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Ten Rules For Roleplaying With Me


EmperorWhenua

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Sometimes in roleplaying, people misunderstand me. Truth be told, I have a very peculiar way of doing things, and this entry is to help you understand my style. Here are ten things you should keep in mind when in the same game as I. Hope this helps!

  1. I try to be a roleplayer of vision. Much of what I say and do in-game is rooted in my brain and memories, both from reality and from fiction. Shows like Primeval, LOST and movies like Inception and The Book of Eli help me produce this, but sometimes I don't communicate it that well. It's completely fine to take what you gather and make more from it. Like, if I say there's a tree in the road, go ahead and say it's a sitka spruce.
  2. I tend to push my plotlines forward, regardless of anything, including official plots. Usually they are grand, overarching quests, but some are quick side trips. In either case, it's best to play along, not because my plots are better, but because I work hard to make them amazing and believable.
  3. Play with me!. Seriously, guys. I mean this in the best possible way -- Play. With. Me. I can guarantee you will be entertained and will come out of my quests for the better. Interaction is very prized by me.
  4. Just because my character says or does something in-game does not mean I feel the same. If my character is put off by you, that's fine, I'm playing in character. It's not to offend you or push your character away, it'd just because he or she is not in the mood. Persist, and you might be rewarded.
  5. I drive a hard bargain and push a lot. Related to the above point, you will not be rewarded if you don't prove yourself worthy. Don't expect me to treat you nice right away.
  6. Also related! If I say I'm ready for interaction, join me! Trust me, that means I am giving away free stuff! Free interaction with a class act! This doesn't happen often, so I urge you to jump for it when it does.
  7. I will often leave cliffhangers in my posts where things seem to stop abruptly. This can mean one of two things: 1] If I am playing with someone, namely you, this indicates that I am leaving the next step to you. Don't expect me to move forward! I hate hate hate doing that! That's your moment, not mine! 2] If I am alone, then that means it's meant to build suspense. If that happens, then stay tuned! Something hopefully amazing will happen next.
  8. I don't expect you to follow all my posts, but once things start picking up, usually starting August to December, my plots become more and more important, so it will doubtlessly be relevant to you. I mean, last year I almost destroyed and succeeded in taking over Aesetr Derrum, albeit temporarily. Don't tell me that was neither awesome or important.
  9. I am not the best. For serious, I'm totally nowhere near the best there is at roleplaying. Prolific and well known, yes, but not the best. It's people like Friar Tuck, McSmeag, Seraphim, The Captain, Crimson Jester and many others who are truly the greats. I'm just an outspoken curmudgeon.
  10. HAVE FUN! Seriously, this rule could not be more important. An RPG is fun, but only if you make it. You just have to work to have fun, which makes it so much more fun and rewarding! You gotta relax and have fun. Just gotta.

~EW~

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