whenever
launches:
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Welcome to Okoto, an island divided into six regions.. Each region is populated by Protectors of their respective element (barring the Ancient City, which holds a population mixed with Protectors from every region). The regions are officially united under the banner of the Mask Maker, who rules over Okoto from the Ancient City.
Ten years ago, the Regions of Fire, Water, and Ice united to overthrow a violent and treacherous Mask Maker, known as Voxumo the Usurper. After stealing the throne for himself in a rebellion twenty years prior with help from Fire, Ice and Stone, Voxumo had reigned over the island through fear and intimidation. It was he who saw the Earth Region crushed and destroyed, nearly wiping it off of Okoto entirely.
The true heir – a Protector of Water by the name of Pulse – was forced to spend the next twenty years in hiding, as well as numerous surviving Protectors of Earth. After Voxumo had managed to fall out of favor with both the Ice Region and the Fire Region, Pulse began to make his move, slowly gathering allies within the Water Region. Forging an alliance with Fire and Ice, Pulse and his allies made their move. The Stone Region was decimated and the Jungle Region’s leadership assassinated, leaving Voxumo and his allies weakened enough for Pulse to seize the Ancient City and summon the mythical Temple of Time back to Okoto. In the battle that followed, a lone Protector of Water managed to assassinate the Usurper within his own camp, winning the battle – but not the war.
Everything changed four years ago, when the Earth Region surged back.
For twenty-six years they had lived under Okoto, hiding so deep underground that not even the Protectors of Earth they had left behind knew they still lived. Led by a great skull creature known as Kulta the Skull Grinder and protected by an army of Skull Warriors, the Protectors of Earth easily re-established their region. With the return of the Earth Region came the birth of a new religion, known as the Faith of the Skulls – those who worship the skull creatures such as Kulta and the Skull Warriors that have helped to protect and guide the Mask Makers for years beyond counting, and have now brought an entire region back from the dead.
As quickly as the Faithful appeared, so too did an opposing force – an extremely secretive group calling themselves the Knights of Ekimu, seemingly based within the Ice Region. They claim that the Skull Creatures are not to be trusted, that they seek the destruction of Okoto; the evidence seems to suggest otherwise, however, and as the Faith continues to grow, the more they outnumber the so-called Knights. In the hopes of uniting Okoto rather than instigating further conflict, the Mask Maker at this time summoned the six Heroes of Prophecy to Okoto, though their presence has often led to worsening the situation.
The Mask Maker’s inability to properly manage or deal with this conflict in a satisfactory manner has tainted his image in the eyes of many on the island, and there are some who begin to wonder if, perhaps, they even need a Mask Maker at all….
There is an air of discontent throughout Okoto. Alliances are frayed thin, and the hard-fought peace that has reigned for years is now collapsing in on itself.
Welcome back to the game of thrones, where you win or you die…
…and the prophets are starting to sing a song of shadow.
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I've edited some stuff out of this (spoilers!) but this should still give any returning (or new!) players an idea of where things are going to stand in the sequel, whenever it arrives.
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