiars and the such.

Being himself, it wasn't much longer before he was bored of de-tuning the others, and wanted to do something.

Which was sing.

Again.

He grabbed his lyre, plucked a note or two to make sure it was in tune, and began. It started out slowly, with long notes.

"Sometimes.. You've just gotta travel.. Go to place, ya don't know..

OH, sometimes, ya want to dabble, use things new, like a bow..."

And out of nowhere, the song flipped to fast and upbeat.

"When you've just got this itch, to find new pla-aces

and you just don't want to go through the pa-aces

Get up! Get up, and expore~"

And onward he sung.

Zakaro

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They call me Zakaro. You should too.

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IC: Benjamin Grimpen

"Scrying is where a magician takes a reflective object, and puts an enchantment over it. By speaking certain words, they can find anything, or anyone. If someone scrys for your parents, you will be able to find them easily."

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IC (Stacey): "Okay." Stacey kept walking. They were near the end of the clearing, walking along the road away from the forest.

 

OOC: So let me get this straight. Dragonsmouth, the castle of Milkweed is under attack by Trolls, but Grimpen, Blake, and now Stacey are headed to Falcon's Roost, where Dakxer is headed towards to attack. Canis' character Meridith and Basilisk's Vampire are at Dragonsmouth, correct?

 

At this point, consulting the map, I believe Dakxer will get there first, seeing as Grimpen and Co. began at the Underhall far to the south. But you all can dispute how this timing works out. (Sorry, but that was how I established that character, heading toward the Falcon's Roost to attack...probably unsuccessfully.)

 

IC (Dakxer): Morning sun rose over the camp, and Dakxer stood up, helping his men prepare breakfast. Everyone seemed to be in a better mood than he was, since no doubt their dreams consisted of treasure and plunder rather than old wrongs. This made the poor rations of the moment go down better, but it hurt for Dakxer to swallow. He forced himself to eat anyway, and to help his men break camp.

 

It wasn't long before they were off to Falcon's Roost at a full gallop.

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So let me get this straight. Dragonsmouth, the castle of Milkweed is under attack by Trolls, but Grimpen, Blake, and now Stacey are headed to Falcon's Roost, where Dakxer is headed towards to attack. Canis' character Meridith and Basilisk's Vampire are at Dragonsmouth, correct?

 

At this point, consulting the map, I believe Dakxer will get there first, seeing as Grimpen and Co. began at the Underhall far to the south. But you all can dispute how this timing works out. (Sorry, but that was how I established that character, heading toward the Falcon's Roost to attack...probably unsuccessfully.)

OOC: No, Dragonsmouth is the castle of Willem Caerwyn in the city of Darkharbour situated in the east. Lord Milkweed has Aenkia, away in the west

Oh and Basilisk, were you still wanting me to get some hapless bandits to jump Theodora?

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OOC: Yes please.

 

IC (Theodora)

 

The wind, thankfully, changed direction and the harsh smells of a city under siege drifted away from her sensitive nose. Theodora shook her head, engaging in front line combat was not exactly her forte. She might be able to sneak up on a few of the attackers and deal with them, but with the sun on the rise, she would likely spend the rest of the day in a building or the sewers. She'd do what she could of course, the city was an excellent source of contracts....

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

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IC: The Wolfpack were, by their very nature, scavengers. Men too scared or too broken to fight honourable battles, forced to prey on the weak and unprotected.

Like what appeared to be a lone woman on a horse.

She didn't appear to be a knight, had no escort, and there were four of them. What could possibly go wrong? One of them picked up a spear and kite shield, another his sword and buckler, and the last two raised battle-axes as they emerged from hiding in the underbrush and shadow.

 

"Halt and yield!"

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IC (Theodora)

 

Theodora pulled her mount to a halt. This was what she had hoped for it seemed, a chance to snag a quick meal before heading into the city. Though it would be best to confirm, perhaps they were watchmen and not the weak-blooded bandits they appeared to be. "Your intent?" It would be an odd tone of voice from the bandits point of view, almost as if the speaker were...anticipating something.

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

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OOC:

 

So let me get this straight. Dragonsmouth, the castle of Milkweed is under attack by Trolls, but Grimpen, Blake, and now Stacey are headed to Falcon's Roost, where Dakxer is headed towards to attack. Canis' character Meridith and Basilisk's Vampire are at Dragonsmouth, correct? At this point, consulting the map, I believe Dakxer will get there first, seeing as Grimpen and Co. began at the Underhall far to the south. But you all can dispute how this timing works out. (Sorry, but that was how I established that character, heading toward the Falcon's Roost to attack...probably unsuccessfully.)

OOC: No, Dragonsmouth is the castle of Willem Caerwyn in the city of Darkharbour situated in the east. Lord Milkweed has Aenkia, away in the west .
Dragonsmouth is of the Caerwyns, and under attack by Trolls. I see. Thanks for clarifying. IC (Dakxer): Off in the distance, Dakxer could see Falcon's Roost coming into view, or at least, the mountains that hid it. He adressed his men. "Remember, we are a small traveling party seeking shelter. Once we are through the gates, you may feel free to terrorize the inhabitants of the castle as you see fit.""While you seek out the person that killed your brother." Lance murmured. Dakxer ignored him. IC (Stacey): Stacey kept walking. She knew that she was holding up her companions, because the horses kept making snide remarks about how Grimpen had a bleeding heart and how that was keeping them from moving. Macky had glared at them a couple times, but he didn't say anything. She wondered why, but she didn't want to talk to Macky in front of their companions again, since they thought it strange. As they left the forest behind, Stacey felt a very sharp wind. Macky curled up in her chest, and the two huddled, trying to keep warm.
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Name: Rohan TruebladeGender: MaleAppearance: A large, muscular man that gives the appearance of once being handsome in a soft way. Now he's rugged, his face weatherbeaten. His blue eyes still shine, however. His hair as been white since birth, and his beard is only slightly darker.Personality: Rather than being beaten down by his long time watching the Blasted Wastes, Rohan has learned to savor good company and good times. He's steely under pressure, but under normal circumstances, his deep laugh is heard as often as an angry shout.Allegiance: The Black Falcon. Weaponry: Rohan uses a large longsword with one hand and a tower shield emblazoned with a green saber in the other. His armor is clearly built for defense.Skills: Rohan is extremely strong, though by no means superhuman. He's good with a sword, definitely the kind of person you want watching your back in a battle. Despite what he says, he can play the flute rather well.Biography: Rohan is thought to be a few swords short of an armory by some, seeing as he watches constantly. The way he sees it, the Roost was built for a reason, and that reason could still be out there. So he watches. His fighting skill and personality, however, silence all but the most vehement critics, and he's in rather good standing at the Roost, having been born there about 30 years ago and raised. Some speak of noble blood in his veins, but he wants no part of it.

No such thing as destiny.

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IC: "Profit my lady," said the chief bandit, pointing his spear at the horse as his axe wielding companions steadily moved either side of Theodora. Cravens the Wolfpack may be, but they were smart enough to try and bring down a mounted foe rather than try to fight someone on horseback. "Profit...and maybe pleasure."

 

OOC: Profile's good Elvis, in case you were expecting an approval

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OOC: Gracias.

 

IC: Rohan was watching, as always. The warrior was standing on the highest turret of the castle, looking out over all the lands that his view commanded.

 

He grinned when he thought of how he would have reacted when he was a young lad, terrified of heights.

 

OOC: Open for interaction.

No such thing as destiny.

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IC: Benjamin Grimpen

Grimpen shivered and said, "So how can you talk to Macky? He's an animal, and you're, well a human."

 

IC: Matthew Formigan

The Roost loomed over the duo and their freezing ice beetle. It climbed up the mountain with incredible speed and agility, and Matt jumped off of it. He pulled Will off it, and the beetle shattered into small pieces.

 

Matt dropped Will in the medic, and left some books near him. Matt shock his head, and sighed. Will's magic had come from the excess power of the original dark wizard. It was tainted, black magic. Matt looked at Will's stone, the one that gave him his power, but couldn't bring himself to destroy it.

 

Matt climbed up the tower, the tallest in the Roost. He say a somewhat good friend of his, Rohan Trueblade. Matt sat down on a bench near him and said, "Hi Rohan. You know how you always say that you think the Roost was built to guard against something? I think I know what."

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IC (Theodora)

 

"Good. I was hoping for some sport today." With one smooth motion Theodora reached into the folds of her cloak and produced a throwing dagger....that promptly buried itself in the throat of one bandit who had spoken. In a flash Thedora had leaped off her mount and buried one of her blades in the chest of another hapless bandit. As the body hit the ground, she whirled to face the other two bandits. "You have made your last mistake prey."

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

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OOC: :)

Name: Bjorn VargssonGender: MaleAppearance: At nearly seven feet tall, Bjorn towers over the other men of the Milkweed house. He is broadly built and stout of limb. Bjorn stands out from other men by being somewhat less than human. Thanks to unknown circumstances, Bjorn is permanently stuck in a semi-wolfish form. While Bjorn's body and limbs are human, they are covered in a coat of fur. His eyes have an unnatural gold hue to them, and his face looks vaguely like that of a short snouted timber wolf. He has a mouthful of pronounced canine-like teeth.When in armour, he wears a great helm with a rounded top, which conceals his disfigurement. Over this, he dons a thick scarf. If he chooses not to wear his helm, Bjorn instead uses a veiled headdress and thick robes. Over his hands, the Vargsson wears black gloves, and thick metal forearm bracers. Personality: Bjorn is a very devoted individual, and is very loyal to his masters. Some say that this is a side-effect of his condition. While he is a pragmatic combatant, he takes personal honour and obedience very seriously, and can be unnecessarily focused on the accuracy. Due to his role as a frontier soldier, Bjorn has learned the importance of creative thinking, and while not an engineer, is a bit of a visionary when it comes to the art of war.Allegiance: The Warden of the WestWeaponry: Bjorn wields a large falchion with an extended hilt. This heavy single-edged sword combines the weight and power of an axe with the versatility of a sword. He wields a large circular shield emblazoned with the crest of his lord, and has a kukri-like dagger on a horizontal back sheath. Due to his sheer size, the blade is comparable to a normal man's short sword. As he combats trolls regularly, Bjorn's armour is a combination of mail, leather, and some plate, designed for maximum mobility and speed in battle (a must, since no man, even a man with his condition, could hope to beat a troll in a raw contest of strength). Skills: Bjorn has raw strength that rivals smaller subspecies of troll, and has learned to put it to good use in his duties as a fighter of trolls and commander of a frontier outpost. As a son of lesser lord, he received extensive training to be a knight, is a capable brawler and has picked up a few survival skills during his time at the front. Bjorn is absolutely unique among werewolves. He does not shift with the moonlight, instead being permanently stuck in a clawless hybrid wolf-human form. As Bjorn is a werewolf, a creature born of dark magic, he has some resistance to magic spells. He has also received the double-edged sword of enhanced hearing, an acute sense of smell, and the ability to converse and understand animals. Bjorn's allergy to silver manifests in watery eyes and fits of sneezing. As Bjorn has human limbs, hands and feet, he is much less agile and adept at leaping and climbing than a normal werewolf. His lack of claws also prevents him from climbing up walls like most werewolves.Aside from the obvious detrimental effects of his heightened sense of smell and hearing, Bjorn's perception of animal speech has made the consequences of his curse particularly troubling. In exchange for the control he has over his mind, Bjorn must consume the entrails and organs of a sentient being every seven days, and subsists on the fresh bones and raw flesh of animals during other days of the week. Failing to do so will result in a reversion to his animal instincts.

Biography: Bjorn was a younger son of a lesser lord in the service of the Milkweed house, and was born in the northern reaches of the Warden's territory. During his time as a page and squire, he became close friends with the Warden of the West's eldest son. They later became brother in oath and in arms, and Bjorn served as the huskarl and bodyguard of his comrade. Whilst leading a party in pursuit of a pack of trolls, Bjorn (then known as Bjorn Storben) had an unfortunate run-in with a feral werewolf which had strayed from the Blasted Wastes. Thanks to the intervention of the would-be King's son, the huskarl was spared, and attempted to cope with his curse by locking himself in special cell of stone, with a door of iron, interlaid with strips of silver, during his spells. Bjorn Storben's spells were triggered by exposure to moonlight, growing progressively worse with the phases of the moon. During a particularly terrible spell, he was locked within his cell, while the would-be-prince rode out to drive off a raiding party from The Black Falcon. The skirmish led to the death of the younger Milkweed, an event which drove Bjorn into the depths of despair. Disgraced by the failure of his son to protect the would-be prince, Bjorn's father disowned him. In desperation, and seeking atonement (through a cure), Bjorn escaped from Aenkia, and sought the help of any witch or sorcerer who would see him. Unfortunately, none were willing to assist him, apart from a novice witch with an air for experimentation. To cut a long story short, the spell was botched by an unknown factor. It may have been a gram too much of wolfsbane, too few claws of a direwolf, a mispronounced syllable or a faulty tone in a vowel. Either way, the knight was turned into his wolf-headed furry form, and (due to the lack of control in his form), ended up devouring the witch.Once he had satiated himself on the viscera of the acolyte, the former werewolf regained control of his faculties, returned to Aenkia, and offered his services once more to Danaus Milkweed, requesting to be sent to the most remote frontier fort in possession of the lord. In his self-exile, the former huskarl took the surname and alias "Vargsson", and spends his days (and many of his nights) defending the realm against troll incursions, and occasionally leading raids on troll camps. When he returns to Aenkia, the soldier hides his face, his disfigurement, his mark of shame.

Edited by Madara: Mangekyou Master

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OOC:

fishers, the ice beetle was coming from the Blasted Wastes, (The opposite direction of where Dakxer would be coming from), so Dakxer shouldn't have been able to see it.

 

IC: Matthew Formigan

The wizard of ice sighed, "It all started three days ago, I suppose. I saw a shape in the Wastes approaching the Roost, and I went out to see what it was. It turned out to be a fellow wizard, and we fell into conversation. He said that he had discovered several scrolls, a magic charged stone and several other artifacts in some ruins out in the Roost. I suggested we go there, and we did. We got to the ruins, and I looked around. I found a large book, and I looked through it. That book,"

 

At this point, Matt sighed, shook his head and continued, "That book was the journal of the dark wizard who destroyed the Wastes so many years ago. The ruins were his castle."

 

IC: Benjamin Grimpen

"That is odd. So, what are, (What are some animals near here?), our horses saying?"

Edited by Canis Lupus

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OOC: Good to go Mads.

 

IC: The two remaining Wolfpack quickly shared a look, before simultaneously throwing their weapons to the ground and turning tail. They ran from this strange woman and her knives as fast as their legs could carry them, leaving their fallen compatriots to their fate.

 

 

All around Matthew and Rohan was a general hustle and bustle of activity, even though they were on the tallest tower, as soldiers wearing the silver and black livery of the Black Falcon scurried about gathering weaponry and armour. They were preparing to march out and aid the forces besieged at Darkharbour, and no doubt the two would be welcome to aid if they wished

 

 

OOC: Just giving you an in on the chance that you wanted to join the developing staff-plot. Now, speaking of the troll attack...

 

 

IC: The city of Darkharbour was not living up to its name. Lights blazed in the gloom of smoke and sea-mist. Some of them were fires. The troll attackers had not been exercising restraint when they had made their landing, and had put many buildings to the torch if only to take room for more of their own ships to land. Others were lights of the defenders as they kept watch on the trolls' movements. There had been a number of skirmishes in the streets which had stopped the total sack of the city, and after losing a number of warriors to the heavily armed spearmen that made of the backbone of the Caerwyn home guard the trolls had for now stopped advancing.

 

"For now we've got them bottled up," said Jakkl Shaw, Master-of-Arms of Dragonsmouth, "The greens are stuck in the lower quarter."

 

"That includes the Red District doesn't it?" Willem Caerwyn smirked, "Well there's an incentive to victory if I ever saw one."

 

Shaw had been putting up with the younger Caerwyn for years now, he was used to his liege's frivolities. He still couldn't hold back a sigh though. "We don't know what their numbers are like, we don't know if they've brought any big ogres or spelcasters with them, we don't know if they've erected fortifications like we have, but we do know they have ballistae on those ships which would tear our ranks to pieces if we just charged right at them. It will take more than enthusiasm for a wench's embrace to clear them out," he said, before remembering who he was talking to and adding, "My Lord."

 

"Oh fear not my good Jakkl," Willem said cheerily, as though there were not some trolls bizarrely far from home invading his city, "I'll think of something. I always do."

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IC:

Rick made his way into an alley and took out his list. There is one messenger here nearby. Now if only he could get him to deliver the package. He headed out of the alley and into the messengers store. It looked like an antic shop. Old relics and such covered the walls. He came up to him and asked, "I need to deliver a messeage to the Lord. It's urgent that he receives it." The man looked at him strangely.

 

"And what makes you think I would deliver the message."

 

"Cause it's from Sir Otto. He sends a report from UnderHall."

 

He looks at him with surprise then opens a door in the back of the store.

 

"Come with me."

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IC (Theodora)

 

"I think not." Thedora tossed a dagger at one the fleeing bandits, pinning him to a tree by his hand. "First we need to....chat." Theodora swagged up to the pained, terrified man. "Where is your camp? Will your friend be heading back to it?" Theodora brought her face in close to the bandit and smiled, revealing the two prominent fangs in her mouth. "Do hurry. I might get hungry."

I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.

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OOC: Edited.

 

IC (Stacey): "Are you sure you want to know? It isn't very complimentary."

 

IC (Dakxer): Dakxer and his group of black riders approached the fortress gate. The gate guard looked down at them from the top of the tower. "Greetings, kind sir. We are travelers from a lesser lord of the land of Milkweed, here to conduct business in this fortress. We carry weapons only for that of our own personal defense and that of our supplies."

 

OOC: If Rohan/Matthew wants to jump in here, feel free, although I'm pretty sure Matthew established that you're on the other side of the fortress.

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OOC: Time to get my Wolfpack man on, just as soon as Basilisk comes in.

 

IC:

Rick followed the man into the room. It feels ironic that he's doing this again. He enters the room, and sees a table, selves of messages, and a horse stable. "Now what can i do for you."

 

"For starters," He pulled out his sword and pointed it at him. "You can shut up and not say anything about what happened here. You are to take this package, and deliver it to Basil. When that is done, you must go by the window and await your fate. If you ever speak of this to him, you are dead. If you tell anyone along the way, you are dead. Do I make myself clear?"

 

"Yes sir."

 

"Good, now get on your horse and take this to him. I'll be watching you from the shadows, messenger."

 

The messenger got on his horse and made his way to Basil's castle. Then Rick saw something from the corner of his eye. Behind the shelf lay a crossbow, with a quiver of arrows in it. He took it up, and made his way to the rooftops to follow the messenger.

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IC: Jack Storm

Perched on a beam was a figure. Wrapped in cloth was his face. Grasped in his hand was a sword. The figure looked at his lord. Basil the Batlord. A watch always stayed around, protecting Basil. Jack rarely visited Dunnor, and volunteered to do so whenever he did.

 

IC: Meredith Black

Crash. The bolt slammed into the ship. Meredith was on a rooftop with four other female warriors and assassins, manning a ballista. Heavy bolts slammed into the ship. Meredith folded up the rag, poured grease on it. Other she went over to a fire, and lit a stick.

 

The flaming bolt crashed into the ship, and the flames licked the wood. Green skinned brutes screamed. More of the flaming bolts hit the ship. Meredith grabbed her crossbow and fired it at any troll that had a water-filled bucket.

 

In a minute, the ship sunk beneath the waves of the bay. One down, many left to go.

 

OOC:

fishers, the beetle approached the Roost on the other side. The highest tower is probably in the center. I'm just waiting for Elvis to post.

I used to have a banner here.



But that RPG is dead.



What now?

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IC:

Rick made his way to the tallest tree, and aimed at the position of where a figure was standing. Making use of the shadows, he was completely black in the tree. Since the place of Dunnor did look like it was in an eternal darkness. But he remembered why he was here in the tree, to watch the messenger deliver the message. He saw him come up from the street, on horse, and package in hand. He aimed his sights at him, so as to end him quickly if he did.

 

He then saw him deliver it.

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IC: Matthew Formigan

Matt nodded and started walking down the stairs, heading towards the doors. He got there and said, "Hello there. What brings you to the Roost?"

 

IC: Benjamin Grimpen

The knight laughed, "Is that so? Well then, someone isn't getting any carrots this evening."

 

The trio arrived in the town. Grimpen got off his horse, pulled out a few gold pieces, and said to Stacey, "What one of those horses do you want?", pointing to a group inside a fence.

 

IC: Jack Storm

A messenger pushed open the door, and Jack jumped down. He pointed his sword at the messenger and said, "Not so fast. Give me the package." The messenger gave Jack the package, while nervously shivering. Something told Jack that there was something seriously wrong here. Jack opened up the package.

 

OOC:

Flare, you do realize that you can't be successful, right? Also, what is in the package?

I used to have a banner here.



But that RPG is dead.



What now?

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