Indigogeek Posted March 3, 2014 Share Posted March 3, 2014 Hey guys, now I know we've been rather sparing with updates to the game, and most of that is due to our hard work on the battle game engine, however i'm sorry to say we may have a bit more delay. Nuparu has been very busy, in between working on this, and his new job, and I still have school. We will still be devoting as much time as possible to the game, and your support will push us through this, but its just a bump, we'll be back on track eventually, so please try to be patient, i'm very sorry, but we are busy people . Don't worry though, once we get back on production, it will be very quick due to the game engine almost being complete. 3 Link to comment Share on other sites More sharing options...
Matt5327 Posted March 4, 2014 Share Posted March 4, 2014 Take the time you need. This is going to be perfect! 1 Link to comment Share on other sites More sharing options...
Shadow Destroyer Posted March 10, 2014 Share Posted March 10, 2014 Yep! Quality over quantity! Take as much time as you need... Thank you to the Dark Beings Banner and Avatar Shop for the banner! Brickshelf Gallery BZPRPG Profiles Link to comment Share on other sites More sharing options...
Geardirector Posted March 10, 2014 Share Posted March 10, 2014 *Resists the urge to set out on a huge and extremely detailed rant about how "quality over quantity" is a false equivalence* I'm sure you guys know what you're doing 1 BZPRPG Profiles Nuparu-Ferron-Mar-Zelvin-Wiremu-Farzan-Mako-Krex-Tamachan-??? Akiri Nuparu Posts: 1. 2. ... Link to comment Share on other sites More sharing options...
bionicleFanatic Posted April 6, 2014 Share Posted April 6, 2014 I just have to say this: You've gone an amazing job on MNOG:TBS! It's really great![] You've captured the essence of Bionicle in 2002![] Link to comment Share on other sites More sharing options...
Indigogeek Posted April 6, 2014 Share Posted April 6, 2014 I just have to say this: You've gone an amazing job on MNOG:TBS! It's really great![] You've captured the essence of Bionicle in 2002![]Hana thanks! if anyone's waiting for a news update, we're still working on the battle engine, more specifically the animation. As I wait on nuparu to get it polished up, on e it's done the second half of chapter 2 should come quickly. Don't worry though, there has been progress! I've been scripting chapter 3 so when we're ready we have a good story, and I don't want to give any spoilers but it's gonna be a real solid chapter, full of character development, as well as a little foreshadow for chapter 3 in the first chapter. *cough* nuju says it *cough* it's great you guys have been bearing with us. Nuparu has a job and I'm working on my Eagle Scout, we're pretty busy people. But thanks for your patience! 3 Link to comment Share on other sites More sharing options...
Shadow Vahki Posted April 7, 2014 Share Posted April 7, 2014 Ah, Nostalgia. (FYI to those that are wondering how to trigger the cutscene with Vakama in Ch1, Trying to leave via the bridge then try to leave via Onu-wahi.) Loved the cutscenes. Was quite impressed how you could vist old areas again, such as underwater, and the lightstone mine.Nice touch. The only glitch I came across was that it randomly reset during the snowboarding game, sending you back outside to Ko-wahi.That, and the afforementioned Nuju glitch. Haven't yet made it to the end of chapter 1, and yet to play ch.2. SV First person to discover what realm Icarax was assigned to. SV and TDI's comix! Now accepting guest stars! Collision of Worlds Makuta Rayzax 2.0 Link to comment Share on other sites More sharing options...
keiththelegokid Posted April 17, 2014 Share Posted April 17, 2014 Thank you for making this game. I cannot wait for the next level!!! Want to join a Bionicle RP with seasoned RPers, vast amounts of topics to post in, and a Wikia to make it easy to get involved? http://gen1rp.boards.net/ Come on over to Gen1RP. Link to comment Share on other sites More sharing options...
Pohatu: Uniter of Stone Posted May 2, 2014 Share Posted May 2, 2014 This game should be considered canon. It looks and feels like an actual game you would find on Bionicle.com during the Bohrok saga. Of course, minor spelling and grammar errors, but even I barely noticed. I HATE SCORPIOS ~Pohatu Master of Stone, 2015 Link to comment Share on other sites More sharing options...
darkeluim Posted May 3, 2014 Share Posted May 3, 2014 (edited) when did you finish an publie the game ?im so impatiente.sry but game iS SOOOOOOOOOOOOOOOO COOOOOOOOOOOOOOOOOOOLLLLLLLLLLLLLLLLLLLLLLLLLLl Edit: Your post is a tiny bit difficult to understand. To avoid any confusion, please be a bit more clear next time!-Wind- Edited May 3, 2014 by -Windrider- http://www.brickshelf.com/gallery/Nuparu77/Avatars/swarm_banr1.swf Link to comment Share on other sites More sharing options...
Indigogeek Posted May 4, 2014 Share Posted May 4, 2014 This game should be considered canon. It looks and feels like an actual game you would find on Bionicle.com during the Bohrok saga. Of course, minor spelling and grammar errors, but even I barely noticed.This means the world to us It's really a shame we only got animations for the bohrok and bohrok kal sagas, and MNOG II just doesn't have the same feel. MNOG was really the best story outlet back then, and we'd like to explore more parts of the island during this huge saga. What of the toa facing the bahrag? Lewa vs Onua part II? (poor lewa ) another great question is how significant the chronicler's company was? all of these questions will hopefully be answered in the game, and it will be amazing when its done when did you finish an publie the game ?im so impatiente.sry but game iS SOOOOOOOOOOOOOOOO COOOOOOOOOOOOOOOOOOOLLLLLLLLLLLLLLLLLLLLLLLLLLl Edit: Your post is a tiny bit difficult to understand. To avoid any confusion, please be a bit more clear next time!-Wind-Hmm, like Wind said, i'm not too sure what you're trying to say, haha. If you mean when the game is going to be out to the public, check the first post on this topic by Nuparu77, there should be a download link to chapters 1 and part of chapter 2. We are currently working hard on implementing a minigame battle engine for the rest of chapter 2, but it sooo close to being done If anyone has assumed this game is on a break or something, i'm sorry. Nuparu works very hard coding the battle engine, and i've been putting together new scenes for the game. We are working behind the scenes, stay strong -Takua Link to comment Share on other sites More sharing options...
darkeluim Posted May 11, 2014 Share Posted May 11, 2014 ok.But i have a questions for the future did you make a MNOLG of the bohrok kal? and Take the time you need. http://www.brickshelf.com/gallery/Nuparu77/Avatars/swarm_banr1.swf Link to comment Share on other sites More sharing options...
Indigogeek Posted May 13, 2014 Share Posted May 13, 2014 ok.But i have a questions for the future did you make a MNOLG of the bohrok kal? and Take the time you need. We haven't really decided yet if the kal saga will be added to the game. Personally, I think it would be a great short addition. TBH it wouldnt be that long. Just takua and Jaller gathering the nuva, and going to po-wahi and to the nest to confront the kal. There was a HUGE gap in the animations for 2003, with it going from nuba being gathered, to them suddenly using the vahi in the nest. I'm sure it would be fun. Unfortunaly, it would probably not concentrate on the matoran, which is what MNOG is known for. the chronicler's company, and and what I like to refer to as the "company 2.0" (hahli, nuparu, midak, possibly keahi (look em up)) which will be added important matoran to our game. We'll see Link to comment Share on other sites More sharing options...
darkeluim Posted May 14, 2014 Share Posted May 14, 2014 ok thanks for answer my question. http://www.brickshelf.com/gallery/Nuparu77/Avatars/swarm_banr1.swf Link to comment Share on other sites More sharing options...
Indigogeek Posted May 14, 2014 Share Posted May 14, 2014 ok thanks for answer my question.no problem Link to comment Share on other sites More sharing options...
darkeluim Posted May 15, 2014 Share Posted May 15, 2014 Hi it s me again, i have 2 questions .Which programs did you use for make this game?second questions:Did you later set tazakk's videos in the game? If you dont know is video , go to http://biomediaproject.com/bmp/videos/ and go to "tazakk's 2002 news updates"and click on the picture for see the video(it is about borok in ta-koro). http://www.brickshelf.com/gallery/Nuparu77/Avatars/swarm_banr1.swf Link to comment Share on other sites More sharing options...
Indigogeek Posted May 15, 2014 Share Posted May 15, 2014 We've been using adobe flash pro cs6. As far as Tazakk's animations go, I love them, but no, probably not. We haven't talked about it We WILL be using all the 2002 animations though that Templar made. Link to comment Share on other sites More sharing options...
The Doctor U Posted May 18, 2014 Share Posted May 18, 2014 I think that this game is just marvelous. I loved MNOG and this just gives me warm feeling. If you want to make additional story with Kal-saga, maybe you could make something with search for the Kanohi Nuva, because it was very messy process in the story and I am sure that some Matorans helped the Toa to collect them. Keep up the good work. You are one of the people keeping this fandom alive. Brace yourselves, Klaanon is coming... Link to comment Share on other sites More sharing options...
Indigogeek Posted May 19, 2014 Share Posted May 19, 2014 I think that this game is just marvelous. I loved MNOG and this just gives me warm feeling. If you want to make additional story with Kal-saga, maybe you could make something with search for the Kanohi Nuva, because it was very messy process in the story and I am sure that some Matorans helped the Toa to collect them. Keep up the good work. You are one of the people keeping this fandom alive.Why thank you good sir . As far as the kanohi nuva go, i'm not too sure if we would do it. It would take too much time, and would not concentrate on the matoran as much. Its the same reason why templar did not include the mata finding their masks. On another note, since all of you have been so patient, I want to give you a little tease of whats to come. Chapter 2 is not finished yet unfortunatly. But I can give you a pic/banner (use it as a banner if you like ) for chapter 3! We're going up north! https://pbs.twimg.com/media/BmG2BBsCEAAbUyV.jpg:large 1 Link to comment Share on other sites More sharing options...
Lemony Lepid Posted May 19, 2014 Share Posted May 19, 2014 (edited) You really should talk to Tazakk about using the animations, they would be a great addition. Edited May 19, 2014 by Turaga Loga ~~ Link to comment Share on other sites More sharing options...
Indigogeek Posted May 20, 2014 Share Posted May 20, 2014 You really should talk to Tazakk about using the animations, they would be a great addition.Well, we don't really want to force anything upon him I mean, Tazakk if youre reading this and interested, go ahead an PM me! Link to comment Share on other sites More sharing options...
Nuparu77 Posted May 20, 2014 Author Share Posted May 20, 2014 (edited) I've Talked with TazakkIf we would have known each other before we started our own projects, a collaboration may have been possible, however as it stands, the story that he has envisioned and the one I have are different.So using his animations would not be possible without drastically changing my plans for MNOLG1.5 However we are sharing any custom drawings that we create as well as advice on Flash programming / editing. ....and speaking of custom drawings....I'm working on the isometric Bohrok view for the Battle Engine.I'm finding that tracing is actually quite easy,so from now on whenever I want to draw something all I got to do is take a picture from the correct angle and trace it. Edited May 20, 2014 by Nuparu77 3 MNOLG: The Bohrok Swarms ~Fan-Made Game~ Link to comment Share on other sites More sharing options...
Volatile Posted May 20, 2014 Share Posted May 20, 2014 keep up the good work. I can't wait! Just because you're trash doesn't mean you can't do great things. It's called garbage can, not garbage cannot! Link to comment Share on other sites More sharing options...
Pohatu: Uniter of Stone Posted May 20, 2014 Share Posted May 20, 2014 I'm stuck in the charred forest. It's my second time playing, and I didn't have this problem the first time. I just came back from Ko-Koro and am going to the beach. I accidentally went into the charred forest and now I'm stuck. I HATE SCORPIOS ~Pohatu Master of Stone, 2015 Link to comment Share on other sites More sharing options...
darkeluim Posted May 20, 2014 Share Posted May 20, 2014 wat a big problem .Nuparu77 or Takua123 can you give me a beta of MNOLG please(if it exist ),i can be a tester .(via my email darkeluim@gmail.com)I think you must focus on the problem of rakhshitoa88 but take time you need. http://www.brickshelf.com/gallery/Nuparu77/Avatars/swarm_banr1.swf Link to comment Share on other sites More sharing options...
Indigogeek Posted May 21, 2014 Share Posted May 21, 2014 wat a big problem .Nuparu77 or Takua123 can you give me a beta of MNOLG please(if it exist ),i can be a tester .(via my email darkeluim@gmail.com)I think you must focus on the problem of rakhshitoa88 but take time you need.First post on the topic has the game on it if that's what you want. Right now we have chapter 1 and half of chapter 2 complete, and what we have done is indeed released to the public. Any other progress we've made we aren't ready to give to anyone yet (sorry )I'm stuck in the charred forest. It's my second time playing, and I didn't have this problem the first time. I just came back from Ko-Koro and am going to the beach. I accidentally went into the charred forest and now I'm stuck.Yep, we changed the charred forest around a bit, its a bit harder to exit Just like the first one though, it does have an exit, just keep lookin Are there numbers on the trees? IIRC the numbers indicate certain entrances and exits. I forget off the top of my head which number leads to the exit though, sorry Link to comment Share on other sites More sharing options...
Nuparu77 Posted May 21, 2014 Author Share Posted May 21, 2014 (edited) I'm stuck in the charred forest. It's my second time playing, and I didn't have this problem the first time. I just came back from Ko-Koro and am going to the beach. I accidentally went into the charred forest and now I'm stuck.Open the Debug menu and change the text language to English (yellow button at the bottom of the panel) Do the numbers on the trees exist? Do they change when you move to another section of the forest?Which entrance to the forest did you use? the one next to Ta-Koro? or the one between Ta-Koro and the beach?What version of the game are you running? Nuparu77 or Takua123 can you give me a beta of MNOLG please(if it exist ),i can be a tester .(via my email darkeluim@gmail.com)I think you must focus on the problem of rakhshitoa88 but take time you need.As takua123 said, were kinda using everyone as beta testers. I release the game with bugs, and then fix them as people find them.... well, try to anyways... Edited May 21, 2014 by Nuparu77 MNOLG: The Bohrok Swarms ~Fan-Made Game~ Link to comment Share on other sites More sharing options...
darkeluim Posted May 21, 2014 Share Posted May 21, 2014 (edited) First post on the topic has the game on it if that's what you want. Right now we have chapter 1 and half of chapter 2 complete, and what we have done is indeed released to the public. Any other progress we've made we aren't ready to give to anyone yet (sorry ) ok no problem.I understand. Edited May 21, 2014 by darkeluim http://www.brickshelf.com/gallery/Nuparu77/Avatars/swarm_banr1.swf Link to comment Share on other sites More sharing options...
Indigogeek Posted May 21, 2014 Share Posted May 21, 2014 But hey, if you are interested in helping us, and you haven't done so already, play the game. We love criticism, and always love feedback Link to comment Share on other sites More sharing options...
orini Posted May 21, 2014 Share Posted May 21, 2014 I love the game, But I'm very impatient. I know you have your own lives, but I'd Like you to try to hurry up. Orini the Akaku wearing onu-matoran Link to comment Share on other sites More sharing options...
Indigogeek Posted May 21, 2014 Share Posted May 21, 2014 I love the game, But I'm very impatient. I know you have your own lives, but I'd Like you to try to hurry up. Orini the Akaku wearing onu-matoranI'm sure Nuparu would be better at expressing the pain we've been going through to get this game engine done, and I understand where you're coming from. However, unlike Templar Studios, who developed the game in 2001, we have setbacks. For one, Templar was a paid professional game developing company hired by lego. It took them about a year to get the whole game out to the public, in which i'm sure they spent weeks in an office. We have not been hired by lego, nor are we paid. We're just two guys that love bionicle . I'm sorry you feel that way, but we can't dedicated our whole life to this, and even if we did we wouldn't be on the same production schedule as Templar. 3 Link to comment Share on other sites More sharing options...
Jedi Knight Krazy Posted May 21, 2014 Share Posted May 21, 2014 (edited) Hey. Everyone. Give these guys a break. Do you have any idea how hard it is to make a game? Any game. How many times has a game you've wanted to play been delayed? Those are full time, paid professional game developers. These two guys are hobbyists. The fact that they've released anything playable at all is worth your respect. But it's not just playable. It's the first two levels of a fantastic game. That is what we in the industry call miraculous. Edited May 21, 2014 by Jedi Knight Krazy 6 Link to comment Share on other sites More sharing options...
Volatile Posted May 22, 2014 Share Posted May 22, 2014 take the time guys. Better things take longer to make 1 Just because you're trash doesn't mean you can't do great things. It's called garbage can, not garbage cannot! Link to comment Share on other sites More sharing options...
orini Posted May 23, 2014 Share Posted May 23, 2014 (edited) i'd like to apologize, i know you guys have your own lives. I'm a sophmore in high school, so i know life can get busy. I was just trying to politely express my impatience orini a.k.a. Logan Hey. Everyone. Give these guys a break. Do you have any idea how hard it is to make a game? Any game. How many times has a game you've wanted to play been delayed? Those are full time, paid professional game developers. These two guys are hobbyists. The fact that they've released anything playable at all is worth your respect. But it's not just playable. It's the first two levels of a fantastic game. That is what we in the industry call miraculous.I understand that they are busy, ######, my chemistry teacher gives us 4 homework assignments for the weekend! Please, i was trying to be polite. Could you work in a couple multiplayer games, connect with friends and rivals over the internet and boxor battle Are you gonna work in some foreshadowing to the inika's/mahri's future? or give your character something else to do with the lightstone Edited May 29, 2014 by orini Link to comment Share on other sites More sharing options...
Indigogeek Posted May 26, 2014 Share Posted May 26, 2014 Could you work in a couple multiplayer games, connect with friends and rivals over the internet and boxor battlewe're going to limit it to single player, We can't do multiplayer haha. It would require servers to keep in check. As far as boxors, oh don't worry, they'll come Link to comment Share on other sites More sharing options...
-Windrider- Posted May 27, 2014 Share Posted May 27, 2014 Please don't post twice in a row; just use the edit button to modify an existing post.Thanks! Link to comment Share on other sites More sharing options...
orini Posted May 27, 2014 Share Posted May 27, 2014 Could you work in a couple multiplayer games, connect with friends and rivals over the internet and boxor battlewe're going to limit it to single player, We can't do multiplayer haha. It would require servers to keep in check. As far as boxors, oh don't worry, they'll come ok I can't wait for ch 3Please don't post twice in a row; just use the edit button to modify an existing post.Thanks!Kofo-Jaga Link to comment Share on other sites More sharing options...
darkeluim Posted May 27, 2014 Share Posted May 27, 2014 chapter 3 must be epic.After this project will you make a MNOLG 3? http://www.brickshelf.com/gallery/Nuparu77/Avatars/swarm_banr1.swf Link to comment Share on other sites More sharing options...
Indigogeek Posted May 27, 2014 Share Posted May 27, 2014 chapter 3 must be epic.After this project will you make a MNOLG 3? No lol. I don't think Nuparu and I are looking at making ANOTHER game for you guys, I think one is enough, lol Link to comment Share on other sites More sharing options...
Arzaki Posted May 30, 2014 Share Posted May 30, 2014 (edited) I know people have suggested making a Bohrok-Kal MNOG, but I'm just gunna say that if you do decide to do so, you could probably easily recolor existing bohrok images to create the Kal. Edited May 30, 2014 by Flamewing Studios I got Monster Hunter World on PS4, add me at bmrjw2 if you want Also I play FFXIV, my main is Anastasia Willow on Exodus but I've got characters on every NA datacenter. Link to comment Share on other sites More sharing options...
Recommended Posts