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Announcing BIONIFIGHT ULTIMATE: DRIFT FORCE


Voltex

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It all began with Bionifight in 2007. Then came Bionifight 2: Madness Returns! in 2011, followed by Bionifight 3: Madness Returns Again! and Bionifight 4: Hyper Fighting, both also released in that same year. The first three, hosted by Fighty (with help from myself for the latter two) as well as the fourth, hosted just by me, are now referred to as "classic" Bionifight.

 

In January of this year, Bionifight Ultimate was released. It was a game changer in every respect; Ultimate Weapons replaced Special Weapons (until the latter were added back in later), the round structure was modified, and perhaps the biggest addition of all: fan created content. Bionifight Ultimate took every single issue with the older games and fixed, changed, or removed what it had to. It was, in essence, a reboot of the series; and it is for that reason that this game is titled as a sequel to Bionifight Ultimate without reference to the others.

 

The earliest concepts for this game had it split into two topics as Bionifight 6 Ultimate and Bionifight 6 Classic, with the former continuing the previous game and the latter bringing back what had not been seen since Bionifight 4: Hyper Fighting. But then I realized that to divide the two would, in fact, be a step backwards - if I was to bring more classic elements back, they needed to be integrated into what I had already set in place. Thus I set about creating my third addition to the Bionifight franchise, and what I came up with was Bionifight Ultimate: Drift Force. It fixes every single issue that was present in Bionifight Ultimate, while retaining what worked and, of course, adding a few new things. You'll notice far less clutter from the start with this game - and that fan created content, which contributed to much of the cluttered and overcomplicated nature of Bionifight Ultimate, has been streamlined.

So here we are - the sixth game in the Bionifight seies as a whole, and the second entry in the Bionifight Ultimate reboot. I hope you enjoy - and if you're wondering why I chose the subtitle of Drift Force... well, if you think back to why I first named Bionifight Ultimate, you might have already guessed. But even if you haven't, all you need to do is look below.

 

4_-_drift_force_teaser_v2.jpg

 

Four Early Signup Spots Available! Use the form below.

Member Name: (Your current display name – you will also play the game as a character with this name, to avoid any confusion that might occur).

Weapon: (You are allowed to have one main weapon – it cannot have any special powers).

Power: (You are allowed to have one power – however, should you wish, you may replace this with a second piece of equipment without special powers. You cannot be immune to stage hazards).

Appearance: (Please add a small image, or preferably a link to an image or gallery, or just a small paragraph explaining how you appear to the other players).

 

1. Ehks

2. Luroka

3. Voxumo

4. Fishers64

  • Upvote 8

39 Comments


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Member Name: Ehksidian

Weapon: The totally-not-3D Maneuver gear, a setup of 2 hip-mounted boxes, equipped with multiple retractable and retrievable (But not weaponizable) harpoons, and a pair of two swords which are used to launch/retract said harpoons. Note: This does, in fact, count as one weapon. If one blade is, say, knocked out of his hand, then the other one cannot be used, and neither can the harpoons for a getaway.

Totally not ripped from AoT because that's impossible hahaha

Power: The ability to create hardlight projectiles and objects-Cannot have multiple objects at once, and requires at least some preparation in order to use them effectively.

Appearance: Normal-sized Toa, with gold and white armor all along the body. Wears a mask shaped like an Avohkii but isn't actually one.

  • Upvote 1
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Member Name: Ehksidian

Weapon: The totally-not-3D Maneuver gear, a setup of 2 hip-mounted boxes, equipped with multiple retractable and retrievable (But not weaponizable) harpoons, and a pair of two swords which are used to launch/retract said harpoons. Note: This does, in fact, count as one weapon. If one blade is, say, knocked out of his hand, then the other one cannot be used, and neither can the harpoons for a getaway.

Totally not ripped from AoT because that's impossible hahaha

Power: The ability to create hardlight projectiles and objects-Cannot have multiple objects at once, and requires at least some preparation in order to use them effectively.

Appearance: Normal-sized Toa, with gold and white armor all along the body. Wears a mask shaped like an Avohkii but isn't actually one.

 

Ehks approved!

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Member name: Luroka
 
Weapon: Protosteel Sword. Consult this
Power: Magnetism and its derivatives(including magnetic propulsion)
Appearance: fa-matoran, he is built with a strong frame. His mask bears likeness to a powerless hau. His fore-arms, lower legs, chest, and shoulders are silver. His upper arms, upper legs, lower torso, and kanohi are black (the kanohi fades to silver at the top). His hands and feet are gunmetal, and his eyes and heartlight are red.

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Member Name: Voxumo

 

Weapon: The Enodia (Check this link for what it is exactly)The enodia is capable of firing .50 Alaskan caliber bullets in rapid succession with next to no recoil, though the more shots fired in rapid succession the more powerful the recoil becomes. It is also capable of shifting into a full on staff like mode for close range-combat.
Power: Energy Manipulation. The ability to give physical form to energy, whether for offensive or defensive purposes. Any energy constructs can be broken given enough force.
Appearance:  This guy, Lean yet packing muscle. Sometimes dons a tophat and/or a cane. A full gallery.

Ultimate Weapon(s): Shield of Voltex: this shield will protects the user from all Ultimate Weapon attacks, and can itself be used to deal ten damage to an opponent

 

Why mess with what works? And I am so freakin excited for this.

 

(P.S: .50 Alaskan caliber bullets are a real thing.)

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Please shut down Luroka's OP mag powers

 

Also, question: Can my Ultimate Weapon be used as a normal weapon outside of its Ultimate functionality? And if so, would I have to use that as my weapon, or would I be able to add another one?

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Luroka approved, but I will be watching very closely and reserve the right to make you change your power at any point.

 

Voxumo also approved. You can also bring your shield/sword ultimate weapon with you, as can Chro if he joins.

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Yes please. Due to some modifications of the game its powers might alter somewhat, but I'm only saying that because I don't remember what it did =P

 

To Chro: Your ultimate weapon can be used as an additional weapon outside of its ultimate capabilities, yes. It'll be more clear when the game releases.

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"Now, the wielder of both of these tools would, for lack of a better term, be able to match me in strength," Voltex told them. "But alas, each of you will have only one. On my left is the Shield of Voltex - this shield will protect you from all Ultimate Weapon attacks, and can itself be used to deal ten damage to an opponent."

 

Taken from the topic. And also never did ask this but it occured to me, Can the shield of voltex... just be used as a regular old shield as well?

 

Source

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I want to try this out...(I'll let Chro have the early spot if it carries a special advantage.)

 

Member Name: fishers64

Weapon: A warhammer, alt. Teridax style. 

Power: Telekinesis

Appearance: 14889372169_8cd678a10d_o.png

Ultimate Weapons: None so far. 

  • Upvote 1
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Nah, Fishers, you take the spot; I'll sign up on the 19th ;)

 

FYI, your image is private, might want to deeplink the image itself rather than the page

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Well, missed the signups, but okay...

 

Hypehypehype

 

(Hopefully I can even keep up with this game, though. Last time, if I remember correctly, it topped 5 pages in the first couple of days or something like that.)

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