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| Ahkmou |
Average Set Rating:
5.6
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| Vital Statistics |
| Set Number: |
8610 |
| Set Name: |
Ahkmou
Master carver of Po-Metru! |
| MSRP (USD): |
3.99 |
| Primary Color: |
Brown |
| Availability: |
Retired |
| Year Released: |
2004 |
| Piece Count: |
27 |
| Ages: |
7+ |
| Alternate Set(s): |
Kinloka
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| Description: |
In the time before time, Metru Nui, City of Legends, faces danger unlike any it has known before. A mysterious and powerful menace threatens the city, striking from the shadows and then disappearing, leaving rubble in its wake. Six Matoran hold the keys to its defeat, but they have disappeared! Worse, one of them has been touched by darkness and plots against all of Metru Nui. Ahkmou loves to compete, but always seems to come in second best. Now he plots to change all that -- and Metru Nui may never be the same! Includes disk launching action and collectible Kanoka disk. |
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Click on images to view larger pictures
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| Storyline Information for 8610 Ahkmou |
| Character Type: |
Metru Nui Matoran |
| Classification: |
Bad Guy |
| Collectible(s) included: |
Kanoka
Kanohi
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| Relative Importance: |
Supporting Character |
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| Tool Name: |
Kanoka Launcher |
| Tool Power: |
Launching Kanoka, disks of power |
| LEGO.com Link: |
Click Here |
| BZP Review: |
Click Here |
| Primary Location: |
Po-Metru |
| Island: |
Metru Nui |
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| Notes |
The Toa Metru set out to find the Great Disks in order to stop the Morbuzakh vines and enlisted Ahkmou to help them. When the Toa Metru returned to Metru Nui to rescue the rest of the Matoran, they discovered that Lhikan had originally wanted to make Ahkmou and the others Toa instead of them. The Karzahni plant later revealed that Mata Nui had tricked Makuta into telepathically telling Lhikan to select Vakama and the others-- the Matoran that Mata Nui knew would be the best Toa.
Ahkmou is one of the six Matoran whose pods were first picked up to be rescued after the Makuta's attack on Metru Nui. Although, in Voyage of Fear, his pod was lost, it was eventually found by Makuta, who awakened him, told him lies about the Turaga, and took him to Mata Nui, where he later reappeared as a trader, first selling fake "lucky Ghekula" and later selling Kolhii balls infected with Makuta's darkness. This latter plot was uncovered by Takua and Ahkmou has not caused any more trouble since. Ahkmou returned to Metru Nui with the other Matoran.
Ahkmou usually carried a Kanoka with the regeneration power and the code 373, which he used for repairing mistakes while carving. |
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Entered into BZP database: 13 Jan 2005 by Johnny L.
Last Updated: 1 Mar 2008 by David R.
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