FactionsThe Justice League: The most famous heroes there are. This organization is one of the largest there is, and is based in their satellite, the Watchtower. It is led by Black Canary, and most of the original Team is a member. The minimum is age is 18.The Team: The young counterpart to the Justice League, the Team's age lets them pass unnoticed by many and act as a stealth team. They are covert ops, and not many people know about them. They operate out of the Watchtower in conjunction with the League. They are watched over by Aqualad and Nightwing, two founding members. The three most prominent heroes are the Tornado Twins, children of the Flash, and Tabby Cat, child of Chesire and Red Arrow, all three of whom are ten.The Unjust League: In some ways, both a counterpart to the League and the Team. They are both young, and famous. They were founded and are trained by Sportsmaster. They have several bases scattered across the planet, but their main base is in the remains of Mount Justice.The Light: A large organization of evil villains, who only allow season operatives into their ranks. The actual members of the Light are the members of the leading council; Vandal Savage, Ra's al Ghul, Lex Luthor, Queen Bee, Darksied, The Brain, and Klarion. Everyone else is merely a pawn. The 'lead pawn' is Deathstroke. Gordon G. Godfrey is the voice of persuasion for the Light, and is secretly a New God.Cadmus: Soon after the Reach was defeated, the US government, following suit from all others, bought up several genetic research firms, including Cadmus, and bundled them together as Cadmus. This was as protection against any sort of metahuman uprising. Gone are the genomorphs of old, and here to stay are clones and specially adapted weapons to each hero and villain. They are neutral in this war. For player-made factions, see post #2.
Important LocationsEarth: The biggest hot spot for activity of metahuman nature, Earth is an incredibly fragmented planet on the political spectrum. All five of the major factions in the metahuman war are primarily based here. There is a network of zeta-beam (teleportation) blocking technology orbiting over earth, preventing teleportation to and from Earth. The Watchtower is under this network, allowing the Justice League and the Team to travel to set locations placed in strategic locations on Earth. The International Space Station orbits higher than the network, and there is a Zeta Tube there that leads to the Olympus Mons colony on Mars.-The Watchtower: This is not exactly a location on Earth but rather a satellite orbiting the planet. It looks like a large tower atop a meteor and is the base of operations for both the Justice League and the Team, both of whom operate in conjunction.-The Cadmus Facility: The base of the Cadmus Military Corporation, this facility is located underground in Washington DC and is the US government's response to the growing metahuman situation. They employ their own metahumans, and are finding ways to defeat every public villain and hero.-Unjust Cave: This is a base for The Unjust League, located right underneath where Mount Justice could have been found before it was destroyed by the Light, in Happy Harbor, Rhode Island. Sportsmaster uses it as a base for his team because of his sense of humor and the fact that no one would look there.-Atlantis: This is an underwater kingdom populated by humans adapted to breathing and living underwater. The country is ruled by their king, known on the surface as Aquaman. Atlantis joined the UN approximately five years ago.-The UN Headquarters: This is where the General Assembly of the UN is located, and is used by the Team and the League to contact the governments of the world. Currently, the relations between the League and the UN are going well. It can be found in Manhattan, New York.-STAR Labs: STAR Labs is a private organization devoted to advanced technology and superpowers. They, unlike Cadmus, are trusted by the League. STAR Labs is the go to place if someone on the team doesn't recognize a piece of technology. They have many locations across the US.Mars: This is world is a peaceful one, seeing as how it only has two governments: The Co-Nation Colony and the Martian Government. The Martian government is a monarchy, with the Red Martians on top, Green in the middle and White on the bottom. Martians have a wide variety of powers at their disposal, but Martian Manhunter and Miss Martian are the most skilled and powerful.-Olympus Mons: This is the Co-Nation Colony founded by the UN and is both the only human colony on Mars and the only colony on the surface. A large dome covers the entire dormant volcano, and inside are buildings. The Justice League and Team have bases here.-N'Herzz G'Alm: The capital city of the Martians, this city is underground. The Red Martian Royal Family G'Alm have their palace here. The city is has three main layers: The high class Red Martians on the bottom, as that is closest to the core and warmest, the middle class Green Martian section in the middle and the White Martian slums on top. The entrance to the city is near Olympus Mons. The Unjust League has a base in the White Martian sector.Warworld: A giant artificial world that is more of a huge planet-city. The entire inside of the planet is just mechanics and city spots, and the outside is covered in rockets and weaponry systems. This is the base of the Light and sits between Saturn and Uranus.
How to JoinSimply fill out the form below, post it in the discussion topic and wait for a staffer to approve it.There is a four character maximum, with the qualification that no more than two characters may be a member of each faction (per player, naturally). Choose how to spend your characters wisely. Characters may be retired to make way for new ones, but you will need to wait a week between retirement and new character submission.Note that while you can directly join the Justice League or the Light, they have more rigorous screening than the other factions so its very unlikely you'll be able to sneak a double agent in there. PM a staffer if you want to try, but you'll probably be shot down unless you have a really good story to tell.Species not from Earth are allowed, provided they have been introduced in some form of DC media prior, as are the more unusual native species like Atlanteans, Amazons and homo magi. Feel free to get creative with the profiles. This is a superhero RPG, after all.Alias: (your superhero/supervillain name. Will not apply to all characters, naturally)Name: (the actual name of your character)Age: (derp)Faction: (the Team, the Justice League, the Unjust League, the Light, Cadmus, or freelance)Alignment: (choose from the nine classic D&D alignments [Lawful Good, True Neutral, Chaotic Evil etc.]. Optional.)Equipment/Abilities: (here describe metahuman abilities, batarangs, mech suits, magic styles etc.)Weaknesses: (must have at least one weakness. If your powers are very strong, more weaknesses must be outlined)Appearance: (derp 2.0)Origin: (tell us how your character came to be the man, woman or it that he/she/it is today)
Rules1. This may be a game about metahumans, but no metagaming. That is, don't let your characters have impossible revelations just because you as a player know something about the plot or other characters.2. No bunnying (controlling other people's characters without permission).3. No autohitting.4. No deus ex machina.5. Direct OOC posts to the discussion topic.6. Please be courteous, and don't refuse to lose out of pride.7. All BZP rules apply, naturally.8. Do remember to give an indication of time and place at the start of each IC post. For example,
Or something. This will keep things in order (try to be mindful of other people's timestamps).9. Players are encouraged to alter the plot and introduce new concepts and twists, but anything terribly earth-shattering should be run by Canis Lupus first.10. Don't let the multitude of rules overburden you.Good players will be rewarded, but disobey rules and your characters may be brutally maimed/murdered and/or you, the player, will be cast out of the RP. For justice!StaffBundalings - HostCanis Lupus - Story Master
IC: Unjust Cave, Night Sportsmaster sighed. "Pathetic. We'll have to do that whole training run again."
Edited by Bundalings, Jun 04 2013 - 03:25 PM.