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Iku

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About Iku

  • Birthday 07/30/1996

Profile Information

  • Gender
    Male
  • Location
    UK (Currently). Singapore (Home base).
  • Interests
    BIONICLE has consumed my life.

Iku's Achievements

Turaga

Turaga (9/293)

  1. Iku

    Legends

    Oh man this was well done. Feels all around and a fitting send off to the two generations we've experienced. Awesome job! I loved the meta narrative you weaved in, with the differing legends, and that little jab at Hero Factory One question though: Who is the old Matoran? I have a feeling it's someone we know, and the last bit seems like he was talking to either Matoro, Mata Nui, or the Ignika itself, but I'm not sure who would know them from that and the fact that he has tan armour.
  2. I feel like this would be pretty cool considering Telltale's Tales From the Borderlands was a well executed action adventure series. As a Bionicle game, it would function more like a short TV series with interactive elements than a fully fledged game with fighting mechanics. I think if there was ever a better way to make a Bionicle game, it would be something along the lines of Telltale games. The cost to make these is probably much less than to make a fully fledged action rpg, so it's fairly economically viable, and they usually make very good use of the lore to carve out a fulfilling story without being too obstructive. To me, the narrative element is probably the most important considering Bionicle has had a somewhat uneven track record of more mainstream media narrative, and I'd think that if (in the effectively zero chance that) Telltale does create a Bionicle game, it would have a fairly high quality presentation and plot, with (most importantly) characters with some semblance of depth.
  3. If I recall, I think I remember Greg saying something along the lines of Stone, Sand and Earth elements being defined by their particle size, where Stone is anything larger than Sand, and Earth is anything smaller than Sand, but neither can control it. Kinda makes sense and tbh I think it's the best rough explanation of what element controls what - a good rule of thumb to go along with the general sense of what soil/dirt/earth is compared to stones.
  4. Right now, the only set that appeals to me is Ekimu, and that's only because of the two exclusive masks (which are both beautiful). His build is fairly generic and uninspired, and while the other medium-priced sets have interesting functions, they aren't that visually nor narratively engaging enough for me to buy them. As for Umarak the Destroyer, I really wanted to like him, but after watching a review, I felt that although his colour scheme, building process and bulk were great, he was ultimately too gappy and again, a bit generic - he's just a big hulk without many other distinguishing features, and his "functions" are frankly a bit simplistic and again, uninspired. The corrupted mask was tempting though, but ultimately I don't think it's worth the rest of the set.
  5. I'm in this body because SOMEONE stole my old one.
  6. Sorry I don't currently have time for an in depth review but love your writing style (dynamic sentence and vocab use, characterisation on point) and the idea of using landmass names as GB names was a stroke of genius that lends an air of mythic proportions to the GBs. Keep it up!
  7. I would actually prefer if the smaller sets were swarm villain sets instead of "good guys." They could fill a Bohrok-like niche in the current gen, so the swarm sets are more affordable and more easily massable as an army. The Toa-sized villain sets could then be freed to become distinct characters (army captains, maybe?) alongside the titans (either tanky brute units or the Big Bad/General), to bring in a huge variety in villain types. It used to be (in G1) that the heroes were outnumbered or equal in number to the villains, but the recent waves have had precious few villain sets, let alone memorable villain sets. This lack of strong/memorable villains really makes the enemies not seem as menacing as they could be, and the danger not as threatening.
  8. Thanks! I can't wait to see that glorious double-moulded Akaku. Warrior is actually the only Skull creature I didn't have so once he arrives in the mail, I'll have the whole gang together
  9. Should this be moved to Epics? I feel this is more creative than speculative/theorising.
  10. Firstly, I think it's just downright disrespectful to ask a question like that considering the amount of effort these guys put into the show - imagine you went through the entire process of working hard to make something like this come to fruition, then agree to be interviewed by some curious fans, only to be slapped in the face by a question that implies that all your effort so far wasn't good enough. It paints the fans as toxic and apathetic - these guys are human beings as well, so cut them some slack. The question sounds tactless and plain rude (alongside a few other fairly non-constructive critical questions posted in this thread). Granted, I think this question can still be answered, with some rephrasing. For example: "Are we going to see more character-driven subplots?" or "Without spoiling too much, what can we expect from the final two episodes of the series?" My questions would probably be: How did you guys come to the decision to blend both 2D and 3D art in the creation of this series? What was the thought process behind the changes in adapting the real-life set designs of the characters to the modified designs of the TV series? Is it possible for you guys to upload storyboards/concept art for the series? I'd love to see the work in progress process and behind-the-scenes work.
  11. Iku

    Picking a Title

    I could not think of a more perfect title - it completely encapsulates that sense of metamorphosis and change while still maintaining the crystal motif (if only in how it's pronounced). I'm going to attempt to throw some ideas out in case you're still deciding: Crystal Dynasty Crystallization (sounds a bit like civilization) Star Crystals VII: The Inika Awaken
  12. This is my favorite theory, mostly because it would "rhyme" with G1's reveal, in the sense that the big good/bad ends up being the big bad/good (Ex: Makuta taking control of Mata Nui's body when everyone thought awakening him would bring peace). Imagine how shocked everyone would be if it turned out Ekimu was the one who summoned the Toa and led them on the false pretenses that they were saving Okoto, but they were actually collecting the masks for Ekimu so he could use all of them to take over the island. Meanwhile, Makuta was actually living in a self-imposed exile after he sealed Ekimu away because he felt he had failed the Okotoans, and the Toa have to find him since he's their last chance to stop Ekimu and save the island. It would rhyme with G1 without being a total rehash. Definitely something I would get behind, but considering how much (or little) LEGO has invested into the story this time, I'm not optimistic about it. However, Ekimu is suspiciously OP, so this theory may have a possibility of coming to fruition
  13. What about Orde? No psionic toa appeared in-canon. Can you please explain what you mean by this? Orde appeared as part of the serials, which, by any definition of canon, i.e. "the works of a particular author or artist that are recognized as genuine." it is canon, and I don't understand why you insist it isn't. Back on topic: If I recall, the Gali levitating thing in MoL was just artistic license and wasn't considered canon. As for the mental link with Takua, I truly have no idea. I think perhaps all Toa have this ability, but Gali is the only one in the story to be seen using it. Perhaps it is an ability not well known by the inhabitants of the MU, and as a result, goes unnoticed. However, due to the rich knowledge accrued by Metru Nui (and subsequently, Turaga like Nokama and Nuju), they were able to instruct Gali on that for Takua's safety?
  14. If they do revive Exo Force, it will probably be in a few years' time, once Nexo Knights has cooled off. In the meantime, here's to hoping that the mech genre gets rekindled in future waves of the new Nexo Knights theme. Hero Factory scratched that itch, but I seriously need more of it D :
  15. I'm a sucker for mechs and I'm hoping the Knights get them, just like the king has in this first wave. I was really hoping for a mini-exoknight with the Ultimate sets, but I was sorely disappointed when the pictures were released. Fingers crossed, the next few waves will include at least a few appropriately coloured (as per each Knight's colour scheme) robot armour for the Knights to use.
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