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    Bionicle Myths and Misconceptions V

    It's been a long time since we've had an M&M article, and to catch up, this one is the longest one yet! In case anyone missed the old articles, this is a feature where I list common misconceptions about the official Bionicle storyline, and then give the reasons that the myths are wrong. Many 2006 roundup subjects, as well as some older ones as well. Read on to become de-mythified!

    As always, each myth will be stated in bold, followed by the truth of the matter. Vast majority of this is fully official and confirmed, and anything that is not is clearly labeled as such. Links to relevant topics follow where possible.

    I'm keeping a list of all previous M&M articles at the end of the Official Storyline FAQ Topic's list, here.




    Voya Nui water is corrosive -- This is probably the most common 2006 myth out there. It came from the fact that Vezok has a resistance to water--when members asked Greg what that meant, he said there was corrosive water in some places in the Bionicle universe, and this is what Vezok has a resistance to. Somehow, however, members got "some places" mixed up with Voya Nui. Vezok is on Voya Nui in 2006 after all, so members concluded that the ocean surrounding it was corrosive. Well, no. First of all, Voya Nui is on the surface of the planet, and we already know what that water is like--it's the same ocean surrounding Mata Nui. It's water, or at least something close enough to it to be called "normal" water, as opposed to liquid protodermis. Barring some sort of local water shift that for some reason didn't spread to the whole ocean, there's just no way Voya Nui water could be corrosive and Mata Nui's water not be. Also, Vezok is on Voya Nui, yes, but it's not his native island, so there's really no reason his natural resistance would have anything to do with Voya Nui. (For the record, we don't know if there's corrosive water at the Piraka home island either, so please don't start that rumor.) And more importantly, when asked, Greg said that no, Voya Nui water is not corrosive, but that there is corrosive water somewhere "nearby." No word yet on where that is.


    "Akua Nui" will be a location in future storyline -- This name was spotted a while ago on a Scholastic International Rights placeholder book description for 2007, so naturally members assumed the name was official. Turns out it wasn't approved by legal, and Scholastic put the name up before it went through the checks--it means "God" in Hawaiian, so it won't be used. The actual name of the 2007 location will be something else entirely. For more, see here.


    The Kanohi Calix lets you do impossible things -- Definitely not--if it could, there really wouldn't be a storyline because Jaller could snap his fingers and every problem would be solved. This one is understandable--the description is "allows the user to perform feats others think are impossible". It's not unimaginably hard to misread that as "allows the user to perform feats that are impossible." But that isn't what it says. In fact, the Calix actually does not give the user any special powers at all, not in terms of what is possible for them. It actually lets them do things that are already possible. If Jaller could actually, possibly, jump across a ravine without the mask, using every ounce of his strength in his legs and timing his angle of jump and side-to-side angle juuuust right and maybe going at just the right direction for the air pressure and wind in the area... all at once... then that is possible. But it's also highly unlikely in normal circumstances--and most people would look at that as an impossible task. Also, Jaller might not be as physically fit as it's possible for a Toa to be--people rarely are--so the Calix increases his abilities up to what he would be capable of if he was fully fit.

    What the Calix simply does is give you the "luck" and the "health" you need to actually accomplish that unlikely task. It basically lets him "happen" to angle the direction right, use just the right springiness his legs already have, use the maximum amount of strength his legs could have if fully healthy, etc.

    If the ravine was the Grand Canyon... Jaller wouldn't be able to jump across. Because that actually is impossible (he'd instead call Nuparu...). So remember, the Calix lets you do things that are possible but that you'd normally have to be super-lucky and super-healthy to actually pull off.


    The Kanohi Kadin is the same as the Miru -- This one isn't all that common, but it has caused some confusion. The Kanohi Miru was the mask of Levitation--Lewa Mata wore it, and Lewa Nuva wears the Nuva version. It allows the user to hover, and since Lewa has control of air, he can fly with the mask power activated. So some have mistaken the Miru for a mask of flight, which the Kanohi Kadin is also called. Well, the fact is that the Miru only allows you to go up and down, like an elevator (which is what levitation means). If a Toa of some element other than air uses it, they wouldn't be able to move from side to side because they don't control wind (although a fire Toa might be able to mimic a rocket and most other Toa could just throw elements in the other direction, but this would be inefficient). A Kadin on the other hand is simply a mask of flight. Up, down, forward, backward, side to side, it lets you fly in any direction, like a Rahkshi's or a Vahki's power of flight.

    Another related issue has been whether the Kadin makes the Miru useless. Well, it is certainly more flexible than the Miru, so that argument can be made, although in terms of power level, the two masks are the same. One theory I have had is that since the Kadin lets you go in any direction, it may take more mental focus to tell it what to do--you've got to switch it on, think of a direction, and then command it to pull you in that direction, but with a Miru, all you have to do is switch it on, and tell it to pull up, or stop when you're at the right height. Two steps instead of three--who knows, it could be enough of a small advantage to matter in a battle where a Toa's concentration is stretched to the maximum. But ultimately, the real question is whether there's anything wrong with one mask power overlapping another. We know that there are infinite possible combinations of Kanoka, making infinite Kanoka and Kanohi powers. So it's quite possible that there are about fifteen million possible powers that all come close to overlapping with each other--storylinewise, there's no reason there could not be both a mask of water breathing and a mask of breathing in everything, for example. It's a matter of variety--would anyone argue that the existence of jackhammers makes a chisel useless? Different tools for different Toa, that is really all this difference is about.


    The Kanohi Elda can only find the Ignika -- Toa Hahli has a vital purpose among her Toa team. Her mask enables her to find the Mask of Life, the Ignika. Pretty important, but some members have mistaken this to mean that that's all it can do. No, no. It's a mask of detection, which allows the user to find hidden things (apparently by giving them headaches as they move in certain directions, sort of like an invisible fence for dogs--personally I wouldn't want that mask, heh). If you lost your cellphone, you could find it with this mask, and you wouldn't need a Kanohi Akaku, a mask of vision, to actually look through five layers of junk in your room. You would just think "cellphone" and the mask would direct you towards it. Since the Mask of Life is hidden, the mask helps Hahli find that too.

    For Inika Mask power details, see Greg's original announcement topic here.


    Yellow and gray are not valid stone colors -- One of the biggest new things this year in terms of sets has been Toa Hewkii's new color scheme. Toa of Stone used to be brown, but as most of you know, brown is unfortunately the poorest selling color. To fix this issue, LEGO invented a new, more eye-catching color scheme with yellow and gunmetal gray, and of course to those like me who did like brown, this is a little sad, even if we love the new color scheme. Storylinewise, though, some have thought that this doesn't make sense because brown is the symbol for stone. Well, stone is actually not just brown, but in fact it's often gray, probably more than it is brown, at least in our world. In the past, most stone we saw was brown in Bionicle, sure, but this was because the sets were brown--not vice versa. There's no reason stone can't be gray in Bionicle too, and it isn't hard to find examples as far back as 2001 MNOG (the stone statue that Takua wakes up next to in the very beginning for example. Some gray stones in our world are even metallic in appearance).

    But what about yellow? Well, aside from sulfur, yellow stones aren't exactly common in our world... not pure yellow, anyways. But yellow-based stones are actually very common, and all you have to do is visit the typical beach (or the sands of Po-Wahi) to see them. You see, all brown is actually a darker form of red (chocolate color--like inside that other kind of "M&M"), orange (Pohatu brown, lots of wood, dirt), or yellow (sand, tan, sandstone). Stone comes in all these colors, and in fact sand or tan stone is actually more common than orange-based brown in our world, and in Bionicle, tan-colored stones are also not rare (see the telescope stone base in MNOG for example). Yellow works, thus, as a representative color in much the same way that blue works for water even though water isn't actually blue. Sets like Mctoran Nuparu or Onepu show that even odder colors are acceptable as well (orange and purple for earth), and overlap between Koro has existed with blue in Takua, Ga-Matoran, and Ko-Matoran.

    So as far as story consistency, both yellow and gray are perfectly valid, and in fact may even make a little more sense. Ultimately most disagreement with the new color comes from people's personal tastes, which is fine, but that doesn't create a story or set problem, especially if the new color scheme sells better, as this almost certainly will. The alternative is to drop stone Toa completely from the storyline and introduce a new color--I'm sure my fellow Po-fans out there wouldn't like that! For more discussion of this, see the replies in this poll.


    The Toa Nuva are dead -- Well, they did come close on two occasions in 2006, but no, they aren't dead. They are needed to awaken Mata Nui sometime after the 2006-2008 story arc of saving his life is finished--killing them off now would make that impossible. The misconception comes about for obvious reasons--once the Piraka were about to execute them via volcano, and once Brutaka soundly defeated them and the Matoran Resistance members, after they escaped the first attempt. Also, the comics, which aren't showing the Toa Nuva because the comics need to promote current sets, showed a Piraka holding up Tahu Nuva's mask, bragging about how those pesky Toa were so easily defeated. So many people are worried about their beloved heroes, for good reason--these foes are indeed dangerous. Well, removing a Toa's mask does not kill them--it simply weakens them; that was all that was meant to convey. And Brutaka has not killed them either. And now that the Toa Inika have arrived and become Toa, their plans changed from rescuing the Nuva to finding the mask--the existence of the universe depends on it so it's a higher priority. Don't worry, folks, the Nuva are still around.

    More details here.


    Mata Nui's element is light -- This one has come up for various reasons--he's a good guy, so light would make sense, he's said to be Makuta's "brother" and Makuta is shadow, the mask of light has been thought to belong to him, etc. But none of these matter--Greg has said it's not true. Mata Nui is a Great Spirit, tasked with keeping the entire universe in order, so it's quite possible that he is above concepts like individual elements, but we don't know. Regardless, it's inaccurate to say he has the element of light.


    Makuta is a Great Spirit -- if you've read past M&M articles, you're probably going "Whoa, deja vu!" right now. I've debunked this one as a small detail in a past article, but it still comes up all the time. No, Makuta is way below Great Spirits or Great Beings in power level. Considering that there is more one being like him, if they were all at Mata Nui's power level, it would have been no problem for them to defeat him, and no Toa would ever have any hope of defeating Makuta himself, never mind the whole Brotherhood. For more, see the first M&M article.

    And on the subject of Great Beings, check out many facts on them here, including some exclusive facts revealed by Greg specifically for that topic.


    Kongu and Krakua wear the same Kanohi Suletu -- the theory here was based on the fact that both Toa Inika Kongu and Toa Krakua wear a Kanohi Suletu, the mask of telepathy. So the idea was that perhaps Krakua was the original owner of Kongu's Suletu. But in fact, they are two separate masks. Krakua is a Toa from the future (after 2006), and his mask is not organic, while Kongu's mask is organic. Krakua in fact told Vakama in a vision that if the Toa Inika did not succeed, he (Krakua) might never exist in the future. So it just doesn't work for the mask to be the same. They just happen to have the same power.


    There have been past Toa of Light -- No, Takanuva is actually the very first, at least unless the story team should decide to change that for any further flashback years (which currently aren't planned). No, the Kanohi Avhokii wasn't worn by a past Toa of light.


    Fire and Plasma are the same thing -- With the presence of a Toa of Plasma in the story (or rather, the fact that a Toa of Plasma did exist before an unfortunate encounter with Zaktan) has opened up this misconception. This is an especially easy mistake to make, probably because lower-grade education in many places rarely bothers to explain the nature of plasma. See, "plasma" is actually a broad category along the lines of "solid" and "liquid." Matter comes in four basic states, despite what you might have been taught (actually more, but let's stick to the basics). Solids are the coldest for most materials, then liquids, then gases. Plasma is the fourth state--when gas becomes so hot that it shines and emits heat. (This is not to be confused with other terms that are spelled the same, by the way; "plasma" in the blood refers to the yellowish liquid without red blood cells for example. That's not the kind we're talking about.)

    Now, there are many types of plasma. Some is simply heated gas, like what you see on the surface of a star. In that case, heat from the star's core turns the hydrogen or helium into a plasma, and light and heat jumps from one atom to the next over a huge length of time to get to the surface. Another is electrically charged plasma--this is what you see in fluorescent lights. The electricity in this case performs the same function as heat, and viola, instant plasma. A third type, though, is fire. Fire is a very special kind of plasma--it doesn't exist continuously but is instead the product of combustion, the fancy term for burning. This is a chemical reaction at work--oxygen and wood for example combined with heat set off a reaction. The heat emitted by the reaction heats up the air (a gas) and expelled byproducts of the reaction. This makes plasma.

    So think of it this way; plasma in real life is a category, and in Bionicle "Plasma" means "non-fire plasma." Fire then is the kind that specifically involves burning materials, so it means "Combustion plasma". A Toa of fire is actually materializing both heat and combustible materials when he shoots out a beam of fire, and you see visible flames in the beam. A Toa of Plasma's beam has no combustion, just heat that keeps the air in the plasma state, so it would look more like a shining liquidy blast of air, with no flames (like Pahrak Kal's plasma in the comics).

    For more, see here, and also check out the Official Elements topic for discussion and related topics.


    Rahaga can speak the Visorak's language -- This one came up a lot while we were running the S&T Contest #2, in the Metru Nui category. No, the Rahaga never did learn that language, though a case can be made that they might have gathered some meanings over the years.


    Matoro will definitely wear the Kanohi Ignika -- Well, we know that Matoro is the Toa Inika that is destined to carry the Mask of Life, so some have assumed that means he's the one that will wear it and use it to save Mata Nui's life. But that is not for sure at all--it's far more likely that he is the one who won't wear it, since that would mean he has two jobs related to it rather than spreading the workload around. But the latest word from Greg on this is that the story team is still debating who will wear the mask. So any statement at this point of a fact about this is just wrong, until such time as official word comes in on the decision.


    Shadow can be good in Bionicle -- Nope. While beings with power over shadow aren't always portrayed as "always evil" in other story universes, in Bionicle, it is a rule that shadow beings are evil. You will never see a Toa of Shadow, because "Toa" means hero, as in not evil, for example. In Bionicle, shadow is not just the absence of light as it is in our world, it's a type of energy, and it seems to be inherently tied to evil. Also, it's known that in the real world, darkness of night encourages crime; after all, easier to get away with evil when it's harder for the good guys to see you. This applies in Bionicle as well, and as such, shadow always means evil in this story universe.

    Here's a topic with more details: Toa of Shadow? and another: Light, Shadow, Metaphors.


    The Mask of Light is on Voya Nui -- this is a pesky one that seems to keep coming up, even if it's not all that common anymore. This myth comes from two places. First, "Light" sounds a lot like "Life", and there is a mask of Life on Voya Nui, obviously. Second, someone at LEGO made that same mistake and thus in the S@H bios for one of the Toa Inika, it was stated that they were searching for the mask of "Light", even though in another bio, it was correctly called the mask of Life. And so a myth is born. No, the only mask of Light in Bionicle is on Takanuva's face, and he is on Metru Nui, not Voya Nui, not to mention, nobody needs to search for it anymore (not counting, of course, if Takanuva wanders off right when the Turaga want him to do something...). That was done in 2005, with emphasis on the mask mainly in 2003--this is 2006. Been there, done that.


    Bionicle doesn't take place on a planet -- Just a minor one I'll throw in. No, Greg confirmed that the Bionicle world is indeed a planet, round, as shown as such in the introduction to Bionicle the Game. Not a flat world, not anything else you could imagine. With a surface and then caverns like Metru Nui under that surface. Details about the look of that surface and the caverns are of course vague so far, but we'll get some more clues with the Atlas next year. Note: we don't know much beyond the fact that it's a planet in terms of basics, either--for example, is it the same size as Earth? Smaller? Larger? Bigger atmosphere, smaller moon, tidal patterns? We don't know any of that. Hasn't been relevant to the story.


    The Mainland continent isn't underground -- This is one I myself held too for far too long, and have seen some others thinking as well. I'm talking about the continent that Voya Nui was once a part of, that Greg has referred to as the Mainland. It is indeed in an underground cavern like Metru Nui, though details on how exactly that cavern differs/doesn't differ from the Metru cavern are unknown so far, other than the obvious--it's probably a lot bigger. This huge size is one of the main reasons some have assumed it couldn't have been underground, but that isn't actually a problem. It's possible for example that there's simply no sea surrounding the land, or very little, so the cavern doesn't actually have to be super-huge compared to Metru Nui's cavern--it would basically be one giant floor of a giant cavern. It's possible support columns hold up a wide ceiling, and thus width of the cavern doesn't matter. It's also possible any semblance to Earth physics is totally irrelevant as far as size, because physics in Bionicle are after all different, so again width doesn't matter. Regardless, the point is that there's no reason a continent can't be underground in Bionicle, and this one is.

    The other confusing part, and the one that confused me, was the statement that Voya Nui "broke off from" the continent. I'm not sure if those were the exact words I originally read, but I assumed that meant that basically the same thing happened as happens to a chunk of an iceberg that breaks off from a larger berg; it breaks off the side and just floats away. For that to be true, the continent probably would need to be on the surface (unless something else later moved Voya Nui upwards). But that isn't what happened--Voya Nui "rocketed upwards" to the surface. So in essence, Voya Nui went "through the roof"--literally. And now it's on the surface, floating in the same ocean that surrounds Mata Nui Island.

    Now, that fact opens up a huge mystery that has yet to be revealed--how exactly does an island get through a cavern roof without everybody on it getting killed? It was the Great Cataclysm, sure, but that sounds more like the "Super" Cataclysm.

    This is one of my favorite points to speculate on, but I'll try not to bore you--the main point to keep in mind is Bionicle's different physics. For all we know, this could have been a failsafe built into the area by Great Beings to prevent the mask from being destroyed, and the whole island simply lifted like Lewa using his Miru and became intangible, then floated through the roof, and popped back into tangibility on the surface. There's absolutely no reason it would be impossible. Some other possibilities are that there actually was no roof for the continent, or that it had sun holes that were very massive and only some sort of forcefield covered them, that the island could pass through. It's possible the ceiling of the cavern was unstable after all and it crashed down thanks to the earthquake, killing almost everything on the continent. Quite possibly if so, the center area would be mostly spared just because the falling ceiling could fold towards the edges before falling, or that, again, the island was the part just under a sunhole, possibly large. Possibly the villagers hid inside caves as it rocketed upward, and simply were very lucky to survive an impact with the roof as the island broke through.

    Any combination of these and many other possibilities may be the case, but the point is that the island of Voya Nui did indeed rocket up from an underground continent, not one on the surface, and in a world with radically different physics like Bionicle, no reason it shouldn't.

    For more on the subject of Bionicle Geography, see here.


    No wheels in Bionicle -- If you've been with Bionicle for more than a year, especially if you've been on BZP, you've probably noticed or heard about the "No Wheels Rule." In many cases when in our world the easy answer to a problem would be to make a wheel, in Bionicle you never saw wheels. Sure, you saw gears, which are the same thing really, balls that rolled, and various other mechanical similarities to wheels, but you never saw a cart with wheels being drawn by an Ussal or the like. The closest Bionicle came to that was the set-version wheels on a set like the Ussal in 2003, or the treads on the Tarakava or Manas. (For the record, Ussal crabs don't actually have wheels in the storyline.) Most of the time, mechanical legs were used instead. Okay. So there were no wheels on Mata Nui or Metru Nui. Why?

    Well, it was actually a preference that Bob Thompson, the original head of the story team, decided to use in the story. Everybody knows that Bionicle tries to stay away from the real world, and this was one way Bob decided to do it. But all along, Greg has said that it's not a rule that will necessarily be kept forever, and among fans (at least on BZP), there seemed to be support for wheels in Bionicle, as well as mechanical legs, for variety. Well, as 2006 rolls around, Bob has moved on to other projects, and the current powers that be decided wheels would be okay for Voya Nui.

    And so wheels now are fair game in Bionicle sets or story, as playset fans know. Note that wheels aren't "replacing" mechanical legs. The Nektann mechanical defense devices that the Piraka use operate on mechanical legs for example. It's just a matter of variety. For something as simple as a cart, wheels are fine. So to recap: currently the way it is in the storyline is that on Mata Nui and Metru Nui (so far), wheels are pretty much nonexistent. However, elsewhere in the varied Bionicle universe, there are wheels.

    [Note: MNOG showed wheeled carts for Onu-Matoran miners, but of course this is one of those unofficial details in MNOG so it does not count, although it does show that wheels aren't a brand new concept for Bionicle in general].

    Also see here.


    The Ancient Evil is asleep -- Nope, he's awake. The assumption was made, of course, that he was asleep because he would be "released" if the Ignika got into the Piraka's hands, and since we're used to the idea of a slumbering Great Spirit (who is also tied into the mask), many assumed that meant the Ancient Evil was asleep too. Also, a big question was, if he was awake, how could a mask keep him trapped? Well, the main flaw I see with this reasoning is that Mata Nui is asleep, and after 2008, he'll still be asleep even when (if?) his life gets saved. If the mask could awaken a slumbering Ancient Evil, why not Mata Nui too? So it would seem that is not part of its power. Also, no source ever said he was asleep, and the situation isn't really all that similar to Mata Nui--Mata Nui is not known to be trapped, at least thus far we haven't heard anything like that.

    Recently, we learned from Greg another little tidbit that seems to explain how the mask could trap the AE too. He's antidermis. Many had suspected this, as the numerous now-proven theories in S&T attest, and now we know for sure that the Ancient Evil is indeed being loaded into Zamor spheres and shot like Kanoka disks at targets. For now, the nature of this fact is foggy, but it's a fair guess that the mask of life in the wrong hands could undo whatever curse is preventing Antidermis from moving around and wreaking havoc on its own. A giant blob of Antidermis attacking countless islands... or Antidermis all changing shape into some monstrous biomechanical creature and smashing things left and right... Just theories, but regardless, you can see how the Ignika can easily be related to releasing a fully awake Ancient Evil.

    More details on both Antidermis and the AE in general here.


    Makuta is dead/Makuta is alive -- Actually, we don't know yet. If you think "He's dead, Jim", I can't tell you he's alive. If you think he's alive, I can't tell you he's dead. Jim. Truth is it could go either way, and if you see anyone stating one or the other as a fact, you'd best ask them to provide a Greg quote or some other official source on it, because so far, it hasn't been revealed. One thing I will say, though, is that there are hints that he is alive--for one, the Piraka's sudden "telepathic" knowledge of Voya Nui and the Mask of Life while standing near the rubble of Makuta's door is a big clue. But not conclusive--one theory goes that the leaked dark energy from Makuta could have contained his leftover thoughts even though he'd be dead. Another clue is the obvious one--he was said in the ads for Mask of Life to be "immortal." And yet, immortality often simply means never dying of old age, and can a soundbite ad really be trusted as a solid story rule source anyways? And let's not forget, there's tons of evidence for him being dead as well, such as him being crushed to pieces, for starters. He's a shapeshifter, but we know now that his armor needs to stay intact or he is weakened. His armor is now shattered. So... could this mean he's been weakened too far?

    We just don't know.

    More details/discussion here.


    Bionicle beings can't have hair -- Personally this is one of the oddest ones to see, but it is understandable. I mean, you don't exactly see Gali with braids... But hair does exist in Bionicle. This mainly caused confusion this year with Fenrakk's fur, mentioned in the story. Bionicle beings are biomechanical, which means they are only half mechanical--the other half is living tissue just like us. Some living tissue has hair. Thus, hair is fair game.


    Bionicle beings don't have teeth, so the Piraka don't make sense -- I see this one over and over, usually stated by people who don't like the Piraka. To each his own as far as liking the Piraka's grins, but as far as storyline rules, there's absolutely no reason teeth can't be in Bionicle. For one, they have been in the storyline since 2001, with the Rahi. Just take a look at the Tarakava or Muaka/Kane-Ra. Both Rahi and sapient beings like Matoran are biomechanical, so there really is no biological reason sapient beings (as in, similar to Matoran in intelligence) can't have teeth too. Also, note the Bohrok. They are completely robotic, unless you count the Krana, and yet they have teeth (they can operate without Krana, though not smartly, so the Bohrok itself is totally robotic). Teeth on a robot? Not metallic colored--white, like human teeth. If teeth on a robot is okay, why not a Piraka?

    The only remaining objection that I have seen is the idea that if Matoran don't have teeth, no other sapient being should. It's true that Matoran don't have "teeth" as we think of it, though they do clearly have jaws as witnessed in the movies. They don't eat like we do, so there's really not a whole lot of point to teeth, other than for talking (the sound "th" for example in English requires teeth, but the Matoran aren't necessarily speaking with the same sounds, and being part mechanical, who knows how many other ways they could mimic it). Some Rahi are known to absorb energy like the Matoran... but others are known to eat like a predator in the real world. Muaka are one example, as are apparently almost any other Rahi with teeth. So, if in the Rahi world there can be variety of eating methods, why not in the sapient world as well? Think of the Piraka's species as "aliens" to the Matoran. Not built the same way, yet having the same intelligence. Thus, no reason remains in the story for teeth to be off-limits.

    Yes, this is the part where Thok gives a big ole grin.


    Botar is evil -- I never actually saw this misconception myself, but it's been passed along to me, so I might as well get it cleared up. Probably it came from back before we knew even the slightest bit of info about Botar other than his name--it's amazing what "facts" the rumor mill will glean from nothing but a name. (Gives new meaning to the old phrase, "What's in a name?") No, Botar is a good guy. Probably one of the most good ones out there--he is the Order of Mata Nui's enforcer. He makes sure members of the Order stick to being good guys, to prevent another Brotherhood of Makuta style defection. The reason he's in the 2006 storyline you can probably guess at this point. If you guessed "Brutaka" you're right. If you read ahead and then pretended to guess it... well, you're still right. Brutaka has turned evil despite being in the Order, so Botar is on his way to dispense justice.

    Botar is the Ancient Evil -- Not much to say, except "Nope." It was another interesting theory from before we really knew anything about Botar, but it's since been disproven. Sorry, the answer we were looking for was "Antidermis."

    For more details on Botar in general, see here.


    The Red Star is [insert random theory here] -- Well, the Red Star is one of those really mysterious things that could be almost anything, if all you base your theory on is what we've seen in the story so far. However, Greg has been kind enough to rule some things out. A list has been compiled here. Some things it isn't: Mata Nui's home, a Portal, the "world that feeds the world", a space station, a spirit star, or any living thing. As for what it could be, I have theories and others do too, but for the moment it's so mysterious I'd rather not include any. Got a theory of your own and wanna post it? Check out that linked topic for discussion!


    The Toa Nuva will use the Ignika to wake up Mata Nui -- And as this article's grand finale, I can't forget this one. Short answer: No.

    That was never, never, stated or implied to be the goal of the 2006-2008 story arc. I'm still not sure how it started, but I've seen it consistently come up every once in a while. Probably it was based on the fact that the Toa Nuva go to Voya Nui looking for the mask--after all, waking Mata Nui up is their destiny, and sleep is part of life, technically speaking. That conclusion is possible to draw if you just skim the comics, and miss the part about saving his life. Also, some seem to be under the impression that once the mask is found and his life is saved, it would have the power to wake him up as a bonus. Well, no, it doesn't have that. Living beings may sleep and wake up, but the mask of life doesn't seem to ever have been related to that. It's more related to keeping life alive in harsh places or despite illness, killing life, or mutating existing life however it wants. It is like keeping a comatose patient alive on a feeding tube--there's no way the feeding tube is going to actually wake the patient up.

    More importantly, this three-year story arc focuses on the Toa Inika (so far), not the Toa Nuva. It was always stated that once Mata Nui's life is saved, the focus on the Nuva's mission will continue afterward. Details are unclear, especially because the Nuva aren't out as sets, and re-releasing them has complications. But the point is, this particular story arc isn't intended to wake Mata Nui up. That is for a later story.

    Various Kanohi Ignika details and discussion can be found here, and check out the Beginner's Guide to Voya Nui for similar details.





    Well, that's all for now. There are plenty more that will be addressed in the future, but for now you can see plenty of suggestions (or make more) for myths to be included on my blog here.

    Thanks as always to Greg Farshtey for tons of facts and some last-minute corrections. Many, many thanks to all the BZPers who helped with this article: Advocate, Ninja Handyman, Bioran23, Turakii #1 Lavasurfer, Quantum-Phasically Charged Traku, will toa of plasma, Utopia, and MOBIUS. Probably many more I forgot too--and I need to specifically thank Darnzerf and Swert for suggesting some things that I lost the record of so I'm not sure if I included them or not--and either way, you guys have been very helpful with many facts related to 2006 and the like. And thanks to all who made suggestions, whether used or not!

    [Update: Additional thanks to pirakahakann for further clarification on the Calix, and to Toa LehuNuva for further evidence for the wheels and planet sections!]

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