Hey guys. Since I enjoyed the demo of LSWII so much, I decided to make a walkthrough for the main game part of the demo (not freeplay).
~~Part 1~~
After the enjoyable cut-scene, you find yourself in a large open area of town. There are plenty of things to fool around with and tons of barrels, bricks, and garbage cans to destroy for studs. This part of the walkthrough will focus mainly on just getting through the level, so don’t expect me to reveal all the secrets right out. Anyway, walk north down the street (or drive in the landspeeder), killing any fighting civilians and Storntroopers. Eventually you’ll reach a set of stairs and a large stone balcony. Under the balcony is a metal door that can only be opened with the C3PO activated pulleys. So, get close, and Stormies will start pouring out of a doorway above the balcony and come to attack you. Once you finish off all the Stormtroopers, and they stop coming out of the doorway, use Ben Kenobi’s force powers to move the stairs and turn them into a flat slope leading up to the balcony. Change to C-3PO and walk up the slope. Go to the pulley and activate the switch. The door will open, so bring ‘3PO back down, change to Luke or Ben, and enter it.
~~Part 2~~
Now you are in a different area of town. It is similar to Part 1, except that 2 other parts of the town are blocked by lots of broken girders. Hm, I wonder what could blast through them. Walk northwest and you will encounter more Stormtroopers. Kill them, and then look around at your surroundings. There are lots of bricks scattered around, and a couple locked doorways. Look closer and you will see that the parts belong to an AT-ST! So that’s what can blast through the girders!

I will now list all the parts and their locations to make things easier:
-The left leg is partly buried in sand near the 3PO doorway. Use the force to bring it up out of the sand.
-The walker base is right out in the open near the R2-D2 doorway. It will need some assembly before you can attach it to the legs.
-The right leg is behind the R2-D2 doorway. Open it and use the force to bring it out
-The head is behind the 3PO doorway. After opening the door, it to, will need some assembly.
-The feet are inside some barrels to the left of the 3PO doorway. After assembling them, use the force to bring them out.
You can probably figure out how to put together the sub assemblies, so I won’t describe the process.

Time to get in and…Wait! A cutscene plays, and a Stormtrooper jumps in and steals your walker before you can even try it out! Switch to Luke quickly (if you aren’t him already), and fire 5 shots at the walker. The Stormtrooper flies out, momentarily stunned, so kill him before he gets out of his daze.
Now that you have eliminated that pesky Stormie, jump into the AT-ST and blow away the girders. Walk north, blasting everything in sight, then prepare to face some stormtroopers and another piloted AT-ST! Blast the stormtrooper out of the walker, then jump out and kill all the stormies. Luke’s blaster is better in taking on AT-ST walkers, as he fires faster, so switch to him if a stormtrooper jumps back in. Once all the stormies are cleared, a metal door will open. Walk in and enjoy the hilarious cutscene!
~~Part 3~~
Ah, you thought that was the end of the walkthrough, huh? Nope. For the second half of the stage, you play as Han Solo and Chewbaca, both which have only a single jump (this will cause some complications later on in the level). Your objective is to get to the Millennium Falcon while following that Empire crony, Aldar Beedo.
Anyway, you start off the second half in the Cantina. There are plenty of chairs to destroy for studs, as well as some objects to use the force on in freeplay. Once you are done, walk to the east part of the Cantina and exit out the walkway marked by a large green arrow.
~~Part 4~~
You are now in a small room with some more barrels and bricks to destroy. There is also a grappling point, which you must use to get up to the next floor. Aldar Beedo will run away, and a stormtrooper will come out. Kill it, then once again look at your surroundings. It doesn’t take a genius to figure out that there is more than one path. You want to take the upper one, so use a pile of bricks near the erntyway to build a grappling point. Take it up to the third level, then go north to the next part of the level.
~~Part 5~~
Go east down the rooftops, then use the grappling point to swing over to a rooftop with a switch and a conveyor belt. Push the switch, and an explosive crate will come out of the conveyor hole. Aha! So that’s why we took the other path! Because, if we took the lower path, then we would not be able to get up to this ledge to get the crate! But, what is the crate for? Push the crate off the rooftop, jump down, and push the crate north to the doorway. Aldar Beedo shuts the doors, of course, but we can still get through using the crate. Shoot the crate, and it will explode, taking the doorway with it! So that’s what it’s for! Now, enter the doorway to go to the next part of the level.
~~Part 6~~
Aldar Beedo has run off again, and has left you with a whole pack of stormtroopers to kill! Kill all the stormies one the ground, also dismounting the ones on a couple of Dewback lizards, then shoot the ones one the ledges. Jump on one of the Dewbacks and ride it to the east wall. When you dismount, you will be launched upwards enough to reach the rooftop. Head down a set of stairs and through a metal door to reach the final part of the level!
~~BOSS: Aldar Beedo~~
You’ve finally made it to the Falcon! Ben, Luke, and the droids are there as well, so you can switch to your favorite character if you want to. Unfortunately, Aldar Beedo got there first! Since he is too cowardly to face you himself, he calls a whole army of stormtroopers to fight for him. There are 3 rounds to the battle, which I’ll explain now:
Round 1: Around 20 stormies come to Beedo’s aid, some on the ground, and some on the ledges. Defeat them all to proceed to the next round
Round 2: Exactly the same as round 1.
Round 3: This time, Aldar actually stops being a chicken and comes down from the ledge! Kill him immediately (he has four hearts), because if you don’t kill him, he will call more stormies every 5 seconds or so. Once he and every stormtrooper is dead, the Falcon’s boarding hatch opens up. Enter, and enjoy the last cutscene!

~~END~~